Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Classes | Namespaces | Functions | Variables
d_a_alink.cpp File Reference
#include "d/a/d_a_alink.h"
#include "dol2asm.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor_mng.h"
#include "asm/d/a/d_a_alink/daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/init__16daAlink_matAnm_cFv.s"
#include "asm/d/a/d_a_alink/calc__16daAlink_matAnm_cCFP11J3DMaterial.s"
#include "asm/d/a/d_a_alink/checkStageName__9daAlink_cFPCc.s"
#include "asm/d/a/d_a_alink/tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz.s"
#include "asm/d/a/d_a_alink/jointControll__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setUpperFront__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeBlendRate__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/resetRootMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/modelCallBack__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/daAlink_modelCallBack__FP8J3DJointi.s"
#include "asm/d/a/d_a_alink/headModelCallBack__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/daAlink_headModelCallBack__FP8J3DJointi.s"
#include "asm/d/a/d_a_alink/wolfModelCallBack__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/daAlink_wolfModelCallBack__FP8J3DJointi.s"
#include "asm/d/a/d_a_alink/setHatAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/calcHairAngle__9daAlink_cFPs.s"
#include "asm/d/a/d_a_alink/setHairAngle__9daAlink_cFP4cXyzff.s"
#include "asm/d/a/d_a_alink/setLookPosFromOut__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/checkAttentionPosAngle__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz.s"
#include "asm/d/a/d_a_alink/getNeckAimPos__9daAlink_cFP4cXyzPii.s"
#include "asm/d/a/d_a_alink/getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs.s"
#include "asm/d/a/d_a_alink/setEyeMove__9daAlink_cFP4cXyzss.s"
#include "asm/d/a/d_a_alink/setNeckAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getStickAngleFromPlayerShape__9daAlink_cCFPs.s"
#include "asm/d/a/d_a_alink/commonLineCheck__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi.s"
#include "asm/d/a/d_a_alink/checkGoronRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMoveSlantAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setArmMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFootMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMatrixOffset__9daAlink_cFPff.s"
#include "asm/d/a/d_a_alink/setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi.s"
#include "asm/d/a/d_a_alink/footBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/handBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setItemHeap__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIdxMask__9daAlink_cFPUsPUs.s"
#include "asm/d/a/d_a_alink/getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl.s"
#include "asm/d/a/d_a_alink/initModel__9daAlink_cFP12J3DModelDataUlUl.s"
#include "asm/d/a/d_a_alink/initModel__9daAlink_cFUsUl.s"
#include "asm/d/a/d_a_alink/initModelEnv__9daAlink_cFUsUl.s"
#include "asm/d/a/d_a_alink/initDemoModel__9daAlink_cFPP8J3DModelPCcUl.s"
#include "asm/d/a/d_a_alink/initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc.s"
#include "asm/d/a/d_a_alink/createHeap__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/__dt__14J3DMaterialAnmFv.s"
#include "asm/d/a/d_a_alink/daAlink_createHeap__FP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setSelectEquipItem__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkBoarStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCanoeStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/playerInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setStartProcInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/create__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_Create__FP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setRoomInfo__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setShapeAngleOnGround__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setStepsOffset__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/iceSlipBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIceSlipSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setPolygonSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWindSpeedOnAngle__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWindSpeedOnAngleAnime__9daAlink_cCFi.s"
#include "asm/d/a/d_a_alink/checkDashAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWindWallRate__9daAlink_cFRC4cXyz.s"
#include "asm/d/a/d_a_alink/setWindSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBodyPartPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setRollJump__9daAlink_cFffs.s"
#include "asm/d/a/d_a_alink/setAttentionPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/simpleAnmPlay__9daAlink_cFP10J3DAnmBase.s"
#include "asm/d/a/d_a_alink/setSwordPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setItemMatrix__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setWolfItemMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/setSwordAtCollision__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkNoCollisionCorret__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/decSwordBlur__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetWolfAtCollision__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfAtCollision__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetAtCollision__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setAtCollision__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfCollisionPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initLockAt__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelLockAt__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCollisionPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCollision__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBaseAnimeFrame__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setAnimeFrame__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff.s"
#include "asm/d/a/d_a_alink/getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/func_800AC5B4.s"
#include "asm/d/a/d_a_alink/getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl.s"
#include "asm/d/a/d_a_alink/setDoubleAnimeBlendRatio__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/func_800AC754.s"
#include "asm/d/a/d_a_alink/setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif.s"
#include "asm/d/a/d_a_alink/commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs.s"
#include "asm/d/a/d_a_alink/setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf.s"
#include "asm/d/a/d_a_alink/setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff.s"
#include "asm/d/a/d_a_alink/setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf.s"
#include "asm/d/a/d_a_alink/setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c.s"
#include "asm/d/a/d_a_alink/animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c.s"
#include "asm/d/a/d_a_alink/allAnimePlay__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setUpperAnimeMorf__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setUpperAnimeBase__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setUpperAnimeBaseMorf__9daAlink_cFUsf.s"
#include "asm/d/a/d_a_alink/setUpperAnimeBaseSpeed__9daAlink_cFUsff.s"
#include "asm/d/a/d_a_alink/setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf.s"
#include "asm/d/a/d_a_alink/setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c.s"
#include "asm/d/a/d_a_alink/resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf.s"
#include "asm/d/a/d_a_alink/setUnderAnimeMorf__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf.s"
#include "asm/d/a/d_a_alink/setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c.s"
#include "asm/d/a/d_a_alink/resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf.s"
#include "asm/d/a/d_a_alink/setOldRootQuaternion__9daAlink_cFsss.s"
#include "asm/d/a/d_a_alink/checkAtnLeftAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkAtnRightAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getMoveGroundAngleSpeedRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBlendMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setBlendAtnMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setBlendAtnBackMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setFaceBck__9daAlink_cFUsiUs.s"
#include "asm/d/a/d_a_alink/setFaceBtp__9daAlink_cFUsiUs.s"
#include "asm/d/a/d_a_alink/setFaceBtk__9daAlink_cFUsiUs.s"
#include "asm/d/a/d_a_alink/setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s"
#include "asm/d/a/d_a_alink/setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s"
#include "asm/d/a/d_a_alink/setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/resetFacePriBck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetFacePriBtp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetFacePriBtk__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetFacePriTexture__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetFacePriAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/playFaceTextureAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getGroundAngle__9daAlink_cFP13cBgS_PolyInfos.s"
#include "asm/d/a/d_a_alink/getRoofAngle__9daAlink_cFP13cBgS_PolyInfos.s"
#include "asm/d/a/d_a_alink/getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi.s"
#include "asm/d/a/d_a_alink/setFrontWallType__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/SetPos__12dBgS_RoofChkFRC4cXyz.s"
#include "asm/d/a/d_a_alink/checkWaterPolygonUnder__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWaterY__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHangWaterY__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSandDownBgCheckWallH__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBgCheckParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotJumpSinkLimit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotItemSinkLimit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSandShapeOffset__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLv2MiddleBossBgRide__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/getSlidePolygon__9daAlink_cFP8cM3dGPla.s"
#include "asm/d/a/d_a_alink/checkSlope__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi.s"
#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz.s"
#include "asm/d/a/d_a_alink/setPlayerPosAndAngle__9daAlink_cFPA4_f.s"
#include "asm/d/a/d_a_alink/setStickData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setAtnList__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setRStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setRStatusEmphasys__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setDoStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setDoStatusEmphasys__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setDoStatusContinuation__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setBStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/checkAtnWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c.s"
#include "asm/d/a/d_a_alink/checkRestHPAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getDirectionFromAngle__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/checkAttentionState__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getShapeAngleYAtnActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setShapeAngleToAtnActor__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/initServiceWaitTime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkZeroSpeedF__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setNormalSpeedF__9daAlink_cFff.s"
#include "asm/d/a/d_a_alink/getStickAngleDistanceRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleNormal__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleAtn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkServiceWaitMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setJumpMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMidnaMsg__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/notTalk__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setTalkStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getFrontRollRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/decideCommonDoStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/decideDoStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWaitAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFallVoice__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setLandPassiveData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setStepLandVibration__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLandAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkSlideAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkAutoJumpAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutJumpInFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkFrontWallTypeAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkItemActionInitStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkItemChangeAutoAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFastShotTimer__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelItemUseQuake__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/cancelUpperItemReadyAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkItemActorPointer__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwordTwirlAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkItemButtonChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/orderPeep__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/orderTalk__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/daAlink_searchBouDoor__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchKolin__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/orderZTalk__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNormalAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkReadyItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkItemAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkMoveDoAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSideRollAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkNoUpperAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkOneHandItemEquipAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkItemEquipAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkEquipAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWindDashAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkSwordTwirlAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/swordEquip__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/swordUnequip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/itemEquip__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/itemUnequip__9daAlink_cFUsf.s"
#include "asm/d/a/d_a_alink/checkFastUnequip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/allUnequip__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkItemChangeFromButton__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionFromButton__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGroundSpecialMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonCheckNextAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkNextAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/commonChangeItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setItemAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionFromCrouch__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkUpperReadyThrowAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBodyAngleXBasePos__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/getBodyAngleXAtnActor__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setBodyAngleXReadyAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setMagicArmorBrk__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkMagicArmorHeavy__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBootsOrArmorHeavy__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHeavyStateOn__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/setOutPower__9daAlink_cFfsi.s"
#include "asm/d/a/d_a_alink/initGravity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpecialGravity__9daAlink_cFffi.s"
#include "asm/d/a/d_a_alink/transAnimeProc__9daAlink_cFP4cXyzff.s"
#include "asm/d/a/d_a_alink/setFootSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/posMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/autoGroundHit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/startPeepChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setLastSceneMode__9daAlink_cFPUl.s"
#include "asm/d/a/d_a_alink/startRestartRoom__9daAlink_cFUliii.s"
#include "asm/d/a/d_a_alink/checkCoachGuardGame__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRoofRestart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRestartRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getSceneExitMoveAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSceneChange__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/voiceStart__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/voiceStartLevel__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/seStartSwordCut__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/seStartOnlyReverb__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/seStartOnlyReverbLevel__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/seStartMapInfo__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/seStartMapInfoLevel__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER.s"
#include "asm/d/a/d_a_alink/initBasAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetBasAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSightLine__9daAlink_cFfP4cXyz.s"
#include "asm/d/a/d_a_alink/setMetamorphoseModel__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/keepItemData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/returnKeepItemData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setItemModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setItemActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/makeItemType__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkZoraWearAbility__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkMagicArmorWearAbility__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/loadAramBmd__9daAlink_cFUsUl.s"
#include "asm/d/a/d_a_alink/loadAram__9daAlink_cFUsUl.s"
#include "asm/d/a/d_a_alink/loadAramItemBrk__9daAlink_cFUsP8J3DModel.s"
#include "asm/d/a/d_a_alink/loadAramItemBtk__9daAlink_cFUsP8J3DModel.s"
#include "asm/d/a/d_a_alink/loadAramItemBtp__9daAlink_cFUsP8J3DModel.s"
#include "asm/d/a/d_a_alink/changeItemBck__9daAlink_cFUsf.s"
#include "asm/d/a/d_a_alink/checkGroupItem__9daAlink_cCFii.s"
#include "asm/d/a/d_a_alink/checkSetItemTrigger__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkItemSetButton__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkField__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBossRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDungeon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCastleTown__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCloudSea__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRoomOnly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLv2DungeonRoomSpecial__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRoomSpecial__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotBattleStage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotHeavyBootsStage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotAutoJumpStage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCastleTownUseItem__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/changeItemTriggerKeepProc__9daAlink_cFUci.s"
#include "asm/d/a/d_a_alink/checkNewItemChange__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/deleteEquipItem__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/setLight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFrontRollCrashShock__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE.s"
#include "asm/d/a/d_a_alink/commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s"
#include "asm/d/a/d_a_alink/procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procPreActionUnequip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procServiceWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procServiceWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procTiredWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procTiredWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAtnMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAtnActorWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAtnActorWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAtnActorMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAtnActorMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWaitTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWaitTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMoveTurnInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procMoveTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSideStepInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procSideStep__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSideStepLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSideStepLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSlideInit__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/procSlide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSlideLandInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procSlideLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRollInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRoll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRollCrashInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRollCrash__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRollSuccessInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFrontRollSuccess__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSideRollInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procSideRoll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/backJumpSpeedDec__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBackJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procBackJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBackJumpLandInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procBackJumpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSlipInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSlip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procAutoJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procAutoJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDiveJumpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDiveJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRollJumpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRollJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFallInit__9daAlink_cFif.s"
#include "asm/d/a/d_a_alink/procFall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLandInit__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/procLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSmallJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procSmallJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procStepMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procStepMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrouchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrouch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoMetamorphoseInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoMetamorphose__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoMetamorphoseOnlyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoMetamorphoseOnly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFloorDownReboundInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFloorDownRebound__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procGoronRideWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/execute__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setDrawHand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwordDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkShieldDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkItemDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initShadowScaleLight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/moveShadowScaleLight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/shadowDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/modelCalc__9daAlink_cFP8J3DModel.s"
#include "asm/d/a/d_a_alink/basicModelDraw__9daAlink_cFP8J3DModel.s"
#include "asm/d/a/d_a_alink/modelDraw__9daAlink_cFP8J3DModeli.s"
#include "asm/d/a/d_a_alink/setWaterDropColor__9daAlink_cFPC13J3DGXColorS10.s"
#include "asm/d/a/d_a_alink/initTevCustomColor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/draw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_Draw__FP9daAlink_c.s"
#include "asm/d/a/d_a_alink/__dt__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_Delete__FP9daAlink_c.s"
#include "asm/d/a/d_a_alink/checkNoSubjectModeCamera__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/acceptSubjectModeChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSubjectAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBodyAngleX__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/setBodyAngleToCamera__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSubjectMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/subjectCancelTrigger__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSubjectEnd__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/searchPeepObj__9daAlink_cFP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchPeepObj__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/procCoSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSwimSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSwimSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPeepSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPeepSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getLeftItemMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getLeftHandMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getRightHandMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/getRightItemMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkPlayerNoDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/__ct__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/__dt__14daAlink_blur_cFv.s"
#include "asm/d/a/d_a_alink/__dt__15daAlink_sight_cFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_att_getCatghTarget__Fv.s"
#include "asm/d/a/d_a_alink/dComIfGs_getLife__Fv.s"
#include "asm/d/a/d_a_alink/dComIfGp_getRStatus__Fv.s"
#include "asm/d/a/d_a_alink/checkAttentionLock__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_setItemLifeCount__FfUc.s"
#include "asm/d/a/d_a_alink/cMtx_multVec__FPA4_CfPC3VecP3Vec.s"
#include "asm/d/a/d_a_alink/getAnmMtx__8J3DModelFi.s"
#include "asm/d/a/d_a_alink/setBaseTRMtx__8J3DModelFPA4_f.s"
#include "asm/d/a/d_a_alink/dComIfGp_evmng_startCheck__FPCc.s"
#include "asm/d/a/d_a_alink/getAnm__25mDoExt_MtxCalcAnmBlendTblFi.s"
#include "asm/d/a/d_a_alink/ChkRoofHit__9dBgS_AcchCFv.s"
#include "asm/d/a/d_a_alink/ClrGroundHit__9dBgS_AcchFv.s"
#include "asm/d/a/d_a_alink/checkReinRide__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setMidnaTalkStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/set3DStatus__9daAlink_cFUcUc.s"
#include "asm/d/a/d_a_alink/offSetFlg__16daAlink_matAnm_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getModelMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getInvMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getLinkBackBone1Matrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfMouthMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfBackbone2Matrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBottleMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getHeadMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfDash__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkAutoJump__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkSideStep__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfTriggerJump__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGuardBreakMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkLv3Slide__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfHowlDemoMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkElecDamage__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkEmptyBottleSwing__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBottleSwingMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHawkWait__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGoatThrow__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGoatThrowAfter__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfTagLockJump__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfTagLockJumpLand__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfRopeHang__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkRollJump__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGoronRideWait__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfChain__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfWait__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfJumpAttack__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfRSit__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBottleDrinkEnd__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfDig__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutCharge__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutLargeJumpCharge__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkComboCutTurn__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkClimbMove__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGrassWhistle__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBoarRun__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHorseRideNotReady__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSearchBallScale__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkFastShotTime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutJumpCancelTurn__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkSingleBoarBattleSecondBowReady__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/cancelDungeonWarpReadyNeck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/onSceneChangeDead__9daAlink_cFUci.s"
#include "asm/d/a/d_a_alink/checkNoEquipItem__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBoardCutTurnOffsetAngleY__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getMagneBootsTopVec__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCargoCarry__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setGoronSideMove__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setSumouReady__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setSumouPushBackDirection__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/setSumouLoseHeadUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setWolfEnemyHangBiteAngle__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/setSumouGraspCancelCount__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkItemSwordEquip__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSinkShapeOffset__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkSinkDead__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutJumpMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getGiantPuzzleAimAngle__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSwordChangeWaitTimer__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkMetamorphose__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfDownAttackPullOut__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getMidnaAtnPos__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCopyRodEquip__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCanoeFishingGetLeft__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCanoeFishingGetRight__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBeeChildDrink__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getWolfHowlMgrP__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfHowlSuccessAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkOctaIealHang__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/cancelOctaIealHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelDragonHangBackJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setOctaIealWildHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDragonHangRide__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/playerStartCollisionSE__9daAlink_cFUlUl.s"
#include "asm/d/a/d_a_alink/__dt__16daAlink_matAnm_cFv.s"
#include "asm/d/a/d_a_alink/__dt__12dBgS_ObjAcchFv.s"
#include "asm/d/a/d_a_alink/__dt__Q29daAlink_c14hsChainShape_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchNightStalker__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkLightSwordMtrl__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwordEquipAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutDashAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/getSwordAtType__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initCutTurnAt__9daAlink_cFfi.s"
#include "asm/d/a/d_a_alink/checkCutFinishJumpUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeCutFast__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutFastReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/offSwordModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutTypeNoBlur__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkCutTurnInput__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCutTurnDirection__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/resetCombo__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkComboCnt__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCutType__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff.s"
#include "asm/d/a/d_a_alink/setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff.s"
#include "asm/d/a/d_a_alink/notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/setCutDash__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/checkForceSwordSwing__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setComboReserb__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkComboReserb__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonCutAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordVoiceSe__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/setSwordChargeVoiceSe__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordComboVoice__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutTurnInputTrigger__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutTurnCharge__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCutDirection__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutCancelNextMode__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkDoCutAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutBackState__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutHeadState__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDownAttackState__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutLargeTurnState__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/cancelCutCharge__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initCutAtnActorSearch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutAtnActorChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCutJumpSpeed__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutNormalInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutNormal__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFinishInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutFinish__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFinishJumpUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFinishJumpUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFinishJumpUpLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFinishJumpUpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/procCutReverse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutJumpLandInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutJumpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutTurnInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procCutTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutTurnChargeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutTurnCharge__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutTurnMoveInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutTurnMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutDownInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutDown__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c.s"
#include "asm/d/a/d_a_alink/procCutDownLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutHeadInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutHead__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutHeadLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutHeadLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutLargeJumpChargeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutLargeJumpCharge__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutLargeJumpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutLargeJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutLargeJumpLandInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCutLargeJumpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordUnequipSpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordUnequipSp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getFreezeR__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getFreezeG__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getFreezeB__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkMiddleBossGoronRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setDkCaught__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/freezeTimerDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/onPressedDamage__9daAlink_cFRC4cXyzs.s"
#include "asm/d/a/d_a_alink/checkNoLandDamageSlidePolygon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCutLandDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCaughtEscapeCutTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setThrowDamage__9daAlink_cFsffiii.s"
#include "asm/d/a/d_a_alink/damageMagnification__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/setDamagePoint__9daAlink_cFiiii.s"
#include "asm/d/a/d_a_alink/setDamagePointNormal__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setLandDamagePoint__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/getDamageVec__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/setDashDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/checkMagicArmorNoDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkPolyDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/damageTimerCount__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHugeAttack__9daAlink_cCFi.s"
#include "asm/d/a/d_a_alink/checkLargeAttack__9daAlink_cCFi.s"
#include "asm/d/a/d_a_alink/checkDamageAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDamageInit__9daAlink_cFP12dCcD_GObjInfi.s"
#include "asm/d/a/d_a_alink/procDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi.s"
#include "asm/d/a/d_a_alink/procCoLargeDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLargeDamageUpInit__9daAlink_cFiiss.s"
#include "asm/d/a/d_a_alink/procLargeDamageUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLargeDamageWallInit__9daAlink_cFiiss.s"
#include "asm/d/a/d_a_alink/procCoLargeDamageWall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPolyDamageInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPolyDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLandDamageInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procLandDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi.s"
#include "asm/d/a/d_a_alink/procCoElecDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procStEscapeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procStEscape__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDkCaughtInit__9daAlink_cFUi.s"
#include "asm/d/a/d_a_alink/procDkCaught__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setScreamWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procScreamWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procScreamWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSandWallHitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSandWallHit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLavaReturnInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCoLavaReturn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSwimFreezeReturnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoSwimFreezeReturn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkEnemyGroup__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkSpecialNpc__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkShieldAttackEmphasys__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGuardActionChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/stickArrowIncrement__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci.s"
#include "asm/d/a/d_a_alink/checkWoodShieldEquipNotIronBall__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz.s"
#include "asm/d/a/d_a_alink/checkUpperGuardAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkPlayerGuard__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkPlayerGuardAndAttack__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGuardAccept__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setUpperGuardAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setShieldGuard__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGuardSe__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/setSmallGuard__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/procGuardSlip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGuardAttackInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGuardAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGuardBreakInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGuardBreak__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procTurnMoveInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procTurnMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getArrowFlyData__9daAlink_cCFPfPfi.s"
#include "asm/d/a/d_a_alink/getArrowIncAtR__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombArrowFlyExplodeTime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getArrowIncAtMaxStart__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getArrowIncAtMax__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBowAndSlingItem__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setSlingModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBowCameraArrowPosP__9daAlink_cFPsPs.s"
#include "asm/d/a/d_a_alink/checkArrowChargeEnd__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBowReadyAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBowAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/makeArrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/deleteArrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowOrSlingStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeArrowType__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelBowMoveRideNotAtn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelBowMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowReloadAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionBow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionBowFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionBow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBowGrabLeftHand__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setBowHangAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowNormalAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBowSight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBowSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBowSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBowMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBowMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBoomerangLockAccept__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBoomSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBoomCatchSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBoomFlyMax__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBoomLockMax__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBoomBgThroughTime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBossBabaRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/getBoomerangActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBoomerangChargeEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/initBoomerangUpperAnimeSpeed__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkBoomerangAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkBoomerangThrowAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setBoomerangReadyQuake__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBoomerangReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setThrowBoomerangAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBoomerangCatchAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/throwBoomerang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/returnBoomerang__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionBoomerang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionBoomerangFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionBoomerang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBoomerangCatchAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBoomerangSight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoomerangCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLv6BossRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCopyRodBallSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCopyRodBallReturnSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCopyRodBallDisMax__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCopyRodControllActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCopyRodCameraActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initCopyRodUpperAnimeSpeed__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkForestOldCentury__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCopyRodTopUse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCopyRodAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setCopyRodControllAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCopyRodControllUpperSpeedRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCopyRodModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCopyRodReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/throwCopyRod__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/returnCopyRod__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionCopyRod__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionCopyRodFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionCopyRod__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCopyRodSight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodSwingInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodSwing__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodReviveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCopyRodRevive__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/concatMagneBootMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/concatMagneBootInvMtx__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/multVecMagneBootInvMtx__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/checkBootsMoveAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setHeavyBoots__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/getMagneBootsLocalAngleY__9daAlink_cFsi.s"
#include "asm/d/a/d_a_alink/setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi.s"
#include "asm/d/a/d_a_alink/cancelMagneBootsOn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkMagneBootsFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBootsEquipInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBootsEquip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMagneBootsFlyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMagneBootsFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBombExplodeTime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombGravity__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombMaxFallSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombBoundRate__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombStopSpeedY__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombMaxSpeedY__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombEffScale__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombAtR__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getEnemyBombColorR__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombWaterGravity__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombWaterMaxFallSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombExplodeWaterEffectLimit__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getBombInsectLimitAngle__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/daAlink_checkLightBallA__FP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/daAlink_checkLightBallB__FP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/daAlink_searchLightBall__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkGrabLineCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/exchangeGrabActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setForceGrab__9daAlink_cFP10fopAc_ac_cii.s"
#include "asm/d/a/d_a_alink/getGrabThrowRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGrabThrowAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGrabAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGrabAnimeAndThrow__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkGrabCarryActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGrabSlowMoveActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGrabHeavyActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGrabSideActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGrabUpperAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/checkGrabRooster__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGrabItemPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/freeGrabItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGrabUpperSpeedRate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCarryArmAngle__9daAlink_cFff.s"
#include "asm/d/a/d_a_alink/checkGrabNotThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionGrab__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initGrabNextMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGrabItemThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperGrabItemThrow__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/grabLineCheck__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/setGrabItemActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procGrabReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabMiss__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabThrowInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procGrabThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabPutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabPut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabReboundInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procGrabRebound__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabStandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrabStand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procInsectCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procPickUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procPickUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procPickPutInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procPickPut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSetChainPullAnime__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/getChainStickAngleY__9daAlink_cCFs.s"
#include "asm/d/a/d_a_alink/checkChainEmphasys__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/searchFmChainPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi.s"
#include "asm/d/a/d_a_alink/checkChainBlockPushPull__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFmChainUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFmChainUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFmChainStrongPullInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFmChainStrongPull__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWallGrabStatus__9daAlink_cFUcUc.s"
#include "asm/d/a/d_a_alink/getWallGrabStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli.s"
#include "asm/d/a/d_a_alink/checkPushPullTurnBlock__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkPullBehindWall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/getPushPullAnimeSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPushPullWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCoPushPullWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoPushMoveInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procCoPushMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procPullMoveInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procPullMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelGoronThrowEvent__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procGoatMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf.s"
#include "asm/d/a/d_a_alink/procGoatCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatStrokeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatStroke__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoronMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoronMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSumouVsActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouSideMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouSideMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouActionInit__9daAlink_cFiii.s"
#include "asm/d/a/d_a_alink/procSumouAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouStaggerInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouStagger__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouWinLoseInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouWinLose__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouShikoInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSumouShiko__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchBoar__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchCoach__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkHorseZeldaBowMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseZeldaDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseDashAccept__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCowGame__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getReinRideDirection__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkReinRideBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonInitForceRideRein__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initForceRideBoar__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initForceRideHorse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/rideGetOff__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseNotDamageReaction__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHorseWaitLashAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHorseReinLeftOnly__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getReinHandType__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHorseLieAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHorseSubjectivity__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setHorseSwordUpAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseTurnUpperAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkHorseNoUpperAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/checkHorseNotGrab__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setHorseStirrup__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeBoarRunRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSyncHorsePos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSyncBoarPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSyncBoarRunPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSyncRidePos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseTurnAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM.s"
#include "asm/d/a/d_a_alink/checkHorseSpecialProc__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseServiceWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSyncHorse__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setSyncBoar__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setSyncRide__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setBaseHorseAnimeFrame__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBaseBoarAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBaseRideAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseSwordUpSpped__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseSwordUp__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setRideSubjectAngle__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/setBodyAngleRideReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs.s"
#include "asm/d/a/d_a_alink/checkHorseGetOffDirection__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/boarForceGetOff__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/horseGetOffEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionHorse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseGetOff__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHorseGetOffAndSetDoStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseGetOff__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procHorseRideInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseGetOffInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procHorseGetOff__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseJumpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCutChargeReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCutChargeReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCutTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseCutTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/procHorseDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBowSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBowSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBowMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBowMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseGrabMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseGrabMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBoomerangSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBoomerangSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBoomerangMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBoomerangMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseHookshotSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseHookshotSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseHookshotMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseHookshotMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseBottleDrinkInit__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/procHorseBottleDrink__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseKandelaarPourInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseKandelaarPour__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseComebackInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseComeback__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseRunInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseRun__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi.s"
#include "asm/d/a/d_a_alink/procHorseHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseGetKeyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseGetKey__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseLookDownInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHorseLookDown__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoarRunInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoarRun__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCanoeMaxSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCanoeBackMaxSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCanoeCres__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCanoeSpeedRate__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCanoeMaxRotSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getCanoeLocalPaddleTop__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchCanoe__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkCanoeRideTandem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkFishingRodAndLureItem__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/initFishingRodHand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCanoePaddleMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkCanoeFishingRodGrabOrPut__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/initCanoeRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkCanoeJumpRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setArmReelAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFishingWaitAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFishGetFace__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setSyncCanoePos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/canoeCommon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionCanoe__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeRideInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procCanoeJumpRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeGetOffInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeGetOff__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCanoeWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeRowInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCanoeRow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoePaddleShiftInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCanoePaddleShift__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoePaddlePutInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCanoePaddlePut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoePaddleGrabInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoePaddleGrab__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeRodGrabInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeRodGrab__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingReelInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingReel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingGetInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeFishingGet__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBowSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBowSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBowMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBowMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeGrabMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeGrabMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBoomerangSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBoomerangSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBoomerangMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBoomerangMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeHookshotSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeHookshotSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeHookshotMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeHookshotMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeBottleDrinkInit__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/procCanoeBottleDrink__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeKandelaarPourInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCanoeKandelaarPour__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGroundFishingRodActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFishingCastInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFishingCast__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFishingFoodInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procFishingFood__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCrawlMoveAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getCrawlMoveSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCrawlMoveDirectionArrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeCrawlAutoMoveProc__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc.s"
#include "asm/d/a/d_a_alink/crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi.s"
#include "asm/d/a/d_a_alink/checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs.s"
#include "asm/d/a/d_a_alink/decideCrawlDoStatus__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNotCrawlStand__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi.s"
#include "asm/d/a/d_a_alink/setCrawlMoveHoll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCrawlMoveAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/stopHalfMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setCrawlAutoMoveAimPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrawlStartInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrawlStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrawlMoveInit__9daAlink_cFss.s"
#include "asm/d/a/d_a_alink/procCrawlMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrawlAutoMoveInit__9daAlink_cFiP4cXyz.s"
#include "asm/d/a/d_a_alink/procCrawlAutoMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCrawlEndInit__9daAlink_cFiss.s"
#include "asm/d/a/d_a_alink/procCrawlEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getHangMoveAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getHangDirectionFromAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/hangMoveBgCheck__9daAlink_cFsP4cXyz.s"
#include "asm/d/a/d_a_alink/changeHangMoveProc__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkHangFootWall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHangGroundY__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeHangEndProc__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHangStartSideWall__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/procHangStartInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangFallStartInit__9daAlink_cFP8cM3dGPla.s"
#include "asm/d/a/d_a_alink/procHangFallStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangUpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procHangUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangMoveInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procHangMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangClimbInit__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/procHangClimb__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangWallCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangWallCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangLeverDownInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHangLeverDown__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeDragonActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setDragonHangPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setOctaIealHangPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBossBodyHangPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procBossBodyHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getLadderUnitCount__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setLadderInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setLadderPosInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setLadderPos__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/getLadderMoveAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeLadderMoveProc__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setMoveBGLadderCorrect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLadderFall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderUpStartInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderUpStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderUpEndInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procLadderUpEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderDownStartInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderDownStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderDownEndInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procLadderDownEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLadderMoveInit__9daAlink_cFiiP4cXyz.s"
#include "asm/d/a/d_a_alink/procLadderMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getClimbMoveUpDownAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getClimbMoveSideAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkClimbCode__9daAlink_cFR13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/setClimbInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setClimbShapeOffset__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getClimbDirectionFromAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeClimbMoveProc__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkClimbMoveUpDownProc__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkClimbMoveSideProc__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setMoveBGClimbCorrect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/checkClimbRoof__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/checkClimbGround__9daAlink_cFP4cXyzf.s"
#include "asm/d/a/d_a_alink/checkBgClimbMove__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setClimbStartNotGround__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbUpStartInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procClimbUpStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbDownStartInit__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/procClimbDownStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbMoveUpDownInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procClimbMoveUpDown__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbMoveSideInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbMoveSide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbWaitInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procClimbWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbToRoofInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procClimbToRoof__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getRoofHangFMoveAnmSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getRoofHangSMoveAnmSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/checkRoofHangMovePos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonRoofHangProc__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionRoofHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi.s"
#include "asm/d/a/d_a_alink/procRoofHangStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procRoofHangWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangFrontMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangFrontMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangSideMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangSideMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofHangTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setRoofHangSwitch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procRoofSwitchHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getHangPos__13daObjSwHang_cFv.s"
#include "asm/d/a/d_a_alink/checkZoraWearMaskDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkAcceptUseItemInWater__9daAlink_cCFUs.s"
#include "asm/d/a/d_a_alink/swimDeleteItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getZoraSwim__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSwimFrontMaxSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSwimMaxFallSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkOxygenTimer__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/offOxygenTimer__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkPossibleWaterInMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf.s"
#include "asm/d/a/d_a_alink/swimBgCheck__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleSwim__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionSwim__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwimAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkSwimUpAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/swimOutAfter__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkSwimFall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwimOutAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwimMoveAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwimButtonAccept__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpSwimButtonAccept__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwimButtonMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkZoraSwimMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSwimNeckUpDown__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setSwimUpDownOffset__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procSwimWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimDiveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimDive__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimHookshotSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimHookshotSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimHookshotMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimHookshotMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/procSwimDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procOctaIealSpitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procOctaIealSpit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchIceLeaf__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkSnowCode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/checkBoardRestart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/boardCommon__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setCommonBoardAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkNextActionBoard__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBoardSwordTriggerAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s"
#include "asm/d/a/d_a_alink/getBoardRowAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBoardLandAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardRideInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardRide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardWaitInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procBoardWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardRowInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardRow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardJumpInit__9daAlink_cFfi.s"
#include "asm/d/a/d_a_alink/procBoardJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardCutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardCut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardCutTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBoardCutTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/draw__Q29daAlink_c14hsChainShape_cFv.s"
#include "asm/d/a/d_a_alink/hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/getHookshotTopPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHookshotReturnMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkHookshotShootReturnMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/resetHookshotMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkLv7BossRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/cancelHookshotCarry__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeHookshotDrawModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHookshotRoofLv7Boss__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkChaseHookshot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkOctaIealSpecialCollect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkBossOctaIealRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHookshotWait__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setHookshotCatchNow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotCarryOffset__9daAlink_cFUiPC4cXyz.s"
#include "asm/d/a/d_a_alink/setHookshotModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotSight__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelHookshotShot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/cancelHookshotMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkHookshotReadyMaterialOffMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setHookshotReadyMaterial__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initHookshotUpperAnimeSpeed__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/initHookshotReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionHookshot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionHookshot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotReturnEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotHangMoveBGCollect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotTopPosFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotRoofWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHookshotWallWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/hookshotRoofTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/checkNextHookPoint__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLandHookshotHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonHookshotRoofWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonHookshotWallWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotFlyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotFly__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci.s"
#include "asm/d/a/d_a_alink/procHookshotRoofWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procHookshotRoofShoot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procHookshotRoofBoots__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotWallWaitInit__9daAlink_cFisi.s"
#include "asm/d/a/d_a_alink/procHookshotWallWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotWallShootInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHookshotWallShoot__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getSpinnerGravity__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerMaxFallSpeed__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerJumpRate__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideMoveTime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideSpeedF__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedMax__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedMin__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideDecSpeedRate__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideRotAngleMax__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/getSpinnerRideRotAngleMin__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/onSpinnerPathForceRemove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSpinnerPathMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLv4BossRoom__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkSpinnerTriggerAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpinnerSyncPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSpinnerReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSpinnerReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpinnerStatus__9daAlink_cFUcUc.s"
#include "asm/d/a/d_a_alink/procSpinnerWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSpinnerWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/bottleModelCallBack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_bottleModelCallBack__FP8J3DJointi.s"
#include "asm/d/a/d_a_alink/getBottleOpenAppearItem__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkOilBottleItemNotGet__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setBottleModel__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/commonBottleDrink__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/makeFairy__9daAlink_cFP4cXyzUl.s"
#include "asm/d/a/d_a_alink/procBottleDrinkInit__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/procBottleDrink__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBottleOpenInit__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/procBottleOpen__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci.s"
#include "asm/d/a/d_a_alink/procBottleSwing__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBottleGetInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procBottleGet__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/Insect_Release__9dInsect_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchTagKandelaar__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/setKandelaarMtx__9daAlink_cFPA4_fii.s"
#include "asm/d/a/d_a_alink/checkWaterInKandelaarOffset__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/checkWaterInKandelaar__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/offKandelaarModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUseKandelaar__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkKandelaarSwing__9daAlink_cCFi.s"
#include "asm/d/a/d_a_alink/kandelaarModelCallBack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_kandelaarModelCallBack__FP8J3DJointi.s"
#include "asm/d/a/d_a_alink/getKandelaarFlamePos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkKandelaarEquipAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/preKandelaarDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setKandelaarModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetOilBottleModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonKandelaarPourInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonKandelaarPour__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/initKandelaarSwing__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procKandelaarSwingInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procKandelaarSwing__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procKandelaarPourInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procKandelaarPour__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchWhistle__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchHawk__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/setGrassWhistleModel__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setHorseWhistleModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrassWhistleGetInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrassWhistleGet__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz.s"
#include "asm/d/a/d_a_alink/procGrassWhistleWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoHorseCallWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCoHorseCallWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHawkCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHawkCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHawkSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHawkSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getIronBallCenterPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getIronBallBgHit__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkIronBallThrowMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkIronBallThrowReturnMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkIronBallReturn__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkIronBallGroundStop__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setIronBallWaitUpperAnime__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkIronBallDelete__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIronBallReturn__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setIronBallBgCheckPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIronBallModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz.s"
#include "asm/d/a/d_a_alink/setIronBallChainPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkIronBallReturnChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIronBallPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkIronBallAnime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setIronBallReadyAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setIronBallBaseAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUpperItemActionIronBall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionIronBall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallSubjectInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallSubject__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallThrowInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallReturnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procIronBallReturn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkEventRun__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/createNpcTks__9daAlink_cFP4cXyziUl.s"
#include "asm/d/a/d_a_alink/checkSetNpcTks__9daAlink_cFP4cXyzii.s"
#include "asm/d/a/d_a_alink/checkDemoAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDemoMoveMode__9daAlink_cCFUl.s"
#include "asm/d/a/d_a_alink/setDemoMoveData__9daAlink_cFPUlPC4cXyz.s"
#include "asm/d/a/d_a_alink/setNoDrawSwordShield__9daAlink_cFiUs.s"
#include "asm/d/a/d_a_alink/setDemoData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetDemoBck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/endHighModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetSpecialEvent__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/endDemoMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getDemoLookActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkFlyAtnWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGetItemFace__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/setTalkStartBack__9daAlink_cFP4cXyz.s"
#include "asm/d/a/d_a_alink/setShapeAngleToTalkActor__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setTalkAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setTradeItemAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setTradeItemOutHand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkEndMessage__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/setDemoRightHandIndex__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setDemoLeftHandIndex__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setDemoRide__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs.s"
#include "asm/d/a/d_a_alink/checkFinalBattle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkRestartDead__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/setDeadRideSyncPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDeadHP__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkDeadAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs.s"
#include "asm/d/a/d_a_alink/setHighModelFaceBtk__9daAlink_cFUs.s"
#include "asm/d/a/d_a_alink/setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs.s"
#include "asm/d/a/d_a_alink/setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi.s"
#include "asm/d/a/d_a_alink/daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi.s"
#include "asm/d/a/d_a_alink/procDemoCommon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoToolDemoInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoToolDemo__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTalkInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTalk__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoOpenTreasureInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoOpenTreasure__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoUnequipInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoUnequip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setGetSubBgm__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkTreasureRupeeReturn__9daAlink_cCFi.s"
#include "asm/d/a/d_a_alink/procCoGetItemInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoGetItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTurnBackInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTurnBack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDoorOpenInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDoorOpen__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLookWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLookWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoDemoPushPullWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoDemoPushMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMonkeyMoveAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMonkeyMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMonkeyMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDemoBoomerangCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDemoBoomerangCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoDeadInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procCoDead__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLookAroundInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoLookAround__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procBossAtnWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoQuakeWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoCaughtInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookUpToGetItemInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookUpToGetItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHandPatInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procHandPat__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoFogDeadInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoFogDead__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSmellWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoNodInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoNod__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoEyeAwayInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoGlareInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoGlare__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatStopReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGoatStopReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoGetReadySitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoGetReadySit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTwGateInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoTwGate__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSnowEscapeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSnowEscape__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procZoraMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procZoraMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookAroundTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procLookAroundTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procTradeItemOutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procTradeItemOut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLetterItem__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procNotUseItemInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procNotUseItem__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordPushAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordPushInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procSwordPush__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procGanonFinishInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFastReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCutFastReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMasterSwordStickInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMasterSwordStick__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMasterSwordPullInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procMasterSwordPull__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkLv7DungeonShop__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarpReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarpReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarpSceneStartInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procDungeonWarpSceneStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchPortal__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkAcceptWarp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/dungeonReturnWarp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/skipPortalObjWarp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWarpStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/warpModelTexScroll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procCoWarpInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procCoWarp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/commonGrabPutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s"
#include "asm/d/a/d_a_alink/setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz.s"
#include "asm/d/a/d_a_alink/setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s"
#include "asm/d/a/d_a_alink/stopDrawParticle__9daAlink_cFUl.s"
#include "asm/d/a/d_a_alink/setEffectFrontRollParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEffectSlipParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEffectRunParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEffectSmallLandParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setEffectSumouParam__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFootEffectProcType__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setWolfFootOn__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setFootMark__9daAlink_cFP4cXyzUsi.s"
#include "asm/d/a/d_a_alink/setEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSumouEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWaterfallEffect__9daAlink_cFPC4cXyzPUl.s"
#include "asm/d/a/d_a_alink/setWaterfallEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMagneBootsEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordChargeEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setElecDamageEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/clearCutTurnEffectID__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCutTurnEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setHorseCutTurnEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setCutLargeJumpLandEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBootsLightEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setLightningSwordEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfRollAttackEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfDigEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter.s"
#include "asm/d/a/d_a_alink/setWolfLockAttackEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfJumpAttackEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk.s"
#include "asm/d/a/d_a_alink/setCutWaterDropEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWaterDropEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordUpColorEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSwordCutSplash__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMetamorphoseEffectStartLink__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setMetamorphoseEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setRunSplash__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle.s"
#include "asm/d/a/d_a_alink/resetFairyEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBottleEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/clearFirePointDamageEffect__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/initFirePointDamageEffectAll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/setFirePointDamageEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setFreezeEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWoodShieldBurnEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/clearWoodShieldBurnEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWoodShieldBurnOutEffect__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz.s"
#include "asm/d/a/d_a_alink/setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz.s"
#include "asm/d/a/d_a_alink/copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz.s"
#include "asm/d/a/d_a_alink/traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs.s"
#include "asm/d/a/d_a_alink/draw__14daAlink_blur_cFv.s"
#include "asm/d/a/d_a_alink/create__20daAlink_lockCursor_cFv.s"
#include "asm/d/a/d_a_alink/update__20daAlink_lockCursor_cFv.s"
#include "asm/d/a/d_a_alink/draw__20daAlink_lockCursor_cFv.s"
#include "asm/d/a/d_a_alink/create__15daAlink_sight_cFv.s"
#include "asm/d/a/d_a_alink/draw__15daAlink_sight_cFv.s"
#include "asm/d/a/d_a_alink/onLockFlg__15daAlink_sight_cFv.s"
#include "asm/d/a/d_a_alink/changeCommon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeWolf__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeLink__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/onWolfEyeUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/offWolfEyeUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfSenceStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/setWolfDigStatus__9daAlink_cFUc.s"
#include "asm/d/a/d_a_alink/checkWolfShapeReverse__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfSideStep__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/setWolfTailAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfSlowDash__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleWolf__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleWolfAtn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfAtnWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM.s"
#include "asm/d/a/d_a_alink/setBlendWolfMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/checkWolfAtnMoveBack__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/setWolfAtnMoveDirection__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setBlendWolfAtnMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setBlendWolfAtnBackMoveAnime__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif.s"
#include "asm/d/a/d_a_alink/setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM.s"
#include "asm/d/a/d_a_alink/setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s"
#include "asm/d/a/d_a_alink/setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff.s"
#include "asm/d/a/d_a_alink/setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf.s"
#include "asm/d/a/d_a_alink/setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c.s"
#include "asm/d/a/d_a_alink/checkWolfLandAction__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkMidnaUseAbility__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfUseAbility__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfGroundSpecialMode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkNextActionWolf__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/wolfSideBgCheck__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/checkWolfAttackReverse__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkWolfBarrierHitReverse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo.s"
#include "asm/d/a/d_a_alink/wolfBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeWolfBlendRate__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setWolfFootMatrix__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/wolfFootBgCheck__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfWaitSlipPolygon__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfWaitSlip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfChainPos__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfAnmVoice__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfServiceWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfServiceWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfTiredWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfTiredWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfMidnaRideShockInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfMidnaRideShock__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDashInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDash__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDashReverseInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfDashReverse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfAtnActorMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfAtnActorMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSideStepInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSideStep__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSideStepLandInit__9daAlink_cFs.s"
#include "asm/d/a/d_a_alink/procWolfSideStepLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfBackJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfBackJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfBackJumpLandInit__9daAlink_cFss.s"
#include "asm/d/a/d_a_alink/procWolfBackJumpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHowlInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfHowl__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfAutoJumpInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfAutoJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfFallInit__9daAlink_cFif.s"
#include "asm/d/a/d_a_alink/procWolfFall__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfStepMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfStepMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlipInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlipTurnInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSlipTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlipTurnLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlipTurnLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlideReadyInit__9daAlink_cFsi.s"
#include "asm/d/a/d_a_alink/procWolfSlideReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlideInit__9daAlink_cFsi.s"
#include "asm/d/a/d_a_alink/procWolfSlide__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlideLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlideLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitSlipInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitSlip__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSlopeStartInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSlopeStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchGoldWolf__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchWolfHowl__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/setWolfHowlNotHappen__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfHowlDemoInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHowlDemo__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfHowling__15daObj_Sekizoa_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfRope__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi.s"
#include "asm/d/a/d_a_alink/checkWolfRopeJumpHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfRopeMoveSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfRopePosY__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/initWolfRopeShapeAngle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/wolfRopeSwingInc__9daAlink_cFf.s"
#include "asm/d/a/d_a_alink/setWolfRopeOffsetY__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/getDirectionRopeMove__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeMoveInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procWolfRopeMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeHangInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfRopeHang__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeTurnInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeStaggerInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfRopeStagger__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeSubjectivityInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRopeSubjectivity__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfTagJumpTime__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkMidnaLockJumpPoint__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procWolfTagJump__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/procWolfTagJumpLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchGiant__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchGiantTalk__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/procWolfGiantPuzzleInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGiantPuzzle__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfHangGroundY__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeWolfHangEndProc__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHangReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHangReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHangWallCatchInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfHangWallCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla.s"
#include "asm/d/a/d_a_alink/procWolfHangFallStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfHeadDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf.s"
#include "asm/d/a/d_a_alink/procWolfDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLargeDamageUpInit__9daAlink_cFiiss.s"
#include "asm/d/a/d_a_alink/procWolfLargeDamageUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLandDamageInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfLandDamage__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfScreamWaitAnime__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfScreamWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfScreamWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfLieMoveAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfLieMoveSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkMidnaDisappearMode__9daAlink_cCFv.s"
#include "asm/d/a/d_a_alink/checkWolfLieContinue__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkNextActionWolfFromLie__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfLieMoveVoice__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/checkWolfLieCode__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLieStartInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfLieStart__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLieMoveInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfLieMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz.s"
#include "asm/d/a/d_a_alink/procWolfLieAutoMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSpeedAndAngleSwimWolf__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/getWolfSwimMoveAnmSpeed__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/decideDoStatusSwimWolf__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSwimWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfSwimEndWaitInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfSwimEndWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2.s"
#include "asm/d/a/d_a_alink/resetWolfEnemyBiteAll__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfEnemyThrowAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfLockDomeModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfBallModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetWolfBallGrab__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfLockData__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfLock__9daAlink_cCFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/cancelWolfLock__9daAlink_cFP10fopAc_ac_c.s"
#include "asm/d/a/d_a_alink/getWolfLockActorEnd__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/checkWolfComboCnt__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/checkWolfAttackAction__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s"
#include "asm/d/a/d_a_alink/setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c.s"
#include "asm/d/a/d_a_alink/setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c.s"
#include "asm/d/a/d_a_alink/checkWolfLockAttackChargeState__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRollAttackChargeInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRollAttackCharge__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRollAttackMoveInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRollAttackMove__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackKickInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackKick__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackSlideLandInit__9daAlink_cFiii.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackSlideLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackNormalLandInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfJumpAttackNormalLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfWaitAttackInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfWaitAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfRollAttackInit__9daAlink_cFii.s"
#include "asm/d/a/d_a_alink/procWolfRollAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDownAttackInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDownAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c.s"
#include "asm/d/a/d_a_alink/procWolfDownAtLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDownAtMissLandInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDownAtMissLand__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLockAttackInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfLockAttack__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfLockAttackTurnInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfLockAttackTurn__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfAttackReverseInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfAttackReverse__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfEnemyThrowInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfEnemyThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfEnemyHangBiteInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfEnemyHangBite__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabPutInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabPut__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabThrowInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGrabThrow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfPushInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfPush__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/daAlink_searchEnemyCargo__FP10fopAc_ac_cPv.s"
#include "asm/d/a/d_a_alink/procWolfCargoCarryInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfCargoCarry__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainUpInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainUp__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGanonCatchInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGanonCatch__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainReadyInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainReady__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainWaitInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfChainWait__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDigInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDig__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfDigThroughInit__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/procWolfDigThrough__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setSmellSave__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGetSmellInit__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/procWolfGetSmell__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setArcName__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setShieldArcName__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl.s"
#include "asm/d/a/d_a_alink/setClothesChange__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/setShieldChange__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/loadModelDVD__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/setShieldModel__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/loadShieldModelDVD__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/changeModelDataDirect__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/changeModelDataDirectWolf__9daAlink_cFi.s"
#include "asm/d/a/d_a_alink/initStatusWindow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/statusWindowExecute__9daAlink_cFPC4cXyzs.s"
#include "asm/d/a/d_a_alink/statusWindowDraw__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/resetStatusWindow__9daAlink_cFv.s"
#include "asm/d/a/d_a_alink/__ct__12daAlinkHIO_cFv.s"
#include "asm/d/a/d_a_alink/__dt__17daAlinkHIO_wolf_cFv.s"
#include "asm/d/a/d_a_alink/__dt__16daAlinkHIO_cut_cFv.s"
#include "asm/d/a/d_a_alink/__dt__12daAlinkHIO_cFv.s"
#include "asm/d/a/d_a_alink/__dt__8dEyeHL_cFv.s"
#include "asm/d/a/d_a_alink/__dt__18daPy_sightPacket_cFv.s"
#include "asm/d/a/d_a_alink/__dt__16daPy_frameCtrl_cFv.s"
#include "asm/d/a/d_a_alink/__ct__16daPy_frameCtrl_cFv.s"
#include "asm/d/a/d_a_alink/__defctor__14daPy_anmHeap_cFv.s"
#include "asm/d/a/d_a_alink/__dt__19mDoExt_AnmRatioPackFv.s"
#include "asm/d/a/d_a_alink/__ct__19mDoExt_AnmRatioPackFv.s"
#include "asm/d/a/d_a_alink/__dt__16dBgS_LinkRoofChkFv.s"
#include "asm/d/a/d_a_alink/__dt__15dBgS_LinkGndChkFv.s"
#include "asm/d/a/d_a_alink/__dt__13dBgS_LinkAcchFv.s"
#include "asm/d/a/d_a_alink/__ct__8dCcD_CpsFv.s"
#include "asm/d/a/d_a_alink/__ct__8dCcD_CylFv.s"
#include "asm/d/a/d_a_alink/__dt__9cCcD_SttsFv.s"
#include "asm/d/a/d_a_alink/offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0.s"
#include "asm/d/a/d_a_alink/mDoAud_seStartLevel__FUlPC3VecUlSc.s"
#include "asm/d/a/d_a_alink/dComIfGp_setBottleStatus__FUcUc.s"
#include "asm/d/a/d_a_alink/onCondition__11dEvt_info_cFUs.s"
#include "asm/d/a/d_a_alink/__ct__8cM3dGPlaFv.s"
#include "asm/d/a/d_a_alink/offCondition__11dEvt_info_cFUs.s"
#include "asm/d/a/d_a_alink/checkShieldGet__9daPy_py_cFv.s"
#include "asm/d/a/d_a_alink/fopAcM_onSwitch__FPC10fopAc_ac_ci.s"
#include "asm/d/a/d_a_alink/dComIfGs_isItemFirstBit__FUc.s"
#include "asm/d/a/d_a_alink/dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class.s"
#include "asm/d/a/d_a_alink/dComIfGp_getStage__Fv.s"
#include "asm/d/a/d_a_alink/fopAcM_GetName__FPv.s"
#include "asm/d/a/d_a_alink/isOrderOK__14dEvt_control_cFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_getEvent__Fv.s"
#include "asm/d/a/d_a_alink/dComIfGp_checkPlayerStatus0__FiUl.s"
#include "asm/d/a/d_a_alink/dComIfGp_checkPlayerStatus1__FiUl.s"
#include "asm/d/a/d_a_alink/dComIfGp_getEventManager__Fv.s"
#include "asm/d/a/d_a_alink/offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1.s"
#include "asm/d/a/d_a_alink/offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2.s"
#include "asm/d/a/d_a_alink/checkCommandCatch__11dEvt_info_cFv.s"
#include "asm/d/a/d_a_alink/dComIfGs_isEventBit__FUs.s"
#include "asm/d/a/d_a_alink/checkSwordGet__9daPy_py_cFv.s"
#include "asm/d/a/d_a_alink/ChkGroundHit__9dBgS_AcchCFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_getPlayerCameraID__Fi.s"
#include "asm/d/a/d_a_alink/dComIfGp_event_chkEventFlag__FUs.s"
#include "asm/d/a/d_a_alink/checkCommandDoor__11dEvt_info_cFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci.s"
#include "asm/d/a/d_a_alink/dComIfGp_event_runCheck__Fv.s"
#include "asm/d/a/d_a_alink/dComIfGp_getHorseActor__Fv.s"
#include "asm/d/a/d_a_alink/getBaseAnimeFrame__9daPy_py_cCFv.s"
#include "asm/d/a/d_a_alink/getSearchBallScale__9daPy_py_cCFv.s"
#include "asm/d/a/d_a_alink/getSinkShapeOffset__9daPy_py_cCFv.s"
#include "asm/d/a/d_a_alink/dComIfGp_getDoStatus__Fv.s"
#include "asm/d/a/d_a_alink/__ct__4cXyzFfff.s"
#include "asm/d/a/d_a_alink/dComIfGs_getRupee__Fv.s"
#include "asm/d/a/d_a_alink/dComIfGp_setItemRupeeCount__Fl.s"
#include "asm/d/a/d_a_alink/checkMidnaTired__9daMidna_cFv.s"
#include "asm/d/a/d_a_alink/setControllActorData__8daCrod_cFv.s"
#include "asm/d/a/d_a_alink/func_80141ACC.s"
#include "asm/d/a/d_a_alink/__sinit_d_a_alink_cpp.s"
#include "asm/d/a/d_a_alink/func_801446D4.s"
#include "asm/d/a/d_a_alink/func_801446DC.s"
#include "asm/d/a/d_a_alink/func_801446E4.s"
#include "asm/d/a/d_a_alink/func_801446EC.s"
#include "asm/d/a/d_a_alink/func_801446F4.s"
#include "asm/d/a/d_a_alink/func_801446FC.s"
#include "asm/d/a/d_a_alink/func_80144704.s"
#include "asm/d/a/d_a_alink/func_8014470C.s"
#include "asm/d/a/d_a_alink/func_80144714.s"
#include "asm/d/a/d_a_alink/func_8014471C.s"

Classes

struct  mDoMtx_stack_c
 
struct  J3DAnmCluster
 
struct  mDoExt_blkAnm
 
struct  mDoExt_MtxCalcOldFrame
 
struct  mDoExt_MtxCalcAnmBlendTbl
 
struct  fopEn_enemy_c
 
class  e_wb_class
 
struct  daTagMist_c
 
struct  daTagMagne_c
 
class  daTagHstop_c
 
struct  daObj_Sekizoa_c
 
struct  daObjSwHang_c
 
struct  daObjMovebox
 
struct  daObjMovebox::Act_c
 
struct  daObjMovebox::Act_c::Prm_e
 
struct  daObj
 
struct  daNpcT_ActorMngr_c
 
struct  daMirror_c
 
class  daItemBase_c
 
struct  daCrod_c
 
struct  J3DMaterial
 
struct  daAlink_matAnm_c
 
struct  dCcG_At_Spl
 
struct  dDemo_actor_c
 
struct  daAlinkHIO_zwLight_c0
 
struct  daAlinkHIO_wolf_c0
 
struct  daAlinkHIO_wolf_c
 
struct  daAlinkHIO_wlWallHang_c0
 
struct  daAlinkHIO_wlSwim_c0
 
struct  daAlinkHIO_wlSlide_c0
 
struct  daAlinkHIO_wlSideStep_c0
 
struct  daAlinkHIO_wlRope_c0
 
struct  daAlinkHIO_wlPush_c0
 
struct  daAlinkHIO_wlPoint_c0
 
struct  daAlinkHIO_wlMove_c0
 
struct  daAlinkHIO_wlMoveNoP_c0
 
struct  daAlinkHIO_wlLight_c0
 
struct  daAlinkHIO_wlLie_c0
 
struct  daAlinkHIO_wlHowl_c0
 
struct  daAlinkHIO_wlGrab_c0
 
struct  daAlinkHIO_wlDamage_c0
 
struct  daAlinkHIO_wlDamNormal_c0
 
struct  daAlinkHIO_wlDamLarge_c0
 
struct  daAlinkHIO_wlDamHuge_c0
 
struct  daAlinkHIO_wlDamFall_c0
 
struct  daAlinkHIO_wlDamCaught_c0
 
struct  daAlinkHIO_wlChain_c0
 
struct  daAlinkHIO_wlBall_c0
 
struct  daAlinkHIO_wlBackJump_c0
 
struct  daAlinkHIO_wlAttack_c0
 
struct  daAlinkHIO_wlAtnMove_c0
 
struct  daAlinkHIO_wlAtWaTl_c0
 
struct  daAlinkHIO_wlAtWaSc_c0
 
struct  daAlinkHIO_wlAtWaLr_c0
 
struct  daAlinkHIO_wlAtRoll_c0
 
struct  daAlinkHIO_wlAtNjump_c0
 
struct  daAlinkHIO_wlAtLock_c0
 
struct  daAlinkHIO_wlAtLand_c0
 
struct  daAlinkHIO_wlAtDown_c0
 
struct  daAlinkHIO_wlAtCjump_c0
 
struct  daAlinkHIO_wlAtBite_c0
 
struct  daAlinkHIO_wallMove_c0
 
struct  daAlinkHIO_wallHang_c0
 
struct  daAlinkHIO_wallFall_c0
 
struct  daAlinkHIO_wallCatch_c0
 
struct  daAlinkHIO_turnMove_c0
 
struct  daAlinkHIO_swim_c0
 
struct  daAlinkHIO_spinner_c0
 
struct  daAlinkHIO_smallJump_c0
 
struct  daAlinkHIO_slide_c0
 
struct  daAlinkHIO_sideStep_c0
 
struct  daAlinkHIO_roofHang_c0
 
struct  daAlinkHIO_pushpull_c0
 
struct  daAlinkHIO_pickUp_c0
 
struct  daAlinkHIO_noActAtnMove_c0
 
struct  daAlinkHIO_move_c0
 
struct  daAlinkHIO_magneBoots_c0
 
struct  daAlinkHIO_ladder_c0
 
struct  daAlinkHIO_kandelaar_c0
 
struct  daAlinkHIO_item_c0
 
struct  daAlinkHIO_ironBall_c0
 
struct  daAlinkHIO_huLight_c0
 
struct  daAlinkHIO_horse_c0
 
struct  daAlinkHIO_hookshot_c0
 
struct  daAlinkHIO_hoCutRB_c0
 
struct  daAlinkHIO_hoCutRA_c0
 
struct  daAlinkHIO_hoCutLB_c0
 
struct  daAlinkHIO_hoCutLA_c0
 
struct  daAlinkHIO_hoCutCharge_c0
 
struct  daAlinkHIO_guard_c0
 
struct  daAlinkHIO_grab_c0
 
struct  daAlinkHIO_gAtPush_c0
 
struct  daAlinkHIO_gAtKick_c0
 
struct  daAlinkHIO_frontRoll_c0
 
struct  daAlinkHIO_fmChain_c0
 
struct  daAlinkHIO_damage_c0
 
struct  daAlinkHIO_damSwim_c0
 
struct  daAlinkHIO_damNormal_c0
 
struct  daAlinkHIO_damLarge_c0
 
struct  daAlinkHIO_damHuge_c0
 
struct  daAlinkHIO_damHorse_c0
 
struct  daAlinkHIO_damFall_c0
 
struct  daAlinkHIO_damCaught_c0
 
struct  daAlinkHIO_cut_c0
 
struct  daAlinkHIO_cut_c
 
struct  daAlinkHIO_cutTurn_c0
 
struct  daAlinkHIO_cutNmV_c0
 
struct  daAlinkHIO_cutNmSR_c0
 
struct  daAlinkHIO_cutNmSL_c0
 
struct  daAlinkHIO_cutNmR_c0
 
struct  daAlinkHIO_cutNmL_c0
 
struct  daAlinkHIO_cutLargeJump_c0
 
struct  daAlinkHIO_cutJump_c0
 
struct  daAlinkHIO_cutHead_c0
 
struct  daAlinkHIO_cutFnV_c0
 
struct  daAlinkHIO_cutFnSm_c0
 
struct  daAlinkHIO_cutFnSl_c0
 
struct  daAlinkHIO_cutFnS_c0
 
struct  daAlinkHIO_cutFnR_c0
 
struct  daAlinkHIO_cutFnL_c0
 
struct  daAlinkHIO_cutFnJU_c0
 
struct  daAlinkHIO_cutDown_c0
 
struct  daAlinkHIO_cutDaR_c0
 
struct  daAlinkHIO_cutDaL_c0
 
struct  daAlinkHIO_cutDaCharge_c0
 
struct  daAlinkHIO_crouch_c0
 
struct  daAlinkHIO_copyRod_c0
 
struct  daAlinkHIO_canoe_c0
 
struct  daAlinkHIO_c
 
struct  daAlinkHIO_bow_c0
 
struct  daAlinkHIO_bottle_c0
 
struct  daAlinkHIO_boom_c0
 
struct  daAlinkHIO_bomb_c0
 
struct  daAlinkHIO_board_c0
 
struct  daAlinkHIO_backJump_c0
 
struct  daAlinkHIO_atnMove_c0
 
class  dVibration_c
 
struct  dSv_event_tmp_flag_c
 
struct  dScnKy_env_light_c
 
struct  dRes_control_c
 
struct  dPa_control_c
 
struct  dPa_control_c::level_c
 
struct  dPaPoF_c
 
struct  dInsect_c
 
class  dEvt_control_c
 
class  dEvent_manager_c
 
class  dEvent_exception_c
 
struct  dDlst_shadowControl_c
 
struct  dDemo_object_c
 
struct  dDemo_c
 
class  dComIfG_play_c
 
struct  dCamera_c
 
struct  dBgS_ObjAcch
 
class  camera_class
 
class  cCcS
 
struct  _GXTexObj
 
class  Z2SeqMgr
 
class  Z2SeMgr
 
class  Z2AudioMgr
 
struct  JStudio::stb::data
 
struct  JStudio::stb::data::TParse_TParagraph_data
 
struct  JStudio::stb::data::TParse_TParagraph_data::TData
 
struct  JMath
 
struct  JASKernel
 
struct  JAISoundStrategyMgr< A0 >
 
struct  JAISoundStrategyMgr__template1
 
struct  JAISeqMgr
 
struct  JAISeq
 
struct  J3DTexNoAnm
 
struct  J3DTexMtxAnm
 
struct  J3DTevKColorAnm
 
struct  J3DTevColorAnm
 
struct  J3DTevBlock
 
struct  J3DShape
 
struct  J3DMaterialAnm
 
struct  J3DMatColorAnm
 
struct  J3DJoint
 
struct  J3DAnmLoaderDataBaseFlag
 
struct  J3DAnmLoaderDataBase
 
struct  J2DGrafContext
 
struct  J2DScreen
 
struct  J2DAnmTevRegKey
 
struct  J2DAnmColor
 
struct  J2DPane
 
struct  J2DAnmLoaderDataBase
 

Namespaces

 JStudio
 
 JStudio::stb
 

Functions

bool getE3Zhint__9daAlink_cFv ()
 
void getAlinkArcName__9daAlink_cFv ()
 
static void daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
static void daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
void init__16daAlink_matAnm_cFv ()
 
void calc__16daAlink_matAnm_cCFP11J3DMaterial ()
 
void checkStageName__9daAlink_cFPCc ()
 
void tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf ()
 
void coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf ()
 
void setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz ()
 
void jointControll__9daAlink_cFi ()
 
void setUpperFront__9daAlink_cFv ()
 
void changeBlendRate__9daAlink_cFi ()
 
void resetRootMtx__9daAlink_cFv ()
 
void modelCallBack__9daAlink_cFi ()
 
static void daAlink_modelCallBack__FP8J3DJointi ()
 
void headModelCallBack__9daAlink_cFi ()
 
static void daAlink_headModelCallBack__FP8J3DJointi ()
 
void wolfModelCallBack__9daAlink_cFi ()
 
static void daAlink_wolfModelCallBack__FP8J3DJointi ()
 
void setHatAngle__9daAlink_cFv ()
 
void calcHairAngle__9daAlink_cFPs ()
 
void setHairAngle__9daAlink_cFP4cXyzff ()
 
void setLookPosFromOut__9daAlink_cFP4cXyz ()
 
void checkAttentionPosAngle__9daAlink_cFP4cXyz ()
 
void checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz ()
 
void getNeckAimPos__9daAlink_cFP4cXyzPii ()
 
void getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs ()
 
void setEyeMove__9daAlink_cFP4cXyzss ()
 
void setNeckAngle__9daAlink_cFv ()
 
void getStickAngleFromPlayerShape__9daAlink_cCFPs ()
 
void commonLineCheck__9daAlink_cFP4cXyzP4cXyz ()
 
void getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi ()
 
void checkGoronRide__9daAlink_cFv ()
 
void setMoveSlantAngle__9daAlink_cFv ()
 
void setArmMatrix__9daAlink_cFv ()
 
void setFootMatrix__9daAlink_cFv ()
 
void setMatrixOffset__9daAlink_cFPff ()
 
void setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi ()
 
void footBgCheck__9daAlink_cFv ()
 
void handBgCheck__9daAlink_cFv ()
 
void setItemHeap__9daAlink_cFv ()
 
void setIdxMask__9daAlink_cFPUsPUs ()
 
void getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl ()
 
void initModel__9daAlink_cFP12J3DModelDataUlUl ()
 
void initModel__9daAlink_cFUsUl ()
 
void initModelEnv__9daAlink_cFUsUl ()
 
void initDemoModel__9daAlink_cFPP8J3DModelPCcUl ()
 
void initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc ()
 
void createHeap__9daAlink_cFv ()
 
void __dt__14J3DMaterialAnmFv ()
 
static void daAlink_createHeap__FP10fopAc_ac_c ()
 
void setSelectEquipItem__9daAlink_cFi ()
 
void checkBoarStart__9daAlink_cFv ()
 
void checkCanoeStart__9daAlink_cFv ()
 
void playerInit__9daAlink_cFv ()
 
void checkHorseStart__9daAlink_cFUli ()
 
void setStartProcInit__9daAlink_cFv ()
 
void create__9daAlink_cFv ()
 
static void daAlink_Create__FP10fopAc_ac_c ()
 
void setRoomInfo__9daAlink_cFv ()
 
void setShapeAngleOnGround__9daAlink_cFv ()
 
void setStepsOffset__9daAlink_cFv ()
 
void iceSlipBgCheck__9daAlink_cFv ()
 
void setIceSlipSpeed__9daAlink_cFv ()
 
void setPolygonSpeed__9daAlink_cFv ()
 
void checkWindSpeedOnAngle__9daAlink_cCFv ()
 
void checkWindSpeedOnAngleAnime__9daAlink_cCFi ()
 
void checkDashAnime__9daAlink_cCFv ()
 
void checkWindWallRate__9daAlink_cFRC4cXyz ()
 
void setWindSpeed__9daAlink_cFv ()
 
void setBodyPartPos__9daAlink_cFv ()
 
void setRollJump__9daAlink_cFffs ()
 
void setAttentionPos__9daAlink_cFv ()
 
void setMatrix__9daAlink_cFv ()
 
void simpleAnmPlay__9daAlink_cFP10J3DAnmBase ()
 
void setSwordPos__9daAlink_cFv ()
 
void setItemMatrix__9daAlink_cFi ()
 
void setWolfItemMatrix__9daAlink_cFv ()
 
void setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void setSwordAtCollision__9daAlink_cFi ()
 
void checkNoCollisionCorret__9daAlink_cFv ()
 
void decSwordBlur__9daAlink_cFv ()
 
void resetWolfAtCollision__9daAlink_cFv ()
 
void setWolfAtCollision__9daAlink_cFv ()
 
void resetAtCollision__9daAlink_cFi ()
 
void setAtCollision__9daAlink_cFv ()
 
void setWolfCollisionPos__9daAlink_cFv ()
 
void initLockAt__9daAlink_cFv ()
 
void cancelLockAt__9daAlink_cFv ()
 
void setCollisionPos__9daAlink_cFv ()
 
void setCollision__9daAlink_cFv ()
 
void getBaseAnimeFrame__9daAlink_cCFv ()
 
void setAnimeFrame__9daAlink_cFf ()
 
void setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff ()
 
void getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM ()
 
void checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM ()
 
void checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM ()
 
void getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl ()
 
void setDoubleAnimeBlendRatio__9daAlink_cFf ()
 
void commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi ()
 
void setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif ()
 
void commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs ()
 
void setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf ()
 
void setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff ()
 
void setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf ()
 
void setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c ()
 
void animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c ()
 
void allAnimePlay__9daAlink_cFv ()
 
void setUpperAnimeMorf__9daAlink_cFf ()
 
void setUpperAnimeBase__9daAlink_cFUs ()
 
void setUpperAnimeBaseMorf__9daAlink_cFUsf ()
 
void setUpperAnimeBaseSpeed__9daAlink_cFUsff ()
 
void setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf ()
 
void setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c ()
 
void resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf ()
 
void setUnderAnimeMorf__9daAlink_cFf ()
 
void setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf ()
 
void setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c ()
 
void resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf ()
 
void setOldRootQuaternion__9daAlink_cFsss ()
 
void checkAtnLeftAnime__9daAlink_cFv ()
 
void checkAtnRightAnime__9daAlink_cFv ()
 
void getMoveGroundAngleSpeedRate__9daAlink_cFv ()
 
void setBlendMoveAnime__9daAlink_cFf ()
 
void setBlendAtnMoveAnime__9daAlink_cFf ()
 
void setBlendAtnBackMoveAnime__9daAlink_cFf ()
 
void setFaceBck__9daAlink_cFUsiUs ()
 
void setFaceBtp__9daAlink_cFUsiUs ()
 
void setFaceBtk__9daAlink_cFUsiUs ()
 
void setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM ()
 
void setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM ()
 
void setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void resetFacePriBck__9daAlink_cFv ()
 
void resetFacePriBtp__9daAlink_cFv ()
 
void resetFacePriBtk__9daAlink_cFv ()
 
void resetFacePriTexture__9daAlink_cFv ()
 
void resetFacePriAnime__9daAlink_cFv ()
 
void playFaceTextureAnime__9daAlink_cFv ()
 
void getGroundAngle__9daAlink_cFP13cBgS_PolyInfos ()
 
void getRoofAngle__9daAlink_cFP13cBgS_PolyInfos ()
 
void getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi ()
 
void setFrontWallType__9daAlink_cFv ()
 
void SetPos__12dBgS_RoofChkFRC4cXyz ()
 
void checkWaterPolygonUnder__9daAlink_cFv ()
 
void setWaterY__9daAlink_cFv ()
 
void setHangWaterY__9daAlink_cFv ()
 
void setSandDownBgCheckWallH__9daAlink_cFv ()
 
void setBgCheckParam__9daAlink_cFv ()
 
void checkNotJumpSinkLimit__9daAlink_cFv ()
 
void checkNotItemSinkLimit__9daAlink_cFv ()
 
void setSandShapeOffset__9daAlink_cFv ()
 
void checkLv2MiddleBossBgRide__9daAlink_cFs ()
 
void getSlidePolygon__9daAlink_cFP8cM3dGPla ()
 
void checkSlope__9daAlink_cCFv ()
 
void setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi ()
 
void setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz ()
 
void setPlayerPosAndAngle__9daAlink_cFPA4_f ()
 
void itemTriggerCheck__9daAlink_cFUc ()
 
void itemButtonCheck__9daAlink_cFUc ()
 
void itemButton__9daAlink_cFv ()
 
void itemTrigger__9daAlink_cFv ()
 
void spActionButton__9daAlink_cFv ()
 
void spActionTrigger__9daAlink_cFv ()
 
void midnaTalkTrigger__9daAlink_cCFv ()
 
void swordSwingTrigger__9daAlink_cFv ()
 
void setItemActionButtonStatus__9daAlink_cFUc ()
 
void itemActionTrigger__9daAlink_cFv ()
 
void setStickData__9daAlink_cFv ()
 
void setAtnList__9daAlink_cFv ()
 
void setRStatus__9daAlink_cFUc ()
 
void setRStatusEmphasys__9daAlink_cFUc ()
 
void setDoStatus__9daAlink_cFUc ()
 
void setDoStatusEmphasys__9daAlink_cFUc ()
 
void setDoStatusContinuation__9daAlink_cFUc ()
 
void setBStatus__9daAlink_cFUc ()
 
void checkAtnWaitAnime__9daAlink_cFv ()
 
void setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c ()
 
void checkRestHPAnime__9daAlink_cFv ()
 
void getDirectionFromAngle__9daAlink_cFs ()
 
void checkAttentionState__9daAlink_cFv ()
 
void getShapeAngleYAtnActor__9daAlink_cFv ()
 
void setShapeAngleToAtnActor__9daAlink_cFi ()
 
void initServiceWaitTime__9daAlink_cFv ()
 
void checkZeroSpeedF__9daAlink_cCFv ()
 
void setNormalSpeedF__9daAlink_cFff ()
 
void getStickAngleDistanceRate__9daAlink_cFv ()
 
void setSpeedAndAngleNormal__9daAlink_cFv ()
 
void setSpeedAndAngleAtn__9daAlink_cFv ()
 
void checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c ()
 
void checkServiceWaitMode__9daAlink_cFv ()
 
void setJumpMode__9daAlink_cFv ()
 
void getMetamorphoseNearDis__9daAlink_cCFv ()
 
void getMetamorphoseFarDis__9daAlink_cCFv ()
 
void getMetamorphoseFarAngle__9daAlink_cCFv ()
 
void setMidnaMsg__9daAlink_cFv ()
 
void notTalk__9daAlink_cFv ()
 
void setTalkStatus__9daAlink_cFv ()
 
void getFrontRollRate__9daAlink_cFv ()
 
void decideCommonDoStatus__9daAlink_cFv ()
 
void decideDoStatus__9daAlink_cFv ()
 
void checkWaitAction__9daAlink_cFv ()
 
void setFallVoice__9daAlink_cFv ()
 
void setLandPassiveData__9daAlink_cFv ()
 
void setStepLandVibration__9daAlink_cFv ()
 
void checkLandAction__9daAlink_cFi ()
 
void checkSlideAction__9daAlink_cFv ()
 
void checkAutoJumpAction__9daAlink_cFv ()
 
void checkCutJumpInFly__9daAlink_cFv ()
 
void checkFrontWallTypeAction__9daAlink_cFv ()
 
void checkItemActionInitStart__9daAlink_cFv ()
 
void checkItemChangeAutoAction__9daAlink_cFv ()
 
void setFastShotTimer__9daAlink_cFv ()
 
void cancelItemUseQuake__9daAlink_cFi ()
 
void cancelUpperItemReadyAnime__9daAlink_cFi ()
 
void checkItemActorPointer__9daAlink_cFv ()
 
void checkSwordTwirlAction__9daAlink_cFv ()
 
void checkUpperItemActionFly__9daAlink_cFv ()
 
void checkItemButtonChange__9daAlink_cFv ()
 
void checkUpperItemAction__9daAlink_cFv ()
 
void orderPeep__9daAlink_cFv ()
 
void orderTalk__9daAlink_cFi ()
 
static void daAlink_searchBouDoor__FP10fopAc_ac_cPv ()
 
static void daAlink_searchKolin__FP10fopAc_ac_cPv ()
 
void orderZTalk__9daAlink_cFv ()
 
void checkNormalAction__9daAlink_cFv ()
 
void checkReadyItem__9daAlink_cFv ()
 
void checkItemAction__9daAlink_cFv ()
 
bool checkRAction__9daAlink_cFv ()
 
void checkMoveDoAction__9daAlink_cFv ()
 
void checkSideRollAction__9daAlink_cFi ()
 
void checkNoUpperAnime__9daAlink_cCFv ()
 
void checkOneHandItemEquipAnime__9daAlink_cCFv ()
 
void checkItemEquipAnime__9daAlink_cCFv ()
 
void checkEquipAnime__9daAlink_cCFv ()
 
void checkWindDashAnime__9daAlink_cCFv ()
 
void checkSwordTwirlAnime__9daAlink_cCFv ()
 
void swordEquip__9daAlink_cFi ()
 
void swordUnequip__9daAlink_cFv ()
 
void itemEquip__9daAlink_cFUs ()
 
void itemUnequip__9daAlink_cFUsf ()
 
void checkFastUnequip__9daAlink_cFv ()
 
void allUnequip__9daAlink_cFi ()
 
void checkItemChangeFromButton__9daAlink_cFv ()
 
void checkNextActionFromButton__9daAlink_cFv ()
 
void checkGroundSpecialMode__9daAlink_cFv ()
 
void commonCheckNextAction__9daAlink_cFi ()
 
void checkNextAction__9daAlink_cFi ()
 
void commonChangeItem__9daAlink_cFv ()
 
void setItemAction__9daAlink_cFv ()
 
void checkNextActionFromCrouch__9daAlink_cFi ()
 
void checkUpperReadyThrowAnime__9daAlink_cCFv ()
 
void getBodyAngleXBasePos__9daAlink_cFP4cXyz ()
 
void getBodyAngleXAtnActor__9daAlink_cFi ()
 
void setBodyAngleXReadyAnime__9daAlink_cFi ()
 
void setMagicArmorBrk__9daAlink_cFi ()
 
void checkMagicArmorHeavy__9daAlink_cCFv ()
 
void checkBootsOrArmorHeavy__9daAlink_cCFv ()
 
void checkHeavyStateOn__9daAlink_cFii ()
 
void setOutPower__9daAlink_cFfsi ()
 
void initGravity__9daAlink_cFv ()
 
void setSpecialGravity__9daAlink_cFffi ()
 
void transAnimeProc__9daAlink_cFP4cXyzff ()
 
void setFootSpeed__9daAlink_cFv ()
 
void posMove__9daAlink_cFv ()
 
void autoGroundHit__9daAlink_cFv ()
 
void startPeepChange__9daAlink_cFv ()
 
void setLastSceneDamage__9daAlink_cFiPUl ()
 
void setLastSceneMode__9daAlink_cFPUl ()
 
void startRestartRoom__9daAlink_cFUliii ()
 
void checkCoachGuardGame__9daAlink_cFv ()
 
void checkRoofRestart__9daAlink_cFv ()
 
void checkRestartRoom__9daAlink_cFv ()
 
void getSceneExitMoveAngle__9daAlink_cFv ()
 
void checkSceneChange__9daAlink_cFi ()
 
void voiceStart__9daAlink_cFUl ()
 
void voiceStartLevel__9daAlink_cFUl ()
 
void seStartSwordCut__9daAlink_cFUl ()
 
void seStartOnlyReverb__9daAlink_cFUl ()
 
void seStartOnlyReverbLevel__9daAlink_cFUl ()
 
void seStartMapInfo__9daAlink_cFUl ()
 
void seStartMapInfoLevel__9daAlink_cFUl ()
 
void setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER ()
 
void initBasAnime__9daAlink_cFv ()
 
void resetBasAnime__9daAlink_cFv ()
 
void checkSightLine__9daAlink_cFfP4cXyz ()
 
void setMetamorphoseModel__9daAlink_cFi ()
 
void keepItemData__9daAlink_cFv ()
 
void returnKeepItemData__9daAlink_cFv ()
 
void setItemModel__9daAlink_cFv ()
 
void setItemActor__9daAlink_cFv ()
 
void makeItemType__9daAlink_cFv ()
 
void checkZoraWearAbility__9daAlink_cCFv ()
 
void checkMagicArmorWearAbility__9daAlink_cCFv ()
 
void loadAramBmd__9daAlink_cFUsUl ()
 
void loadAram__9daAlink_cFUsUl ()
 
void loadAramItemBrk__9daAlink_cFUsP8J3DModel ()
 
void loadAramItemBtk__9daAlink_cFUsP8J3DModel ()
 
void loadAramItemBtp__9daAlink_cFUsP8J3DModel ()
 
void changeItemBck__9daAlink_cFUsf ()
 
void checkGroupItem__9daAlink_cCFii ()
 
void checkSetItemTrigger__9daAlink_cFi ()
 
void checkItemSetButton__9daAlink_cFi ()
 
void checkField__9daAlink_cFv ()
 
void checkBossRoom__9daAlink_cFv ()
 
void checkDungeon__9daAlink_cFv ()
 
void checkCastleTown__9daAlink_cFv ()
 
void checkCloudSea__9daAlink_cFv ()
 
void checkRoomOnly__9daAlink_cFv ()
 
void checkLv2DungeonRoomSpecial__9daAlink_cFv ()
 
void checkRoomSpecial__9daAlink_cFv ()
 
void checkRoom__9daAlink_cFv ()
 
void checkNotBattleStage__9daAlink_cFv ()
 
void checkNotHeavyBootsStage__9daAlink_cFv ()
 
void checkNotAutoJumpStage__9daAlink_cFv ()
 
void checkCastleTownUseItem__9daAlink_cFUs ()
 
void changeItemTriggerKeepProc__9daAlink_cFUci ()
 
void checkNewItemChange__9daAlink_cFUc ()
 
void deleteEquipItem__9daAlink_cFii ()
 
void setLight__9daAlink_cFv ()
 
void setFrontRollCrashShock__9daAlink_cFUc ()
 
void getModelJointMtx__9daAlink_cFUs ()
 
void onFrollCrashFlg__9daAlink_cFUci ()
 
void changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE ()
 
void commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC ()
 
void commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC ()
 
void procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c ()
 
void procPreActionUnequip__9daAlink_cFv ()
 
void procServiceWaitInit__9daAlink_cFv ()
 
void procServiceWait__9daAlink_cFv ()
 
void procTiredWaitInit__9daAlink_cFv ()
 
void procTiredWait__9daAlink_cFv ()
 
void procWaitInit__9daAlink_cFv ()
 
void procWait__9daAlink_cFv ()
 
void procMoveInit__9daAlink_cFv ()
 
void procMove__9daAlink_cFv ()
 
void procAtnMoveInit__9daAlink_cFv ()
 
void procAtnMove__9daAlink_cFv ()
 
void procAtnActorWaitInit__9daAlink_cFv ()
 
void procAtnActorWait__9daAlink_cFv ()
 
void procAtnActorMoveInit__9daAlink_cFv ()
 
void procAtnActorMove__9daAlink_cFv ()
 
void procWaitTurnInit__9daAlink_cFv ()
 
void procWaitTurn__9daAlink_cFv ()
 
void procMoveTurnInit__9daAlink_cFi ()
 
void procMoveTurn__9daAlink_cFv ()
 
void procSideStepInit__9daAlink_cFi ()
 
void procSideStep__9daAlink_cFv ()
 
void procSideStepLandInit__9daAlink_cFv ()
 
void procSideStepLand__9daAlink_cFv ()
 
void procSlideInit__9daAlink_cFs ()
 
void procSlide__9daAlink_cFv ()
 
void procSlideLandInit__9daAlink_cFi ()
 
void procSlideLand__9daAlink_cFv ()
 
void procFrontRollInit__9daAlink_cFv ()
 
void procFrontRoll__9daAlink_cFv ()
 
void procFrontRollCrashInit__9daAlink_cFv ()
 
void procFrontRollCrash__9daAlink_cFv ()
 
void procFrontRollSuccessInit__9daAlink_cFv ()
 
void procFrontRollSuccess__9daAlink_cFv ()
 
void procSideRollInit__9daAlink_cFi ()
 
void procSideRoll__9daAlink_cFv ()
 
void backJumpSpeedDec__9daAlink_cFv ()
 
void procBackJumpInit__9daAlink_cFi ()
 
void procBackJump__9daAlink_cFv ()
 
void procBackJumpLandInit__9daAlink_cFi ()
 
void procBackJumpLand__9daAlink_cFv ()
 
void procSlipInit__9daAlink_cFv ()
 
void procSlip__9daAlink_cFv ()
 
void procAutoJumpInit__9daAlink_cFi ()
 
void procAutoJump__9daAlink_cFv ()
 
void procDiveJumpInit__9daAlink_cFv ()
 
void procDiveJump__9daAlink_cFv ()
 
void procRollJumpInit__9daAlink_cFv ()
 
void procRollJump__9daAlink_cFv ()
 
void procFallInit__9daAlink_cFif ()
 
void procFall__9daAlink_cFv ()
 
void procLandInit__9daAlink_cFf ()
 
void procLand__9daAlink_cFv ()
 
void procSmallJumpInit__9daAlink_cFi ()
 
void procSmallJump__9daAlink_cFv ()
 
void procStepMoveInit__9daAlink_cFv ()
 
void procStepMove__9daAlink_cFv ()
 
void procCrouchInit__9daAlink_cFv ()
 
void procCrouch__9daAlink_cFv ()
 
void procCoMetamorphoseInit__9daAlink_cFv ()
 
void procCoMetamorphose__9daAlink_cFv ()
 
void procCoMetamorphoseOnlyInit__9daAlink_cFv ()
 
void procCoMetamorphoseOnly__9daAlink_cFv ()
 
void procFloorDownReboundInit__9daAlink_cFv ()
 
void procFloorDownRebound__9daAlink_cFv ()
 
void procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c ()
 
void procGoronRideWait__9daAlink_cFv ()
 
void execute__9daAlink_cFv ()
 
static void daAlink_Execute__FP9daAlink_c ()
 
void setDrawHand__9daAlink_cFv ()
 
void checkSwordDraw__9daAlink_cFv ()
 
void checkShieldDraw__9daAlink_cFv ()
 
void checkItemDraw__9daAlink_cFv ()
 
void initShadowScaleLight__9daAlink_cFv ()
 
void moveShadowScaleLight__9daAlink_cFv ()
 
void shadowDraw__9daAlink_cFv ()
 
void modelCalc__9daAlink_cFP8J3DModel ()
 
void basicModelDraw__9daAlink_cFP8J3DModel ()
 
void modelDraw__9daAlink_cFP8J3DModeli ()
 
void setWaterDropColor__9daAlink_cFPC13J3DGXColorS10 ()
 
void initTevCustomColor__9daAlink_cFv ()
 
void draw__9daAlink_cFv ()
 
static void daAlink_Draw__FP9daAlink_c ()
 
void __dt__9daAlink_cFv ()
 
static void daAlink_Delete__FP9daAlink_c ()
 
void checkNoSubjectModeCamera__9daAlink_cFv ()
 
void acceptSubjectModeChange__9daAlink_cFv ()
 
void checkSubjectAction__9daAlink_cFv ()
 
void checkBodyAngleX__9daAlink_cFs ()
 
void setBodyAngleToCamera__9daAlink_cFv ()
 
void setSubjectMode__9daAlink_cFv ()
 
void subjectCancelTrigger__9daAlink_cFv ()
 
void checkSubjectEnd__9daAlink_cFi ()
 
void searchPeepObj__9daAlink_cFP10fopAc_ac_cPv ()
 
static void daAlink_searchPeepObj__FP10fopAc_ac_cPv ()
 
void procCoSubjectivityInit__9daAlink_cFv ()
 
void procCoSubjectivity__9daAlink_cFv ()
 
void procCoSwimSubjectivityInit__9daAlink_cFv ()
 
void procCoSwimSubjectivity__9daAlink_cFv ()
 
void procCoPeepSubjectivityInit__9daAlink_cFv ()
 
void procCoPeepSubjectivity__9daAlink_cFv ()
 
void checkBoardRide__9daAlink_cCFv ()
 
void checkCanoeRide__9daAlink_cCFv ()
 
void checkHorseRide__9daAlink_cCFv ()
 
void getLeftItemMatrix__9daAlink_cFv ()
 
void checkBoarRide__9daAlink_cCFv ()
 
void checkSpinnerRide__9daAlink_cCFv ()
 
void getLeftHandMatrix__9daAlink_cFv ()
 
void getRightHandMatrix__9daAlink_cFv ()
 
void onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c ()
 
void getRightItemMatrix__9daAlink_cFv ()
 
void checkPlayerNoDraw__9daAlink_cFv ()
 
void __ct__9daAlink_cFv ()
 
void __dt__Q29daAlink_c14firePointEff_cFv ()
 
void __ct__Q29daAlink_c14firePointEff_cFv ()
 
void __dt__15LIGHT_INFLUENCEFv ()
 
void __dt__18daAlink_footData_cFv ()
 
void __ct__18daAlink_footData_cFv ()
 
void __dt__29dAlink_bottleWaterPcallBack_cFv ()
 
void __dt__14daAlink_blur_cFv ()
 
void __dt__15daAlink_sight_cFv ()
 
void __dt__20daAlink_lockCursor_cFv ()
 
void checkRideOn__9daAlink_cCFv ()
 
static void dComIfGp_att_getCatghTarget__Fv ()
 
static void mDoAud_setLinkHp__Fll ()
 
static void dComIfGs_getLife__Fv ()
 
static void dComIfGp_getRStatus__Fv ()
 
void checkAttentionLock__9daAlink_cFv ()
 
static void dComIfGp_setItemLifeCount__FfUc ()
 
static void cMtx_multVec__FPA4_CfPC3VecP3Vec ()
 
void getAnmMtx__8J3DModelFi ()
 
void setBaseTRMtx__8J3DModelFPA4_f ()
 
void checkFmChainGrabAnime__9daAlink_cCFv ()
 
void checkSmallUpperGuardAnime__9daAlink_cCFv ()
 
static void dComIfGp_evmng_startCheck__FPCc ()
 
static void mDoAud_setLinkGroupInfo__FUc ()
 
void getAnm__25mDoExt_MtxCalcAnmBlendTblFi ()
 
void ChkRoofHit__9dBgS_AcchCFv ()
 
void ClrGroundHit__9dBgS_AcchFv ()
 
void checkReinRide__9daAlink_cCFv ()
 
void checkWolfEnemyThrowAnime__9daAlink_cCFv ()
 
void checkSpecialDemoMode__9daAlink_cCFv ()
 
void setMidnaTalkStatus__9daAlink_cFUc ()
 
void set3DStatus__9daAlink_cFUcUc ()
 
void offSetFlg__16daAlink_matAnm_cFv ()
 
void checkModeFlg__9daAlink_cCFUl ()
 
void getShieldChangeWaitTimer__9daAlink_cCFv ()
 
void getClothesChangeWaitTimer__9daAlink_cCFv ()
 
void checkHorseStart__9daAlink_cFv ()
 
void checkCutTurnCharge__9daAlink_cCFv ()
 
void checkAcceptDungeonWarpAlink__9daAlink_cFi ()
 
void getSpinnerActor__9daAlink_cFv ()
 
void getSumouCounter__9daAlink_cCFv ()
 
void checkSumouWithstand__9daAlink_cCFv ()
 
void setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs ()
 
void getModelMtx__9daAlink_cFv ()
 
void getInvMtx__9daAlink_cFv ()
 
void getLinkBackBone1Matrix__9daAlink_cFv ()
 
void getWolfMouthMatrix__9daAlink_cFv ()
 
void getWolfBackbone2Matrix__9daAlink_cFv ()
 
void getBottleMtx__9daAlink_cFv ()
 
void getHeadMtx__9daAlink_cFv ()
 
void getGroundY__9daAlink_cFv ()
 
void getBaseAnimeFrameRate__9daAlink_cCFv ()
 
void getAtnActorID__9daAlink_cCFv ()
 
void getItemID__9daAlink_cCFv ()
 
void getGrabActorID__9daAlink_cCFv ()
 
void setForcePutPos__9daAlink_cFRC4cXyz ()
 
void checkPlayerFly__9daAlink_cCFv ()
 
void checkFrontRoll__9daAlink_cCFv ()
 
void checkWolfDash__9daAlink_cCFv ()
 
void checkAutoJump__9daAlink_cCFv ()
 
void checkSideStep__9daAlink_cCFv ()
 
void checkWolfTriggerJump__9daAlink_cCFv ()
 
void checkGuardBreakMode__9daAlink_cCFv ()
 
void checkLv3Slide__9daAlink_cCFv ()
 
void checkWolfHowlDemoMode__9daAlink_cCFv ()
 
void checkElecDamage__9daAlink_cCFv ()
 
void checkEmptyBottleSwing__9daAlink_cCFv ()
 
void checkBottleSwingMode__9daAlink_cCFv ()
 
void checkHawkWait__9daAlink_cCFv ()
 
void checkGoatThrow__9daAlink_cCFv ()
 
void checkGoatThrowAfter__9daAlink_cCFv ()
 
void checkWolfTagLockJump__9daAlink_cCFv ()
 
void checkWolfTagLockJumpLand__9daAlink_cCFv ()
 
void checkWolfRopeHang__9daAlink_cCFv ()
 
void checkRollJump__9daAlink_cCFv ()
 
void checkGoronRideWait__9daAlink_cCFv ()
 
void checkWolfChain__9daAlink_cCFv ()
 
void checkWolfWait__9daAlink_cCFv ()
 
void checkWolfJumpAttack__9daAlink_cCFv ()
 
void checkWolfRSit__9daAlink_cCFv ()
 
void checkBottleDrinkEnd__9daAlink_cCFv ()
 
void checkWolfDig__9daAlink_cCFv ()
 
void checkCutCharge__9daAlink_cCFv ()
 
void checkCutLargeJumpCharge__9daAlink_cCFv ()
 
void checkComboCutTurn__9daAlink_cCFv ()
 
void checkClimbMove__9daAlink_cCFv ()
 
void checkGrassWhistle__9daAlink_cCFv ()
 
void checkBoarRun__9daAlink_cCFv ()
 
void checkHorseRideNotReady__9daAlink_cCFv ()
 
void getSearchBallScale__9daAlink_cCFv ()
 
void checkFastShotTime__9daAlink_cFv ()
 
void checkCutJumpCancelTurn__9daAlink_cCFv ()
 
void checkSingleBoarBattleSecondBowReady__9daAlink_cCFv ()
 
void cancelDungeonWarpReadyNeck__9daAlink_cFv ()
 
void onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c ()
 
void onSceneChangeDead__9daAlink_cFUci ()
 
void checkNoEquipItem__9daAlink_cCFv ()
 
void getBoardCutTurnOffsetAngleY__9daAlink_cCFv ()
 
void getMagneBootsTopVec__9daAlink_cFv ()
 
void setCargoCarry__9daAlink_cFP10fopAc_ac_c ()
 
void setGoronSideMove__9daAlink_cFP10fopAc_ac_c ()
 
void setSumouReady__9daAlink_cFP10fopAc_ac_c ()
 
void setSumouPushBackDirection__9daAlink_cFs ()
 
void setSumouLoseHeadUp__9daAlink_cFv ()
 
void checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c ()
 
void checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c ()
 
void setWolfEnemyHangBiteAngle__9daAlink_cFs ()
 
void setSumouGraspCancelCount__9daAlink_cFi ()
 
void checkItemSwordEquip__9daAlink_cCFv ()
 
void getSinkShapeOffset__9daAlink_cCFv ()
 
void checkSinkDead__9daAlink_cCFv ()
 
void checkCutJumpMode__9daAlink_cCFv ()
 
void getGiantPuzzleAimAngle__9daAlink_cCFv ()
 
void getSwordChangeWaitTimer__9daAlink_cCFv ()
 
void checkMetamorphose__9daAlink_cCFv ()
 
void checkWolfDownAttackPullOut__9daAlink_cCFv ()
 
void getMidnaAtnPos__9daAlink_cCFv ()
 
void checkCopyRodEquip__9daAlink_cCFv ()
 
void checkCanoeFishingGetLeft__9daAlink_cCFv ()
 
void checkCanoeFishingGetRight__9daAlink_cCFv ()
 
void checkBeeChildDrink__9daAlink_cCFv ()
 
void getWolfHowlMgrP__9daAlink_cFv ()
 
void checkWolfHowlSuccessAnime__9daAlink_cCFv ()
 
void checkOctaIealHang__9daAlink_cCFv ()
 
void cancelOctaIealHang__9daAlink_cFv ()
 
void cancelDragonHangBackJump__9daAlink_cFv ()
 
void setOctaIealWildHang__9daAlink_cFv ()
 
void checkDragonHangRide__9daAlink_cCFv ()
 
void playerStartCollisionSE__9daAlink_cFUlUl ()
 
void __dt__16daAlink_matAnm_cFv ()
 
void __dt__12dBgS_ObjAcchFv ()
 
void __dt__Q29daAlink_c14hsChainShape_cFv ()
 
static void daAlink_searchNightStalker__FP10fopAc_ac_cPv ()
 
void checkLightSwordMtrl__9daAlink_cFv ()
 
void checkSwordEquipAnime__9daAlink_cCFv ()
 
void checkCutDashAnime__9daAlink_cCFv ()
 
void checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf ()
 
void getSwordAtType__9daAlink_cFv ()
 
void initCutTurnAt__9daAlink_cFfi ()
 
void checkCutFinishJumpUp__9daAlink_cFv ()
 
void changeCutFast__9daAlink_cFv ()
 
void checkCutFastReady__9daAlink_cFv ()
 
void setSwordModel__9daAlink_cFv ()
 
void offSwordModel__9daAlink_cFv ()
 
void checkCutTypeNoBlur__9daAlink_cCFv ()
 
void checkCutTurnInput__9daAlink_cCFv ()
 
void getCutTurnDirection__9daAlink_cCFv ()
 
void resetCombo__9daAlink_cFi ()
 
void checkComboCnt__9daAlink_cFv ()
 
void setCutType__9daAlink_cFUc ()
 
void setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff ()
 
void setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff ()
 
void notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c ()
 
void setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf ()
 
void checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf ()
 
void checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf ()
 
void changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void setCutDash__9daAlink_cFii ()
 
void checkForceSwordSwing__9daAlink_cFv ()
 
void setComboReserb__9daAlink_cFv ()
 
void checkComboReserb__9daAlink_cFv ()
 
void commonCutAction__9daAlink_cFv ()
 
void setSwordVoiceSe__9daAlink_cFUl ()
 
void setSwordChargeVoiceSe__9daAlink_cFv ()
 
void setSwordComboVoice__9daAlink_cFv ()
 
void checkCutTurnInputTrigger__9daAlink_cFv ()
 
void checkCutAction__9daAlink_cFv ()
 
void checkCutTurnCharge__9daAlink_cFv ()
 
void getCutDirection__9daAlink_cFv ()
 
void checkCutCancelNextMode__9daAlink_cFi ()
 
void checkDoCutAction__9daAlink_cFv ()
 
void checkCutBackState__9daAlink_cFv ()
 
void checkCutHeadState__9daAlink_cFv ()
 
void checkDownAttackState__9daAlink_cFv ()
 
void checkCutLargeTurnState__9daAlink_cCFv ()
 
void cancelCutCharge__9daAlink_cFv ()
 
void initCutAtnActorSearch__9daAlink_cFv ()
 
void checkCutAtnActorChange__9daAlink_cFv ()
 
void setCutJumpSpeed__9daAlink_cFi ()
 
void procCutNormalInit__9daAlink_cFi ()
 
void procCutNormal__9daAlink_cFv ()
 
void procCutFinishInit__9daAlink_cFi ()
 
void procCutFinish__9daAlink_cFv ()
 
void procCutFinishJumpUpInit__9daAlink_cFv ()
 
void procCutFinishJumpUp__9daAlink_cFv ()
 
void procCutFinishJumpUpLandInit__9daAlink_cFv ()
 
void procCutFinishJumpUpLand__9daAlink_cFv ()
 
void procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM ()
 
void procCutReverse__9daAlink_cFv ()
 
void procCutJumpInit__9daAlink_cFi ()
 
void procCutJump__9daAlink_cFv ()
 
void procCutJumpLandInit__9daAlink_cFi ()
 
void procCutJumpLand__9daAlink_cFv ()
 
void procCutTurnInit__9daAlink_cFii ()
 
void procCutTurn__9daAlink_cFv ()
 
void procCutTurnChargeInit__9daAlink_cFv ()
 
void procCutTurnCharge__9daAlink_cFv ()
 
void procCutTurnMoveInit__9daAlink_cFi ()
 
void procCutTurnMove__9daAlink_cFv ()
 
void procCutDownInit__9daAlink_cFv ()
 
void procCutDown__9daAlink_cFv ()
 
void procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c ()
 
void procCutDownLand__9daAlink_cFv ()
 
void procCutHeadInit__9daAlink_cFv ()
 
void procCutHead__9daAlink_cFv ()
 
void procCutHeadLandInit__9daAlink_cFv ()
 
void procCutHeadLand__9daAlink_cFv ()
 
void procCutLargeJumpChargeInit__9daAlink_cFv ()
 
void procCutLargeJumpCharge__9daAlink_cFv ()
 
void procCutLargeJumpInit__9daAlink_cFv ()
 
void procCutLargeJump__9daAlink_cFv ()
 
void procCutLargeJumpLandInit__9daAlink_cFi ()
 
void procCutLargeJumpLand__9daAlink_cFv ()
 
void procSwordUnequipSpInit__9daAlink_cFv ()
 
void procSwordUnequipSp__9daAlink_cFv ()
 
void getFreezeR__9daAlink_cCFv ()
 
void getFreezeG__9daAlink_cCFv ()
 
void getFreezeB__9daAlink_cCFv ()
 
void checkMiddleBossGoronRoom__9daAlink_cFv ()
 
void setDkCaught__9daAlink_cFP10fopAc_ac_c ()
 
void freezeTimerDamage__9daAlink_cFv ()
 
void onPressedDamage__9daAlink_cFRC4cXyzs ()
 
void checkNoLandDamageSlidePolygon__9daAlink_cFv ()
 
void checkCutLandDamage__9daAlink_cFv ()
 
void checkCaughtEscapeCutTurn__9daAlink_cFv ()
 
void setThrowDamage__9daAlink_cFsffiii ()
 
void damageMagnification__9daAlink_cFii ()
 
void setDamagePoint__9daAlink_cFiiii ()
 
void setDamagePointNormal__9daAlink_cFi ()
 
void setLandDamagePoint__9daAlink_cFi ()
 
void getDamageVec__9daAlink_cFP12dCcD_GObjInf ()
 
void setDashDamage__9daAlink_cFv ()
 
void checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo ()
 
void checkMagicArmorNoDamage__9daAlink_cFv ()
 
void checkPolyDamage__9daAlink_cFv ()
 
void checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c ()
 
void damageTimerCount__9daAlink_cFv ()
 
void checkHugeAttack__9daAlink_cCFi ()
 
void checkLargeAttack__9daAlink_cCFi ()
 
void checkDamageAction__9daAlink_cFv ()
 
void procDamageInit__9daAlink_cFP12dCcD_GObjInfi ()
 
void procDamage__9daAlink_cFv ()
 
void procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi ()
 
void procCoLargeDamage__9daAlink_cFv ()
 
void procLargeDamageUpInit__9daAlink_cFiiss ()
 
void procLargeDamageUp__9daAlink_cFv ()
 
void procCoLargeDamageWallInit__9daAlink_cFiiss ()
 
void procCoLargeDamageWall__9daAlink_cFv ()
 
void procCoPolyDamageInit__9daAlink_cFv ()
 
void procCoPolyDamage__9daAlink_cFv ()
 
void procLandDamageInit__9daAlink_cFi ()
 
void procLandDamage__9daAlink_cFv ()
 
void procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi ()
 
void procCoElecDamage__9daAlink_cFv ()
 
void procStEscapeInit__9daAlink_cFv ()
 
void procStEscape__9daAlink_cFv ()
 
void procDkCaughtInit__9daAlink_cFUi ()
 
void procDkCaught__9daAlink_cFv ()
 
void setScreamWaitAnime__9daAlink_cFv ()
 
void procScreamWaitInit__9daAlink_cFv ()
 
void procScreamWait__9daAlink_cFv ()
 
void procCoSandWallHitInit__9daAlink_cFv ()
 
void procCoSandWallHit__9daAlink_cFv ()
 
void procCoLavaReturnInit__9daAlink_cFi ()
 
void procCoLavaReturn__9daAlink_cFv ()
 
void procCoSwimFreezeReturnInit__9daAlink_cFv ()
 
void procCoSwimFreezeReturn__9daAlink_cFv ()
 
void checkEnemyGroup__9daAlink_cFP10fopAc_ac_c ()
 
void checkSpecialNpc__9daAlink_cFP10fopAc_ac_c ()
 
void checkShieldAttackEmphasys__9daAlink_cFv ()
 
void checkGuardActionChange__9daAlink_cFv ()
 
void stickArrowIncrement__9daAlink_cFi ()
 
void setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci ()
 
void checkWoodShieldEquipNotIronBall__9daAlink_cCFv ()
 
void getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz ()
 
void setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz ()
 
void checkUpperGuardAnime__9daAlink_cCFv ()
 
void checkPlayerGuard__9daAlink_cCFv ()
 
void checkPlayerGuardAndAttack__9daAlink_cCFv ()
 
void checkGuardAccept__9daAlink_cFv ()
 
void setUpperGuardAnime__9daAlink_cFf ()
 
void setShieldGuard__9daAlink_cFv ()
 
void setGuardSe__9daAlink_cFP12dCcD_GObjInf ()
 
void setSmallGuard__9daAlink_cFP12dCcD_GObjInf ()
 
void procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf ()
 
void procGuardSlip__9daAlink_cFv ()
 
void procGuardAttackInit__9daAlink_cFv ()
 
void procGuardAttack__9daAlink_cFv ()
 
void procGuardBreakInit__9daAlink_cFv ()
 
void procGuardBreak__9daAlink_cFv ()
 
void procTurnMoveInit__9daAlink_cFi ()
 
void procTurnMove__9daAlink_cFv ()
 
void getArrowFlyData__9daAlink_cCFPfPfi ()
 
void getArrowIncAtR__9daAlink_cCFv ()
 
void getBombArrowFlyExplodeTime__9daAlink_cCFv ()
 
void getArrowIncAtMaxStart__9daAlink_cCFv ()
 
void getArrowIncAtMax__9daAlink_cCFv ()
 
void checkBowAndSlingItem__9daAlink_cFi ()
 
void setSlingModel__9daAlink_cFv ()
 
void checkBowCameraArrowPosP__9daAlink_cFPsPs ()
 
void checkArrowChargeEnd__9daAlink_cCFv ()
 
void checkBowReadyAnime__9daAlink_cCFv ()
 
void checkBowAnime__9daAlink_cCFv ()
 
void makeArrow__9daAlink_cFv ()
 
void deleteArrow__9daAlink_cFv ()
 
void setBowOrSlingStatus__9daAlink_cFv ()
 
void changeArrowType__9daAlink_cFv ()
 
void cancelBowMoveRideNotAtn__9daAlink_cFv ()
 
void cancelBowMove__9daAlink_cFv ()
 
void setBowReadyAnime__9daAlink_cFv ()
 
void setBowReloadAnime__9daAlink_cFv ()
 
void checkUpperItemActionBow__9daAlink_cFv ()
 
void checkUpperItemActionBowFly__9daAlink_cFv ()
 
void checkNextActionBow__9daAlink_cFv ()
 
void setBowModel__9daAlink_cFv ()
 
void checkBowGrabLeftHand__9daAlink_cCFv ()
 
void setBowHangAnime__9daAlink_cFv ()
 
void setBowNormalAnime__9daAlink_cFv ()
 
void setBowSight__9daAlink_cFv ()
 
void procBowSubjectInit__9daAlink_cFv ()
 
void procBowSubject__9daAlink_cFv ()
 
void procBowMoveInit__9daAlink_cFv ()
 
void procBowMove__9daAlink_cFv ()
 
void checkBoomerangLockAccept__9daAlink_cFv ()
 
void getBoomSpeed__9daAlink_cFv ()
 
void getBoomCatchSpeed__9daAlink_cCFv ()
 
void getBoomFlyMax__9daAlink_cCFv ()
 
void getBoomLockMax__9daAlink_cFv ()
 
void getBoomBgThroughTime__9daAlink_cCFv ()
 
void checkBossBabaRoom__9daAlink_cFv ()
 
void cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c ()
 
void getBoomerangActor__9daAlink_cFv ()
 
void checkBoomerangChargeEnd__9daAlink_cFv ()
 
void checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c ()
 
void initBoomerangUpperAnimeSpeed__9daAlink_cFi ()
 
void checkBoomerangAnime__9daAlink_cCFv ()
 
void checkBoomerangThrowAnime__9daAlink_cCFv ()
 
void setBoomerangReadyQuake__9daAlink_cFv ()
 
void setBoomerangReadyAnime__9daAlink_cFv ()
 
void setThrowBoomerangAnime__9daAlink_cFv ()
 
void setBoomerangCatchAnime__9daAlink_cFv ()
 
void throwBoomerang__9daAlink_cFv ()
 
void returnBoomerang__9daAlink_cFi ()
 
void checkUpperItemActionBoomerang__9daAlink_cFv ()
 
void checkUpperItemActionBoomerangFly__9daAlink_cFv ()
 
void checkNextActionBoomerang__9daAlink_cFv ()
 
void checkBoomerangCatchAction__9daAlink_cFv ()
 
void setBoomerangSight__9daAlink_cFv ()
 
void procBoomerangSubjectInit__9daAlink_cFv ()
 
void procBoomerangSubject__9daAlink_cFv ()
 
void procBoomerangMoveInit__9daAlink_cFv ()
 
void procBoomerangMove__9daAlink_cFv ()
 
void procBoomerangCatchInit__9daAlink_cFv ()
 
void procBoomerangCatch__9daAlink_cFv ()
 
void checkLv6BossRoom__9daAlink_cFv ()
 
void getCopyRodBallSpeed__9daAlink_cCFv ()
 
void getCopyRodBallReturnSpeed__9daAlink_cCFv ()
 
void getCopyRodBallDisMax__9daAlink_cCFv ()
 
void getCopyRodControllActor__9daAlink_cFv ()
 
void getCopyRodCameraActor__9daAlink_cFv ()
 
void initCopyRodUpperAnimeSpeed__9daAlink_cFi ()
 
void checkForestOldCentury__9daAlink_cFv ()
 
void checkCopyRodTopUse__9daAlink_cFv ()
 
void checkCopyRodAnime__9daAlink_cCFv ()
 
void setCopyRodControllAnime__9daAlink_cFv ()
 
void setCopyRodControllUpperSpeedRate__9daAlink_cFv ()
 
void setCopyRodModel__9daAlink_cFv ()
 
void setCopyRodReadyAnime__9daAlink_cFv ()
 
void throwCopyRod__9daAlink_cFv ()
 
void returnCopyRod__9daAlink_cFv ()
 
void checkUpperItemActionCopyRod__9daAlink_cFv ()
 
void checkUpperItemActionCopyRodFly__9daAlink_cFv ()
 
void checkNextActionCopyRod__9daAlink_cFv ()
 
void setCopyRodSight__9daAlink_cFv ()
 
void procCopyRodSubjectInit__9daAlink_cFv ()
 
void procCopyRodSubject__9daAlink_cFv ()
 
void procCopyRodMoveInit__9daAlink_cFv ()
 
void procCopyRodMove__9daAlink_cFv ()
 
void procCopyRodSwingInit__9daAlink_cFv ()
 
void procCopyRodSwing__9daAlink_cFv ()
 
void procCopyRodReviveInit__9daAlink_cFv ()
 
void procCopyRodRevive__9daAlink_cFv ()
 
void concatMagneBootMtx__9daAlink_cFv ()
 
void concatMagneBootInvMtx__9daAlink_cFv ()
 
void multVecMagneBootInvMtx__9daAlink_cFP4cXyz ()
 
void commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz ()
 
void checkBootsMoveAnime__9daAlink_cFi ()
 
void setHeavyBoots__9daAlink_cFi ()
 
void getMagneBootsLocalAngleY__9daAlink_cFsi ()
 
void setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi ()
 
void cancelMagneBootsOn__9daAlink_cFv ()
 
void checkMagneBootsFly__9daAlink_cFv ()
 
void procBootsEquipInit__9daAlink_cFv ()
 
void procBootsEquip__9daAlink_cFv ()
 
void procMagneBootsFlyInit__9daAlink_cFv ()
 
void procMagneBootsFly__9daAlink_cFv ()
 
void getBombExplodeTime__9daAlink_cCFv ()
 
void getBombGravity__9daAlink_cCFv ()
 
void getBombMaxFallSpeed__9daAlink_cCFv ()
 
void getBombBoundRate__9daAlink_cCFv ()
 
void getBombStopSpeedY__9daAlink_cCFv ()
 
void getBombMaxSpeedY__9daAlink_cCFv ()
 
void getBombEffScale__9daAlink_cCFv ()
 
void getBombAtR__9daAlink_cCFv ()
 
void getEnemyBombColorR__9daAlink_cCFv ()
 
void getBombWaterGravity__9daAlink_cCFv ()
 
void getBombWaterMaxFallSpeed__9daAlink_cCFv ()
 
void getBombExplodeWaterEffectLimit__9daAlink_cCFv ()
 
void getBombInsectLimitAngle__9daAlink_cCFv ()
 
static void daAlink_checkLightBallA__FP10fopAc_ac_c ()
 
static void daAlink_checkLightBallB__FP10fopAc_ac_c ()
 
static void daAlink_searchLightBall__FP10fopAc_ac_cPv ()
 
void checkGrabLineCheck__9daAlink_cFv ()
 
void setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo ()
 
void exchangeGrabActor__9daAlink_cFP10fopAc_ac_c ()
 
void setForceGrab__9daAlink_cFP10fopAc_ac_cii ()
 
void getGrabThrowRate__9daAlink_cFv ()
 
void checkGrabThrowAnime__9daAlink_cCFv ()
 
void checkGrabAnime__9daAlink_cCFv ()
 
void checkGrabAnimeAndThrow__9daAlink_cCFv ()
 
void checkGrabCarryActor__9daAlink_cFv ()
 
void checkGrabSlowMoveActor__9daAlink_cFv ()
 
void checkGrabHeavyActor__9daAlink_cFv ()
 
void checkGrabSideActor__9daAlink_cFv ()
 
void setGrabUpperAnime__9daAlink_cFf ()
 
void checkGrabRooster__9daAlink_cFv ()
 
void setGrabItemPos__9daAlink_cFv ()
 
void freeGrabItem__9daAlink_cFv ()
 
void setGrabUpperSpeedRate__9daAlink_cFv ()
 
void setCarryArmAngle__9daAlink_cFff ()
 
void checkGrabNotThrow__9daAlink_cFv ()
 
void checkNextActionGrab__9daAlink_cFv ()
 
void initGrabNextMode__9daAlink_cFv ()
 
void setGrabItemThrow__9daAlink_cFv ()
 
void checkUpperGrabItemThrow__9daAlink_cFf ()
 
void putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c ()
 
void grabLineCheck__9daAlink_cFP4cXyzP4cXyz ()
 
void setGrabItemActor__9daAlink_cFP10fopAc_ac_c ()
 
void procGrabReadyInit__9daAlink_cFv ()
 
void procGrabReady__9daAlink_cFv ()
 
void procGrabUpInit__9daAlink_cFv ()
 
void procGrabUp__9daAlink_cFv ()
 
void procGrabMiss__9daAlink_cFv ()
 
void procGrabThrowInit__9daAlink_cFi ()
 
void procGrabThrow__9daAlink_cFv ()
 
void procGrabPutInit__9daAlink_cFv ()
 
void procGrabPut__9daAlink_cFv ()
 
void procGrabWaitInit__9daAlink_cFv ()
 
void procGrabWait__9daAlink_cFv ()
 
void procGrabReboundInit__9daAlink_cFi ()
 
void procGrabRebound__9daAlink_cFv ()
 
void procGrabStandInit__9daAlink_cFv ()
 
void procGrabStand__9daAlink_cFv ()
 
void checkInsectActorName__9daAlink_cFP10fopAc_ac_c ()
 
void procInsectCatchInit__9daAlink_cFv ()
 
void procInsectCatch__9daAlink_cFv ()
 
void procPickUpInit__9daAlink_cFv ()
 
void procPickUp__9daAlink_cFv ()
 
void procPickPutInit__9daAlink_cFi ()
 
void procPickPut__9daAlink_cFv ()
 
void checkSetChainPullAnime__9daAlink_cFs ()
 
void getChainStickAngleY__9daAlink_cCFs ()
 
void checkChainEmphasys__9daAlink_cFv ()
 
void searchFmChainPos__9daAlink_cFv ()
 
void setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi ()
 
void checkChainBlockPushPull__9daAlink_cFv ()
 
void procFmChainUpInit__9daAlink_cFv ()
 
void procFmChainUp__9daAlink_cFv ()
 
void procFmChainStrongPullInit__9daAlink_cFv ()
 
void procFmChainStrongPull__9daAlink_cFv ()
 
void setWallGrabStatus__9daAlink_cFUcUc ()
 
void getWallGrabStatus__9daAlink_cFv ()
 
void wallGrabTrigger__9daAlink_cFv ()
 
void wallGrabButton__9daAlink_cFv ()
 
void setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli ()
 
void checkPushPullTurnBlock__9daAlink_cFv ()
 
void checkPullBehindWall__9daAlink_cFv ()
 
void offGoatStopGame__9daAlink_cFv ()
 
void checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c ()
 
void getGoatCatchDistance2__9daAlink_cFv ()
 
void endPushPull__9daAlink_cFv ()
 
void getPushPullAnimeSpeed__9daAlink_cFv ()
 
void procCoPushPullWaitInit__9daAlink_cFi ()
 
void procCoPushPullWait__9daAlink_cFv ()
 
void procCoPushMoveInit__9daAlink_cFii ()
 
void procCoPushMove__9daAlink_cFv ()
 
void procPullMoveInit__9daAlink_cFi ()
 
void procPullMove__9daAlink_cFv ()
 
static void daAlink_searchGoat__FP10fopAc_ac_cPv ()
 
void cancelGoronThrowEvent__9daAlink_cFv ()
 
void setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c ()
 
void procGoatMoveInit__9daAlink_cFv ()
 
void procGoatMove__9daAlink_cFv ()
 
void procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf ()
 
void procGoatCatch__9daAlink_cFv ()
 
void procGoatStrokeInit__9daAlink_cFv ()
 
void procGoatStroke__9daAlink_cFv ()
 
void procGoronMoveInit__9daAlink_cFv ()
 
void procGoronMove__9daAlink_cFv ()
 
void checkSumouVsActor__9daAlink_cFv ()
 
void cancelSumouMode__9daAlink_cFv ()
 
void sumouPunchTrigger__9daAlink_cFv ()
 
void setSumouPunchStatus__9daAlink_cFv ()
 
void procSumouReadyInit__9daAlink_cFv ()
 
void procSumouReady__9daAlink_cFv ()
 
void procSumouMoveInit__9daAlink_cFv ()
 
void procSumouMove__9daAlink_cFv ()
 
void procSumouSideMoveInit__9daAlink_cFv ()
 
void procSumouSideMove__9daAlink_cFv ()
 
void procSumouActionInit__9daAlink_cFiii ()
 
void procSumouAction__9daAlink_cFv ()
 
void procSumouStaggerInit__9daAlink_cFv ()
 
void procSumouStagger__9daAlink_cFv ()
 
void procSumouWinLoseInit__9daAlink_cFv ()
 
void procSumouWinLose__9daAlink_cFv ()
 
void procSumouShikoInit__9daAlink_cFv ()
 
void procSumouShiko__9daAlink_cFv ()
 
static void daAlink_searchBoar__FP10fopAc_ac_cPv ()
 
static void daAlink_searchCoach__FP10fopAc_ac_cPv ()
 
void checkHorseZeldaBowMode__9daAlink_cFv ()
 
void setHorseZeldaDamage__9daAlink_cFv ()
 
void checkHorseDashAccept__9daAlink_cFv ()
 
void checkCowGame__9daAlink_cFv ()
 
void getReinRideDirection__9daAlink_cFv ()
 
void checkReinRideBgCheck__9daAlink_cFv ()
 
void commonInitForceRideRein__9daAlink_cFv ()
 
void initForceRideBoar__9daAlink_cFv ()
 
void initForceRideHorse__9daAlink_cFv ()
 
void rideGetOff__9daAlink_cFv ()
 
void checkHorseNotDamageReaction__9daAlink_cCFv ()
 
void checkHorseWaitLashAnime__9daAlink_cCFv ()
 
void checkHorseReinLeftOnly__9daAlink_cCFv ()
 
void getReinHandType__9daAlink_cCFv ()
 
void checkHorseLieAnime__9daAlink_cCFv ()
 
void checkHorseSubjectivity__9daAlink_cCFv ()
 
void setHorseSwordUpAnime__9daAlink_cFv ()
 
void setHorseTurnUpperAnime__9daAlink_cFi ()
 
void checkHorseNoUpperAnime__9daAlink_cCFv ()
 
void getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz ()
 
void checkHorseNotGrab__9daAlink_cCFv ()
 
void setHorseStirrup__9daAlink_cFv ()
 
void changeBoarRunRide__9daAlink_cFv ()
 
void setSyncHorsePos__9daAlink_cFv ()
 
void setSyncBoarPos__9daAlink_cFv ()
 
void setSyncBoarRunPos__9daAlink_cFv ()
 
void setSyncRidePos__9daAlink_cFv ()
 
void setHorseTurnAnime__9daAlink_cFv ()
 
void getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM ()
 
void checkHorseSpecialProc__9daAlink_cFv ()
 
void checkHorseServiceWaitAnime__9daAlink_cFv ()
 
void setSyncHorse__9daAlink_cFi ()
 
void setSyncBoar__9daAlink_cFi ()
 
void setSyncRide__9daAlink_cFi ()
 
void setBaseHorseAnimeFrame__9daAlink_cFv ()
 
void setBaseBoarAnime__9daAlink_cFv ()
 
void setBaseRideAnime__9daAlink_cFv ()
 
void checkHorseSwordUpSpped__9daAlink_cFv ()
 
void setHorseSwordUp__9daAlink_cFi ()
 
void setRideSubjectAngle__9daAlink_cFs ()
 
void setBodyAngleRideReadyAnime__9daAlink_cFv ()
 
void checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs ()
 
void checkHorseGetOffDirection__9daAlink_cFv ()
 
void boarForceGetOff__9daAlink_cFv ()
 
void horseGetOffEnd__9daAlink_cFv ()
 
void checkNextActionHorse__9daAlink_cFv ()
 
void checkHorseGetOff__9daAlink_cFv ()
 
void checkHorseGetOffAndSetDoStatus__9daAlink_cFv ()
 
void setHorseGetOff__9daAlink_cFi ()
 
void procHorseRideInit__9daAlink_cFv ()
 
void procHorseRide__9daAlink_cFv ()
 
void procHorseGetOffInit__9daAlink_cFi ()
 
void procHorseGetOff__9daAlink_cFv ()
 
void procHorseWaitInit__9daAlink_cFv ()
 
void procHorseWait__9daAlink_cFv ()
 
void procHorseTurnInit__9daAlink_cFv ()
 
void procHorseTurn__9daAlink_cFv ()
 
void procHorseJumpInit__9daAlink_cFv ()
 
void procHorseJump__9daAlink_cFv ()
 
void procHorseLandInit__9daAlink_cFv ()
 
void procHorseLand__9daAlink_cFv ()
 
void procHorseSubjectivityInit__9daAlink_cFv ()
 
void procHorseSubjectivity__9daAlink_cFv ()
 
void procHorseCutInit__9daAlink_cFv ()
 
void procHorseCut__9daAlink_cFv ()
 
void procHorseCutChargeReadyInit__9daAlink_cFv ()
 
void procHorseCutChargeReady__9daAlink_cFv ()
 
void procHorseCutTurnInit__9daAlink_cFv ()
 
void procHorseCutTurn__9daAlink_cFv ()
 
void procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf ()
 
void procHorseDamage__9daAlink_cFv ()
 
void procHorseBowSubjectInit__9daAlink_cFv ()
 
void procHorseBowSubject__9daAlink_cFv ()
 
void procHorseBowMoveInit__9daAlink_cFv ()
 
void procHorseBowMove__9daAlink_cFv ()
 
void procHorseGrabMoveInit__9daAlink_cFv ()
 
void procHorseGrabMove__9daAlink_cFv ()
 
void procHorseBoomerangSubjectInit__9daAlink_cFv ()
 
void procHorseBoomerangSubject__9daAlink_cFv ()
 
void procHorseBoomerangMoveInit__9daAlink_cFv ()
 
void procHorseBoomerangMove__9daAlink_cFv ()
 
void procHorseHookshotSubjectInit__9daAlink_cFv ()
 
void procHorseHookshotSubject__9daAlink_cFv ()
 
void procHorseHookshotMoveInit__9daAlink_cFv ()
 
void procHorseHookshotMove__9daAlink_cFv ()
 
void procHorseBottleDrinkInit__9daAlink_cFUs ()
 
void procHorseBottleDrink__9daAlink_cFv ()
 
void procHorseKandelaarPourInit__9daAlink_cFv ()
 
void procHorseKandelaarPour__9daAlink_cFv ()
 
void procHorseComebackInit__9daAlink_cFv ()
 
void procHorseComeback__9daAlink_cFv ()
 
void procHorseRunInit__9daAlink_cFv ()
 
void procHorseRun__9daAlink_cFv ()
 
void procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi ()
 
void procHorseHang__9daAlink_cFv ()
 
void procHorseGetKeyInit__9daAlink_cFv ()
 
void procHorseGetKey__9daAlink_cFv ()
 
void procHorseLookDownInit__9daAlink_cFv ()
 
void procHorseLookDown__9daAlink_cFv ()
 
void procBoarRunInit__9daAlink_cFv ()
 
void procBoarRun__9daAlink_cFv ()
 
void getCanoeMaxSpeed__9daAlink_cCFv ()
 
void getCanoeBackMaxSpeed__9daAlink_cCFv ()
 
void getCanoeCres__9daAlink_cCFv ()
 
void getCanoeSpeedRate__9daAlink_cCFv ()
 
void getCanoeMaxRotSpeed__9daAlink_cCFv ()
 
void getCanoeLocalPaddleTop__9daAlink_cFv ()
 
static void daAlink_searchCanoe__FP10fopAc_ac_cPv ()
 
void checkCanoeRideTandem__9daAlink_cFv ()
 
void checkFishingRodAndLureItem__9daAlink_cCFv ()
 
void initFishingRodHand__9daAlink_cFv ()
 
void getCanoePaddleMatrix__9daAlink_cFv ()
 
void checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c ()
 
void checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c ()
 
void checkCanoeFishingRodGrabOrPut__9daAlink_cCFv ()
 
void initCanoeRide__9daAlink_cFv ()
 
void checkCanoeJumpRide__9daAlink_cFv ()
 
void setArmReelAnime__9daAlink_cFv ()
 
void setFishingWaitAction__9daAlink_cFv ()
 
void setFishGetFace__9daAlink_cFv ()
 
void setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c ()
 
void setSyncCanoePos__9daAlink_cFv ()
 
void canoeCommon__9daAlink_cFv ()
 
void checkNextActionCanoe__9daAlink_cFv ()
 
void procCanoeRideInit__9daAlink_cFv ()
 
void procCanoeRide__9daAlink_cFv ()
 
void procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c ()
 
void procCanoeJumpRide__9daAlink_cFv ()
 
void procCanoeGetOffInit__9daAlink_cFv ()
 
void procCanoeGetOff__9daAlink_cFv ()
 
void procCanoeWaitInit__9daAlink_cFi ()
 
void procCanoeWait__9daAlink_cFv ()
 
void procCanoeRowInit__9daAlink_cFi ()
 
void procCanoeRow__9daAlink_cFv ()
 
void procCanoePaddleShiftInit__9daAlink_cFi ()
 
void procCanoePaddleShift__9daAlink_cFv ()
 
void procCanoePaddlePutInit__9daAlink_cFi ()
 
void procCanoePaddlePut__9daAlink_cFv ()
 
void procCanoePaddleGrabInit__9daAlink_cFv ()
 
void procCanoePaddleGrab__9daAlink_cFv ()
 
void procCanoeRodGrabInit__9daAlink_cFv ()
 
void procCanoeRodGrab__9daAlink_cFv ()
 
void procCanoeFishingWaitInit__9daAlink_cFv ()
 
void procCanoeFishingWait__9daAlink_cFv ()
 
void procCanoeFishingReelInit__9daAlink_cFv ()
 
void procCanoeFishingReel__9daAlink_cFv ()
 
void procCanoeFishingGetInit__9daAlink_cFv ()
 
void procCanoeFishingGet__9daAlink_cFv ()
 
void procCanoeSubjectivityInit__9daAlink_cFv ()
 
void procCanoeSubjectivity__9daAlink_cFv ()
 
void procCanoeBowSubjectInit__9daAlink_cFv ()
 
void procCanoeBowSubject__9daAlink_cFv ()
 
void procCanoeBowMoveInit__9daAlink_cFv ()
 
void procCanoeBowMove__9daAlink_cFv ()
 
void procCanoeGrabMoveInit__9daAlink_cFv ()
 
void procCanoeGrabMove__9daAlink_cFv ()
 
void procCanoeBoomerangSubjectInit__9daAlink_cFv ()
 
void procCanoeBoomerangSubject__9daAlink_cFv ()
 
void procCanoeBoomerangMoveInit__9daAlink_cFv ()
 
void procCanoeBoomerangMove__9daAlink_cFv ()
 
void procCanoeHookshotSubjectInit__9daAlink_cFv ()
 
void procCanoeHookshotSubject__9daAlink_cFv ()
 
void procCanoeHookshotMoveInit__9daAlink_cFv ()
 
void procCanoeHookshotMove__9daAlink_cFv ()
 
void procCanoeBottleDrinkInit__9daAlink_cFUs ()
 
void procCanoeBottleDrink__9daAlink_cFv ()
 
void procCanoeKandelaarPourInit__9daAlink_cFv ()
 
void procCanoeKandelaarPour__9daAlink_cFv ()
 
void setGroundFishingRodActor__9daAlink_cFv ()
 
void procFishingCastInit__9daAlink_cFv ()
 
void procFishingCast__9daAlink_cFv ()
 
void procFishingFoodInit__9daAlink_cFv ()
 
void procFishingFood__9daAlink_cFv ()
 
void getCrawlMoveAnmSpeed__9daAlink_cFv ()
 
void getCrawlMoveSpeed__9daAlink_cFv ()
 
void setCrawlMoveDirectionArrow__9daAlink_cFv ()
 
void changeCrawlAutoMoveProc__9daAlink_cFP4cXyz ()
 
void getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc ()
 
void crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi ()
 
void checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs ()
 
void decideCrawlDoStatus__9daAlink_cFv ()
 
void checkNotCrawlStand__9daAlink_cFP4cXyz ()
 
void checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz ()
 
void checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi ()
 
void setCrawlMoveHoll__9daAlink_cFv ()
 
void setCrawlMoveAngle__9daAlink_cFv ()
 
void stopHalfMoveAnime__9daAlink_cFf ()
 
void setCrawlAutoMoveAimPos__9daAlink_cFv ()
 
void procCrawlStartInit__9daAlink_cFv ()
 
void procCrawlStart__9daAlink_cFv ()
 
void procCrawlMoveInit__9daAlink_cFss ()
 
void procCrawlMove__9daAlink_cFv ()
 
void procCrawlAutoMoveInit__9daAlink_cFiP4cXyz ()
 
void procCrawlAutoMove__9daAlink_cFv ()
 
void procCrawlEndInit__9daAlink_cFiss ()
 
void procCrawlEnd__9daAlink_cFv ()
 
void getHangMoveAnmSpeed__9daAlink_cFv ()
 
void getHangDirectionFromAngle__9daAlink_cFv ()
 
void hangMoveBgCheck__9daAlink_cFsP4cXyz ()
 
void changeHangMoveProc__9daAlink_cFi ()
 
void checkHangFootWall__9daAlink_cFv ()
 
void setHangGroundY__9daAlink_cFv ()
 
void changeHangEndProc__9daAlink_cFv ()
 
void checkHangStartSideWall__9daAlink_cFs ()
 
void procHangStartInit__9daAlink_cFv ()
 
void procHangStart__9daAlink_cFv ()
 
void procHangFallStartInit__9daAlink_cFP8cM3dGPla ()
 
void procHangFallStart__9daAlink_cFv ()
 
void procHangUpInit__9daAlink_cFi ()
 
void procHangUp__9daAlink_cFv ()
 
void procHangWaitInit__9daAlink_cFv ()
 
void procHangWait__9daAlink_cFv ()
 
void procHangMoveInit__9daAlink_cFi ()
 
void procHangMove__9daAlink_cFv ()
 
void procHangClimbInit__9daAlink_cFf ()
 
void procHangClimb__9daAlink_cFv ()
 
void procHangWallCatchInit__9daAlink_cFv ()
 
void procHangWallCatch__9daAlink_cFv ()
 
void procHangReadyInit__9daAlink_cFv ()
 
void procHangReady__9daAlink_cFv ()
 
void procHangLeverDownInit__9daAlink_cFv ()
 
void procHangLeverDown__9daAlink_cFv ()
 
void changeDragonActor__9daAlink_cFP10fopAc_ac_c ()
 
void setDragonHangPos__9daAlink_cFv ()
 
void setOctaIealHangPos__9daAlink_cFv ()
 
void setBossBodyHangPos__9daAlink_cFv ()
 
void procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c ()
 
void procBossBodyHang__9daAlink_cFv ()
 
void getLadderUnitCount__9daAlink_cCFv ()
 
void setLadderInit__9daAlink_cFv ()
 
void setLadderPosInit__9daAlink_cFv ()
 
void setLadderPos__9daAlink_cFi ()
 
void getLadderMoveAnmSpeed__9daAlink_cFv ()
 
void changeLadderMoveProc__9daAlink_cFi ()
 
void setMoveBGLadderCorrect__9daAlink_cFv ()
 
void checkLadderFall__9daAlink_cFv ()
 
void procLadderUpStartInit__9daAlink_cFv ()
 
void procLadderUpStart__9daAlink_cFv ()
 
void procLadderUpEndInit__9daAlink_cFi ()
 
void procLadderUpEnd__9daAlink_cFv ()
 
void procLadderDownStartInit__9daAlink_cFv ()
 
void procLadderDownStart__9daAlink_cFv ()
 
void procLadderDownEndInit__9daAlink_cFi ()
 
void procLadderDownEnd__9daAlink_cFv ()
 
void procLadderMoveInit__9daAlink_cFiiP4cXyz ()
 
void procLadderMove__9daAlink_cFv ()
 
void getClimbMoveUpDownAnmSpeed__9daAlink_cFv ()
 
void getClimbMoveSideAnmSpeed__9daAlink_cFv ()
 
void checkClimbCode__9daAlink_cFR13cBgS_PolyInfo ()
 
void setClimbInit__9daAlink_cFv ()
 
void setClimbShapeOffset__9daAlink_cFv ()
 
void getClimbDirectionFromAngle__9daAlink_cFv ()
 
void changeClimbMoveProc__9daAlink_cFi ()
 
void checkClimbMoveUpDownProc__9daAlink_cFi ()
 
void checkClimbMoveSideProc__9daAlink_cFi ()
 
void setMoveBGClimbCorrect__9daAlink_cFv ()
 
void checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz ()
 
void checkClimbRoof__9daAlink_cFf ()
 
void checkClimbGround__9daAlink_cFP4cXyzf ()
 
void checkBgClimbMove__9daAlink_cFi ()
 
void setClimbStartNotGround__9daAlink_cFv ()
 
void procClimbUpStartInit__9daAlink_cFi ()
 
void procClimbUpStart__9daAlink_cFv ()
 
void procClimbDownStartInit__9daAlink_cFs ()
 
void procClimbDownStart__9daAlink_cFv ()
 
void procClimbMoveUpDownInit__9daAlink_cFi ()
 
void procClimbMoveUpDown__9daAlink_cFv ()
 
void procClimbMoveSideInit__9daAlink_cFv ()
 
void procClimbMoveSide__9daAlink_cFv ()
 
void procClimbWaitInit__9daAlink_cFii ()
 
void procClimbWait__9daAlink_cFv ()
 
void procClimbToRoofInit__9daAlink_cFv ()
 
void procClimbToRoof__9daAlink_cFv ()
 
void getRoofHangFMoveAnmSpeed__9daAlink_cCFv ()
 
void getRoofHangSMoveAnmSpeed__9daAlink_cCFv ()
 
void setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo ()
 
void checkRoofHangMovePos__9daAlink_cFv ()
 
void commonRoofHangProc__9daAlink_cFv ()
 
void checkNextActionRoofHang__9daAlink_cFv ()
 
void procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi ()
 
void procRoofHangStart__9daAlink_cFv ()
 
void procRoofHangWaitInit__9daAlink_cFi ()
 
void procRoofHangWait__9daAlink_cFv ()
 
void procRoofHangFrontMoveInit__9daAlink_cFv ()
 
void procRoofHangFrontMove__9daAlink_cFv ()
 
void procRoofHangSideMoveInit__9daAlink_cFv ()
 
void procRoofHangSideMove__9daAlink_cFv ()
 
void procRoofHangTurnInit__9daAlink_cFv ()
 
void procRoofHangTurn__9daAlink_cFv ()
 
void setRoofHangSwitch__9daAlink_cFv ()
 
void procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c ()
 
void procRoofSwitchHang__9daAlink_cFv ()
 
void getHangPos__13daObjSwHang_cFv ()
 
void checkZoraWearMaskDraw__9daAlink_cFv ()
 
void checkAcceptUseItemInWater__9daAlink_cCFUs ()
 
void swimDeleteItem__9daAlink_cFv ()
 
void getZoraSwim__9daAlink_cCFv ()
 
void getSwimFrontMaxSpeed__9daAlink_cCFv ()
 
void getSwimMaxFallSpeed__9daAlink_cCFv ()
 
void checkOxygenTimer__9daAlink_cFv ()
 
void offOxygenTimer__9daAlink_cFv ()
 
void checkPossibleWaterInMode__9daAlink_cCFv ()
 
void setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf ()
 
void swimBgCheck__9daAlink_cFf ()
 
void setSpeedAndAngleSwim__9daAlink_cFv ()
 
void checkNextActionSwim__9daAlink_cFv ()
 
void checkSwimAction__9daAlink_cFi ()
 
void checkSwimUpAction__9daAlink_cFv ()
 
void swimOutAfter__9daAlink_cFi ()
 
void checkSwimFall__9daAlink_cFv ()
 
void checkSwimOutAction__9daAlink_cFv ()
 
void setSwimMoveAnime__9daAlink_cFv ()
 
void checkSwimButtonAccept__9daAlink_cFv ()
 
void checkUpSwimButtonAccept__9daAlink_cFv ()
 
void checkSwimButtonMove__9daAlink_cFv ()
 
void checkZoraSwimMove__9daAlink_cFv ()
 
void checkSwimNeckUpDown__9daAlink_cCFv ()
 
void setSwimUpDownOffset__9daAlink_cFv ()
 
void procSwimUpInit__9daAlink_cFv ()
 
void procSwimUp__9daAlink_cFv ()
 
void procSwimWaitInit__9daAlink_cFi ()
 
void procSwimWait__9daAlink_cFv ()
 
void procSwimMoveInit__9daAlink_cFv ()
 
void procSwimMove__9daAlink_cFv ()
 
void procSwimDiveInit__9daAlink_cFv ()
 
void procSwimDive__9daAlink_cFv ()
 
void procSwimHookshotSubjectInit__9daAlink_cFv ()
 
void procSwimHookshotSubject__9daAlink_cFv ()
 
void procSwimHookshotMoveInit__9daAlink_cFv ()
 
void procSwimHookshotMove__9daAlink_cFv ()
 
void procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf ()
 
void procSwimDamage__9daAlink_cFv ()
 
void procOctaIealSpitInit__9daAlink_cFv ()
 
void procOctaIealSpit__9daAlink_cFv ()
 
static void daAlink_searchIceLeaf__FP10fopAc_ac_cPv ()
 
void checkSnowCode__9daAlink_cCFv ()
 
void checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo ()
 
void checkBoardRestart__9daAlink_cFv ()
 
void boardCommon__9daAlink_cFi ()
 
void setCommonBoardAnime__9daAlink_cFi ()
 
void checkNextActionBoard__9daAlink_cFv ()
 
void checkBoardSwordTriggerAction__9daAlink_cFv ()
 
void commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC ()
 
void getBoardRowAnmSpeed__9daAlink_cFv ()
 
void setBoardLandAnime__9daAlink_cFv ()
 
void procBoardRideInit__9daAlink_cFv ()
 
void procBoardRide__9daAlink_cFv ()
 
void procBoardWaitInit__9daAlink_cFP10fopAc_ac_c ()
 
void procBoardWait__9daAlink_cFv ()
 
void procBoardRowInit__9daAlink_cFv ()
 
void procBoardRow__9daAlink_cFv ()
 
void procBoardTurnInit__9daAlink_cFv ()
 
void procBoardTurn__9daAlink_cFv ()
 
void procBoardJumpInit__9daAlink_cFfi ()
 
void procBoardJump__9daAlink_cFv ()
 
void procBoardSubjectivityInit__9daAlink_cFv ()
 
void procBoardSubjectivity__9daAlink_cFv ()
 
void procBoardCutInit__9daAlink_cFv ()
 
void procBoardCut__9daAlink_cFv ()
 
void procBoardCutTurnInit__9daAlink_cFv ()
 
void procBoardCutTurn__9daAlink_cFv ()
 
void draw__Q29daAlink_c14hsChainShape_cFv ()
 
void hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
static void daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ()
 
void getHookshotTopPos__9daAlink_cFv ()
 
void checkHookshotReturnMode__9daAlink_cCFv ()
 
void checkHookshotShootReturnMode__9daAlink_cCFv ()
 
void resetHookshotMode__9daAlink_cFv ()
 
void setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c ()
 
void checkLv7BossRoom__9daAlink_cFv ()
 
void checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo ()
 
void cancelHookshotCarry__9daAlink_cFv ()
 
void changeHookshotDrawModel__9daAlink_cFv ()
 
void checkHookshotRoofLv7Boss__9daAlink_cFv ()
 
void checkChaseHookshot__9daAlink_cFv ()
 
void checkOctaIealSpecialCollect__9daAlink_cFv ()
 
void checkBossOctaIealRoom__9daAlink_cFv ()
 
void checkHookshotWait__9daAlink_cCFv ()
 
void setHookshotCatchNow__9daAlink_cFv ()
 
void setHookshotCarryOffset__9daAlink_cFUiPC4cXyz ()
 
void setHookshotModel__9daAlink_cFv ()
 
void setHookshotSight__9daAlink_cFv ()
 
void cancelHookshotShot__9daAlink_cFv ()
 
void cancelHookshotMove__9daAlink_cFv ()
 
void checkHookshotReadyMaterialOffMode__9daAlink_cCFv ()
 
void setHookshotReadyMaterial__9daAlink_cFv ()
 
void initHookshotUpperAnimeSpeed__9daAlink_cFi ()
 
void initHookshotReady__9daAlink_cFv ()
 
void setHookshotReadyAnime__9daAlink_cFv ()
 
void checkUpperItemActionHookshot__9daAlink_cFv ()
 
void checkNextActionHookshot__9daAlink_cFv ()
 
void setHookshotReturnEnd__9daAlink_cFv ()
 
void setHookshotHangMoveBGCollect__9daAlink_cFv ()
 
void setHookshotTopPosFly__9daAlink_cFv ()
 
void setHookshotPos__9daAlink_cFv ()
 
void setHookshotRoofWaitAnime__9daAlink_cFv ()
 
void setHookshotWallWaitAnime__9daAlink_cFv ()
 
void hookshotRoofTurn__9daAlink_cFv ()
 
void initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c ()
 
void checkNextHookPoint__9daAlink_cFv ()
 
void checkLandHookshotHang__9daAlink_cFv ()
 
void commonHookshotRoofWait__9daAlink_cFv ()
 
void commonHookshotWallWait__9daAlink_cFv ()
 
void procHookshotSubjectInit__9daAlink_cFv ()
 
void procHookshotSubject__9daAlink_cFv ()
 
void procHookshotMoveInit__9daAlink_cFv ()
 
void procHookshotMove__9daAlink_cFv ()
 
void procHookshotFlyInit__9daAlink_cFv ()
 
void procHookshotFly__9daAlink_cFv ()
 
void procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci ()
 
void procHookshotRoofWait__9daAlink_cFv ()
 
void procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c ()
 
void procHookshotRoofShoot__9daAlink_cFv ()
 
void procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c ()
 
void procHookshotRoofBoots__9daAlink_cFv ()
 
void procHookshotWallWaitInit__9daAlink_cFisi ()
 
void procHookshotWallWait__9daAlink_cFv ()
 
void procHookshotWallShootInit__9daAlink_cFv ()
 
void procHookshotWallShoot__9daAlink_cFv ()
 
void getSpinnerGravity__9daAlink_cCFv ()
 
void getSpinnerMaxFallSpeed__9daAlink_cCFv ()
 
void getSpinnerJumpRate__9daAlink_cCFv ()
 
void getSpinnerRideMoveTime__9daAlink_cFv ()
 
void getSpinnerRideSpeedF__9daAlink_cFv ()
 
void getSpinnerRideDecSpeedMax__9daAlink_cCFv ()
 
void getSpinnerRideDecSpeedMin__9daAlink_cCFv ()
 
void getSpinnerRideDecSpeedRate__9daAlink_cCFv ()
 
void getSpinnerRideRotAngleMax__9daAlink_cCFv ()
 
void getSpinnerRideRotAngleMin__9daAlink_cCFv ()
 
void onSpinnerPathForceRemove__9daAlink_cFv ()
 
void checkSpinnerPathMove__9daAlink_cFv ()
 
void checkLv4BossRoom__9daAlink_cFv ()
 
void checkSpinnerTriggerAttack__9daAlink_cFv ()
 
void setSpinnerSyncPos__9daAlink_cFv ()
 
void procSpinnerReadyInit__9daAlink_cFv ()
 
void procSpinnerReady__9daAlink_cFv ()
 
void setSpinnerStatus__9daAlink_cFUcUc ()
 
void procSpinnerWaitInit__9daAlink_cFv ()
 
void procSpinnerWait__9daAlink_cFv ()
 
void bottleModelCallBack__9daAlink_cFv ()
 
static void daAlink_bottleModelCallBack__FP8J3DJointi ()
 
void getBottleOpenAppearItem__9daAlink_cCFv ()
 
void checkOilBottleItemNotGet__9daAlink_cFUs ()
 
void setBottleModel__9daAlink_cFUs ()
 
void commonBottleDrink__9daAlink_cFi ()
 
void makeFairy__9daAlink_cFP4cXyzUl ()
 
void procBottleDrinkInit__9daAlink_cFUs ()
 
void procBottleDrink__9daAlink_cFv ()
 
void procBottleOpenInit__9daAlink_cFUs ()
 
void procBottleOpen__9daAlink_cFv ()
 
void procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci ()
 
void procBottleSwing__9daAlink_cFv ()
 
void procBottleGetInit__9daAlink_cFi ()
 
void procBottleGet__9daAlink_cFv ()
 
void Insect_Release__9dInsect_cFv ()
 
static void daAlink_searchTagKandelaar__FP10fopAc_ac_cPv ()
 
static void daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv ()
 
void setKandelaarMtx__9daAlink_cFPA4_fii ()
 
void checkWaterInKandelaarOffset__9daAlink_cFf ()
 
void checkWaterInKandelaar__9daAlink_cFf ()
 
void offKandelaarModel__9daAlink_cFv ()
 
void checkUseKandelaar__9daAlink_cFi ()
 
void checkKandelaarSwing__9daAlink_cCFi ()
 
void kandelaarModelCallBack__9daAlink_cFv ()
 
static void daAlink_kandelaarModelCallBack__FP8J3DJointi ()
 
void getKandelaarFlamePos__9daAlink_cFv ()
 
void checkKandelaarEquipAnime__9daAlink_cCFv ()
 
void preKandelaarDraw__9daAlink_cFv ()
 
void setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10 ()
 
void setKandelaarModel__9daAlink_cFv ()
 
void resetOilBottleModel__9daAlink_cFv ()
 
void commonKandelaarPourInit__9daAlink_cFv ()
 
void commonKandelaarPour__9daAlink_cFi ()
 
void initKandelaarSwing__9daAlink_cFv ()
 
void procKandelaarSwingInit__9daAlink_cFv ()
 
void procKandelaarSwing__9daAlink_cFv ()
 
void procKandelaarPourInit__9daAlink_cFv ()
 
void procKandelaarPour__9daAlink_cFv ()
 
static void daAlink_searchWhistle__FP10fopAc_ac_cPv ()
 
static void daAlink_searchHawk__FP10fopAc_ac_cPv ()
 
void setGrassWhistleModel__9daAlink_cFi ()
 
void setHorseWhistleModel__9daAlink_cFv ()
 
void procGrassWhistleGetInit__9daAlink_cFv ()
 
void procGrassWhistleGet__9daAlink_cFv ()
 
void procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz ()
 
void procGrassWhistleWait__9daAlink_cFv ()
 
void procCoHorseCallWaitInit__9daAlink_cFi ()
 
void procCoHorseCallWait__9daAlink_cFv ()
 
void procHawkCatchInit__9daAlink_cFv ()
 
void procHawkCatch__9daAlink_cFv ()
 
void procHawkSubjectInit__9daAlink_cFv ()
 
void procHawkSubject__9daAlink_cFv ()
 
void getIronBallCenterPos__9daAlink_cFv ()
 
void getIronBallBgHit__9daAlink_cCFv ()
 
void checkIronBallThrowMode__9daAlink_cCFv ()
 
void checkIronBallThrowReturnMode__9daAlink_cCFv ()
 
void checkIronBallReturn__9daAlink_cCFv ()
 
void checkIronBallGroundStop__9daAlink_cCFv ()
 
void setIronBallWaitUpperAnime__9daAlink_cFi ()
 
void checkIronBallDelete__9daAlink_cFv ()
 
void setIronBallReturn__9daAlink_cFi ()
 
void setIronBallBgCheckPos__9daAlink_cFv ()
 
void setIronBallModel__9daAlink_cFv ()
 
void __ct__5csXyzFv ()
 
void setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz ()
 
void setIronBallChainPos__9daAlink_cFv ()
 
void checkIronBallReturnChange__9daAlink_cFv ()
 
void setIronBallPos__9daAlink_cFv ()
 
void checkIronBallAnime__9daAlink_cCFv ()
 
void setIronBallReadyAnime__9daAlink_cFv ()
 
void setIronBallBaseAnime__9daAlink_cFv ()
 
void checkUpperItemActionIronBall__9daAlink_cFv ()
 
void checkNextActionIronBall__9daAlink_cFv ()
 
void procIronBallSubjectInit__9daAlink_cFv ()
 
void procIronBallSubject__9daAlink_cFv ()
 
void procIronBallMoveInit__9daAlink_cFv ()
 
void procIronBallMove__9daAlink_cFv ()
 
void procIronBallThrowInit__9daAlink_cFv ()
 
void procIronBallThrow__9daAlink_cFv ()
 
void procIronBallReturnInit__9daAlink_cFv ()
 
void procIronBallReturn__9daAlink_cFv ()
 
void checkEventRun__9daAlink_cCFv ()
 
void createNpcTks__9daAlink_cFP4cXyziUl ()
 
void checkSetNpcTks__9daAlink_cFP4cXyzii ()
 
void checkDemoAction__9daAlink_cFv ()
 
void checkDemoMoveMode__9daAlink_cCFUl ()
 
void setDemoMoveData__9daAlink_cFPUlPC4cXyz ()
 
void setNoDrawSwordShield__9daAlink_cFiUs ()
 
void setDemoData__9daAlink_cFv ()
 
void resetDemoBck__9daAlink_cFv ()
 
void endHighModel__9daAlink_cFv ()
 
void resetSpecialEvent__9daAlink_cFv ()
 
void endDemoMode__9daAlink_cFv ()
 
void getDemoLookActor__9daAlink_cFv ()
 
void checkFlyAtnWait__9daAlink_cFv ()
 
void setGetItemFace__9daAlink_cFUs ()
 
void checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c ()
 
void setTalkStartBack__9daAlink_cFP4cXyz ()
 
void setShapeAngleToTalkActor__9daAlink_cFv ()
 
void setTalkAnime__9daAlink_cFv ()
 
void setTradeItemAnime__9daAlink_cFv ()
 
void setTradeItemOutHand__9daAlink_cFv ()
 
void checkEndMessage__9daAlink_cFUl ()
 
void setDemoRightHandIndex__9daAlink_cFUs ()
 
void setDemoLeftHandIndex__9daAlink_cFUs ()
 
void setDemoRide__9daAlink_cFUs ()
 
void setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs ()
 
void checkFinalBattle__9daAlink_cFv ()
 
void checkRestartDead__9daAlink_cFii ()
 
void setDeadRideSyncPos__9daAlink_cFv ()
 
void checkDeadHP__9daAlink_cFv ()
 
void checkDeadAction__9daAlink_cFi ()
 
void setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs ()
 
void setHighModelFaceBtk__9daAlink_cFUs ()
 
void setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs ()
 
void setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi ()
 
static void daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi ()
 
void procDemoCommon__9daAlink_cFv ()
 
void procCoToolDemoInit__9daAlink_cFv ()
 
void procCoToolDemo__9daAlink_cFv ()
 
void procCoTalkInit__9daAlink_cFv ()
 
void procCoTalk__9daAlink_cFv ()
 
void procCoOpenTreasureInit__9daAlink_cFv ()
 
void procCoOpenTreasure__9daAlink_cFv ()
 
void procCoUnequipInit__9daAlink_cFv ()
 
void procCoUnequip__9daAlink_cFv ()
 
void setGetSubBgm__9daAlink_cFi ()
 
void checkTreasureRupeeReturn__9daAlink_cCFi ()
 
void procCoGetItemInit__9daAlink_cFv ()
 
void procCoGetItem__9daAlink_cFv ()
 
void procCoTurnBackInit__9daAlink_cFv ()
 
void procCoTurnBack__9daAlink_cFv ()
 
void procDoorOpenInit__9daAlink_cFv ()
 
void procDoorOpen__9daAlink_cFv ()
 
void procCoLookWaitInit__9daAlink_cFv ()
 
void procCoLookWait__9daAlink_cFv ()
 
void procCoDemoPushPullWaitInit__9daAlink_cFv ()
 
void procCoDemoPushMoveInit__9daAlink_cFv ()
 
void setMonkeyMoveAnime__9daAlink_cFv ()
 
void procMonkeyMoveInit__9daAlink_cFv ()
 
void procMonkeyMove__9daAlink_cFv ()
 
void procDemoBoomerangCatchInit__9daAlink_cFv ()
 
void procDemoBoomerangCatch__9daAlink_cFv ()
 
void procCoDeadInit__9daAlink_cFi ()
 
void procCoDead__9daAlink_cFv ()
 
void procCoLookAroundInit__9daAlink_cFv ()
 
void procCoLookAround__9daAlink_cFv ()
 
void procBossAtnWaitInit__9daAlink_cFv ()
 
void procCoQuakeWaitInit__9daAlink_cFv ()
 
void procCoCaughtInit__9daAlink_cFv ()
 
void procLookUpInit__9daAlink_cFv ()
 
void procLookUp__9daAlink_cFv ()
 
void procLookUpToGetItemInit__9daAlink_cFv ()
 
void procLookUpToGetItem__9daAlink_cFv ()
 
void procHandPatInit__9daAlink_cFv ()
 
void procHandPat__9daAlink_cFv ()
 
void procCoFogDeadInit__9daAlink_cFv ()
 
void procCoFogDead__9daAlink_cFv ()
 
void procWolfSmellWaitInit__9daAlink_cFv ()
 
void procCoNodInit__9daAlink_cFv ()
 
void procCoNod__9daAlink_cFv ()
 
void procCoEyeAwayInit__9daAlink_cFv ()
 
void procCoGlareInit__9daAlink_cFv ()
 
void procCoGlare__9daAlink_cFv ()
 
void procGoatStopReadyInit__9daAlink_cFv ()
 
void procGoatStopReady__9daAlink_cFv ()
 
void procCoGetReadySitInit__9daAlink_cFv ()
 
void procCoGetReadySit__9daAlink_cFv ()
 
void procCoTwGateInit__9daAlink_cFv ()
 
void procCoTwGate__9daAlink_cFv ()
 
void procWolfSnowEscapeInit__9daAlink_cFv ()
 
void procWolfSnowEscape__9daAlink_cFv ()
 
void procZoraMoveInit__9daAlink_cFv ()
 
void procZoraMove__9daAlink_cFv ()
 
void procLookAroundTurnInit__9daAlink_cFv ()
 
void procLookAroundTurn__9daAlink_cFv ()
 
void procTradeItemOutInit__9daAlink_cFv ()
 
void procTradeItemOut__9daAlink_cFv ()
 
void checkLetterItem__9daAlink_cFi ()
 
void procNotUseItemInit__9daAlink_cFi ()
 
void procNotUseItem__9daAlink_cFv ()
 
void procSwordReadyInit__9daAlink_cFv ()
 
void procSwordReady__9daAlink_cFv ()
 
void setSwordPushAnime__9daAlink_cFv ()
 
void procSwordPushInit__9daAlink_cFv ()
 
void procSwordPush__9daAlink_cFv ()
 
void procGanonFinishInit__9daAlink_cFv ()
 
void procGanonFinish__9daAlink_cFv ()
 
void procCutFastReadyInit__9daAlink_cFv ()
 
void procCutFastReady__9daAlink_cFv ()
 
void procMasterSwordStickInit__9daAlink_cFv ()
 
void procMasterSwordStick__9daAlink_cFv ()
 
void procMasterSwordPullInit__9daAlink_cFv ()
 
void procMasterSwordPull__9daAlink_cFv ()
 
void checkLv7DungeonShop__9daAlink_cFv ()
 
void procDungeonWarpReadyInit__9daAlink_cFv ()
 
void procDungeonWarpReady__9daAlink_cFv ()
 
void procDungeonWarpInit__9daAlink_cFv ()
 
void procDungeonWarp__9daAlink_cFv ()
 
void procDungeonWarpSceneStartInit__9daAlink_cFv ()
 
void procDungeonWarpSceneStart__9daAlink_cFv ()
 
static void daAlink_searchPortal__FP10fopAc_ac_cPv ()
 
void checkAcceptWarp__9daAlink_cFv ()
 
void dungeonReturnWarp__9daAlink_cFv ()
 
void skipPortalObjWarp__9daAlink_cFv ()
 
void checkWarpStart__9daAlink_cFv ()
 
void warpModelTexScroll__9daAlink_cFv ()
 
void procCoWarpInit__9daAlink_cFii ()
 
void procCoWarp__9daAlink_cFv ()
 
void commonWaitTurnInit__9daAlink_cFv ()
 
void commonGrabPutInit__9daAlink_cFv ()
 
void commonLargeDamageUpInit__9daAlink_cFiiss ()
 
void commonFallInit__9daAlink_cFi ()
 
void setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz ()
 
void setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz ()
 
void setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz ()
 
void stopDrawParticle__9daAlink_cFUl ()
 
void setEffectFrontRollParam__9daAlink_cFv ()
 
void setEffectSlipParam__9daAlink_cFv ()
 
void setEffectRunParam__9daAlink_cFv ()
 
void setEffectSmallLandParam__9daAlink_cFv ()
 
void setEffectLandParam__9daAlink_cFv ()
 
void setEffectSumouParam__9daAlink_cFv ()
 
void setFootEffectProcType__9daAlink_cFi ()
 
void setWolfFootOn__9daAlink_cFi ()
 
void setFootMark__9daAlink_cFP4cXyzUsi ()
 
void setEffect__9daAlink_cFv ()
 
void setSumouEffect__9daAlink_cFv ()
 
void setWaterfallEffect__9daAlink_cFPC4cXyzPUl ()
 
void setWaterfallEffect__9daAlink_cFv ()
 
void setMagneBootsEffect__9daAlink_cFv ()
 
void setSwordChargeEffect__9daAlink_cFv ()
 
void setElecDamageEffect__9daAlink_cFv ()
 
void clearCutTurnEffectID__9daAlink_cFv ()
 
void setCutTurnEffect__9daAlink_cFv ()
 
void setHorseCutTurnEffect__9daAlink_cFv ()
 
void setCutLargeJumpLandEffect__9daAlink_cFv ()
 
void setBootsLightEffect__9daAlink_cFv ()
 
void setLightningSwordEffect__9daAlink_cFv ()
 
void setWolfRollAttackEffect__9daAlink_cFv ()
 
void setWolfDigEffect__9daAlink_cFv ()
 
void setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter ()
 
void setWolfLockAttackEffect__9daAlink_cFv ()
 
void setWolfJumpAttackEffect__9daAlink_cFv ()
 
void setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk ()
 
void setCutWaterDropEffect__9daAlink_cFv ()
 
void setWaterDropEffect__9daAlink_cFv ()
 
void setSwordUpColorEffect__9daAlink_cFv ()
 
void setSwordCutSplash__9daAlink_cFv ()
 
void setMetamorphoseEffectStartLink__9daAlink_cFv ()
 
void setMetamorphoseEffect__9daAlink_cFv ()
 
void setRunSplash__9daAlink_cFv ()
 
void execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle ()
 
void resetFairyEffect__9daAlink_cFv ()
 
void setBottleEffect__9daAlink_cFv ()
 
void clearFirePointDamageEffect__9daAlink_cFi ()
 
void initFirePointDamageEffectAll__9daAlink_cFv ()
 
void initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf ()
 
void setFirePointDamageEffect__9daAlink_cFv ()
 
void setFreezeEffect__9daAlink_cFv ()
 
void setWoodShieldBurnEffect__9daAlink_cFv ()
 
void clearWoodShieldBurnEffect__9daAlink_cFv ()
 
void setWoodShieldBurnOutEffect__9daAlink_cFv ()
 
void initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz ()
 
static void setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz ()
 
void copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz ()
 
void traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs ()
 
void draw__14daAlink_blur_cFv ()
 
void create__20daAlink_lockCursor_cFv ()
 
void setAnimation__7J2DPaneFP15J2DAnmTevRegKey ()
 
void setAnimation__7J2DPaneFP11J2DAnmColor ()
 
void update__20daAlink_lockCursor_cFv ()
 
void draw__20daAlink_lockCursor_cFv ()
 
void create__15daAlink_sight_cFv ()
 
void draw__15daAlink_sight_cFv ()
 
void onLockFlg__15daAlink_sight_cFv ()
 
void changeCommon__9daAlink_cFv ()
 
void changeWolf__9daAlink_cFv ()
 
void changeLink__9daAlink_cFi ()
 
void onWolfEyeUp__9daAlink_cFv ()
 
void offWolfEyeUp__9daAlink_cFv ()
 
void wolfSenseTrigger__9daAlink_cFv ()
 
void setWolfSenceStatus__9daAlink_cFUc ()
 
void wolfClawTrigger__9daAlink_cFv ()
 
void setWolfDigStatus__9daAlink_cFUc ()
 
void checkWolfShapeReverse__9daAlink_cCFv ()
 
void checkWolfSideStep__9daAlink_cCFv ()
 
void setWolfTailAngle__9daAlink_cFv ()
 
void checkWolfSlowDash__9daAlink_cFv ()
 
void setSpeedAndAngleWolf__9daAlink_cFv ()
 
void setSpeedAndAngleWolfAtn__9daAlink_cFv ()
 
void checkWolfAtnWait__9daAlink_cFv ()
 
void checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM ()
 
void setBlendWolfMoveAnime__9daAlink_cFf ()
 
void checkWolfAtnMoveBack__9daAlink_cFs ()
 
void setWolfAtnMoveDirection__9daAlink_cFv ()
 
void setBlendWolfAtnMoveAnime__9daAlink_cFf ()
 
void setBlendWolfAtnBackMoveAnime__9daAlink_cFf ()
 
void setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif ()
 
void setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM ()
 
void setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf ()
 
void setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff ()
 
void setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf ()
 
void setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c ()
 
void checkWolfLandAction__9daAlink_cFi ()
 
void checkMidnaUseAbility__9daAlink_cCFv ()
 
void checkWolfUseAbility__9daAlink_cFv ()
 
void checkWolfGroundSpecialMode__9daAlink_cFv ()
 
void checkNextActionWolf__9daAlink_cFi ()
 
void wolfSideBgCheck__9daAlink_cFs ()
 
void checkWolfAttackReverse__9daAlink_cFi ()
 
void checkWolfBarrierHitReverse__9daAlink_cFv ()
 
void checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo ()
 
void wolfBgCheck__9daAlink_cFv ()
 
void changeWolfBlendRate__9daAlink_cFi ()
 
void setWolfFootMatrix__9daAlink_cFv ()
 
void wolfFootBgCheck__9daAlink_cFv ()
 
void checkWolfWaitSlipPolygon__9daAlink_cFv ()
 
void setWolfWaitSlip__9daAlink_cFv ()
 
void checkWolfAtnDoCharge__9daAlink_cFv ()
 
void setWolfChainPos__9daAlink_cFv ()
 
void setWolfAnmVoice__9daAlink_cFv ()
 
void procWolfServiceWaitInit__9daAlink_cFi ()
 
void procWolfServiceWait__9daAlink_cFv ()
 
void procWolfTiredWaitInit__9daAlink_cFv ()
 
void procWolfTiredWait__9daAlink_cFv ()
 
void procWolfMidnaRideShockInit__9daAlink_cFv ()
 
void procWolfMidnaRideShock__9daAlink_cFv ()
 
void procWolfWaitInit__9daAlink_cFv ()
 
void procWolfWait__9daAlink_cFv ()
 
void procWolfMoveInit__9daAlink_cFv ()
 
void procWolfMove__9daAlink_cFv ()
 
void procWolfDashInit__9daAlink_cFv ()
 
void procWolfDash__9daAlink_cFv ()
 
void procWolfDashReverseInit__9daAlink_cFi ()
 
void procWolfDashReverse__9daAlink_cFv ()
 
void procWolfAtnActorMoveInit__9daAlink_cFv ()
 
void procWolfAtnActorMove__9daAlink_cFv ()
 
void procWolfWaitTurnInit__9daAlink_cFv ()
 
void procWolfWaitTurn__9daAlink_cFv ()
 
void procWolfSideStepInit__9daAlink_cFi ()
 
void procWolfSideStep__9daAlink_cFv ()
 
void procWolfSideStepLandInit__9daAlink_cFs ()
 
void procWolfSideStepLand__9daAlink_cFv ()
 
void procWolfBackJumpInit__9daAlink_cFi ()
 
void procWolfBackJump__9daAlink_cFv ()
 
void procWolfBackJumpLandInit__9daAlink_cFss ()
 
void procWolfBackJumpLand__9daAlink_cFv ()
 
void procWolfHowlInit__9daAlink_cFi ()
 
void procWolfHowl__9daAlink_cFv ()
 
void procWolfAutoJumpInit__9daAlink_cFi ()
 
void procWolfAutoJump__9daAlink_cFv ()
 
void procWolfFallInit__9daAlink_cFif ()
 
void procWolfFall__9daAlink_cFv ()
 
void procWolfLandInit__9daAlink_cFv ()
 
void procWolfLand__9daAlink_cFv ()
 
void procWolfSitInit__9daAlink_cFi ()
 
void procWolfSit__9daAlink_cFv ()
 
void procWolfStepMoveInit__9daAlink_cFv ()
 
void procWolfStepMove__9daAlink_cFv ()
 
void procWolfSlipInit__9daAlink_cFv ()
 
void procWolfSlip__9daAlink_cFv ()
 
void procWolfSlipTurnInit__9daAlink_cFi ()
 
void procWolfSlipTurn__9daAlink_cFv ()
 
void procWolfSlipTurnLandInit__9daAlink_cFv ()
 
void procWolfSlipTurnLand__9daAlink_cFv ()
 
void procWolfSlideReadyInit__9daAlink_cFsi ()
 
void procWolfSlideReady__9daAlink_cFv ()
 
void procWolfSlideInit__9daAlink_cFsi ()
 
void procWolfSlide__9daAlink_cFv ()
 
void procWolfSlideLandInit__9daAlink_cFv ()
 
void procWolfSlideLand__9daAlink_cFv ()
 
void procWolfWaitSlipInit__9daAlink_cFv ()
 
void procWolfWaitSlip__9daAlink_cFv ()
 
void procWolfSlopeStartInit__9daAlink_cFi ()
 
void procWolfSlopeStart__9daAlink_cFv ()
 
static void daAlink_searchGoldWolf__FP10fopAc_ac_cPv ()
 
static void daAlink_searchWolfHowl__FP10fopAc_ac_cPv ()
 
void setWolfHowlNotHappen__9daAlink_cFi ()
 
void procWolfHowlDemoInit__9daAlink_cFv ()
 
void procWolfHowlDemo__9daAlink_cFv ()
 
void setWolfHowling__15daObj_Sekizoa_cFv ()
 
void checkWolfRope__9daAlink_cFv ()
 
void checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi ()
 
void checkWolfRopeJumpHang__9daAlink_cFv ()
 
void getWolfRopeMoveSpeed__9daAlink_cFv ()
 
void setWolfRopePosY__9daAlink_cFv ()
 
void initWolfRopeShapeAngle__9daAlink_cFv ()
 
void wolfRopeSwingInc__9daAlink_cFf ()
 
void setWolfRopeOffsetY__9daAlink_cFi ()
 
void getDirectionRopeMove__9daAlink_cCFv ()
 
void procWolfRopeMoveInit__9daAlink_cFii ()
 
void procWolfRopeMove__9daAlink_cFv ()
 
void procWolfRopeHangInit__9daAlink_cFi ()
 
void procWolfRopeHang__9daAlink_cFv ()
 
void procWolfRopeTurnInit__9daAlink_cFv ()
 
void procWolfRopeTurn__9daAlink_cFv ()
 
void procWolfRopeStaggerInit__9daAlink_cFi ()
 
void procWolfRopeStagger__9daAlink_cFv ()
 
void procWolfRopeSubjectivityInit__9daAlink_cFv ()
 
void procWolfRopeSubjectivity__9daAlink_cFv ()
 
void getWolfTagJumpTime__9daAlink_cCFv ()
 
void checkMidnaLockJumpPoint__9daAlink_cCFv ()
 
void procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c ()
 
void procWolfTagJump__9daAlink_cFv ()
 
void procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c ()
 
void procWolfTagJumpLand__9daAlink_cFv ()
 
static void daAlink_searchGiant__FP10fopAc_ac_cPv ()
 
static void daAlink_searchGiantTalk__FP10fopAc_ac_cPv ()
 
void procWolfGiantPuzzleInit__9daAlink_cFv ()
 
void procWolfGiantPuzzle__9daAlink_cFv ()
 
void setWolfHangGroundY__9daAlink_cFv ()
 
void changeWolfHangEndProc__9daAlink_cFv ()
 
void procWolfHangReadyInit__9daAlink_cFv ()
 
void procWolfHangReady__9daAlink_cFv ()
 
void procWolfHangWallCatchInit__9daAlink_cFi ()
 
void procWolfHangWallCatch__9daAlink_cFv ()
 
void procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla ()
 
void procWolfHangFallStart__9daAlink_cFv ()
 
void setWolfHeadDamage__9daAlink_cFv ()
 
void procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf ()
 
void procWolfDamage__9daAlink_cFv ()
 
void procWolfLargeDamageUpInit__9daAlink_cFiiss ()
 
void procWolfLargeDamageUp__9daAlink_cFv ()
 
void procWolfLandDamageInit__9daAlink_cFi ()
 
void procWolfLandDamage__9daAlink_cFv ()
 
void setWolfScreamWaitAnime__9daAlink_cFv ()
 
void procWolfScreamWaitInit__9daAlink_cFv ()
 
void procWolfScreamWait__9daAlink_cFv ()
 
void getWolfLieMoveAnmSpeed__9daAlink_cFv ()
 
void getWolfLieMoveSpeed__9daAlink_cFv ()
 
void checkMidnaDisappearMode__9daAlink_cCFv ()
 
void checkWolfLieContinue__9daAlink_cFi ()
 
void checkNextActionWolfFromLie__9daAlink_cFv ()
 
void setWolfLieMoveVoice__9daAlink_cFi ()
 
void checkWolfLieCode__9daAlink_cFv ()
 
void procWolfLieStartInit__9daAlink_cFi ()
 
void procWolfLieStart__9daAlink_cFv ()
 
void procWolfLieMoveInit__9daAlink_cFi ()
 
void procWolfLieMove__9daAlink_cFv ()
 
void procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz ()
 
void procWolfLieAutoMove__9daAlink_cFv ()
 
void setSpeedAndAngleSwimWolf__9daAlink_cFv ()
 
void getWolfSwimMoveAnmSpeed__9daAlink_cFv ()
 
void decideDoStatusSwimWolf__9daAlink_cFv ()
 
void procWolfSwimUpInit__9daAlink_cFv ()
 
void procWolfSwimUp__9daAlink_cFv ()
 
void procWolfSwimWaitInit__9daAlink_cFi ()
 
void procWolfSwimWait__9daAlink_cFv ()
 
void procWolfSwimMoveInit__9daAlink_cFv ()
 
void procWolfSwimMove__9daAlink_cFv ()
 
void procWolfSwimEndWaitInit__9daAlink_cFi ()
 
void procWolfSwimEndWait__9daAlink_cFv ()
 
void onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 ()
 
void resetWolfEnemyBiteAll__9daAlink_cFv ()
 
void checkWolfEnemyThrowAction__9daAlink_cFv ()
 
void setWolfLockDomeModel__9daAlink_cFv ()
 
void setWolfBallModel__9daAlink_cFv ()
 
void resetWolfBallGrab__9daAlink_cFv ()
 
void checkWolfLockData__9daAlink_cFv ()
 
void checkWolfLock__9daAlink_cCFP10fopAc_ac_c ()
 
void cancelWolfLock__9daAlink_cFP10fopAc_ac_c ()
 
void getWolfLockActorEnd__9daAlink_cFv ()
 
void searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv ()
 
static void daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv ()
 
void checkWolfComboCnt__9daAlink_cFv ()
 
void checkWolfAttackAction__9daAlink_cFv ()
 
void setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf ()
 
void setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c ()
 
void setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c ()
 
void checkWolfLockAttackChargeState__9daAlink_cFv ()
 
void procWolfRollAttackChargeInit__9daAlink_cFv ()
 
void procWolfRollAttackCharge__9daAlink_cFv ()
 
void procWolfRollAttackMoveInit__9daAlink_cFv ()
 
void procWolfRollAttackMove__9daAlink_cFv ()
 
void procWolfJumpAttackInit__9daAlink_cFi ()
 
void procWolfJumpAttack__9daAlink_cFv ()
 
void procWolfJumpAttackKickInit__9daAlink_cFv ()
 
void procWolfJumpAttackKick__9daAlink_cFv ()
 
void procWolfJumpAttackSlideLandInit__9daAlink_cFiii ()
 
void procWolfJumpAttackSlideLand__9daAlink_cFv ()
 
void procWolfJumpAttackNormalLandInit__9daAlink_cFi ()
 
void procWolfJumpAttackNormalLand__9daAlink_cFv ()
 
void procWolfWaitAttackInit__9daAlink_cFi ()
 
void procWolfWaitAttack__9daAlink_cFv ()
 
void procWolfRollAttackInit__9daAlink_cFii ()
 
void procWolfRollAttack__9daAlink_cFv ()
 
void procWolfDownAttackInit__9daAlink_cFv ()
 
void procWolfDownAttack__9daAlink_cFv ()
 
void procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c ()
 
void procWolfDownAtLand__9daAlink_cFv ()
 
void procWolfDownAtMissLandInit__9daAlink_cFv ()
 
void procWolfDownAtMissLand__9daAlink_cFv ()
 
void procWolfLockAttackInit__9daAlink_cFi ()
 
void procWolfLockAttack__9daAlink_cFv ()
 
void procWolfLockAttackTurnInit__9daAlink_cFi ()
 
void procWolfLockAttackTurn__9daAlink_cFv ()
 
void procWolfAttackReverseInit__9daAlink_cFv ()
 
void procWolfAttackReverse__9daAlink_cFv ()
 
void procWolfEnemyThrowInit__9daAlink_cFi ()
 
void procWolfEnemyThrow__9daAlink_cFv ()
 
void procWolfEnemyHangBiteInit__9daAlink_cFv ()
 
void procWolfEnemyHangBite__9daAlink_cFv ()
 
void procWolfGrabUpInit__9daAlink_cFv ()
 
void procWolfGrabUp__9daAlink_cFv ()
 
void procWolfGrabPutInit__9daAlink_cFv ()
 
void procWolfGrabPut__9daAlink_cFv ()
 
void procWolfGrabThrowInit__9daAlink_cFv ()
 
void procWolfGrabThrow__9daAlink_cFv ()
 
void procWolfPushInit__9daAlink_cFv ()
 
void procWolfPush__9daAlink_cFv ()
 
static void daAlink_searchEnemyCargo__FP10fopAc_ac_cPv ()
 
void procWolfCargoCarryInit__9daAlink_cFv ()
 
void procWolfCargoCarry__9daAlink_cFv ()
 
void procWolfChainUpInit__9daAlink_cFv ()
 
void procWolfChainUp__9daAlink_cFv ()
 
void procWolfGanonCatchInit__9daAlink_cFv ()
 
void procWolfGanonCatch__9daAlink_cFv ()
 
void procWolfChainReadyInit__9daAlink_cFv ()
 
void procWolfChainReady__9daAlink_cFv ()
 
void procWolfChainWaitInit__9daAlink_cFv ()
 
void procWolfChainWait__9daAlink_cFv ()
 
void procWolfDigInit__9daAlink_cFv ()
 
void procWolfDig__9daAlink_cFv ()
 
void procWolfDigThroughInit__9daAlink_cFi ()
 
void procWolfDigThrough__9daAlink_cFv ()
 
void setSmellSave__9daAlink_cFv ()
 
void procWolfGetSmellInit__9daAlink_cFv ()
 
void procWolfGetSmell__9daAlink_cFv ()
 
void setArcName__9daAlink_cFi ()
 
void setShieldArcName__9daAlink_cFv ()
 
void setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl ()
 
void setClothesChange__9daAlink_cFi ()
 
void setShieldChange__9daAlink_cFv ()
 
void loadModelDVD__9daAlink_cFv ()
 
void setShieldModel__9daAlink_cFv ()
 
void loadShieldModelDVD__9daAlink_cFv ()
 
void changeModelDataDirect__9daAlink_cFi ()
 
void changeModelDataDirectWolf__9daAlink_cFi ()
 
void initStatusWindow__9daAlink_cFv ()
 
void statusWindowExecute__9daAlink_cFPC4cXyzs ()
 
void statusWindowDraw__9daAlink_cFv ()
 
void resetStatusWindow__9daAlink_cFv ()
 
void __ct__12daAlinkHIO_cFv ()
 
void __dt__17daAlinkHIO_wolf_cFv ()
 
void __dt__16daAlinkHIO_cut_cFv ()
 
void __dt__12daAlinkHIO_cFv ()
 
void __dt__8dEyeHL_cFv ()
 
void __dt__18daPy_sightPacket_cFv ()
 
void __dt__16daPy_frameCtrl_cFv ()
 
void __ct__16daPy_frameCtrl_cFv ()
 
void __defctor__14daPy_anmHeap_cFv ()
 
void __dt__19mDoExt_AnmRatioPackFv ()
 
void __ct__19mDoExt_AnmRatioPackFv ()
 
void __dt__16dBgS_LinkRoofChkFv ()
 
void __dt__15dBgS_LinkGndChkFv ()
 
void __dt__13dBgS_LinkAcchFv ()
 
void __ct__8dCcD_CpsFv ()
 
void __ct__8dCcD_CylFv ()
 
void __dt__9cCcD_SttsFv ()
 
void __ct__16daPy_actorKeep_cFv ()
 
void onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 ()
 
void offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 ()
 
static void mDoAud_seStartLevel__FUlPC3VecUlSc ()
 
void checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2 ()
 
static void dComIfGp_setBottleStatus__FUcUc ()
 
void getSumouMode__9daPy_py_cCFv ()
 
void checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3 ()
 
void onCondition__11dEvt_info_cFUs ()
 
void __ct__8cM3dGPlaFv ()
 
void offCondition__11dEvt_info_cFUs ()
 
void checkShieldGet__9daPy_py_cFv ()
 
static void fopAcM_onSwitch__FPC10fopAc_ac_ci ()
 
static void dComIfGs_isItemFirstBit__FUc ()
 
static void dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class ()
 
static void dComIfGp_getStage__Fv ()
 
void checkEquipHeavyBoots__9daPy_py_cCFv ()
 
void fopAcM_GetName__FPv ()
 
void onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 ()
 
void isOrderOK__14dEvt_control_cFv ()
 
static void dComIfGp_getEvent__Fv ()
 
static void dComIfGp_checkPlayerStatus0__FiUl ()
 
static void dComIfGp_checkPlayerStatus1__FiUl ()
 
void checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1 ()
 
static void dComIfGp_getEventManager__Fv ()
 
void offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1 ()
 
void offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 ()
 
void setSpecialDemoType__11daPy_demo_cFv ()
 
void checkCommandCatch__11dEvt_info_cFv ()
 
void dComIfGs_isEventBit__FUs ()
 
void checkWolf__9daPy_py_cCFv ()
 
void checkSwordGet__9daPy_py_cFv ()
 
void checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0 ()
 
void ChkGroundHit__9dBgS_AcchCFv ()
 
void checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0 ()
 
static void dComIfGp_getPlayerCameraID__Fi ()
 
static void dComIfGp_event_chkEventFlag__FUs ()
 
void checkCommandDoor__11dEvt_info_cFv ()
 
static void dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci ()
 
static void dComIfGp_event_runCheck__Fv ()
 
void checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2 ()
 
void checkMagneBootsOn__9daPy_py_cCFv ()
 
void dComIfGp_getHorseActor__Fv ()
 
void checkBoarSingleBattle__9daPy_py_cCFv ()
 
void checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0 ()
 
bool getMidnaAtnPos__9daPy_py_cCFv ()
 
void setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs ()
 
void getModelMtx__9daPy_py_cFv ()
 
void getInvMtx__9daPy_py_cFv ()
 
void getShadowTalkAtnPos__9daPy_py_cFv ()
 
void getLeftItemMatrix__9daPy_py_cFv ()
 
void getRightItemMatrix__9daPy_py_cFv ()
 
void getLeftHandMatrix__9daPy_py_cFv ()
 
void getRightHandMatrix__9daPy_py_cFv ()
 
void getLinkBackBone1Matrix__9daPy_py_cFv ()
 
void getWolfMouthMatrix__9daPy_py_cFv ()
 
void getWolfBackbone2Matrix__9daPy_py_cFv ()
 
bool getBottleMtx__9daPy_py_cFv ()
 
bool checkPlayerGuard__9daPy_py_cCFv ()
 
bool checkAutoJump__9daPy_py_cCFv ()
 
bool checkSideStep__9daPy_py_cCFv ()
 
bool checkWolfTriggerJump__9daPy_py_cCFv ()
 
bool checkGuardBreakMode__9daPy_py_cCFv ()
 
bool checkLv3Slide__9daPy_py_cCFv ()
 
bool checkWolfHowlDemoMode__9daPy_py_cCFv ()
 
bool checkChainBlockPushPull__9daPy_py_cFv ()
 
bool checkElecDamage__9daPy_py_cCFv ()
 
bool checkEmptyBottleSwing__9daPy_py_cCFv ()
 
bool checkBottleSwingMode__9daPy_py_cCFv ()
 
bool checkHawkWait__9daPy_py_cCFv ()
 
bool checkGoatThrow__9daPy_py_cCFv ()
 
bool checkGoatThrowAfter__9daPy_py_cCFv ()
 
bool checkWolfTagLockJump__9daPy_py_cCFv ()
 
bool checkWolfTagLockJumpLand__9daPy_py_cCFv ()
 
bool checkWolfRope__9daPy_py_cFv ()
 
bool checkWolfRopeHang__9daPy_py_cCFv ()
 
bool checkRollJump__9daPy_py_cCFv ()
 
bool checkGoronRideWait__9daPy_py_cCFv ()
 
bool checkWolfChain__9daPy_py_cCFv ()
 
bool checkWolfWait__9daPy_py_cCFv ()
 
bool checkWolfJumpAttack__9daPy_py_cCFv ()
 
bool checkWolfRSit__9daPy_py_cCFv ()
 
bool checkBubbleFly__9daPy_py_cCFv ()
 
bool checkBottleDrinkEnd__9daPy_py_cCFv ()
 
bool checkWolfDig__9daPy_py_cCFv ()
 
bool checkCutCharge__9daPy_py_cCFv ()
 
bool checkCutTurnCharge__9daPy_py_cCFv ()
 
bool checkCutLargeJumpCharge__9daPy_py_cCFv ()
 
bool getBokoFlamePos__9daPy_py_cFP4cXyz ()
 
bool checkComboCutTurn__9daPy_py_cCFv ()
 
bool checkClimbMove__9daPy_py_cCFv ()
 
bool checkGrassWhistle__9daPy_py_cCFv ()
 
bool checkBoarRun__9daPy_py_cCFv ()
 
bool checkFmChainPut__9daPy_py_cCFv ()
 
bool checkHorseElecDamage__9daPy_py_cCFv ()
 
void getBaseAnimeFrameRate__9daPy_py_cCFv ()
 
void getBaseAnimeFrame__9daPy_py_cCFv ()
 
void setAnimeFrame__9daPy_py_cFf ()
 
bool checkWolfLock__9daPy_py_cCFP10fopAc_ac_c ()
 
bool cancelWolfLock__9daPy_py_cFP10fopAc_ac_c ()
 
s32 getItemID__9daPy_py_cCFv ()
 
bool exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c ()
 
bool setForceGrab__9daPy_py_cFP10fopAc_ac_cii ()
 
void setForcePutPos__9daPy_py_cFRC4cXyz ()
 
bool checkPlayerNoDraw__9daPy_py_cFv ()
 
bool checkRopeTag__9daPy_py_cFv ()
 
void voiceStart__9daPy_py_cFUl ()
 
void seStartOnlyReverb__9daPy_py_cFUl ()
 
void seStartOnlyReverbLevel__9daPy_py_cFUl ()
 
void setOutPower__9daPy_py_cFfsi ()
 
void setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo ()
 
void onMagneGrab__9daPy_py_cFff ()
 
bool getModelJointMtx__9daPy_py_cFUs ()
 
bool getHeadMtx__9daPy_py_cFv ()
 
bool setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz ()
 
bool checkIronBallReturn__9daPy_py_cCFv ()
 
bool checkIronBallGroundStop__9daPy_py_cCFv ()
 
bool checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv ()
 
bool checkPointSubWindowMode__9daPy_py_cCFv ()
 
void setClothesChange__9daPy_py_cFi ()
 
void setPlayerPosAndAngle__9daPy_py_cFPA4_f ()
 
void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz ()
 
void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi ()
 
bool setThrowDamage__9daPy_py_cFsffiii ()
 
bool checkSetNpcTks__9daPy_py_cFP4cXyzii ()
 
bool setRollJump__9daPy_py_cFffs ()
 
void playerStartCollisionSE__9daPy_py_cFUlUl ()
 
void changeTextureAnime__9daPy_py_cFUsUsi ()
 
void cancelChangeTextureAnime__9daPy_py_cFv ()
 
void cancelDungeonWarpReadyNeck__9daPy_py_cFv ()
 
void onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c ()
 
void onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c ()
 
void onSceneChangeDead__9daPy_py_cFUci ()
 
bool getSpinnerActor__9daPy_py_cFv ()
 
bool checkHorseRideNotReady__9daPy_py_cCFv ()
 
bool checkArrowChargeEnd__9daPy_py_cCFv ()
 
void getSearchBallScale__9daPy_py_cCFv ()
 
bool checkFastShotTime__9daPy_py_cFv ()
 
bool checkNoEquipItem__9daPy_py_cCFv ()
 
bool checkFireMaterial__9daPy_py_cCFv ()
 
bool checkKandelaarSwing__9daPy_py_cCFi ()
 
bool getBoardCutTurnOffsetAngleY__9daPy_py_cCFv ()
 
void getMagneHitPos__9daPy_py_cFv ()
 
void getMagneBootsTopVec__9daPy_py_cFv ()
 
bool checkUseKandelaar__9daPy_py_cFi ()
 
void setDkCaught__9daPy_py_cFP10fopAc_ac_c ()
 
void onPressedDamage__9daPy_py_cFRC4cXyzs ()
 
bool checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c ()
 
bool onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 ()
 
bool checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c ()
 
void setWolfEnemyHangBiteAngle__9daPy_py_cFs ()
 
void setKandelaarMtx__9daPy_py_cFPA4_fii ()
 
bool getStickAngleFromPlayerShape__9daPy_py_cCFPs ()
 
bool checkSpinnerPathMove__9daPy_py_cFv ()
 
bool checkSpinnerTriggerAttack__9daPy_py_cFv ()
 
void onSpinnerPathForceRemove__9daPy_py_cFv ()
 
bool getIronBallBgHit__9daPy_py_cCFv ()
 
bool getIronBallCenterPos__9daPy_py_cFv ()
 
bool checkCanoeFishingGetLeft__9daPy_py_cCFv ()
 
bool checkCanoeFishingGetRight__9daPy_py_cCFv ()
 
bool checkBeeChildDrink__9daPy_py_cCFv ()
 
void skipPortalObjWarp__9daPy_py_cFv ()
 
bool checkTreasureRupeeReturn__9daPy_py_cCFi ()
 
void setSumouReady__9daPy_py_cFP10fopAc_ac_c ()
 
bool checkAcceptDungeonWarpAlink__9daPy_py_cFi ()
 
bool getSumouCounter__9daPy_py_cCFv ()
 
bool checkSumouWithstand__9daPy_py_cCFv ()
 
void cancelGoronThrowEvent__9daPy_py_cFv ()
 
void setSumouGraspCancelCount__9daPy_py_cFi ()
 
void setSumouPushBackDirection__9daPy_py_cFs ()
 
void setSumouLoseHeadUp__9daPy_py_cFv ()
 
void getGiantPuzzleAimAngle__9daPy_py_cCFv ()
 
void setGoronSideMove__9daPy_py_cFP10fopAc_ac_c ()
 
void setCargoCarry__9daPy_py_cFP10fopAc_ac_c ()
 
bool getDpdFarFlg__9daPy_py_cCFv ()
 
bool getHookshotTopPos__9daPy_py_cFv ()
 
bool checkHookshotReturnMode__9daPy_py_cCFv ()
 
bool checkHookshotShootReturnMode__9daPy_py_cCFv ()
 
bool checkOctaIealHang__9daPy_py_cCFv ()
 
void cancelOctaIealHang__9daPy_py_cFv ()
 
void cancelDragonHangBackJump__9daPy_py_cFv ()
 
void setOctaIealWildHang__9daPy_py_cFv ()
 
bool checkDragonHangRide__9daPy_py_cCFv ()
 
void changeDragonActor__9daPy_py_cFP10fopAc_ac_c ()
 
bool getClothesChangeWaitTimer__9daPy_py_cCFv ()
 
bool getShieldChangeWaitTimer__9daPy_py_cCFv ()
 
bool getSwordChangeWaitTimer__9daPy_py_cCFv ()
 
bool checkMetamorphose__9daPy_py_cCFv ()
 
bool checkWolfDownAttackPullOut__9daPy_py_cCFv ()
 
bool checkBootsOrArmorHeavy__9daPy_py_cCFv ()
 
s32 getBottleOpenAppearItem__9daPy_py_cCFv ()
 
bool checkItemSwordEquip__9daPy_py_cCFv ()
 
void getSinkShapeOffset__9daPy_py_cCFv ()
 
bool checkSinkDead__9daPy_py_cCFv ()
 
bool checkHorseStart__9daPy_py_cFv ()
 
bool getWolfHowlMgrP__9daPy_py_cFv ()
 
bool checkWolfHowlSuccessAnime__9daPy_py_cCFv ()
 
bool checkCopyRodTopUse__9daPy_py_cFv ()
 
bool checkCopyRodEquip__9daPy_py_cCFv ()
 
bool checkCutJumpMode__9daPy_py_cCFv ()
 
void getZeldaActor__9daHorse_cFv ()
 
static void dComIfGp_getDoStatus__Fv ()
 
void __ct__4cXyzFfff (f32, f32, f32)
 
static void dMeter2Info_offUseButton__Fi ()
 
void setLinkState__14Z2CreatureLinkFUc ()
 
static void dComIfGs_getRupee__Fv ()
 
static void dComIfGp_setItemRupeeCount__Fl ()
 
static void dMeter2Info_setFloatingMessage__FUssb ()
 
void onForcePanic__9daMidna_cFv ()
 
void checkForceNormalColor__9daMidna_cCFv ()
 
void checkForceTiredColor__9daMidna_cCFv ()
 
void checkMidnaTired__9daMidna_cFv ()
 
void onNoServiceWait__9daMidna_cFv ()
 
void setControllActorData__8daCrod_cFv ()
 
void func_80141ACC (void *_this, fopAc_ac_c const *, daObjMovebox::Act_c::Prm_e, daObjMovebox::Act_c::Prm_e)
 
int func_80141AE8 (u8 *)
 
void __sinit_d_a_alink_cpp ()
 
static void func_801446D4 ()
 
static void func_801446DC ()
 
static void func_801446E4 ()
 
static void func_801446EC ()
 
static void func_801446F4 ()
 
static void func_801446FC ()
 
static void func_80144704 ()
 
static void func_8014470C ()
 
static void func_80144714 ()
 
static void func_8014471C ()
 
void __dt__4cXyzFv ()
 
s32 getAtnActorID__9daPy_py_cCFv ()
 
void mDoMtx_XYZrotM__FPA4_fsss ()
 
void mDoMtx_ZXYrotS__FPA4_fsss ()
 
void mDoMtx_ZXYrotM__FPA4_fsss ()
 
void mDoMtx_XrotS__FPA4_fs ()
 
void mDoMtx_XrotM__FPA4_fs ()
 
void mDoMtx_YrotS__FPA4_fs ()
 
void mDoMtx_YrotM__FPA4_fs ()
 
void mDoMtx_ZrotS__FPA4_fs ()
 
void mDoMtx_ZrotM__FPA4_fs ()
 
void mDoMtx_QuatConcat__FPC10QuaternionPC10QuaternionP10Quaternion ()
 
void mDoMtx_MtxToRot__FPA4_CfP5csXyz ()
 
void transS__14mDoMtx_stack_cFRC4cXyz ()
 
void transM__14mDoMtx_stack_cFfff ()
 
void transM__14mDoMtx_stack_cFRC4cXyz ()
 
void scaleM__14mDoMtx_stack_cFfff ()
 
void ZXYrotS__14mDoMtx_stack_cFRC5csXyz ()
 
void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ()
 
void quatM__14mDoMtx_stack_cFPC10Quaternion ()
 
void play__14mDoExt_baseAnmFv ()
 
void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb ()
 
void changeBckOnly__13mDoExt_bckAnmFP15J3DAnmTransform ()
 
void entry__13mDoExt_bckAnmFP12J3DModelDataf ()
 
void init__13mDoExt_blkAnmFP13J3DDeformDataP13J3DAnmClusteriifss ()
 
void mDoExt_modelEntryDL__FP8J3DModel ()
 
void __ct__13J3DGXColorS10Fv ()
 
void mDoExt_getGameHeap__Fv ()
 
void mDoExt_destroyExpHeap__FP10JKRExpHeap ()
 
void mDoExt_setCurrentHeap__FP7JKRHeap ()
 
void initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs ()
 
void __ct__4cXyzFv ()
 
void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ()
 
void mDoLib_project__FP3VecP3Vec ()
 
void mDoLib_pos2camera__FP3VecP3Vec ()
 
void draw__19JPAParticleCallBackFP14JPABaseEmitterP15JPABaseParticle ()
 
void __ct__10fopAc_ac_cFv ()
 
void __dt__5csXyzFv ()
 
void __dt__10fopAc_ac_cFv ()
 
void fopAc_IsActor__FPv ()
 
void fopAcIt_Executor__FPFPvPv_iPv ()
 
void fopAcIt_Judge__FPFPvPv_PvPv ()
 
void fopAcM_setStageLayer__FPv ()
 
void fopAcM_delete__FP10fopAc_ac_c ()
 
void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ()
 
void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv ()
 
void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ()
 
void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ()
 
void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c ()
 
void fopAcM_orderTalkEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ()
 
void fopAcM_orderTalkItemBtnEvent__FUsP10fopAc_ac_cP10fopAc_ac_cUsUs ()
 
void fopAcM_orderDoorEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ()
 
void fopAcM_orderCatchEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ()
 
void fopAcM_orderOtherEvent__FP10fopAc_ac_cPCcUsUsUs ()
 
void fopAcM_orderOtherEvent__FP10fopAc_ac_cP10fopAc_ac_cPCcUsUsUs ()
 
void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ()
 
void fopAcM_orderTreasureEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ()
 
void fopAcM_getTalkEventPartner__FPC10fopAc_ac_c ()
 
void fopAcM_getItemEventPartner__FPC10fopAc_ac_c ()
 
void fopAcM_getEventPartner__FPC10fopAc_ac_c ()
 
void fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz ()
 
void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff ()
 
void fopAcM_setCarryNow__FP10fopAc_ac_ci ()
 
void fopAcM_cancelCarryNow__FP10fopAc_ac_c ()
 
void fopAcM_getWaterY__FPC4cXyzPf ()
 
void fpoAcM_relativePos__FPC10fopAc_ac_cPC4cXyzP4cXyz ()
 
void fopAcM_getWaterStream__FPC4cXyzRC13cBgS_PolyInfoP4cXyzPii ()
 
void __dt__8cM3dGPlaFv ()
 
void fopAcM_getPolygonAngle__FPC8cM3dGPlas ()
 
void lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c ()
 
void gndCheck__11fopAcM_gc_cFPC4cXyz ()
 
void waterCheck__11fopAcM_wt_cFPC4cXyz ()
 
void onFrollCrashFlg__9daPy_py_cFUci ()
 
bool checkWolfDash__9daPy_py_cCFv ()
 
bool checkFrontRoll__9daPy_py_cCFv ()
 
bool checkHorseRide__9daPy_py_cCFv ()
 
s32 getGrabActorID__9daPy_py_cCFv ()
 
void fopOvlpM_IsPeek__Fv ()
 
void fopKyM_create__FsiP4cXyzP4cXyzPFPv_i ()
 
void fopKyM_createWpillar__FPC4cXyzfi ()
 
void fopMsgM_SearchByID__FUi ()
 
void fopMsgM_messageSet__FUlUl ()
 
void fpcM_IsCreating__FUi ()
 
void fpcSch_JudgeByID__FPvPv ()
 
void dStage_RoomCheck__FP11cBgS_GndChk ()
 
void dStage_changeSceneExitId__FR13cBgS_PolyInfofUlScs ()
 
void dStage_changeScene__FifUlScsi ()
 
void dStage_restartRoom__FUlUli ()
 
void dComIfGp_checkItemGet__FUci ()
 
void getLayerNo__14dComIfG_play_cFi ()
 
void dComIfG_resLoad__FP30request_of_phase_process_classPCcP7JKRHeap ()
 
void dComIfG_resDelete__FP30request_of_phase_process_classPCc ()
 
void dComIfGp_getReverb__Fi ()
 
void dComIfGp_setNextStage__FPCcsScScfUliScsii ()
 
void dComIfGs_isOneZoneSwitch__Fii ()
 
void dComIfGs_getMaxLifeGauge__Fv ()
 
void dComIfGp_getSelectItem__Fi ()
 
s32 dComIfGs_getBottleMax__Fv ()
 
void dComIfGp_getSelectItemNum__Fi ()
 
void dComIfGp_setSelectItemNum__Fis ()
 
void dComIfGp_addSelectItemNum__Fis ()
 
void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ()
 
void dComIfGs_setSelectEquipClothes__FUc ()
 
void dComIfGs_getWarpStageName__Fv ()
 
void dComIfGs_getWarpPlayerPos__Fv ()
 
void dComIfGs_getWarpPlayerAngleY__Fv ()
 
void dComIfGs_getWarpRoomNo__Fv ()
 
void dComIfGs_Wolf_Change_Check__Fv ()
 
void dComIfGs_PolyDamageOff_Check__Fv ()
 
void dComIfGp_TargetWarpPt_set__FUc ()
 
void dComIfGp_TargetWarpPt_get__Fv ()
 
void dComIfGp_TransportWarp_check__Fv ()
 
void entry__10daMirror_cFP8J3DModel ()
 
void checkMagnetCode__12daTagMagne_cFR13cBgS_PolyInfo ()
 
void getPlayerNo__11daTagMist_cFv ()
 
void getRupeeMax__21dSv_player_status_a_cCFv ()
 
void isTransformLV__21dSv_player_status_b_cCFi ()
 
void setItem__17dSv_player_item_cFiUc ()
 
void setBottleItemIn__17dSv_player_item_cFUcUc ()
 
void setEquipBottleItemIn__17dSv_player_item_cFUcUc ()
 
void setEquipBottleItemEmpty__17dSv_player_item_cFUc ()
 
void checkBottle__17dSv_player_item_cFUc ()
 
void setBaitItem__17dSv_player_item_cFUc ()
 
void isFirstBit__21dSv_player_get_item_cCFUc ()
 
void getLightDropNum__16dSv_light_drop_cCFUc ()
 
void isDungeonItem__12dSv_memBit_cCFi ()
 
void onEventBit__11dSv_event_cFUs ()
 
void offEventBit__11dSv_event_cFUs ()
 
void isEventBit__11dSv_event_cCFUs ()
 
void isSwitch__12dSv_danBit_cCFi ()
 
void setRoom__13dSv_restart_cFRC4cXyzsSc ()
 
void set__17dSv_turnRestart_cFRC4cXyzsScUl ()
 
void onSwitch__10dSv_info_cFii ()
 
void offSwitch__10dSv_info_cFii ()
 
void isSwitch__10dSv_info_cCFii ()
 
void __ct__9dJntCol_cFv ()
 
void init__9dJntCol_cFP10fopAc_ac_cPC13dJntColData_cP8J3DModeli ()
 
void getHitmarkPosAndAngle__9dJntCol_cCFPC4cXyzPC5csXyzP4cXyzP5csXyzi ()
 
void getItemNo__12daItemBase_cFv ()
 
void hide__12daItemBase_cFv ()
 
void show__12daItemBase_cFv ()
 
void dead__12daItemBase_cFv ()
 
void checkWait__10e_wb_classFv ()
 
void setPlayerRideNow__10e_wb_classFv ()
 
void setPlayerRide__10e_wb_classFv ()
 
void getOff__10e_wb_classFv ()
 
void checkDownDamage__10e_wb_classFv ()
 
void checkNormalRideMode__10e_wb_classCFv ()
 
void setRunRideMode__10e_wb_classFv ()
 
void getPrm_Morf__13dDemo_actor_cFv ()
 
void getDemoIDData__13dDemo_actor_cFPiPiPiPUsPUc ()
 
void getActor__14dDemo_object_cFUc ()
 
void setBranchId__7dDemo_cFUss ()
 
void onWarpMaterial__11dRes_info_cFP12J3DModelData ()
 
void offWarpMaterial__11dRes_info_cFP12J3DModelData ()
 
void setWarpSRT__11dRes_info_cFP12J3DModelDataRC4cXyzff ()
 
void loaderBasicBmd__11dRes_info_cFUlPv ()
 
void __dt__15J3DTevKColorAnmFv ()
 
void __ct__15J3DTevKColorAnmFv ()
 
void __dt__14J3DTevColorAnmFv ()
 
void __ct__14J3DTevColorAnmFv ()
 
void __dt__11J3DTexNoAnmFv ()
 
void __ct__11J3DTexNoAnmFv ()
 
void __dt__12J3DTexMtxAnmFv ()
 
void __ct__12J3DTexMtxAnmFv ()
 
void __dt__14J3DMatColorAnmFv ()
 
void __ct__14J3DMatColorAnmFv ()
 
void getResInfo__14dRes_control_cFPCcP11dRes_info_ci ()
 
void getRes__14dRes_control_cFPCclP11dRes_info_ci ()
 
void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ()
 
void getIDRes__14dRes_control_cFPCcUsP11dRes_info_ci ()
 
void reset__14dEvt_control_cFv ()
 
void reset__14dEvt_control_cFPv ()
 
void dEv_noFinishSkipProc__FPvi ()
 
void setSkipProc__14dEvt_control_cFPvPFPvi_ii ()
 
void compulsory__14dEvt_control_cFPvPCcUs ()
 
void convPId__14dEvt_control_cFUi ()
 
void setPtI_Id__14dEvt_control_cFUi ()
 
void setPtD__14dEvt_control_cFPv ()
 
void setStartDemo__18dEvent_exception_cFi ()
 
void setObjectArchive__16dEvent_manager_cFPc ()
 
void orderStartDemo__16dEvent_manager_cFv ()
 
void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc ()
 
void startCheckOld__16dEvent_manager_cFPCc ()
 
void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ()
 
void getMyNowCutName__16dEvent_manager_cFi ()
 
void getMySubstanceP__16dEvent_manager_cFiPCci ()
 
void cutEnd__16dEvent_manager_cFi ()
 
void setGoal__16dEvent_manager_cFP4cXyz ()
 
void getGoal__16dEvent_manager_cFv ()
 
void getRunEventName__16dEvent_manager_cFv ()
 
void checkStartDemo__16dEvent_manager_cFv ()
 
void forceOnEventMove__Q213dPa_control_c7level_cFUl ()
 
void getEmitter__Q213dPa_control_c7level_cFUl ()
 
void setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl ()
 
void setWaterRipple__13dPa_control_cFPUlR13cBgS_PolyInfoPC4cXyzfPC12dKy_tevstr_cPC4cXyzSc ()
 
void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void getPolyColor__13dPa_control_cFR13cBgS_PolyInfoiP8_GXColorP8_GXColorPUcPf ()
 
void setPoly__13dPa_control_cFUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz ()
 
void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ()
 
void setPoly__13dPa_control_cFUlUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz ()
 
void setOldPosP__22dPa_hermiteEcallBack_cFPC4cXyzPC4cXyz ()
 
void init__7dPaPo_cFP9dBgS_Acchff ()
 
void setEffectCenter__7dPaPo_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC5csXyzPC4cXyzScff ()
 
void setEffectFour__8dPaPoF_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC5csXyzPC4cXyzScff ()
 
void clearFourAllID__8dPaPoF_cFv ()
 
void dPath_GetRoomPath__Fii ()
 
void addReal__21dDlst_shadowControl_cFUlP8J3DModel ()
 
void newData__13dDlst_peekZ_cFssPUl ()
 
void entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz ()
 
void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ()
 
bool getKandelaarFlamePos__9daPy_py_cFv ()
 
void StartShock__12dVibration_cFii4cXyz ()
 
void StartQuake__12dVibration_cFii4cXyz ()
 
void StopQuake__12dVibration_cFi ()
 
void GetLockonList__12dAttention_cFl ()
 
void getActionBtnB__12dAttention_cFv ()
 
void getActionBtnXY__12dAttention_cFv ()
 
void LockonTarget__12dAttention_cFl ()
 
void LockonTruth__12dAttention_cFv ()
 
void getActor__10dAttList_cFv ()
 
void convPId__10dAttHint_cFUi ()
 
void convPId__11dAttCatch_cFUi ()
 
void convPId__10dAttLook_cFUi ()
 
void LineCross__4cBgSFP11cBgS_LinChk ()
 
void GroundCross__4cBgSFP11cBgS_GndChk ()
 
void GetActorPointer__4cBgSCFi ()
 
void GetBgWBasePointer__4cBgSCFRC13cBgS_PolyInfo ()
 
void ChkPolySafe__4cBgSFRC13cBgS_PolyInfo ()
 
void GetTriPla__4cBgSCFRC13cBgS_PolyInfoP8cM3dGPla ()
 
void GetTriPnt__4cBgSCFRC13cBgS_PolyInfoP4cXyzP4cXyzP4cXyz ()
 
void ChkMoveBG__4dBgSFRC13cBgS_PolyInfo ()
 
void ChkMoveBG_NoDABg__4dBgSFRC13cBgS_PolyInfo ()
 
void GetExitId__4dBgSFRC13cBgS_PolyInfo ()
 
void GetPolyColor__4dBgSFRC13cBgS_PolyInfo ()
 
void GetHorseNoEntry__4dBgSFRC13cBgS_PolyInfo ()
 
void GetSpecialCode__4dBgSFRC13cBgS_PolyInfo ()
 
void GetMagnetCode__4dBgSFRC13cBgS_PolyInfo ()
 
void GetMonkeyBarsCode__4dBgSFRC13cBgS_PolyInfo ()
 
void GetWallCode__4dBgSFRC13cBgS_PolyInfo ()
 
void GetPolyAtt0__4dBgSFRC13cBgS_PolyInfo ()
 
void GetPolyAtt1__4dBgSFRC13cBgS_PolyInfo ()
 
void GetGroundCode__4dBgSFRC13cBgS_PolyInfo ()
 
void GetRoomPathId__4dBgSFRC13cBgS_PolyInfo ()
 
void GetGrpSoundId__4dBgSFRC13cBgS_PolyInfo ()
 
void GetRoomId__4dBgSFRC13cBgS_PolyInfo ()
 
void GetPolyAttackThrough__4dBgSFRC13cBgS_PolyInfo ()
 
void ChkPolyHSStick__4dBgSFRC13cBgS_PolyInfo ()
 
void RoofChk__4dBgSFP12dBgS_RoofChk ()
 
void MoveBgCrrPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyzbb ()
 
void MoveBgTransPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ()
 
void PushPullCallBack__4dBgSFRC13cBgS_PolyInfoP10fopAc_ac_csQ29dBgW_Base13PushPullLabel ()
 
void dBgS_CheckBWallPoly__FRC13cBgS_PolyInfo ()
 
void dBgS_CheckBGroundPoly__FRC13cBgS_PolyInfo ()
 
void dBgS_GetNY__FRC13cBgS_PolyInfo ()
 
void __ct__12dBgS_AcchCirFv ()
 
void SetWallR__12dBgS_AcchCirFf ()
 
void SetWall__12dBgS_AcchCirFff ()
 
void __dt__9dBgS_AcchFv ()
 
void __ct__9dBgS_AcchFv ()
 
void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ()
 
void Set__9dBgS_AcchFP10fopAc_ac_ciP12dBgS_AcchCir ()
 
void CrrPos__9dBgS_AcchFR4dBgS ()
 
void SetGndThinCellingOff__9dBgS_AcchFv ()
 
void ClrGndThinCellingOff__9dBgS_AcchFv ()
 
void OnWallSort__9dBgS_AcchFv ()
 
void __dt__12dBgS_AcchCirFv ()
 
bool checkPlayerFly__9daPy_py_cCFv ()
 
void __ct__11dBgS_GndChkFv ()
 
void __dt__11dBgS_GndChkFv ()
 
void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c ()
 
void __ct__14dBgS_ObjLinChkFv ()
 
void __dt__14dBgS_ObjLinChkFv ()
 
void __ct__15dBgS_LinkLinChkFv ()
 
void __dt__15dBgS_LinkLinChkFv ()
 
void __ct__16dBgS_ArrowLinChkFv ()
 
void __dt__16dBgS_ArrowLinChkFv ()
 
void __ct__20dBgS_BoomerangLinChkFv ()
 
void __dt__20dBgS_BoomerangLinChkFv ()
 
void __ct__15dBgS_RopeLinChkFv ()
 
void __dt__15dBgS_RopeLinChkFv ()
 
void SetObj__16dBgS_PolyPassChkFv ()
 
void ClrObj__16dBgS_PolyPassChkFv ()
 
void SetLink__16dBgS_PolyPassChkFv ()
 
void ClrLink__16dBgS_PolyPassChkFv ()
 
void SetBomb__16dBgS_PolyPassChkFv ()
 
void ClrBomb__16dBgS_PolyPassChkFv ()
 
void SetStatue__16dBgS_PolyPassChkFv ()
 
void ClrStatue__16dBgS_PolyPassChkFv ()
 
void SetIronBall__16dBgS_PolyPassChkFv ()
 
void __ct__12dBgS_RoofChkFv ()
 
void __dt__12dBgS_RoofChkFv ()
 
void GetAc__22dCcD_GAtTgCoCommonBaseFv ()
 
void __ct__10dCcD_GSttsFv ()
 
void Move__10dCcD_GSttsFv ()
 
void Init__9dCcD_SttsFiiP10fopAc_ac_c ()
 
void __ct__12dCcD_GObjInfFv ()
 
void __dt__12dCcD_GObjInfFv ()
 
void ChkAtHit__12dCcD_GObjInfFv ()
 
void ResetAtHit__12dCcD_GObjInfFv ()
 
void GetAtHitGObj__12dCcD_GObjInfFv ()
 
void ChkTgHit__12dCcD_GObjInfFv ()
 
void ResetTgHit__12dCcD_GObjInfFv ()
 
void GetTgHitGObj__12dCcD_GObjInfFv ()
 
void GetTgHitObjSe__12dCcD_GObjInfFv ()
 
void getHitSeID__12dCcD_GObjInfFUci ()
 
void ChkCoHit__12dCcD_GObjInfFv ()
 
void ResetCoHit__12dCcD_GObjInfFv ()
 
void Set__8dCcD_CpsFRC11dCcD_SrcCps ()
 
void Set__8dCcD_CylFRC11dCcD_SrcCyl ()
 
void StartCAt__8dCcD_CylFR4cXyz ()
 
void MoveCAt__8dCcD_CylFR4cXyz ()
 
void Set__8dCcD_SphFRC11dCcD_SrcSph ()
 
void StartCAt__8dCcD_SphFR4cXyz ()
 
void MoveCAt__8dCcD_SphFR4cXyz ()
 
void __dt__8dCcD_CylFv ()
 
void __dt__8dCcD_CpsFv ()
 
void Set__12dCcMassS_MngFP8cCcD_ObjUc ()
 
bool checkCutJumpCancelTurn__9daPy_py_cCFv ()
 
void StartEventCamera__9dCamera_cFiie ()
 
void EndEventCamera__9dCamera_cFi ()
 
void abs__4cXyzCFv ()
 
void checkMidnaRide__9daPy_py_cCFv ()
 
void __as__4cXyzFRC4cXyz ()
 
void __ct__4cXyzFRC4cXyz ()
 
bool checkCanoeRide__9daPy_py_cCFv ()
 
bool checkBoardRide__9daPy_py_cCFv ()
 
bool checkSpinnerRide__9daPy_py_cCFv ()
 
bool checkBoarRide__9daPy_py_cCFv ()
 
void getShadowTalkAtnPos__9daAlink_cFv ()
 
void execItemGet__FUc ()
 
void checkItemGet__FUci ()
 
void entry__8dEyeHL_cFP12J3DModelDataPCc ()
 
void remove__8dEyeHL_cFv ()
 
void getActorP__18daNpcT_ActorMngr_cFv ()
 
void daNpcF_getPlayerInfoFromPlayerList__FiiR4cXyzR5csXyz ()
 
void checkAnmEnd__16daPy_frameCtrl_cFv ()
 
void updateFrame__16daPy_frameCtrl_cFv ()
 
void setFrameCtrl__16daPy_frameCtrl_cFUcssff ()
 
void setParamData__9daPy_py_cFiiii ()
 
void checkFishingRodItem__9daPy_py_cFi ()
 
void checkBombItem__9daPy_py_cFi ()
 
void checkBottleItem__9daPy_py_cFi ()
 
void checkDrinkBottleItem__9daPy_py_cFi ()
 
void checkOilBottleItem__9daPy_py_cFi ()
 
void checkOpenBottleItem__9daPy_py_cFi ()
 
void checkBowItem__9daPy_py_cFi ()
 
void checkHookshotItem__9daPy_py_cFi ()
 
void checkTradeItem__9daPy_py_cFi ()
 
void checkDungeonWarpItem__9daPy_py_cFi ()
 
void setActor__16daPy_actorKeep_cFv ()
 
void setData__16daPy_actorKeep_cFP10fopAc_ac_c ()
 
void clearData__16daPy_actorKeep_cFv ()
 
void __ct__14daPy_anmHeap_cFUl ()
 
void __dt__14daPy_anmHeap_cFv ()
 
void mallocBuffer__14daPy_anmHeap_cFv ()
 
void createHeap__14daPy_anmHeap_cFQ214daPy_anmHeap_c16daAlinkHEAP_TYPE ()
 
void loadDataIdx__14daPy_anmHeap_cFUs ()
 
void loadDataPriIdx__14daPy_anmHeap_cFUs ()
 
void loadDataDemoRID__14daPy_anmHeap_cFUsUs ()
 
void setAnimeHeap__14daPy_anmHeap_cFv ()
 
void draw__18daPy_sightPacket_cFv ()
 
void setSight__18daPy_sightPacket_cFv ()
 
void setSightImage__18daPy_sightPacket_cFP7ResTIMG ()
 
void checkMasterSwordEquip__9daPy_py_cFv ()
 
void checkWoodShieldEquip__9daPy_py_cFv ()
 
void checkCarryStartLightBallA__9daPy_py_cFv ()
 
void checkCarryStartLightBallB__9daPy_py_cFv ()
 
void daPy_addCalcShort__FPsssss ()
 
void Start__9dCamera_cFv ()
 
void Stop__9dCamera_cFv ()
 
void ChangeModeOK__9dCamera_cFl ()
 
void SetTrimTypeForce__9dCamera_cFl ()
 
void GetCameraTypeFromCameraName__9dCamera_cFPCc ()
 
void GetForceLockOnActor__9dCamera_cFv ()
 
void dCam_getControledAngleY__FP12camera_class ()
 
void dCam_getBody__Fv ()
 
void d_GameOver_Create__FUc ()
 
void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ()
 
void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ()
 
void dKy_setLight_again__Fv ()
 
void dKy_plight_set__FP15LIGHT_INFLUENCE ()
 
void dKy_plight_cut__FP15LIGHT_INFLUENCE ()
 
void dKy_Itemgetcol_chg_on__Fv ()
 
void dKy_Sound_set__F4cXyziUii ()
 
void dKy_SordFlush_set__F4cXyzi ()
 
void dKy_GxFog_tevstr_set__FP12dKy_tevstr_c ()
 
void dKy_WolfEyeLight_set__FP4cXyzfffP8_GXColorfUcUc ()
 
void dKy_pol_efftype_get__FPC13cBgS_PolyInfo ()
 
void dKy_pol_sound_get__FPC13cBgS_PolyInfo ()
 
void dKy_pol_argument_get__FPC13cBgS_PolyInfo ()
 
void dKy_TeachWind_existence_chk__Fv ()
 
bool dKy_withwarp_capture_check__Fv ()
 
void dKy_darkworld_check__Fv ()
 
void dKy_shadow_mode_set__FUc ()
 
void dKy_shadow_mode_reset__FUc ()
 
void setFloatingMessage__13dMeter2Info_cFUssb ()
 
void onDirectUseItem__13dMeter2Info_cFi ()
 
void resetWarpStatus__13dMeter2Info_cFv ()
 
void warpInProc__13dMeter2Info_cFv ()
 
void warpOutProc__13dMeter2Info_cFv ()
 
void dMeter2Info_setShield__FUcb ()
 
void getStatus__12dMsgObject_cFv ()
 
void onMsgSend__12dMsgObject_cFv ()
 
void setSmellType__12dMsgObject_cFUc ()
 
void isHowlHearingMode__12dMsgObject_cFv ()
 
void __ct__10dMsgFlow_cFv ()
 
void __dt__10dMsgFlow_cFv ()
 
void init__10dMsgFlow_cFP10fopAc_ac_ciiPP10fopAc_ac_c ()
 
void doFlow__10dMsgFlow_cFP10fopAc_ac_cPP10fopAc_ac_ci ()
 
void dPaneClass_showNullPane__FP9J2DScreen ()
 
void ClrCcMove__9cCcD_SttsFv ()
 
void SetIGrp__10cCcD_ObjCoFUl ()
 
void SetVsGrp__10cCcD_ObjCoFUl ()
 
void Set__4cCcSFP8cCcD_Obj ()
 
void cPhs_Reset__FP30request_of_phase_process_class ()
 
void __pl__4cXyzCFRC3Vec ()
 
void __mi__4cXyzCFRC3Vec ()
 
void __ml__4cXyzCFf ()
 
void __dv__4cXyzCFf ()
 
void outprod__4cXyzCFRC3Vec ()
 
void normZP__4cXyzCFv ()
 
void normalize__4cXyzFv ()
 
void normalizeZP__4cXyzFv ()
 
void atan2sX_Z__4cXyzCFv ()
 
void atan2sY_XZ__4cXyzCFv ()
 
void __ct__5csXyzFsss ()
 
void cM_rad2s__Ff ()
 
void cM_atan2s__Fff ()
 
void cM_atan2f__Fff ()
 
void cM_rnd__Fv ()
 
void cM_rndF__Ff ()
 
void cM_rndFX__Ff ()
 
void SetPos__11cBgS_GndChkFPC4cXyz ()
 
void __ct__13cBgS_PolyInfoFv ()
 
void __dt__13cBgS_PolyInfoFv ()
 
void ClearPi__13cBgS_PolyInfoFv ()
 
void SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo ()
 
void cBgW_CheckBGround__Ff ()
 
void cBgW_CheckBRoof__Ff ()
 
void cBgW_CheckBWall__Ff ()
 
void cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf ()
 
void cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec ()
 
void cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec ()
 
void __ct__8cM3dGCpsFv ()
 
void __dt__8cM3dGCpsFv ()
 
void SetC__8cM3dGCylFRC4cXyz ()
 
void SetH__8cM3dGCylFf ()
 
void SetR__8cM3dGCylFf ()
 
void SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz ()
 
void __ct__8cM3dGPlaFPC4cXyzf ()
 
void crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz ()
 
void SetC__8cM3dGSphFRC4cXyz ()
 
void SetR__8cM3dGSphFf ()
 
void cLib_memCpy__FPvPCvUl ()
 
void cLib_addCalc__FPfffff ()
 
void cLib_addCalcPos__FP4cXyzRC4cXyzfff ()
 
void cLib_addCalcAngleS__FPsssss ()
 
void cLib_addCalcAngleS2__FPssss ()
 
void cLib_chaseUC__FPUcUcUc ()
 
void cLib_chaseS__FPsss ()
 
void cLib_chaseF__FPfff ()
 
void cLib_chasePos__FP4cXyzRC4cXyzf ()
 
void cLib_chasePosXZ__FP4cXyzRC4cXyzf ()
 
void cLib_chaseAngleS__FPsss ()
 
void cLib_targetAngleY__FPC3VecPC3Vec ()
 
void cLib_distanceAngleS__Fss ()
 
void __dt__18JPAEmitterCallBackFv ()
 
void __dt__19JPAParticleCallBackFv ()
 
void func_802807E0 ()
 
void JPACalcKeyAnmValue__FfUsPCf ()
 
void getData__Q47JStudio3stb4data22TParse_TParagraph_dataCFPQ57JStudio3stb4data22TParse_TParagraph_data5TData ()
 
void getAramHeap__9JASKernelFv ()
 
void func_802A0A8C ()
 
void releaseSound__14JAISoundHandleFv ()
 
void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ()
 
void bgmStart__8Z2SeqMgrFUlUll ()
 
void subBgmStart__8Z2SeqMgrFUl ()
 
void subBgmStop__8Z2SeqMgrFv ()
 
void changeBgmStatus__8Z2SeqMgrFl ()
 
void changeSubBgmStatus__8Z2SeqMgrFl ()
 
void bgmSetSwordUsing__8Z2SeqMgrFl ()
 
void taktModeMute__8Z2SeqMgrFv ()
 
void taktModeMuteOff__8Z2SeqMgrFv ()
 
void deleteObject__14Z2SoundObjBaseFv ()
 
void __ct__16Z2SoundObjSimpleFv ()
 
void initAnime__10Z2CreatureFPvbff ()
 
void updateAnime__10Z2CreatureFff ()
 
void startCollisionSE__10Z2CreatureFUlUl ()
 
void setLinkGroupInfo__14Z2CreatureLinkFUc ()
 
void setLinkHp__14Z2CreatureLinkFll ()
 
void setLinkSwordType__14Z2CreatureLinkFll ()
 
void setLinkShieldType__14Z2CreatureLinkFll ()
 
void setLinkBootsType__14Z2CreatureLinkFl ()
 
void __ct__14Z2CreatureLinkFv ()
 
void __dt__14Z2CreatureLinkFv ()
 
void init__14Z2CreatureLinkFP3VecP3VecP3Vec ()
 
void initKantera__14Z2CreatureLinkFP3Vec ()
 
void deleteKantera__14Z2CreatureLinkFv ()
 
void setKanteraState__14Z2CreatureLinkFUc ()
 
void setSinkDepth__14Z2CreatureLinkFSc ()
 
void setRiding__14Z2CreatureLinkFb ()
 
void setMagnetized__14Z2CreatureLinkFb ()
 
void setWolfEyeOpen__14Z2CreatureLinkFb ()
 
void startLinkSound__14Z2CreatureLinkF10JAISoundIDUlSc ()
 
void startLinkSoundLevel__14Z2CreatureLinkF10JAISoundIDUlSc ()
 
void startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc ()
 
void startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc ()
 
void startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc ()
 
void startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef ()
 
void setResumeAttack__14Z2CreatureLinkFb ()
 
void __ct__13Z2WolfHowlMgrFv ()
 
void startWolfHowlSound__13Z2WolfHowlMgrFffbf ()
 
void setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData ()
 
void skipCorrectDemo__13Z2WolfHowlMgrFv ()
 
void freeAll__7JKRHeapFv ()
 
void * __nw__FUl ()
 
void * __nwa__FUl ()
 
void * __nwa__FUli ()
 
void __dl__FPv ()
 
void create__10JKRExpHeapFUlP7JKRHeapb ()
 
void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader ()
 
void readIdxResource__10JKRArchiveFPvUlUl ()
 
void __ct__9J2DScreenFv ()
 
void setPriority__9J2DScreenFPCcUlP10JKRArchive ()
 
void draw__9J2DScreenFffPC14J2DGrafContext ()
 
void animation__9J2DScreenFv ()
 
void load__20J2DAnmLoaderDataBaseFPCv ()
 
void reinitGX__6J3DSysFv ()
 
bool entry__9J3DPacketFP13J3DDrawBuffer ()
 
void loadPreDrawSetting__8J3DShapeCFv ()
 
void entryImm__13J3DDrawBufferFP9J3DPacketUs ()
 
void diff__8J3DModelFv ()
 
void setDeformData__8J3DModelFP13J3DDeformDataUl ()
 
void calcWeightEnvelopeMtx__8J3DModelFv ()
 
void init__12J3DFrameCtrlFs ()
 
void checkPass__12J3DFrameCtrlFf ()
 
void searchUpdateMaterialID__16J3DAnmTexPatternFP12J3DModelData ()
 
void searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData ()
 
void getTevColorReg__15J3DAnmTevRegKeyCFUsP11_GXColorS10 ()
 
void searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData ()
 
void initialize__14J3DMaterialAnmFv ()
 
void calc__14J3DMaterialAnmCFP11J3DMaterial ()
 
void removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ()
 
void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ()
 
void entryTexNoAnimator__16J3DMaterialTableFP16J3DAnmTexPattern ()
 
void entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ()
 
void entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ()
 
void load__20J3DAnmLoaderDataBaseFPCv24J3DAnmLoaderDataBaseFlag ()
 
void JMAEulerToQuat__FsssP10Quaternion ()
 
void GXSetVtxDesc ()
 
void GXClearVtxDesc ()
 
void GXSetVtxAttrFmt ()
 
void GXSetTexCoordGen2 ()
 
void GXSetNumTexGens ()
 
void GXBegin ()
 
void GXSetCullMode ()
 
void GXLoadLightObjImm ()
 
void GXSetChanAmbColor ()
 
void GXSetChanMatColor ()
 
void GXSetNumChans ()
 
void GXInitTexObj ()
 
void GXInitTexObjLOD ()
 
void GXLoadTexObj ()
 
void GXSetNumIndStages ()
 
void GXSetTevColorIn ()
 
void GXSetTevAlphaIn ()
 
void GXSetTevColorOp ()
 
void GXSetTevAlphaOp ()
 
void GXSetTevColor ()
 
void GXSetAlphaCompare ()
 
void GXSetTevOrder ()
 
void GXSetNumTevStages ()
 
void GXSetBlendMode ()
 
void GXSetZMode ()
 
void GXLoadPosMtxImm ()
 
void GXLoadNrmMtxImm ()
 
void GXSetCurrentMtx ()
 
void __register_global_object ()
 
void __destroy_arr ()
 
void __construct_array ()
 
void __construct_new_array ()
 
void __ptmf_test ()
 
void __ptmf_scall ()
 
void __cvt_fp2unsigned ()
 
void __save_gpr ()
 
void _savegpr_15 ()
 
void _savegpr_16 ()
 
void _savegpr_20 ()
 
void _savegpr_21 ()
 
void _savegpr_22 ()
 
void _savegpr_23 ()
 
void _savegpr_24 ()
 
void _savegpr_25 ()
 
void _savegpr_26 ()
 
void _savegpr_27 ()
 
void _savegpr_28 ()
 
void _savegpr_29 ()
 
void __restore_gpr ()
 
void _restgpr_15 ()
 
void _restgpr_16 ()
 
void _restgpr_20 ()
 
void _restgpr_21 ()
 
void _restgpr_22 ()
 
void _restgpr_23 ()
 
void _restgpr_24 ()
 
void _restgpr_25 ()
 
void _restgpr_26 ()
 
void _restgpr_27 ()
 
void _restgpr_28 ()
 
void _restgpr_29 ()
 
Z2CreatureLinkZ2GetLink ()
 
static asm void daAlink_tgHitCallback (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static asm void daAlink_coHitCallback (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static asm void daAlink_modelCallBack (J3DJoint *param_0, int param_1)
 
static asm void daAlink_headModelCallBack (J3DJoint *param_0, int param_1)
 
static asm void daAlink_wolfModelCallBack (J3DJoint *param_0, int param_1)
 
 COMPILER_STRIP_GATE (0x8038D658, &lit_3757)
 
 COMPILER_STRIP_GATE (0x8038D6BC, &daAlinkHIO_move_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D714, &daAlinkHIO_atnMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D768, &daAlinkHIO_noActAtnMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D7BC, &daAlinkHIO_frontRoll_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D82C, &daAlinkHIO_backJump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D864, &daAlinkHIO_sideStep_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D8CC, &daAlinkHIO_slide_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D944, &daAlinkHIO_cutNmV_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D964, &daAlinkHIO_cutNmL_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D984, &daAlinkHIO_cutNmR_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D9A4, &daAlinkHIO_cutNmSL_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D9C4, &daAlinkHIO_cutNmSR_c0::m)
 
 COMPILER_STRIP_GATE (0x8038D9E4, &daAlinkHIO_cutFnL_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DA10, &daAlinkHIO_cutFnV_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DA3C, &daAlinkHIO_cutFnS_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DA68, &daAlinkHIO_cutFnSl_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DA94, &daAlinkHIO_cutFnSm_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DAC0, &daAlinkHIO_cutFnR_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DAEC, &daAlinkHIO_cutFnJU_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DB40, &daAlinkHIO_cutJump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DB84, &daAlinkHIO_cutTurn_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DC1C, &daAlinkHIO_hoCutLA_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DC3C, &daAlinkHIO_hoCutLB_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DC5C, &daAlinkHIO_hoCutRA_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DC7C, &daAlinkHIO_hoCutRB_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DC9C, &daAlinkHIO_hoCutCharge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DCF0, &daAlinkHIO_cutDaL_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DD0C, &daAlinkHIO_cutDaR_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DD28, &daAlinkHIO_cutDaCharge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DD44, &daAlinkHIO_cutDown_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DDB8, &daAlinkHIO_cutHead_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DE18, &daAlinkHIO_cutLargeJump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DE8C, &daAlinkHIO_cut_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DF28, &daAlinkHIO_gAtPush_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DF4C, &daAlinkHIO_gAtKick_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DF70, &daAlinkHIO_turnMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038DF9C, &daAlinkHIO_guard_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E01C, &daAlinkHIO_crouch_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E11C, &daAlinkHIO_smallJump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E164, &daAlinkHIO_wallCatch_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E1B8, &daAlinkHIO_wallFall_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E1E0, &daAlinkHIO_wallMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E1F4, &daAlinkHIO_wallHang_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E210, &daAlinkHIO_pushpull_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E24C, &daAlinkHIO_damNormal_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E2B0, &daAlinkHIO_damLarge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E36C, &daAlinkHIO_damHuge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E428, &daAlinkHIO_damHorse_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E454, &daAlinkHIO_damFall_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E49C, &daAlinkHIO_damCaught_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E4C0, &daAlinkHIO_damSwim_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E54C, &daAlinkHIO_damage_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E5A4, &daAlinkHIO_horse_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E610, &daAlinkHIO_canoe_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E658, &daAlinkHIO_bow_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E6C8, &daAlinkHIO_boom_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E714, &daAlinkHIO_bomb_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E760, &daAlinkHIO_huLight_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E77C, &daAlinkHIO_kandelaar_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E7CC, &daAlinkHIO_fmChain_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E7F4, &daAlinkHIO_magneBoots_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E840, &daAlinkHIO_pickUp_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E870, &daAlinkHIO_board_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E90C, &daAlinkHIO_bottle_c0::m)
 
 COMPILER_STRIP_GATE (0x8038E9C0, &daAlinkHIO_hookshot_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EA30, &daAlinkHIO_spinner_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EA70, &daAlinkHIO_ironBall_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EAFC, &daAlinkHIO_copyRod_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EB34, &daAlinkHIO_zwLight_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EB50, &daAlinkHIO_item_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EB8C, &daAlinkHIO_ladder_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EBFC, &daAlinkHIO_roofHang_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EC48, &daAlinkHIO_grab_c0::m)
 
 COMPILER_STRIP_GATE (0x8038ED2C, &daAlinkHIO_swim_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EE28, &daAlinkHIO_wlMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EF28, &daAlinkHIO_wlMoveNoP_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EF70, &daAlinkHIO_wlAtnMove_c0::m)
 
 COMPILER_STRIP_GATE (0x8038EFA8, &daAlinkHIO_wlSideStep_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F010, &daAlinkHIO_wlBackJump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F048, &daAlinkHIO_wlHowl_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F124, &daAlinkHIO_wlPush_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F138, &daAlinkHIO_wlLie_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F184, &daAlinkHIO_wlLight_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F1A0, &daAlinkHIO_wlWallHang_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F23C, &daAlinkHIO_wlDamNormal_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F29C, &daAlinkHIO_wlDamLarge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F308, &daAlinkHIO_wlDamHuge_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F374, &daAlinkHIO_wlDamFall_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F3B4, &daAlinkHIO_wlDamCaught_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F3C4, &daAlinkHIO_wlDamage_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F3F0, &daAlinkHIO_wlSlide_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F46C, &daAlinkHIO_wlRope_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F4A4, &daAlinkHIO_wlAtWaLr_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F4E0, &daAlinkHIO_wlAtWaSc_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F51C, &daAlinkHIO_wlAtWaTl_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F558, &daAlinkHIO_wlAtRoll_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F578, &daAlinkHIO_wlAtNjump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F5B4, &daAlinkHIO_wlAtCjump_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F618, &daAlinkHIO_wlAtLand_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F658, &daAlinkHIO_wlAtDown_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F6F4, &daAlinkHIO_wlAtLock_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F748, &daAlinkHIO_wlAtBite_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F7A4, &daAlinkHIO_wlAttack_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F7DC, &daAlinkHIO_wlPoint_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F858, &daAlinkHIO_wlChain_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F8B4, &daAlinkHIO_wlSwim_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F95C, &daAlinkHIO_wlGrab_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F9C0, &daAlinkHIO_wlBall_c0::m)
 
 COMPILER_STRIP_GATE (0x8038F9F8, &daAlinkHIO_wolf_c0::m)
 
 COMPILER_STRIP_GATE (0x8038FA10, &l_worldChangeEventName)
 
 COMPILER_STRIP_GATE (0x8038FA20, &l_wolfWorldChangeEventName)
 
 COMPILER_STRIP_GATE (0x8038FA38, &l_defaultGetEventName)
 
 COMPILER_STRIP_GATE (0x8038FA48, &l_crawlStartFrontOffset)
 
 COMPILER_STRIP_GATE (0x8038FA54, &l_crawlFrontOffset)
 
 COMPILER_STRIP_GATE (0x8038FA60, &l_crawlBackOffset)
 
 COMPILER_STRIP_GATE (0x8038FA6C, &l_crawlTopOffset)
 
 COMPILER_STRIP_GATE (0x8038FA78, &l_crawlFrontUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FA84, &l_wolfLieFrontUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FA90, &l_crawlBackUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FA9C, &l_wolfLieBackUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FAA8, &l_crawlStandUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FAB4, &l_wolfLieStandUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FAC0, &l_crawlTopUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FACC, &l_wolfLieTopUpOffset)
 
 COMPILER_STRIP_GATE (0x8038FAD8, &l_crawlSideOffset)
 
 COMPILER_STRIP_GATE (0x8038FAE4, &l_wolfLieSideOffset)
 
 COMPILER_STRIP_GATE (0x8038FAF0, &l_crawlLSideOffset)
 
 COMPILER_STRIP_GATE (0x8038FAFC, &l_crawlRSideOffset)
 
 COMPILER_STRIP_GATE (0x8038FB08, &l_crawlLSideFrontOffset)
 
 COMPILER_STRIP_GATE (0x8038FB14, &l_crawlRSideFrontOffset)
 
 COMPILER_STRIP_GATE (0x8038FB20, &l_crawlMinSideOffset)
 
 COMPILER_STRIP_GATE (0x8038FB2C, &l_swordTopLocalN)
 
 COMPILER_STRIP_GATE (0x8038FB38, &l_swordTopLocalM)
 
 COMPILER_STRIP_GATE (0x8038FB44, &l_ironBallChainVec)
 
 COMPILER_STRIP_GATE (0x8038FB50, &l_ironBallCenterVec)
 
 COMPILER_STRIP_GATE (0x8038FB5C, &l_wolfFootOnFrame)
 
 COMPILER_STRIP_GATE (0x8038FBBC, &l_insectNameList)
 
 COMPILER_STRIP_GATE (0x8038FBD4, &daAlink_c::m_mainBckShield)
 
 COMPILER_STRIP_GATE (0x8038FC24, &daAlink_c::m_mainBckSword)
 
 COMPILER_STRIP_GATE (0x8038FC38, &daAlink_c::m_mainBckFishing)
 
 COMPILER_STRIP_GATE (0x8038FCA8, &daAlink_c::m_anmDataTable)
 
 COMPILER_STRIP_GATE (0x80391010, &daAlink_c::m_wlAnmDataTable)
 
 COMPILER_STRIP_GATE (0x803914A8, &daAlink_c::m_faceTexDataTable)
 
 COMPILER_STRIP_GATE (0x80391734, &lit_5908)
 
 COMPILER_STRIP_GATE (0x80391740, &atnNormalType1)
 
 COMPILER_STRIP_GATE (0x80391754, &atnNormalType2)
 
 COMPILER_STRIP_GATE (0x80391768, &atnNormalType3)
 
 COMPILER_STRIP_GATE (0x8039177C, &atnFinishType)
 
 COMPILER_STRIP_GATE (0x80391790, &hitType)
 
 COMPILER_STRIP_GATE (0x803917A4, &hitFinishType)
 
 COMPILER_STRIP_GATE (0x803917B8, &normalType1_6982)
 
 COMPILER_STRIP_GATE (0x803917CC, &normalType2)
 
 COMPILER_STRIP_GATE (0x803917E0, &normalType3)
 
 COMPILER_STRIP_GATE (0x803917F4, &finishType)
 
 COMPILER_STRIP_GATE (0x80391808, &cutParamTable_7312)
 
 COMPILER_STRIP_GATE (0x80391858, &cutParamTable_7455)
 
 COMPILER_STRIP_GATE (0x803918B8, &localCenter)
 
 COMPILER_STRIP_GATE (0x803918C4, &localPos)
 
 COMPILER_STRIP_GATE (0x803918D0, &slingLocalPos)
 
 COMPILER_STRIP_GATE (0x803918DC, &localSidePos)
 
 COMPILER_STRIP_GATE (0x803918E8, &daAlink_c::m_handLeftOutSidePos)
 
 COMPILER_STRIP_GATE (0x803918F4, &daAlink_c::m_handRightOutSidePos)
 
 COMPILER_STRIP_GATE (0x80391900, &daAlink_c::m_handLeftInSidePos)
 
 COMPILER_STRIP_GATE (0x8039190C, &daAlink_c::m_handRightInSidePos)
 
 COMPILER_STRIP_GATE (0x80391918, &horseLocalLeft)
 
 COMPILER_STRIP_GATE (0x80391924, &horseLocalRight)
 
 COMPILER_STRIP_GATE (0x80391930, &horseLocalBack)
 
 COMPILER_STRIP_GATE (0x8039193C, &boarLocalLeft)
 
 COMPILER_STRIP_GATE (0x80391948, &boarLocalRight)
 
 COMPILER_STRIP_GATE (0x80391954, &localHorseRun_18095)
 
 COMPILER_STRIP_GATE (0x80391960, &localHorseRun_18103)
 
 COMPILER_STRIP_GATE (0x8039196C, &localOffset_18237)
 
 COMPILER_STRIP_GATE (0x80391978, &lit_18938)
 
 COMPILER_STRIP_GATE (0x80391984, &boarRideOffset)
 
 COMPILER_STRIP_GATE (0x80391990, &leftOffset)
 
 COMPILER_STRIP_GATE (0x8039199C, &rightOffset)
 
 COMPILER_STRIP_GATE (0x803919A8, &cutParamTable_19765)
 
 COMPILER_STRIP_GATE (0x803919D8, &anmIdx)
 
 COMPILER_STRIP_GATE (0x803919E4, &localPaddleTop)
 
 COMPILER_STRIP_GATE (0x803919F0, &underOffsetY)
 
 COMPILER_STRIP_GATE (0x803919FC, &hsVec)
 
 COMPILER_STRIP_GATE (0x80391A08, &hookRoot)
 
 COMPILER_STRIP_GATE (0x80391A14, &bottleTop)
 
 COMPILER_STRIP_GATE (0x80391A20, &kandelaarOffset)
 
 COMPILER_STRIP_GATE (0x80391A2C, &lit_33690)
 
 COMPILER_STRIP_GATE (0x80391A38, &ironBallPosVec)
 
 COMPILER_STRIP_GATE (0x80391A44, &handCenterOffsetVec)
 
 COMPILER_STRIP_GATE (0x80391A50, &lit_34968)
 
 COMPILER_STRIP_GATE (0x80391A5C, &getSeType)
 
 COMPILER_STRIP_GATE (0x80391B5C, &bgmLabel)
 
 COMPILER_STRIP_GATE (0x80391B7C, &rupeeCount)
 
 COMPILER_STRIP_GATE (0x80391B8C, &heartPieceMessage)
 
 COMPILER_STRIP_GATE (0x80391BA0, &effName_39419)
 
 COMPILER_STRIP_GATE (0x80391BAC, &smokeParticleScale_39643)
 
 COMPILER_STRIP_GATE (0x80391BB8, &wolfWaterCenterScale)
 
 COMPILER_STRIP_GATE (0x80391BC4, &waterScale_39762)
 
 COMPILER_STRIP_GATE (0x80391BD0, &waterCenterScale)
 
 COMPILER_STRIP_GATE (0x80391BDC, &waterSmokeScale)
 
 COMPILER_STRIP_GATE (0x80391BE8, &smokeParticleScale_39891)
 
 COMPILER_STRIP_GATE (0x80391BF4, &waterScale_39892)
 
 COMPILER_STRIP_GATE (0x80391C00, &wolfSmokeScale)
 
 COMPILER_STRIP_GATE (0x80391C0C, &shikoScale)
 
 COMPILER_STRIP_GATE (0x80391C18, &pushedSlip)
 
 COMPILER_STRIP_GATE (0x80391C24, &loseScale)
 
 COMPILER_STRIP_GATE (0x80391C30, &releaeScale)
 
 COMPILER_STRIP_GATE (0x80391C3C, &lightAParticleScale)
 
 COMPILER_STRIP_GATE (0x80391C48, &lightALocalTrans)
 
 COMPILER_STRIP_GATE (0x80391C54, &localOffset_40952)
 
 COMPILER_STRIP_GATE (0x80391C60, &localScale0)
 
 COMPILER_STRIP_GATE (0x80391C6C, &localScale1)
 
 COMPILER_STRIP_GATE (0x80391C78, &waterEffScale)
 
 COMPILER_STRIP_GATE (0x80391C84, &leftTransNormal)
 
 COMPILER_STRIP_GATE (0x80391C9C, &leftTransLight)
 
 COMPILER_STRIP_GATE (0x80391CCC, &effNameLarge)
 
 COMPILER_STRIP_GATE (0x80391CD8, &leftTransLarge)
 
 COMPILER_STRIP_GATE (0x80391D20, &leftTransWater)
 
 COMPILER_STRIP_GATE (0x80391D38, &effName_41208)
 
 COMPILER_STRIP_GATE (0x80391D44, &swordUpColor)
 
 COMPILER_STRIP_GATE (0x80391D54, &swordCutSplashScale)
 
 COMPILER_STRIP_GATE (0x80391D60, &fairyScale)
 
 COMPILER_STRIP_GATE (0x80391D6C, &chuchuLocalOffset)
 
 COMPILER_STRIP_GATE (0x80391D78, &chuchuScale)
 
 COMPILER_STRIP_GATE (0x80391D84, &effJoint)
 
 COMPILER_STRIP_GATE (0x80391D94, &effOffset)
 
 COMPILER_STRIP_GATE (0x80391DF4, &effScale)
 
 COMPILER_STRIP_GATE (0x80391E00, &wolfEffScale)
 
 COMPILER_STRIP_GATE (0x80391E0C, &offsetPos)
 
 COMPILER_STRIP_GATE (0x80391E18, &localFootOffset)
 
 COMPILER_STRIP_GATE (0x80391E24, &frontOffset)
 
 COMPILER_STRIP_GATE (0x80391E30, &wolfChainBaseOffset)
 
 COMPILER_STRIP_GATE (0x80391E3C, &wolfChainVec)
 
 COMPILER_STRIP_GATE (0x80391E48, &label)
 
 COMPILER_STRIP_GATE (0x80391E78, &normalType0)
 
 COMPILER_STRIP_GATE (0x80391E8C, &normalType1_50860)
 
 COMPILER_STRIP_GATE (0x80391EA0, &dataTabl)
 
 COMPILER_STRIP_GATE (0x80391EC0, &arm1Vec)
 
 COMPILER_STRIP_GATE (0x80391ECC, &arm2Vec)
 
 COMPILER_STRIP_GATE (0x80391ED8, &leg1Vec)
 
 COMPILER_STRIP_GATE (0x80391EE4, &leg2Vec)
 
 COMPILER_STRIP_GATE (0x80391EF0, &footVec)
 
 COMPILER_STRIP_GATE (0x80391EFC, &localLeftFootOffset)
 
 COMPILER_STRIP_GATE (0x80391F08, &localRightFootOffset)
 
 COMPILER_STRIP_GATE (0x80391F14, &localLeftToeOffset)
 
 COMPILER_STRIP_GATE (0x80391F20, &localRightToeOffset)
 
 COMPILER_STRIP_GATE (0x80391F2C, &localHandPos)
 
static asm void daAlink_createHeap (fopAc_ac_c *param_0)
 
static asm void daAlink_Create (fopAc_ac_c *param_0)
 
 COMPILER_STRIP_GATE (0x80391F44, &localHeadCenter)
 
 COMPILER_STRIP_GATE (0x80391F50, &localEye)
 
 COMPILER_STRIP_GATE (0x80391F5C, &localHeadTop)
 
 COMPILER_STRIP_GATE (0x80391F68, &wlLocalHeadCenter)
 
 COMPILER_STRIP_GATE (0x80391F74, &wlLocalEye)
 
 COMPILER_STRIP_GATE (0x80391F80, &wlLocalHeadTop)
 
 COMPILER_STRIP_GATE (0x80391F8C, &localEyeFromRoot)
 
 COMPILER_STRIP_GATE (0x80391F98, &boardLocalEyeFromRoot)
 
 COMPILER_STRIP_GATE (0x80391FA4, &horseLocalEyeFromRoot)
 
 COMPILER_STRIP_GATE (0x80391FB0, &canoeLocalEyeFromRoot)
 
 COMPILER_STRIP_GATE (0x80391FBC, &wlLocalEyeFromRoot)
 
 COMPILER_STRIP_GATE (0x80391FC8, &normalOffset)
 
 COMPILER_STRIP_GATE (0x80391FD4, &crawlOffset)
 
 COMPILER_STRIP_GATE (0x80391FE0, &crouchOffset)
 
 COMPILER_STRIP_GATE (0x80391FEC, &swimOffset)
 
 COMPILER_STRIP_GATE (0x80391FF8, &swordMoveLocal0)
 
 COMPILER_STRIP_GATE (0x80392004, &swordMoveLocal1)
 
 COMPILER_STRIP_GATE (0x80392010, &copyRodTop)
 
 COMPILER_STRIP_GATE (0x8039201C, &lit_61047)
 
 COMPILER_STRIP_GATE (0x80392028, &bottleTopPos)
 
 COMPILER_STRIP_GATE (0x80392034, &localHead)
 
static asm void daAlink_searchBouDoor (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchKolin (fopAc_ac_c *param_0, void *param_1)
 
 COMPILER_STRIP_GATE (0x80392040, &lit_69600)
 
 COMPILER_STRIP_GATE (0x8039204C, &lit_69683)
 
 COMPILER_STRIP_GATE (0x80392058, &lit_71887)
 
 COMPILER_STRIP_GATE (0x80392064, &lit_71911)
 
 COMPILER_STRIP_GATE (0x80392070, &lit_74273)
 
 COMPILER_STRIP_GATE (0x8039207C, &lit_74748)
 
 COMPILER_STRIP_GATE (0x80392088, &localBoomCatchPos)
 
static void daAlink_Execute (daAlink_c *pLinkPtr)
 
static asm void daAlink_Draw (daAlink_c *param_0)
 
static asm void daAlink_Delete (daAlink_c *param_0)
 
static asm void daAlink_searchPeepObj (fopAc_ac_c *param_0, void *param_1)
 
static asm void dComIfGp_att_getCatghTarget ()
 
static void mDoAud_setLinkHp (s32 param_0, s32 param_1)
 
static asm void dComIfGs_getLife ()
 
static asm void dComIfGp_getRStatus ()
 
static asm void dComIfGp_setItemLifeCount (f32 param_0, u8 param_1)
 
static asm void cMtx_multVec (f32 const (*param_0)[4], Vec const *param_1, Vec *param_2)
 
static asm void dComIfGp_evmng_startCheck (char const *param_0)
 
static void mDoAud_setLinkGroupInfo (u8 param_0)
 
static asm void daAlink_searchNightStalker (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_checkLightBallA (fopAc_ac_c *param_0)
 
static asm void daAlink_checkLightBallB (fopAc_ac_c *param_0)
 
static asm void daAlink_searchLightBall (fopAc_ac_c *param_0, void *param_1)
 
static fopAc_ac_cdaAlink_searchGoat (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchBoar (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchCoach (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchCanoe (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchIceLeaf (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_hookshotAtHitCallBack (fopAc_ac_c *param_0, dCcD_GObjInf *param_1, fopAc_ac_c *param_2, dCcD_GObjInf *param_3)
 
static asm void daAlink_bottleModelCallBack (J3DJoint *param_0, int param_1)
 
static asm void daAlink_searchTagKandelaar (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchTagKtOnFire (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_kandelaarModelCallBack (J3DJoint *param_0, int param_1)
 
static asm void daAlink_searchWhistle (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchHawk (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_c_getDemoIDData (dDemo_actor_c *param_0, int *param_1, int *param_2, int *param_3, u16 *param_4, int *param_5, int *param_6)
 
static asm void daAlink_searchPortal (fopAc_ac_c *param_0, void *param_1)
 
static asm void setBezierPos (cXyz const *param_0, cXyz const *param_1, cXyz const *param_2, cXyz const *param_3, f32 param_4, cXyz *param_5)
 
static asm void daAlink_searchGoldWolf (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchWolfHowl (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchGiant (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchGiantTalk (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchWolfLockEnemy (fopAc_ac_c *param_0, void *param_1)
 
static asm void daAlink_searchEnemyCargo (fopAc_ac_c *param_0, void *param_1)
 
static asm void mDoAud_seStartLevel (u32 param_0, Vec const *param_1, u32 param_2, s8 param_3)
 
static asm void dComIfGp_setBottleStatus (u8 param_0, u8 param_1)
 
static asm void fopAcM_onSwitch (fopAc_ac_c const *param_0, int param_1)
 
static asm void dComIfGs_isItemFirstBit (u8 param_0)
 
static asm void dStage_stagInfo_GetSaveTbl (stage_stag_info_class *param_0)
 
static asm void dComIfGp_getStage ()
 
asm void fopAcM_GetName (void *param_0)
 
static asm void dComIfGp_getEvent ()
 
static asm void dComIfGp_checkPlayerStatus0 (int param_0, u32 param_1)
 
static asm void dComIfGp_checkPlayerStatus1 (int param_0, u32 param_1)
 
static asm void dComIfGp_getEventManager ()
 
asm void dComIfGs_isEventBit (u16 param_0)
 
static asm void dComIfGp_getPlayerCameraID (int param_0)
 
static asm void dComIfGp_event_chkEventFlag (u16 param_0)
 
static asm void dComIfGp_evmng_getMyStaffId (char const *param_0, fopAc_ac_c *param_1, int param_2)
 
static asm void dComIfGp_event_runCheck ()
 
asm void dComIfGp_getHorseActor ()
 
static asm void dComIfGp_getDoStatus ()
 
static void dMeter2Info_offUseButton (int pButton)
 
static asm void dComIfGs_getRupee ()
 
static asm void dComIfGp_setItemRupeeCount (s32 param_0)
 
static void dMeter2Info_setFloatingMessage (u16 pMessageID, s16 pMessageTimer, bool pWakuVisible)
 
 REGISTER_CTORS (0x80141B04, __sinit_d_a_alink_cpp)
 

Variables

u8 const m__19daAlinkHIO_basic_c0 [88]
 
u8 const m__18daAlinkHIO_move_c0 [88]
 
u8 const m__21daAlinkHIO_atnMove_c0 [84]
 
u8 const m__26daAlinkHIO_noActAtnMove_c0 [84]
 
u8 const m__23daAlinkHIO_frontRoll_c0 [112]
 
u8 const m__22daAlinkHIO_backJump_c0 [56]
 
u8 const m__22daAlinkHIO_sideStep_c0 [104]
 
u8 const m__19daAlinkHIO_slide_c0 [120]
 
u8 const m__20daAlinkHIO_cutNmV_c0 [32]
 
u8 const m__20daAlinkHIO_cutNmL_c0 [32]
 
u8 const m__20daAlinkHIO_cutNmR_c0 [32]
 
u8 const m__21daAlinkHIO_cutNmSL_c0 [32]
 
u8 const m__21daAlinkHIO_cutNmSR_c0 [32]
 
u8 const m__20daAlinkHIO_cutFnL_c0 [44]
 
u8 const m__20daAlinkHIO_cutFnV_c0 [44]
 
u8 const m__20daAlinkHIO_cutFnS_c0 [44]
 
u8 const m__21daAlinkHIO_cutFnSl_c0 [44]
 
u8 const m__21daAlinkHIO_cutFnSm_c0 [44]
 
u8 const m__20daAlinkHIO_cutFnR_c0 [44]
 
u8 const m__21daAlinkHIO_cutFnJU_c0 [84]
 
u8 const m__21daAlinkHIO_cutJump_c0 [68]
 
u8 const m__21daAlinkHIO_cutTurn_c0 [152]
 
u8 const m__21daAlinkHIO_hoCutLA_c0 [32]
 
u8 const m__21daAlinkHIO_hoCutLB_c0 [32]
 
u8 const m__21daAlinkHIO_hoCutRA_c0 [32]
 
u8 const m__21daAlinkHIO_hoCutRB_c0 [32]
 
u8 const m__25daAlinkHIO_hoCutCharge_c0 [84]
 
u8 const m__20daAlinkHIO_cutDaL_c0 [28]
 
u8 const m__20daAlinkHIO_cutDaR_c0 [28]
 
u8 const m__25daAlinkHIO_cutDaCharge_c0 [28]
 
u8 const m__21daAlinkHIO_cutDown_c0 [116]
 
u8 const m__21daAlinkHIO_cutHead_c0 [96]
 
u8 const m__26daAlinkHIO_cutLargeJump_c0 [116]
 
u8 const m__17daAlinkHIO_cut_c0 [156]
 
u8 const m__21daAlinkHIO_gAtPush_c0 [36]
 
u8 const m__21daAlinkHIO_gAtKick_c0 [36]
 
u8 const m__22daAlinkHIO_turnMove_c0 [44]
 
u8 const m__19daAlinkHIO_guard_c0 [128]
 
u8 const m__20daAlinkHIO_crouch_c0 [76]
 
u8 const m__22daAlinkHIO_autoJump_c0 [180]
 
u8 const m__23daAlinkHIO_smallJump_c0 [72]
 
u8 const m__23daAlinkHIO_wallCatch_c0 [84]
 
u8 const m__22daAlinkHIO_wallFall_c0 [40]
 
u8 const m__22daAlinkHIO_wallMove_c0 [20]
 
u8 const m__22daAlinkHIO_wallHang_c0 [28]
 
u8 const m__22daAlinkHIO_pushpull_c0 [60]
 
u8 const m__23daAlinkHIO_damNormal_c0 [100]
 
u8 const m__22daAlinkHIO_damLarge_c0 [188]
 
u8 const m__21daAlinkHIO_damHuge_c0 [188]
 
u8 const m__22daAlinkHIO_damHorse_c0 [44]
 
u8 const m__21daAlinkHIO_damFall_c0 [72]
 
u8 const m__23daAlinkHIO_damCaught_c0 [36]
 
u8 const m__21daAlinkHIO_damSwim_c0 [140]
 
u8 const m__20daAlinkHIO_damage_c0 [88]
 
u8 const m__19daAlinkHIO_horse_c0 [108]
 
u8 const m__19daAlinkHIO_canoe_c0 [72]
 
u8 const m__17daAlinkHIO_bow_c0 [112]
 
u8 const m__18daAlinkHIO_boom_c0 [76]
 
u8 const m__18daAlinkHIO_bomb_c0 [76]
 
u8 const m__21daAlinkHIO_huLight_c0 [28]
 
u8 const m__23daAlinkHIO_kandelaar_c0 [80]
 
u8 const m__21daAlinkHIO_fmChain_c0 [40]
 
u8 const m__24daAlinkHIO_magneBoots_c0 [76]
 
u8 const m__20daAlinkHIO_pickUp_c0 [48]
 
u8 const m__19daAlinkHIO_board_c0 [156]
 
u8 const m__20daAlinkHIO_bottle_c0 [180]
 
u8 const m__22daAlinkHIO_hookshot_c0 [112]
 
u8 const m__21daAlinkHIO_spinner_c0 [64]
 
u8 const m__22daAlinkHIO_ironBall_c0 [140]
 
u8 const m__21daAlinkHIO_copyRod_c0 [56]
 
u8 const m__21daAlinkHIO_zwLight_c0 [28]
 
u8 const m__18daAlinkHIO_item_c0 [60]
 
u8 const m__20daAlinkHIO_ladder_c0 [112]
 
u8 const m__22daAlinkHIO_roofHang_c0 [76]
 
u8 const m__18daAlinkHIO_grab_c0 [228]
 
u8 const m__18daAlinkHIO_swim_c0 [252]
 
u8 const m__20daAlinkHIO_wlMove_c0 [256]
 
u8 const m__23daAlinkHIO_wlMoveNoP_c0 [72]
 
u8 const m__23daAlinkHIO_wlAtnMove_c0 [56]
 
u8 const m__24daAlinkHIO_wlSideStep_c0 [104]
 
u8 const m__24daAlinkHIO_wlBackJump_c0 [56]
 
u8 const m__20daAlinkHIO_wlHowl_c0 [96]
 
u8 const m__24daAlinkHIO_wlAutoJump_c0 [124]
 
u8 const m__20daAlinkHIO_wlPush_c0 [20]
 
u8 const m__19daAlinkHIO_wlLie_c0 [76]
 
u8 const m__21daAlinkHIO_wlLight_c0 [28]
 
u8 const m__24daAlinkHIO_wlWallHang_c0 [156]
 
u8 const m__25daAlinkHIO_wlDamNormal_c0 [96]
 
u8 const m__24daAlinkHIO_wlDamLarge_c0 [108]
 
u8 const m__23daAlinkHIO_wlDamHuge_c0 [108]
 
u8 const m__23daAlinkHIO_wlDamFall_c0 [64]
 
u8 const m__25daAlinkHIO_wlDamCaught_c0 [16]
 
u8 const m__22daAlinkHIO_wlDamage_c0 [44]
 
u8 const m__21daAlinkHIO_wlSlide_c0 [124]
 
u8 const m__20daAlinkHIO_wlRope_c0 [56]
 
u8 const m__22daAlinkHIO_wlAtWaLr_c0 [60]
 
u8 const m__22daAlinkHIO_wlAtWaSc_c0 [60]
 
u8 const m__22daAlinkHIO_wlAtWaTl_c0 [60]
 
u8 const m__22daAlinkHIO_wlAtRoll_c0 [32]
 
u8 const m__23daAlinkHIO_wlAtNjump_c0 [60]
 
u8 const m__23daAlinkHIO_wlAtCjump_c0 [100]
 
u8 const m__22daAlinkHIO_wlAtLand_c0 [64]
 
u8 const m__22daAlinkHIO_wlAtDown_c0 [156]
 
u8 const m__22daAlinkHIO_wlAtLock_c0 [84]
 
u8 const m__22daAlinkHIO_wlAtBite_c0 [92]
 
u8 const m__22daAlinkHIO_wlAttack_c0 [56]
 
u8 const m__21daAlinkHIO_wlPoint_c0 [124]
 
u8 const m__21daAlinkHIO_wlChain_c0 [92]
 
u8 const m__20daAlinkHIO_wlSwim_c0 [168]
 
u8 const m__20daAlinkHIO_wlGrab_c0 [100]
 
u8 const m__20daAlinkHIO_wlBall_c0 [56]
 
u8 const m__18daAlinkHIO_wolf_c0 [24]
 
u8 const m_mainBckShield__9daAlink_c [80]
 
u8 const m_mainBckSword__9daAlink_c [20]
 
u8 const m_mainBckFishing__9daAlink_c [112]
 
u8 const m_anmDataTable__9daAlink_c [4968]
 
void *const m_wlAnmDataTable__9daAlink_c [294]
 
u8 const m_faceTexDataTable__9daAlink_c [652]
 
u8 const m_handLeftOutSidePos__9daAlink_c [12]
 
u8 const m_handRightOutSidePos__9daAlink_c [12]
 
u8 const m_handLeftInSidePos__9daAlink_c [12]
 
u8 const m_handRightInSidePos__9daAlink_c [12]
 
char const *const d_a_d_a_alink__stringBase0
 
u8 m_procInitTable__9daAlink_c [5632]
 
u8 m_demoInitTable__9daAlink_c [1140]
 
u8 m_fEffParamProc__9daAlink_c [72]
 
u8 const tempBitLabels__20dSv_event_tmp_flag_c [370+2]
 
u8 const __ptmf_null [12+4]
 
void * __vt__12J3DFrameCtrl [3]
 
void * data_803A3360 [11]
 
void * __vt__19J3DMtxCalcNoAnmBase [11]
 
void * __vt__28mDoExt_MtxCalcAnmBlendTblOld [11]
 
void * __vt__25mDoExt_MtxCalcAnmBlendTbl [11]
 
void * __vt__10J3DMtxCalc [11+1]
 
void * __vt__19JPAParticleCallBack [5]
 
void * g_fopAc_Method [8]
 
void * __vt__8cM3dGPla [3]
 
void * __vt__14dBgS_ObjGndChk [12+1]
 
void * g_fpcLf_Method [5+1]
 
void * __vt__12dDlst_base_c [3]
 
void * __vt__8cM3dGCyl [3]
 
void * __vt__8cM3dGAab [3]
 
u8 saveBitLabels__16dSv_event_flag_c [1644+4]
 
void * __vt__8cM3dGSph [3]
 
void * __vt__22dPa_hermiteEcallBack_c [9]
 
void * __vt__18dPa_levelEcallBack [9]
 
void * __vt__18JPAEmitterCallBack [7]
 
u8 m_typeFourData__8dPaPoF_c [60]
 
u8 m_emitterFourData__8dPaPoF_c [60+28]
 
void * __vt__8dCcD_Sph [36]
 
void * __vt__8dCcD_Cyl [36]
 
void * __vt__8dCcD_Cps [36]
 
void * __vt__9dCcD_Stts [11]
 
void * __vt__10dCcD_GStts [3]
 
void * __vt__10cCcD_GStts [3]
 
void * __vt__18daPy_sightPacket_c [4+1]
 
void * __vt__12cCcD_SphAttr [25]
 
void * __vt__12cCcD_CylAttr [25]
 
void * __vt__12cCcD_CpsAttr [25]
 
void * __vt__14cCcD_ShapeAttr [22]
 
void * __vt__9cCcD_Stts [8]
 
void * __vt__9J3DPacket [5]
 
void * __vt__14J3DMaterialAnm [4]
 
u8 m_cpadInfo__8mDoCPd_c [256]
 
u8 now__14mDoMtx_stack_c [48]
 
u8 mLineCheck__11fopAcM_lc_c [112]
 
u8 mGndCheck__11fopAcM_gc_c [84]
 
u8 mWaterCheck__11fopAcM_wt_c [84+4]
 
u8 mDemoArcName__20dStage_roomControl_c [10+2]
 
u8 g_dComIfG_gameInfo [122384]
 
u8 mSimpleTexObj__21dDlst_shadowControl_c [32]
 
u8 g_env_light [4880]
 
f32 Zero__4cXyz [3]
 
u8 BaseX__4cXyz [12]
 
u8 BaseY__4cXyz [12]
 
u8 BaseZ__4cXyz [12]
 
u8 mCurrentMtx__6J3DSys [48]
 
u8 sincosTable___5JMath [65536]
 
u32 g_whiteColor = 0xFFFFFFFF
 
u16 m_branchId__7dDemo_c [1+3]
 
u32 __float_max = 0x7F7FFFFF
 
u8 data_80450B38 [4]
 
f32 mGroundY__11fopAcM_gc_c
 
f32 mWaterY__11fopAcM_wt_c [1+1]
 
u8 struct_80450D64 [4]
 
u8 m_top__12daTagHstop_c [4+4]
 
u8 m_object__7dDemo_c [4]
 
u8 mWaterBubblePcallBack__13dPa_control_c [4]
 
u8 mParticleTracePCB__13dPa_control_c [4+4]
 
u8 struct_80450FB8 [4]
 
u8 struct_80450FBC [4]
 
u8 m_midnaActor__9daPy_py_c [4]
 
u8 struct_8045101C [4]
 
u8 Zero__5csXyz [4]
 
u8 mLinkPtr__14Z2CreatureLink [4+4]
 
u8 mAudioMgrPtr__10Z2AudioMgr [4+4]
 
u8 sOldVcdVatCmd__8J3DShape [4]
 
static SECTION_SDATA2 char l_wArcName [8] = "Wmdl"
 
static SECTION_SDATA2 char l_bArcName [8] = "Bmdl"
 
static SECTION_SDATA2 char l_kArcName [8] = "Kmdl"
 
static SECTION_SDATA2 char l_zArcName [8] = "Zmdl"
 
static SECTION_SDATA2 char l_mArcName [8] = "Mmdl"
 
static SECTION_SDATA2 char l_hyShdArcName [8] = "HyShd"
 
static SECTION_SDATA2 char l_cWShdArcName [8] = "CWShd"
 
static SECTION_SDATA2 char l_sWShdArcName [8] = "SWShd"
 
static SECTION_SDATA2 char l_arcName [8] = "Alink"
 
static u8 it [4]
 
static u8 struct_80450FC4 [4]
 
static u8 struct_80450FC8 [4]
 
static SECTION_SDATA2 f32 lit_5943 = 0.5f
 
static SECTION_SDATA2 f32 lit_5944 = 25.0f
 
static SECTION_SDATA2 f32 lit_5945 = -25.0f
 
static SECTION_SDATA2 f32 lit_6021 = 1.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_6022 = 512.0f
 
static SECTION_SDATA2 f32 lit_6023 = 3.0f / 5.0f
 
static SECTION_SDATA2 f64 lit_6025 = 4503601774854144.0
 
static SECTION_SDATA2 f32 lit_6040 = 1.0f
 
static SECTION_SDATA2 f32 lit_6041 = -1.0f
 
static SECTION_SDATA2 u8 lit_6108 [4]
 
static SECTION_SDATA2 f32 lit_6109 = 3.0f
 
static SECTION_SDATA2 f32 lit_6183 = 10000000.0f
 
static SECTION_SDATA2 f32 lit_6237 = 250000.0f
 
static SECTION_SDATA2 f32 lit_6238 = 300.0f
 
static SECTION_SDATA2 f32 lit_6398 = 160000.0f
 
static SECTION_SDATA2 f32 lit_6399 = 202500.0f
 
static SECTION_SDATA2 f32 lit_6400 = 350.0f
 
static SECTION_SDATA2 f32 lit_6845 [1+1]
 
static SECTION_SDATA2 f64 lit_6846 = 0.5
 
static SECTION_SDATA2 f64 lit_6847 = 3.0
 
static SECTION_SDATA2 u8 lit_6848 [8]
 
static SECTION_SDATA2 f32 lit_6895 = 50.0f
 
static SECTION_SDATA2 f32 lit_6896 = 130.0f
 
static SECTION_SDATA2 f32 lit_7174 = 640000.0f
 
static SECTION_SDATA2 f32 lit_7305 = 27.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_7306 = 70.0f
 
static SECTION_SDATA2 f32 lit_7307 = 2.0f
 
static SECTION_SDATA2 f32 lit_7308 = 500.0f
 
static SECTION_SDATA2 f32 lit_7448 = 12.0f
 
static SECTION_SDATA2 f32 lit_7449 = 24.0f
 
static SECTION_SDATA2 f32 lit_7450 = 4.0f
 
static SECTION_SDATA2 f32 lit_7451 = 26.0f
 
static SECTION_SDATA2 f32 lit_7624 = 1.5f
 
static SECTION_SDATA2 f32 lit_7625 = 10.0f
 
static SECTION_SDATA2 f32 lit_7710 = 9.0f
 
static SECTION_SDATA2 f32 lit_7807 = 27.0f
 
static SECTION_SDATA2 f32 lit_7808 = 5.0f
 
static SECTION_SDATA2 f32 lit_7945 = 44.0f
 
static SECTION_SDATA2 f32 lit_7977 = 6.0f
 
static SECTION_SDATA2 f32 lit_8130 = 14.0f
 
static SECTION_SDATA2 f32 lit_8131 = -0.5f
 
static SECTION_SDATA2 f32 lit_8247 = 100.0f
 
static SECTION_SDATA2 f32 lit_8248 = 95.0f
 
static SECTION_SDATA2 f32 lit_8249 = 800.0f
 
static SECTION_SDATA2 f32 lit_8322 = 10000.0f
 
static SECTION_SDATA2 f32 lit_8369 = 37.0f
 
static SECTION_SDATA2 f32 lit_8370 = 54.0f
 
static SECTION_SDATA2 f32 lit_8472 = 200.0f
 
static SECTION_SDATA2 f32 lit_8473 = -2.0f
 
static SECTION_SDATA2 f32 lit_8501 = 99.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_8502 = 7.0f
 
static SECTION_SDATA2 f32 lit_8676 = 20.0f
 
static SECTION_SDATA2 f32 lit_8779 = 39.0f
 
static SECTION_SDATA2 f32 lit_8780 = 36.0f
 
static SECTION_SDATA2 f32 lit_8781 = 13.0f
 
static SECTION_SDATA2 f32 lit_8782 = 1.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_8783 = 8.0f
 
static SECTION_SDATA2 f32 lit_8784 = 28.0f
 
static SECTION_SDATA2 f32 lit_8785 = 38.0f
 
static SECTION_SDATA2 f32 lit_8786 = 48.0f
 
static SECTION_SDATA2 f32 lit_9053 = -10.0f
 
static SECTION_SDATA2 f32 lit_9054 = 1.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_9138 = -1000000000.0f
 
static SECTION_SDATA2 f32 lit_9652 = 7.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_9828 = 3.1415927410125732f
 
static SECTION_SDATA2 f32 lit_10039 = 80.0f
 
static SECTION_SDATA2 f32 lit_10040 = 60.0f
 
static SECTION_SDATA2 f32 lit_10041 = 1000.0f
 
static SECTION_SDATA2 f32 lit_10042 = 35.0f
 
static SECTION_SDATA2 f32 lit_10193 = 18.0f
 
static SECTION_SDATA2 f32 lit_10194 = 29.0f
 
static SECTION_SDATA2 f32 lit_10286 = 19.0f
 
static SECTION_SDATA2 f32 lit_10532 = -50.0f
 
static SECTION_SDATA2 f32 lit_11122 = 4096.0f
 
static SECTION_SDATA2 f32 lit_11442 = 40.0f
 
static SECTION_SDATA2 f32 lit_11470 = 2.5f
 
static SECTION_SDATA2 f32 lit_11471 = 1.25f
 
static SECTION_SDATA2 f32 lit_11673 = 150.0f
 
static SECTION_SDATA2 f32 lit_12328 = 0.0010000000474974513f
 
static SECTION_SDATA2 f32 lit_12475 = 2600.0f
 
static SECTION_SDATA2 f32 lit_13119 = 3.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_13382 = 21.0f
 
static SECTION_SDATA2 f32 lit_13699 = 0.9998999834060669f
 
static SECTION_SDATA2 f32 lit_13700 = 1.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_13701 = 2.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_13702 = 1.0f / 40.0f
 
static SECTION_SDATA2 f32 lit_13794 = 16.0f
 
static SECTION_SDATA2 f32 lit_14064 = 4.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_14614 = -30.0f
 
static SECTION_SDATA2 f32 lit_14615 = -5.0f
 
static SECTION_SDATA2 f32 lit_14616 = -3.0f
 
static SECTION_SDATA2 f32 lit_14617 = -4.5f
 
static SECTION_SDATA2 f32 lit_14618 = -33.0f
 
static SECTION_SDATA2 f32 lit_14619 = 78.0f
 
static SECTION_SDATA2 f32 lit_14620 = 42.0f
 
static SECTION_SDATA2 f32 lit_14621 = 32.0f
 
static SECTION_SDATA2 f32 lit_14622 = 5461.0f
 
static SECTION_SDATA2 f32 lit_14623 = -8.0f
 
static SECTION_SDATA2 f32 lit_14624 = -15.0f
 
static SECTION_SDATA2 f32 lit_14625 = -18.0f
 
static SECTION_SDATA2 f32 lit_14626 = -13.789082527160645f
 
static SECTION_SDATA2 f32 lit_14627 = -13.825372695922852f
 
static SECTION_SDATA2 f32 lit_14760 = 1.0f / 50.0f
 
static SECTION_SDATA2 f32 lit_14781 = -1500.0f
 
static SECTION_SDATA2 f32 lit_14782 = 2000.0f
 
static SECTION_SDATA2 f32 lit_14783 = 3500.0f
 
static SECTION_SDATA2 f32 lit_14784 = 2500.0f
 
static SECTION_SDATA2 f32 lit_14785 = 4000.0f
 
static SECTION_SDATA2 f32 lit_14786 = -5000.0f
 
static SECTION_SDATA2 f32 lit_14787 = 5000.0f
 
static SECTION_SDATA2 f32 lit_14954 = 15.0f
 
static SECTION_SDATA2 f32 lit_14955 = 90.0f
 
static SECTION_SDATA2 f32 lit_15106 = 93.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_15188 = 46.051204681396484f
 
static SECTION_SDATA2 f32 lit_15341 = 23.0f
 
static SECTION_SDATA2 f32 lit_15460 = 0.004999999888241291f
 
static SECTION_SDATA2 f32 lit_15808 = 14400.0f
 
static SECTION_SDATA2 f32 lit_16036 = 75.0f
 
static SECTION_SDATA2 f32 lit_16037 = 129.99000549316406f
 
static SECTION_SDATA2 f32 lit_16038 = 34.0f
 
static SECTION_SDATA2 f32 lit_16066 = 1000000.0f
 
static SECTION_SDATA2 f32 lit_16067 = 90000.0f
 
static SECTION_SDATA2 f32 lit_16210 = 17.0f
 
static SECTION_SDATA2 f32 lit_16566 = 700.0f
 
static SECTION_SDATA2 f32 lit_16567 = 600.0f
 
static SECTION_SDATA2 f32 lit_16568 = -100.0f
 
static SECTION_SDATA2 f32 lit_16569 = 250.0f
 
static SECTION_SDATA2 f32 lit_16570 = 3.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_16641 = 0.75f
 
static SECTION_SDATA2 f32 lit_16790 = 81.0f
 
static SECTION_SDATA2 f32 lit_17382 = 11.0f
 
static SECTION_SDATA2 f32 lit_17592 = 127.0f
 
static SECTION_SDATA2 f32 lit_17593 = 65.0f
 
static SECTION_SDATA2 f32 lit_18068 = -11.0f
 
static SECTION_SDATA2 f32 lit_18176 = 230.0f
 
static SECTION_SDATA2 f32 lit_18706 = 0.0020000000949949026f
 
static SECTION_SDATA2 f32 lit_18830 = 10.0f / 3.0f
 
static SECTION_SDATA2 f32 lit_18847 = 9.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_18929 = 182.04444885253906f
 
static SECTION_SDATA2 f32 lit_18997 = 125.0f
 
static SECTION_SDATA2 f32 lit_19240 = 6.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_19379 = 0.25f
 
static SECTION_SDATA2 f32 lit_19380 = 46.0f
 
static SECTION_SDATA2 f32 lit_19381 = 53.0f
 
static SECTION_SDATA2 f32 lit_19382 = 41.0f
 
static SECTION_SDATA2 f32 lit_19428 = 102.0f
 
static SECTION_SDATA2 f32 lit_19580 = 360000.0f
 
static SECTION_SDATA2 f32 lit_20303 = 68.0f
 
static SECTION_SDATA2 f32 lit_20400 = 256.0f
 
static SECTION_SDATA2 f32 lit_20401 = 9.999999747378752e-05f
 
static SECTION_SDATA2 f32 lit_20402 = 6.2831854820251465f
 
static SECTION_SDATA2 f32 lit_20495 = 3000.0f
 
static SECTION_SDATA2 f32 lit_20496 = 1500.0f
 
static SECTION_SDATA2 f32 lit_20790 = 6.103515625e-05f
 
static SECTION_SDATA2 f32 lit_20823 = -35.0f
 
static SECTION_SDATA2 f32 lit_20824 = 175.0f
 
static SECTION_SDATA2 f32 lit_20991 = 55.0f
 
static SECTION_SDATA2 f32 lit_20992 = -55.0f
 
static SECTION_SDATA2 f32 lit_21021 = -4.0f
 
static SECTION_SDATA2 f32 lit_21624 = 32768.0f
 
static SECTION_SDATA2 f32 lit_21680 = 1024.0f
 
static SECTION_SDATA2 f32 lit_21736 = 45.0f
 
static SECTION_SDATA2 f32 lit_22146 = 0.18479956686496735f
 
static SECTION_SDATA2 u8 struct_80452F38 [4]
 
static SECTION_SDATA2 f32 lit_22608 = 9025.0f
 
static SECTION_SDATA2 f32 lit_22609 = 4900.0f
 
static SECTION_SDATA2 f32 lit_23155 = 15.5f
 
static SECTION_SDATA2 f32 lit_23416 = 4.5f
 
static SECTION_SDATA2 f32 lit_23542 = 0.9986000061035156f
 
static SECTION_SDATA2 f32 lit_23595 = 120.0f
 
static SECTION_SDATA2 f32 lit_24322 = 33.0f
 
static SECTION_SDATA2 f32 lit_24323 = 31.0f
 
static SECTION_SDATA2 f32 lit_24400 = 424.8800048828125f
 
static SECTION_SDATA2 f32 lit_24401 = 347.0299987792969f
 
static SECTION_SDATA2 f32 lit_24589 = 61.0f
 
static SECTION_SDATA2 f32 lit_24590 = 59.0f
 
static SECTION_SDATA2 f32 lit_24591 = 51.0f
 
static SECTION_SDATA2 f32 lit_24592 = 148.0f
 
static SECTION_SDATA2 f32 lit_24593 = 136.0f
 
static SECTION_SDATA2 f32 lit_24594 = 117.0f
 
static SECTION_SDATA2 f32 lit_24595 = 105.0f
 
static SECTION_SDATA2 f32 lit_24600 = 2.0f / 75.0f
 
static SECTION_SDATA2 f32 lit_24618 = 37.5f
 
static SECTION_SDATA2 f32 lit_24680 = 5.5f
 
static SECTION_SDATA2 f32 lit_24852 = 187.5f
 
static SECTION_SDATA2 f32 lit_25059 = -20.0f
 
static SECTION_SDATA2 f32 lit_25113 = 110.0f
 
static SECTION_SDATA2 f32 lit_25684 = 190.0f
 
static SECTION_SDATA2 f32 lit_25873 = 0.00016276042151730508f
 
static SECTION_SDATA2 f32 lit_25874 = -0.00016276042151730508f
 
static SECTION_SDATA2 f32 lit_25916 = 214.0f
 
static SECTION_SDATA2 u8 offsetAngle [8]
 
static SECTION_SDATA2 f32 lit_26233 = 1.0f / 12.0f
 
static SECTION_SDATA2 f32 lit_26275 = -8.899365425109863f
 
static SECTION_SDATA2 f32 lit_26276 = 18.5f
 
static SECTION_SDATA2 f32 lit_26297 = 17.798730850219727f
 
static SECTION_SDATA2 f32 lit_26816 = 22500.0f
 
static SECTION_SDATA2 f32 lit_26817 = 16384.0f
 
static SECTION_SDATA2 f32 lit_26818 = 6144.0f
 
static SECTION_SDATA2 f32 lit_26819 = 8192.0f
 
static SECTION_SDATA2 f32 lit_27005 = -65.0f
 
static SECTION_SDATA2 f32 lit_27418 = 13653.0f
 
static SECTION_SDATA2 f32 lit_27476 = 2330.0f
 
static SECTION_SDATA2 f32 lit_27477 = 17.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_28016 = -45.0f
 
static SECTION_SDATA2 f32 lit_28017 = 145.0f
 
static SECTION_SDATA2 f32 lit_28045 = -34.0f
 
static SECTION_SDATA2 f32 lit_28285 = 910.0f
 
static SECTION_SDATA2 f32 lit_28286 = 7.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_28287 = 1.5707963705062866f
 
static SECTION_SDATA2 f32 lit_28405 = 1.0f / 48.0f
 
static SECTION_SDATA2 f32 lit_30372 = 400.0f
 
static SECTION_SDATA2 f32 lit_30895 = 6.5f
 
static SECTION_SDATA2 f32 lit_31530 = 384.0f
 
static SECTION_SDATA2 f64 lit_32072 = 4503599627370496.0
 
static SECTION_SDATA2 f32 lit_32830 = 608.0f
 
static SECTION_SDATA2 f32 lit_32831 = 448.0f
 
static SECTION_SDATA2 f32 lit_32832 = -1.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_32833 = 16777215.0f
 
static SECTION_SDATA2 u8 grassWhistleIdx [4]
 
static SECTION_SDATA2 f32 lit_33587 = 64.0f
 
static SECTION_SDATA2 f32 lit_34189 = -16384.0f
 
static SECTION_SDATA2 f32 lit_34190 = 14336.0f
 
static SECTION_SDATA2 f32 lit_34772 = -6.0f
 
static SECTION_SDATA2 f32 lit_34773 = -18.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_34774 = -35.29999923706055f
 
static SECTION_SDATA2 f32 lit_34775 = -9.5f
 
static SECTION_SDATA2 f32 lit_34776 = -16.0f
 
static SECTION_SDATA2 f32 lit_34777 = 65536.0f
 
static SECTION_SDATA2 f32 lit_34778 = 5.0f / 3.0f
 
static SECTION_SDATA2 f32 lit_34779 = -1.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_34957 = 22.0f
 
static SECTION_SDATA2 f32 lit_35610 = 0.3500000238418579f
 
static SECTION_SDATA2 f32 lit_37152 = 3.5f
 
static SECTION_SDATA2 f32 lit_37322 = 111.0f
 
static SECTION_SDATA2 f32 lit_37323 = 88.0f
 
static SECTION_SDATA2 f32 lit_37527 = 1.0f / 9.0f
 
static SECTION_SDATA2 f32 lit_37528 = 1.0f / 7.0f
 
static SECTION_SDATA2 f32 lit_37749 = 35.0f / 9.0f
 
static SECTION_SDATA2 f32 lit_38059 = 19.0f / 50.0f
 
static SECTION_SDATA2 f32 lit_38175 = 101.0f
 
static SECTION_SDATA2 f32 lit_38176 = 122.0f
 
static SECTION_SDATA2 f32 lit_38177 = 114.0f
 
static SECTION_SDATA2 f32 lit_38624 = -90.0f
 
static SECTION_SDATA2 f32 lit_39330 = 3.0f / 50.0f
 
static SECTION_SDATA2 f32 lit_40561 = 0.0625f
 
static SECTION_SDATA2 f32 lit_40562 = 205.0f
 
static SECTION_SDATA2 f32 lit_40716 = 84.0f
 
static SECTION_SDATA2 u8 effName_40765 [6+2]
 
static SECTION_SDATA2 u8 effName0 [6+2]
 
static SECTION_SDATA2 u8 effName1 [6+2]
 
static SECTION_SDATA2 u8 effNameNormal [4]
 
static SECTION_SDATA2 u8 effNameLight [8]
 
static SECTION_SDATA2 u8 effNameWater [4]
 
static SECTION_SDATA2 f32 lit_41180 = 0.005493247881531715f
 
static SECTION_SDATA2 u8 jointID [8]
 
static SECTION_SDATA2 u8 effName_41286 [8]
 
static SECTION_SDATA2 u8 effName_41312 [6+2]
 
static SECTION_SDATA2 u8 name0 [6+2]
 
static SECTION_SDATA2 u8 name1 [6+2]
 
static SECTION_SDATA2 u8 effID [6+2]
 
static SECTION_SDATA2 u8 normalNameID [4]
 
static SECTION_SDATA2 u8 ganonNameID [4]
 
static SECTION_SDATA2 u8 effDataTable [8]
 
static SECTION_SDATA2 f32 lit_41718 = 13.0f / 20.0f
 
static SECTION_SDATA2 u8 cutSplashName [8]
 
static SECTION_SDATA2 u8 effName_42224 [4]
 
static SECTION_SDATA2 u8 effName_42309 [4]
 
static SECTION_SDATA2 u8 effName_42340 [4]
 
static SECTION_SDATA2 f32 lit_42493 = -60.0f
 
static SECTION_SDATA2 f32 lit_42622 = -29.0f
 
static SECTION_SDATA2 f32 lit_42685 = 1.0f / 6.0f
 
static SECTION_SDATA2 f32 lit_42686 = 0.00390625f
 
static SECTION_SDATA2 f32 lit_42687 = 2.6179938316345215f
 
static SECTION_SDATA2 f32 lit_42688 = 0.5235987901687622f
 
static SECTION_SDATA2 f32 lit_42933 = 115.0f
 
static SECTION_SDATA2 f32 lit_42934 = -130.0f
 
static SECTION_SDATA2 f32 lit_43529 = 180.0f
 
static SECTION_SDATA2 f32 lit_43530 = -120.0f
 
static SECTION_SDATA2 f32 lit_43531 = -200.0f
 
static SECTION_SDATA2 f32 lit_44003 = -0.3826834261417389f
 
static SECTION_SDATA2 f32 lit_44004 = -0.1736481785774231f
 
static SECTION_SDATA2 u8 fFootJoint [4]
 
static SECTION_SDATA2 u8 bFootJoint [4]
 
static SECTION_SDATA2 f32 lit_45401 = 165.0f
 
static SECTION_SDATA2 f32 lit_45501 = -1000.0f
 
static SECTION_SDATA2 f32 lit_45756 = -1.5f
 
static SECTION_SDATA2 f32 lit_46081 = 16.5f
 
static SECTION_SDATA2 f32 lit_46462 = 56.0f
 
static SECTION_SDATA2 f32 lit_47052 = 9000000.0f
 
static SECTION_SDATA2 f32 lit_47417 = -6144.0f
 
static SECTION_SDATA2 f32 lit_47597 = 13.5f
 
static SECTION_SDATA2 f32 lit_47598 = 0.2327105700969696f
 
static SECTION_SDATA2 f32 lit_47725 = 3072.0f
 
static SECTION_SDATA2 f32 lit_47726 = 1536.0f
 
static SECTION_SDATA2 f32 lit_48076 = 85.0f
 
static SECTION_SDATA2 f32 lit_48077 = 12.5f
 
static SECTION_SDATA2 f32 lit_48078 = 14.5f
 
static SECTION_SDATA2 f32 lit_48504 = 86.0f
 
static SECTION_SDATA2 f32 lit_48505 = 71.0f
 
static SECTION_SDATA2 f32 lit_48506 = 63.0f
 
static SECTION_SDATA2 f32 lit_49124 = 40000.0f
 
static SECTION_SDATA2 f32 lit_49395 = 0.33864477276802063f
 
static SECTION_SDATA2 f32 lit_49396 = -29.525135040283203f
 
static SECTION_SDATA2 f32 lit_49938 = 0.20943951606750488f
 
static SECTION_SDATA2 f32 lit_49992 = 20.5f
 
static SECTION_SDATA2 f32 lit_50951 = 135.0f
 
static SECTION_SDATA2 f32 lit_51575 = 155.0f
 
static SECTION_SDATA2 f32 lit_52234 = 7.5f
 
static SECTION_SDATA2 f32 lit_52470 = 17.5f
 
static SECTION_SDATA2 f32 lit_52534 = -9.0f
 
static SECTION_SDATA2 f32 lit_52535 = -17.0f
 
static SECTION_SDATA2 f32 lit_52536 = -7.0f
 
static SECTION_SDATA2 f32 lit_52882 = 94.0f
 
static SECTION_SDATA2 f32 lit_52883 = 97.0f
 
static SECTION_SDATA2 f32 lit_52884 = 19.0f / 20.0f
 
static SECTION_SDATA2 f32 lit_53012 = 66.0f
 
static SECTION_SDATA2 u8 snowID [8]
 
static SECTION_SDATA2 u8 smokeID [8]
 
static SECTION_SDATA2 u8 waterColor [8]
 
static SECTION_SDATA2 f32 lit_55047 = 77.0f
 
static SECTION_SDATA2 f32 lit_55048 = 4060.0f
 
static SECTION_SDATA2 f32 lit_55145 = 1.0f / 30.0f
 
static SECTION_SDATA2 f32 lit_55146 = 6000.0f
 
static SECTION_SDATA2 f32 lit_55147 = 8000.0f
 
static SECTION_SDATA2 f32 lit_55148 = 7000.0f
 
static SECTION_SDATA2 f32 lit_55149 = -9000.0f
 
static SECTION_SDATA2 f32 lit_55150 = -15000.0f
 
static SECTION_SDATA2 f32 lit_55151 = -7000.0f
 
static SECTION_RODATA u8 const lit_3757 [12]
 
static SECTION_SDATA2 f32 lit_55845 = 0.0001220703125f
 
static SECTION_SDATA2 f32 lit_55846 = 0.000244140625f
 
static SECTION_SDATA2 f32 lit_55847 = 3.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_55848 = 2.0f / 25.0f
 
static SECTION_SDATA2 f32 lit_56018 = -3.8999998569488525f
 
static SECTION_RODATA char const l_worldChangeEventName [16] = "WORLD_CHANGE_IN"
 
static SECTION_RODATA char const l_wolfWorldChangeEventName [24] = "WOLF_WORLD_CHANGE_IN"
 
static SECTION_RODATA char const l_defaultGetEventName [16] = "DEFAULT_GETITEM"
 
static SECTION_RODATA float const l_crawlStartFrontOffset [3] = {0.0f, 30.0f, 112.0f}
 
static SECTION_RODATA u8 const l_crawlFrontOffset [12]
 
static SECTION_RODATA u8 const l_crawlBackOffset [12]
 
static SECTION_RODATA u8 const l_crawlTopOffset [12]
 
static SECTION_RODATA u8 const l_crawlFrontUpOffset [12]
 
static SECTION_RODATA u8 const l_wolfLieFrontUpOffset [12]
 
static SECTION_RODATA u8 const l_crawlBackUpOffset [12]
 
static SECTION_RODATA u8 const l_wolfLieBackUpOffset [12]
 
static SECTION_RODATA u8 const l_crawlStandUpOffset [12]
 
static SECTION_RODATA u8 const l_wolfLieStandUpOffset [12]
 
static SECTION_RODATA u8 const l_crawlTopUpOffset [12]
 
static SECTION_RODATA u8 const l_wolfLieTopUpOffset [12]
 
static SECTION_RODATA u8 const l_crawlSideOffset [12]
 
static SECTION_RODATA u8 const l_wolfLieSideOffset [12]
 
static SECTION_RODATA u8 const l_crawlLSideOffset [12]
 
static SECTION_RODATA u8 const l_crawlRSideOffset [12]
 
static SECTION_RODATA u8 const l_crawlLSideFrontOffset [12]
 
static SECTION_RODATA u8 const l_crawlRSideFrontOffset [12]
 
static SECTION_RODATA u8 const l_crawlMinSideOffset [12]
 
static SECTION_RODATA u8 const l_swordTopLocalN [12]
 
static SECTION_RODATA u8 const l_swordTopLocalM [12]
 
static SECTION_RODATA u8 const l_ironBallChainVec [12]
 
static SECTION_RODATA u8 const l_ironBallCenterVec [12]
 
static SECTION_RODATA u8 const l_wolfFootOnFrame [96]
 
static SECTION_RODATA s16 const l_insectNameList [12]
 
static SECTION_RODATA u8 const lit_5908 [12]
 
static SECTION_RODATA u8 const atnNormalType1 [20]
 
static SECTION_RODATA u8 const atnNormalType2 [20]
 
static SECTION_RODATA u8 const atnNormalType3 [20]
 
static SECTION_RODATA u8 const atnFinishType [20]
 
static SECTION_RODATA u8 const hitType [20]
 
static SECTION_RODATA u8 const hitFinishType [20]
 
static SECTION_RODATA u8 const normalType1_6982 [20]
 
static SECTION_RODATA u8 const normalType2 [20]
 
static SECTION_RODATA u8 const normalType3 [20]
 
static SECTION_RODATA u8 const finishType [20]
 
static SECTION_RODATA u8 const cutParamTable_7312 [80]
 
static SECTION_RODATA u8 const cutParamTable_7455 [96]
 
static SECTION_RODATA u8 const localCenter [12]
 
static SECTION_RODATA u8 const localPos [12]
 
static SECTION_RODATA u8 const slingLocalPos [12]
 
static SECTION_RODATA u8 const localSidePos [12]
 
static SECTION_RODATA u8 const horseLocalLeft [12]
 
static SECTION_RODATA u8 const horseLocalRight [12]
 
static SECTION_RODATA u8 const horseLocalBack [12]
 
static SECTION_RODATA u8 const boarLocalLeft [12]
 
static SECTION_RODATA u8 const boarLocalRight [12]
 
static SECTION_RODATA u8 const localHorseRun_18095 [12]
 
static SECTION_RODATA u8 const localHorseRun_18103 [12]
 
static SECTION_RODATA u8 const localOffset_18237 [12]
 
static SECTION_RODATA u8 const lit_18938 [12]
 
static SECTION_RODATA u8 const boarRideOffset [12]
 
static SECTION_RODATA u8 const leftOffset [12]
 
static SECTION_RODATA u8 const rightOffset [12]
 
static SECTION_RODATA u8 const cutParamTable_19765 [48]
 
static SECTION_RODATA u8 const anmIdx [10+2]
 
static SECTION_RODATA u8 const localPaddleTop [12]
 
static SECTION_RODATA u8 const underOffsetY [12]
 
static SECTION_RODATA u8 const hsVec [12]
 
static SECTION_RODATA f32 const hookRoot [3]
 
static SECTION_RODATA u8 const bottleTop [12]
 
static SECTION_RODATA u8 const kandelaarOffset [12]
 
static SECTION_RODATA u8 const lit_33690 [12]
 
static SECTION_RODATA u8 const ironBallPosVec [12]
 
static SECTION_RODATA u8 const handCenterOffsetVec [12]
 
static SECTION_RODATA u8 const lit_34968 [12]
 
static SECTION_RODATA u8 const getSeType [255+1]
 
static SECTION_RODATA u8 const bgmLabel [32]
 
static SECTION_RODATA u8 const rupeeCount [16]
 
static SECTION_RODATA u8 const heartPieceMessage [20]
 
static SECTION_RODATA u8 const effName_39419 [12]
 
static SECTION_RODATA u8 const smokeParticleScale_39643 [12]
 
static SECTION_RODATA u8 const wolfWaterCenterScale [12]
 
static SECTION_RODATA u8 const waterScale_39762 [12]
 
static SECTION_RODATA u8 const waterCenterScale [12]
 
static SECTION_RODATA u8 const waterSmokeScale [12]
 
static SECTION_RODATA u8 const smokeParticleScale_39891 [12]
 
static SECTION_RODATA u8 const waterScale_39892 [12]
 
static SECTION_RODATA u8 const wolfSmokeScale [12]
 
static SECTION_RODATA u8 const shikoScale [12]
 
static SECTION_RODATA u8 const pushedSlip [12]
 
static SECTION_RODATA u8 const loseScale [12]
 
static SECTION_RODATA u8 const releaeScale [12]
 
static SECTION_RODATA u8 const lightAParticleScale [12]
 
static SECTION_RODATA u8 const lightALocalTrans [12]
 
static SECTION_RODATA u8 const localOffset_40952 [12]
 
static SECTION_RODATA u8 const localScale0 [12]
 
static SECTION_RODATA u8 const localScale1 [12]
 
static SECTION_RODATA u8 const waterEffScale [12]
 
static SECTION_RODATA u8 const leftTransNormal [24]
 
static SECTION_RODATA u8 const leftTransLight [48]
 
static SECTION_RODATA u8 const effNameLarge [12]
 
static SECTION_RODATA u8 const leftTransLarge [72]
 
static SECTION_RODATA u8 const leftTransWater [24]
 
static SECTION_RODATA u8 const effName_41208 [12]
 
static SECTION_RODATA u8 const swordUpColor [16]
 
static SECTION_RODATA u8 const swordCutSplashScale [12]
 
static SECTION_RODATA u8 const fairyScale [12]
 
static SECTION_RODATA u8 const chuchuLocalOffset [12]
 
static SECTION_RODATA u8 const chuchuScale [12]
 
static SECTION_RODATA u8 const effJoint [16]
 
static SECTION_RODATA u8 const effOffset [96]
 
static SECTION_RODATA u8 const effScale [12]
 
static SECTION_RODATA u8 const wolfEffScale [12]
 
static SECTION_RODATA u8 const offsetPos [12]
 
static SECTION_RODATA u8 const localFootOffset [12]
 
static SECTION_RODATA u8 const frontOffset [12]
 
static SECTION_RODATA u8 const wolfChainBaseOffset [12]
 
static SECTION_RODATA u8 const wolfChainVec [12]
 
static SECTION_RODATA u8 const label [48]
 
static SECTION_RODATA u8 const normalType0 [20]
 
static SECTION_RODATA u8 const normalType1_50860 [20]
 
static SECTION_RODATA u8 const dataTabl [32]
 
static SECTION_RODATA u8 const arm1Vec [12]
 
static SECTION_RODATA u8 const arm2Vec [12]
 
static SECTION_SDATA2 u8 armJointTable [4]
 
static SECTION_RODATA u8 const leg1Vec [12]
 
static SECTION_RODATA u8 const leg2Vec [12]
 
static SECTION_RODATA u8 const footVec [12]
 
static SECTION_SDATA2 u8 footJointTable [4]
 
static SECTION_RODATA u8 const localLeftFootOffset [12]
 
static SECTION_RODATA u8 const localRightFootOffset [12]
 
static SECTION_RODATA u8 const localLeftToeOffset [12]
 
static SECTION_RODATA u8 const localRightToeOffset [12]
 
static SECTION_SDATA f32 l_autoUpHeight = 30.010000228881836f
 
static SECTION_SDATA f32 l_autoDownHeight = -30.010000228881836f
 
static SECTION_RODATA u8 const localHandPos [24]
 
static SECTION_DEAD char const *const stringBase_80392094 = "Rotary"
 
static SECTION_DEAD char const *const stringBase_8039209B = "Rampart2"
 
static SECTION_DEAD char const *const stringBase_803920A4 = "Allay"
 
static SECTION_DEAD char const *const stringBase_803920AA = "AllayR"
 
static SECTION_DEAD char const *const stringBase_803920B1 = "AllayR2"
 
static SECTION_DEAD char const *const stringBase_803920B9 = "AllayS"
 
static SECTION_DEAD char const *const stringBase_803920C0 = "StreetP"
 
static SECTION_DEAD char const *const stringBase_803920C8 = "Street"
 
static SECTION_DEAD char const *const stringBase_803920CF = "D_MN04B"
 
static SECTION_DEAD char const *const stringBase_803920D7 = "Type"
 
static SECTION_DEAD char const *const stringBase_803920DC = "D_MN07B"
 
static SECTION_DEAD char const *const stringBase_803920E4 = "D_MN05A"
 
static SECTION_DEAD char const *const stringBase_803920EC = "D_MN06A"
 
static SECTION_DEAD char const *const stringBase_803920F4 = "F_SP117"
 
static SECTION_DEAD char const *const stringBase_803920FC = "D_MN54"
 
static SECTION_DEAD char const *const stringBase_80392103 = "F_SP103"
 
static SECTION_DEAD char const *const stringBase_8039210B = "F_SP00"
 
static SECTION_DEAD char const *const stringBase_80392112 = "F_SP127"
 
static SECTION_DEAD char const *const stringBase_8039211A = "D_MN07A"
 
static SECTION_DEAD char const *const stringBase_80392122 = "D_MN01A"
 
static SECTION_DEAD char const *const stringBase_8039212A = "D_MN10"
 
static SECTION_DEAD char const *const stringBase_80392131 = "D_MN10A"
 
static SECTION_DEAD char const *const stringBase_80392139 = "F_SP108"
 
static SECTION_DEAD char const *const stringBase_80392141 = "J_Tobi"
 
static SECTION_DEAD char const *const stringBase_80392148 = "J_Umak"
 
static SECTION_DEAD char const *const stringBase_8039214F = "D_MN01"
 
static SECTION_DEAD char const *const stringBase_80392156 = "D_MN06"
 
static SECTION_DEAD char const *const stringBase_8039215D = "D_MN05"
 
static SECTION_DEAD char const *const stringBase_80392164 = "R22-opening"
 
static SECTION_DEAD char const *const stringBase_80392170 = "pos"
 
static SECTION_DEAD char const *const stringBase_80392174 = "angle"
 
static SECTION_DEAD char const *const stringBase_8039217A = "prm0"
 
static SECTION_DEAD char const *const stringBase_8039217F = "prm1"
 
static SECTION_DEAD char const *const stringBase_80392184 = "stick"
 
static SECTION_DEAD char const *const stringBase_8039218A = "D_MN09B"
 
static SECTION_DEAD char const *const stringBase_80392192 = "D_MN05B"
 
static SECTION_DEAD char const *const stringBase_8039219A = "F_SP115"
 
static SECTION_DEAD char const *const stringBase_803921A2 = "D_MN11"
 
static SECTION_DEAD char const *const stringBase_803921A9 = "D_MN07"
 
static SECTION_DEAD char const *const stringBase_803921B0 = "F_SP102"
 
static SECTION_DEAD char const *const stringBase_803921B8 = "D_MN08D"
 
static SECTION_DEAD char const *const stringBase_803921C0 = "D_MN09A"
 
static SECTION_DEAD char const *const stringBase_803921C8 = "D_MN08C"
 
static SECTION_DEAD char const *const stringBase_803921D0 = "R_SP161"
 
static SECTION_DEAD char const *const stringBase_803921D8 = "Obj_kbrg"
 
static SECTION_DEAD char const *const stringBase_803921E1 = "Obj_obrg"
 
static SECTION_DEAD char const *const stringBase_803921EA = "M_VolcBom"
 
static SECTION_DEAD char const *const stringBase_803921F4 = "SCanCrs"
 
static SECTION_DEAD char const *const stringBase_803921FC = "F_SP125"
 
static SECTION_DEAD char const *const stringBase_80392204 = "D_MN08"
 
static SECTION_DEAD char const *const stringBase_8039220B = "F_SP116"
 
static SECTION_DEAD char const *const stringBase_80392213 = "zelda_v_cursor_new_yellow.blo"
 
static SECTION_DEAD char const *const stringBase_80392231 = "zelda_v_cursor_new_yellow.bpk"
 
static SECTION_DEAD char const *const stringBase_8039224F = "zelda_v_cursor_new_yellow.bck"
 
static SECTION_DEAD char const *const stringBase_8039226D = "zelda_v_cursor_new_yellow_02.brk"
 
static SECTION_DEAD char const *const stringBase_8039228E = "zelda_v_cursor_new_yellow.brk"
 
static SECTION_DEAD char const *const stringBase_803922AC = "wl_eye_Hilight"
 
static SECTION_DEAD char const *const stringBase_803922BB = "midona_eye_Hlight"
 
static SECTION_DEAD char const *const stringBase_803922CD = "alSumou"
 
static SECTION_DEAD char const *const stringBase_803922D5 = "bl.bmd"
 
static SECTION_DEAD char const *const stringBase_803922DC = "bl_head.bmd"
 
static SECTION_DEAD char const *const stringBase_803922E8 = "bl_hands.bmd"
 
static SECTION_DEAD char const *const stringBase_803922F5 = "zl.bmd"
 
static SECTION_DEAD char const *const stringBase_803922FC = "zl_head.bmd"
 
static SECTION_DEAD char const *const stringBase_80392308 = "al_hands.bmd"
 
static SECTION_DEAD char const *const stringBase_80392315 = "ml.bmd"
 
static SECTION_DEAD char const *const stringBase_8039231C = "ml_head.bmd"
 
static SECTION_DEAD char const *const stringBase_80392328 = "al.bmd"
 
static SECTION_DEAD char const *const stringBase_8039232F = "al_head.bmd"
 
static SECTION_DEAD char const *const stringBase_8039233B = "al_face.bmd"
 
static SECTION_DEAD char const *const stringBase_80392347 = "zl_face.bmd"
 
static SECTION_DEAD char const *const stringBase_80392353 = "al_bootsH.bmd"
 
static SECTION_DEAD char const *const stringBase_80392361 = "al_kantera.bmd"
 
static SECTION_DEAD char const *const stringBase_80392370 = "ef_ktGlow.bmd"
 
static SECTION_DEAD char const *const stringBase_8039237E = "ef_ktGlow.btk"
 
static SECTION_DEAD char const *const stringBase_8039238C = "al_SWB.bmd"
 
static SECTION_DEAD char const *const stringBase_80392397 = "highlight02"
 
static SECTION_DEAD char const *const stringBase_803923A3 = "F_SP200"
 
static SECTION_DEAD char const *const stringBase_803923AB = "R_SP30"
 
static SECTION_DEAD char const *const stringBase_803923B2 = "SMELL_1st"
 
static SECTION_DEAD char const *const stringBase_803923BC = "SMELL_Child"
 
static SECTION_DEAD char const *const stringBase_803923C8 = "Always"
 
static SECTION_DEAD char const *const stringBase_803923CF = "demo00_Link_cut00_HL_tmp.bmd"
 
static SECTION_DEAD char const *const stringBase_803923EC = "demo00_Link_cut00_HL_tmp.bck"
 
static SECTION_DEAD char const *const stringBase_80392409 = "demo00_Link_cut00_HR_tmp.bmd"
 
static SECTION_DEAD char const *const stringBase_80392426 = "demo00_Link_cut00_HR_tmp.bck"
 
static SECTION_DEAD char const *const stringBase_80392443 = "demo00_Link_cut00_FC_blend.bmd"
 
static SECTION_DEAD char const *const stringBase_80392462 = "demo00_Link_cut00_FC_tongue.bmd"
 
static SECTION_DEAD char const *const stringBase_80392482 = "demo00_Link_cut00_FC_tmp.bck"
 
static SECTION_DEAD char const *const stringBase_8039249F = "demo00_Link_cut00_HD_tmp.bck"
 
static SECTION_DEAD char const *const stringBase_803924BC = "demo00_Link_cut00_FC_tmp.bls"
 
static SECTION_DEAD char const *const stringBase_803924D9 = "F_SP118"
 
static SECTION_DEAD char const *const stringBase_803924E1 = "D_MN08B"
 
static SECTION_DEAD char const *const stringBase_803924E9 = "F_SP109"
 
static SECTION_DEAD char const *const stringBase_803924F1 = "F_SP123"
 
static SECTION_DEAD char const *const stringBase_803924F9 = "SCENE_EXIT"
 
static SECTION_DEAD char const *const stringBase_80392504 = "R_SP127"
 
static SECTION_DEAD char const *const stringBase_8039250C = "R_SP01"
 
static SECTION_DEAD char const *const stringBase_80392513 = "D_MN08A"
 
static SECTION_DEAD char const *const stringBase_8039251B = "ANGER"
 
static SECTION_DEAD char const *const stringBase_80392521 = "ANGER2"
 
static SECTION_DEAD char const *const stringBase_80392528 = "ml_body_power_down.brk"
 
static SECTION_DEAD char const *const stringBase_8039253F = "ml_body_power_up_a.brk"
 
static SECTION_DEAD char const *const stringBase_80392556 = "ml_body_power_up_b.brk"
 
static SECTION_DEAD char const *const stringBase_8039256D = "ml_head_power_down.brk"
 
static SECTION_DEAD char const *const stringBase_80392584 = "ml_head_power_up_a.brk"
 
static SECTION_DEAD char const *const stringBase_8039259B = "ml_head_power_up_b.brk"
 
static SECTION_DATA u8 cNullVec__6Z2Calc [12]
 
static SECTION_DATA u8 l_peepEventName [10+2]
 
static SECTION_DATA void * lit_4422 [3]
 
static SECTION_DATA void * lit_4423 [3]
 
static SECTION_DATA void * lit_4424 [3]
 
static SECTION_DATA void * lit_4425 [3]
 
static SECTION_DATA void * lit_4426 [3]
 
static SECTION_DATA void * lit_4427 [3]
 
static SECTION_DATA void * lit_4428 [3]
 
static SECTION_DATA void * lit_4429 [3]
 
static SECTION_DATA void * lit_4430 [3]
 
static SECTION_DATA void * lit_4431 [3]
 
static SECTION_DATA void * lit_4432 [3]
 
static SECTION_DATA void * lit_4433 [3]
 
static SECTION_DATA void * lit_4434 [3]
 
static SECTION_DATA void * lit_4435 [3]
 
static SECTION_DATA void * lit_4436 [3]
 
static SECTION_DATA void * lit_4437 [3]
 
static SECTION_DATA void * lit_4438 [3]
 
static SECTION_DATA void * lit_4439 [3]
 
static SECTION_DATA void * lit_4440 [3]
 
static SECTION_DATA void * lit_4441 [3]
 
static SECTION_DATA void * lit_4442 [3]
 
static SECTION_DATA void * lit_4443 [3]
 
static SECTION_DATA void * lit_4444 [3]
 
static SECTION_DATA void * lit_4445 [3]
 
static SECTION_DATA void * lit_4446 [3]
 
static SECTION_DATA void * lit_4447 [3]
 
static SECTION_DATA void * lit_4448 [3]
 
static SECTION_DATA void * lit_4449 [3]
 
static SECTION_DATA void * lit_4450 [3]
 
static SECTION_DATA void * lit_4451 [3]
 
static SECTION_DATA void * lit_4452 [3]
 
static SECTION_DATA void * lit_4453 [3]
 
static SECTION_DATA void * lit_4454 [3]
 
static SECTION_DATA void * lit_4455 [3]
 
static SECTION_DATA void * lit_4456 [3]
 
static SECTION_DATA void * lit_4457 [3]
 
static SECTION_DATA void * lit_4458 [3]
 
static SECTION_DATA void * lit_4459 [3]
 
static SECTION_DATA void * lit_4460 [3]
 
static SECTION_DATA void * lit_4461 [3]
 
static SECTION_DATA void * lit_4462 [3]
 
static SECTION_DATA void * lit_4463 [3]
 
static SECTION_DATA void * lit_4464 [3]
 
static SECTION_DATA void * lit_4465 [3]
 
static SECTION_DATA void * lit_4466 [3]
 
static SECTION_DATA void * lit_4467 [3]
 
static SECTION_DATA void * lit_4468 [3]
 
static SECTION_DATA void * lit_4469 [3]
 
static SECTION_DATA void * lit_4470 [3]
 
static SECTION_DATA void * lit_4471 [3]
 
static SECTION_DATA void * lit_4472 [3]
 
static SECTION_DATA void * lit_4473 [3]
 
static SECTION_DATA void * lit_4474 [3]
 
static SECTION_DATA void * lit_4475 [3]
 
static SECTION_DATA void * lit_4476 [3]
 
static SECTION_DATA void * lit_4477 [3]
 
static SECTION_DATA void * lit_4478 [3]
 
static SECTION_DATA void * lit_4479 [3]
 
static SECTION_DATA void * lit_4480 [3]
 
static SECTION_DATA void * lit_4481 [3]
 
static SECTION_DATA void * lit_4482 [3]
 
static SECTION_DATA void * lit_4483 [3]
 
static SECTION_DATA void * lit_4484 [3]
 
static SECTION_DATA void * lit_4485 [3]
 
static SECTION_DATA void * lit_4486 [3]
 
static SECTION_DATA void * lit_4487 [3]
 
static SECTION_DATA void * lit_4488 [3]
 
static SECTION_DATA void * lit_4489 [3]
 
static SECTION_DATA void * lit_4490 [3]
 
static SECTION_DATA void * lit_4491 [3]
 
static SECTION_DATA void * lit_4492 [3]
 
static SECTION_DATA void * lit_4493 [3]
 
static SECTION_DATA void * lit_4494 [3]
 
static SECTION_DATA void * lit_4495 [3]
 
static SECTION_DATA void * lit_4496 [3]
 
static SECTION_DATA void * lit_4497 [3]
 
static SECTION_DATA void * lit_4498 [3]
 
static SECTION_DATA void * lit_4499 [3]
 
static SECTION_DATA void * lit_4500 [3]
 
static SECTION_DATA void * lit_4501 [3]
 
static SECTION_DATA void * lit_4502 [3]
 
static SECTION_DATA void * lit_4503 [3]
 
static SECTION_DATA void * lit_4504 [3]
 
static SECTION_DATA void * lit_4505 [3]
 
static SECTION_DATA void * lit_4506 [3]
 
static SECTION_DATA void * lit_4507 [3]
 
static SECTION_DATA void * lit_4508 [3]
 
static SECTION_DATA void * lit_4509 [3]
 
static SECTION_DATA void * lit_4510 [3]
 
static SECTION_DATA void * lit_4511 [3]
 
static SECTION_DATA void * lit_4512 [3]
 
static SECTION_DATA void * lit_4513 [3]
 
static SECTION_DATA void * lit_4514 [3]
 
static SECTION_DATA void * lit_4515 [3]
 
static SECTION_DATA void * lit_4516 [3]
 
static SECTION_DATA void * lit_4517 [3]
 
static SECTION_DATA void * lit_4518 [3]
 
static SECTION_DATA void * lit_4519 [3]
 
static SECTION_DATA void * lit_4520 [3]
 
static SECTION_DATA void * lit_4521 [3]
 
static SECTION_DATA void * lit_4522 [3]
 
static SECTION_DATA void * lit_4523 [3]
 
static SECTION_DATA void * lit_4524 [3]
 
static SECTION_DATA void * lit_4525 [3]
 
static SECTION_DATA void * lit_4526 [3]
 
static SECTION_DATA void * lit_4527 [3]
 
static SECTION_DATA void * lit_4528 [3]
 
static SECTION_DATA void * lit_4529 [3]
 
static SECTION_DATA void * lit_4530 [3]
 
static SECTION_DATA void * lit_4531 [3]
 
static SECTION_DATA void * lit_4532 [3]
 
static SECTION_DATA void * lit_4533 [3]
 
static SECTION_DATA void * lit_4534 [3]
 
static SECTION_DATA void * lit_4535 [3]
 
static SECTION_DATA void * lit_4536 [3]
 
static SECTION_DATA void * lit_4537 [3]
 
static SECTION_DATA void * lit_4538 [3]
 
static SECTION_DATA void * lit_4539 [3]
 
static SECTION_DATA void * lit_4540 [3]
 
static SECTION_DATA void * lit_4541 [3]
 
static SECTION_DATA void * lit_4542 [3]
 
static SECTION_DATA void * lit_4543 [3]
 
static SECTION_DATA void * lit_4544 [3]
 
static SECTION_DATA void * lit_4545 [3]
 
static SECTION_DATA void * lit_4546 [3]
 
static SECTION_DATA void * lit_4547 [3]
 
static SECTION_DATA void * lit_4548 [3]
 
static SECTION_DATA void * lit_4549 [3]
 
static SECTION_DATA void * lit_4550 [3]
 
static SECTION_DATA void * lit_4551 [3]
 
static SECTION_DATA void * lit_4552 [3]
 
static SECTION_DATA void * lit_4553 [3]
 
static SECTION_DATA void * lit_4554 [3]
 
static SECTION_DATA void * lit_4555 [3]
 
static SECTION_DATA void * lit_4556 [3]
 
static SECTION_DATA void * lit_4557 [3]
 
static SECTION_DATA void * lit_4558 [3]
 
static SECTION_DATA void * lit_4559 [3]
 
static SECTION_DATA void * lit_4560 [3]
 
static SECTION_DATA void * lit_4561 [3]
 
static SECTION_DATA void * lit_4562 [3]
 
static SECTION_DATA void * lit_4563 [3]
 
static SECTION_DATA void * lit_4564 [3]
 
static SECTION_DATA void * lit_4565 [3]
 
static SECTION_DATA void * lit_4566 [3]
 
static SECTION_DATA void * lit_4567 [3]
 
static SECTION_DATA void * lit_4568 [3]
 
static SECTION_DATA void * lit_4569 [3]
 
static SECTION_DATA void * lit_4570 [3]
 
static SECTION_DATA void * lit_4571 [3]
 
static SECTION_DATA void * lit_4572 [3]
 
static SECTION_DATA void * lit_4573 [3]
 
static SECTION_DATA void * lit_4574 [3]
 
static SECTION_DATA void * lit_4575 [3]
 
static SECTION_DATA void * lit_4576 [3]
 
static SECTION_DATA void * lit_4577 [3]
 
static SECTION_DATA void * lit_4578 [3]
 
static SECTION_DATA void * lit_4579 [3]
 
static SECTION_DATA void * lit_4580 [3]
 
static SECTION_DATA void * lit_4581 [3]
 
static SECTION_DATA void * lit_4582 [3]
 
static SECTION_DATA void * lit_4583 [3]
 
static SECTION_DATA void * lit_4584 [3]
 
static SECTION_DATA void * lit_4585 [3]
 
static SECTION_DATA void * lit_4586 [3]
 
static SECTION_DATA void * lit_4587 [3]
 
static SECTION_DATA void * lit_4588 [3]
 
static SECTION_DATA void * lit_4589 [3]
 
static SECTION_DATA void * lit_4590 [3]
 
static SECTION_DATA void * lit_4591 [3]
 
static SECTION_DATA void * lit_4592 [3]
 
static SECTION_DATA void * lit_4593 [3]
 
static SECTION_DATA void * lit_4594 [3]
 
static SECTION_DATA void * lit_4595 [3]
 
static SECTION_DATA void * lit_4596 [3]
 
static SECTION_DATA void * lit_4597 [3]
 
static SECTION_DATA void * lit_4598 [3]
 
static SECTION_DATA void * lit_4599 [3]
 
static SECTION_DATA void * lit_4600 [3]
 
static SECTION_DATA void * lit_4601 [3]
 
static SECTION_DATA void * lit_4602 [3]
 
static SECTION_DATA void * lit_4603 [3]
 
static SECTION_DATA void * lit_4604 [3]
 
static SECTION_DATA void * lit_4605 [3]
 
static SECTION_DATA void * lit_4606 [3]
 
static SECTION_DATA void * lit_4607 [3]
 
static SECTION_DATA void * lit_4608 [3]
 
static SECTION_DATA void * lit_4609 [3]
 
static SECTION_DATA void * lit_4610 [3]
 
static SECTION_DATA void * lit_4611 [3]
 
static SECTION_DATA void * lit_4612 [3]
 
static SECTION_DATA void * lit_4613 [3]
 
static SECTION_DATA void * lit_4614 [3]
 
static SECTION_DATA void * lit_4615 [3]
 
static SECTION_DATA void * lit_4616 [3]
 
static SECTION_DATA void * lit_4617 [3]
 
static SECTION_DATA void * lit_4618 [3]
 
static SECTION_DATA void * lit_4619 [3]
 
static SECTION_DATA void * lit_4620 [3]
 
static SECTION_DATA void * lit_4621 [3]
 
static SECTION_DATA void * lit_4622 [3]
 
static SECTION_DATA void * lit_4623 [3]
 
static SECTION_DATA void * lit_4624 [3]
 
static SECTION_DATA void * lit_4625 [3]
 
static SECTION_DATA void * lit_4626 [3]
 
static SECTION_DATA void * lit_4627 [3]
 
static SECTION_DATA void * lit_4628 [3]
 
static SECTION_DATA void * lit_4629 [3]
 
static SECTION_DATA void * lit_4630 [3]
 
static SECTION_DATA void * lit_4631 [3]
 
static SECTION_DATA void * lit_4632 [3]
 
static SECTION_DATA void * lit_4633 [3]
 
static SECTION_DATA void * lit_4634 [3]
 
static SECTION_DATA void * lit_4635 [3]
 
static SECTION_DATA void * lit_4636 [3]
 
static SECTION_DATA void * lit_4637 [3]
 
static SECTION_DATA void * lit_4638 [3]
 
static SECTION_DATA void * lit_4639 [3]
 
static SECTION_DATA void * lit_4640 [3]
 
static SECTION_DATA void * lit_4641 [3]
 
static SECTION_DATA void * lit_4642 [3]
 
static SECTION_DATA void * lit_4643 [3]
 
static SECTION_DATA void * lit_4644 [3]
 
static SECTION_DATA void * lit_4645 [3]
 
static SECTION_DATA void * lit_4646 [3]
 
static SECTION_DATA void * lit_4647 [3]
 
static SECTION_DATA void * lit_4648 [3]
 
static SECTION_DATA void * lit_4649 [3]
 
static SECTION_DATA void * lit_4650 [3]
 
static SECTION_DATA void * lit_4651 [3]
 
static SECTION_DATA void * lit_4652 [3]
 
static SECTION_DATA void * lit_4653 [3]
 
static SECTION_DATA void * lit_4654 [3]
 
static SECTION_DATA void * lit_4655 [3]
 
static SECTION_DATA void * lit_4656 [3]
 
static SECTION_DATA void * lit_4657 [3]
 
static SECTION_DATA void * lit_4658 [3]
 
static SECTION_DATA void * lit_4659 [3]
 
static SECTION_DATA void * lit_4660 [3]
 
static SECTION_DATA void * lit_4661 [3]
 
static SECTION_DATA void * lit_4662 [3]
 
static SECTION_DATA void * lit_4663 [3]
 
static SECTION_DATA void * lit_4664 [3]
 
static SECTION_DATA void * lit_4665 [3]
 
static SECTION_DATA void * lit_4666 [3]
 
static SECTION_DATA void * lit_4667 [3]
 
static SECTION_DATA void * lit_4668 [3]
 
static SECTION_DATA void * lit_4669 [3]
 
static SECTION_DATA void * lit_4670 [3]
 
static SECTION_DATA void * lit_4671 [3]
 
static SECTION_DATA void * lit_4672 [3]
 
static SECTION_DATA void * lit_4673 [3]
 
static SECTION_DATA void * lit_4674 [3]
 
static SECTION_DATA void * lit_4675 [3]
 
static SECTION_DATA void * lit_4676 [3]
 
static SECTION_DATA void * lit_4677 [3]
 
static SECTION_DATA void * lit_4678 [3]
 
static SECTION_DATA void * lit_4679 [3]
 
static SECTION_DATA void * lit_4680 [3]
 
static SECTION_DATA void * lit_4681 [3]
 
static SECTION_DATA void * lit_4682 [3]
 
static SECTION_DATA void * lit_4683 [3]
 
static SECTION_DATA void * lit_4684 [3]
 
static SECTION_DATA void * lit_4685 [3]
 
static SECTION_DATA void * lit_4686 [3]
 
static SECTION_DATA void * lit_4687 [3]
 
static SECTION_DATA void * lit_4688 [3]
 
static SECTION_DATA void * lit_4689 [3]
 
static SECTION_DATA void * lit_4690 [3]
 
static SECTION_DATA void * lit_4691 [3]
 
static SECTION_DATA void * lit_4692 [3]
 
static SECTION_DATA void * lit_4693 [3]
 
static SECTION_DATA void * lit_4694 [3]
 
static SECTION_DATA void * lit_4695 [3]
 
static SECTION_DATA void * lit_4696 [3]
 
static SECTION_DATA void * lit_4697 [3]
 
static SECTION_DATA void * lit_4698 [3]
 
static SECTION_DATA void * lit_4699 [3]
 
static SECTION_DATA void * lit_4700 [3]
 
static SECTION_DATA void * lit_4701 [3]
 
static SECTION_DATA void * lit_4702 [3]
 
static SECTION_DATA void * lit_4703 [3]
 
static SECTION_DATA void * lit_4704 [3]
 
static SECTION_DATA void * lit_4705 [3]
 
static SECTION_DATA void * lit_4706 [3]
 
static SECTION_DATA void * lit_4707 [3]
 
static SECTION_DATA void * lit_4708 [3]
 
static SECTION_DATA void * lit_4709 [3]
 
static SECTION_DATA void * lit_4710 [3]
 
static SECTION_DATA void * lit_4711 [3]
 
static SECTION_DATA void * lit_4712 [3]
 
static SECTION_DATA void * lit_4713 [3]
 
static SECTION_DATA void * lit_4714 [3]
 
static SECTION_DATA void * lit_4715 [3]
 
static SECTION_DATA void * lit_4716 [3]
 
static SECTION_DATA void * lit_4717 [3]
 
static SECTION_DATA void * lit_4718 [3]
 
static SECTION_DATA void * lit_4719 [3]
 
static SECTION_DATA void * lit_4720 [3]
 
static SECTION_DATA void * lit_4721 [3]
 
static SECTION_DATA void * lit_4722 [3]
 
static SECTION_DATA void * lit_4723 [3]
 
static SECTION_DATA void * lit_4724 [3]
 
static SECTION_DATA void * lit_4725 [3]
 
static SECTION_DATA void * lit_4726 [3]
 
static SECTION_DATA void * lit_4727 [3]
 
static SECTION_DATA void * lit_4728 [3]
 
static SECTION_DATA void * lit_4729 [3]
 
static SECTION_DATA void * lit_4730 [3]
 
static SECTION_DATA void * lit_4731 [3]
 
static SECTION_DATA void * lit_4732 [3]
 
static SECTION_DATA void * lit_4733 [3]
 
static SECTION_DATA void * lit_4734 [3]
 
static SECTION_DATA void * lit_4735 [3]
 
static SECTION_DATA void * lit_4736 [3]
 
static SECTION_DATA void * lit_4737 [3]
 
static SECTION_DATA void * lit_4738 [3]
 
static SECTION_DATA void * lit_4739 [3]
 
static SECTION_DATA void * lit_4740 [3]
 
static SECTION_DATA void * lit_4741 [3]
 
static SECTION_DATA void * lit_4742 [3]
 
static SECTION_DATA void * lit_4743 [3]
 
static SECTION_DATA void * lit_4744 [3]
 
static SECTION_DATA void * lit_4745 [3]
 
static SECTION_DATA void * lit_4746 [3]
 
static SECTION_DATA void * lit_4747 [3]
 
static SECTION_DATA void * lit_4748 [3]
 
static SECTION_DATA void * lit_4749 [3]
 
static SECTION_DATA void * lit_4750 [3]
 
static SECTION_DATA void * lit_4751 [3]
 
static SECTION_DATA void * lit_4752 [3]
 
static SECTION_DATA void * lit_4753 [3]
 
static SECTION_DATA void * lit_4754 [3]
 
static SECTION_DATA void * lit_4755 [3]
 
static SECTION_DATA void * lit_4756 [3]
 
static SECTION_DATA void * lit_4757 [3]
 
static SECTION_DATA void * lit_4758 [3]
 
static SECTION_DATA void * lit_4759 [3]
 
static SECTION_DATA void * lit_4760 [3]
 
static SECTION_DATA void * lit_4761 [3]
 
static SECTION_DATA void * lit_4762 [3]
 
static SECTION_DATA void * lit_4763 [3]
 
static SECTION_DATA void * lit_4764 [3]
 
static SECTION_DATA void * lit_4765 [3]
 
static SECTION_DATA void * lit_4766 [3]
 
static SECTION_DATA void * lit_4767 [3]
 
static SECTION_DATA void * lit_4768 [3]
 
static SECTION_DATA void * lit_4769 [3]
 
static SECTION_DATA void * lit_4770 [3]
 
static SECTION_DATA void * lit_4771 [3]
 
static SECTION_DATA void * lit_4772 [3]
 
static SECTION_DATA void * lit_4773 [3]
 
static SECTION_DATA void * lit_4774 [3]
 
static SECTION_DATA void * lit_4775 [3]
 
static SECTION_DATA void * lit_4776 [3]
 
static SECTION_DATA void * lit_4777 [3]
 
static SECTION_DATA void * lit_4778 [3]
 
static SECTION_DATA void * lit_4779 [3]
 
static SECTION_DATA void * lit_4780 [3]
 
static SECTION_DATA void * lit_4781 [3]
 
static SECTION_DATA void * lit_4782 [3]
 
static SECTION_DATA void * lit_4783 [3]
 
static SECTION_DATA void * lit_4784 [3]
 
static SECTION_DATA void * lit_4785 [3]
 
static SECTION_DATA void * lit_4786 [3]
 
static SECTION_DATA void * lit_4787 [3]
 
static SECTION_DATA void * lit_4788 [3]
 
static SECTION_DATA void * lit_4789 [3]
 
static SECTION_DATA void * lit_4790 [3]
 
static SECTION_DATA void * lit_4791 [3]
 
static SECTION_DATA void * lit_4792 [3]
 
static SECTION_DATA void * lit_4793 [3]
 
static SECTION_DATA void * lit_4794 [3]
 
static SECTION_DATA void * lit_4795 [3]
 
static SECTION_DATA void * lit_4796 [3]
 
static SECTION_DATA void * lit_4797 [3]
 
static SECTION_DATA void * lit_4798 [3]
 
static SECTION_DATA void * lit_4799 [3]
 
static SECTION_DATA void * lit_4800 [3]
 
static SECTION_DATA void * lit_4801 [3]
 
static SECTION_DATA void * lit_4802 [3]
 
static SECTION_DATA void * lit_4803 [3]
 
static SECTION_DATA void * lit_4804 [3]
 
static SECTION_DATA void * lit_4805 [3]
 
static SECTION_DATA void * lit_4806 [3]
 
static SECTION_DATA void * lit_4807 [3]
 
static SECTION_DATA void * lit_4808 [3]
 
static SECTION_DATA void * lit_4809 [3]
 
static SECTION_DATA void * lit_4810 [3]
 
static SECTION_DATA void * lit_4811 [3]
 
static SECTION_DATA void * lit_4812 [3]
 
static SECTION_DATA void * lit_4813 [3]
 
static SECTION_DATA void * lit_4814 [3]
 
static SECTION_DATA void * lit_4815 [3]
 
static SECTION_DATA void * lit_4816 [3]
 
static SECTION_DATA void * lit_4817 [3]
 
static SECTION_DATA void * lit_4818 [3]
 
static SECTION_DATA void * lit_4819 [3]
 
static SECTION_DATA void * lit_4820 [3]
 
static SECTION_DATA void * lit_4821 [3]
 
static SECTION_DATA void * lit_4822 [3]
 
static SECTION_DATA void * lit_4823 [3]
 
static SECTION_DATA void * lit_4824 [3]
 
static SECTION_DATA void * lit_4825 [3]
 
static SECTION_DATA void * lit_4826 [3]
 
static SECTION_DATA void * lit_4827 [3]
 
static SECTION_DATA void * lit_4828 [3]
 
static SECTION_DATA void * lit_4829 [3]
 
static SECTION_DATA void * lit_4830 [3]
 
static SECTION_DATA void * lit_4831 [3]
 
static SECTION_DATA u8 l_cylSrc [68]
 
static SECTION_DATA u8 l_sphSrc [64]
 
static SECTION_DATA u8 l_atCylSrc [68]
 
static SECTION_DATA u8 l_atCpsSrc [76]
 
static SECTION_DATA u8 l_jntColPos0 [24]
 
static SECTION_DATA u8 l_jntColPos1 [12]
 
static SECTION_DATA u8 l_jntColPos2 [24]
 
static SECTION_DATA u8 l_jntColPos4 [24]
 
static SECTION_DATA u8 l_jntColPos6 [12]
 
static SECTION_DATA u8 l_jntColPos8 [24]
 
static SECTION_DATA u8 l_jntColPos9 [24]
 
static SECTION_DATA u8 l_jntColPos10 [24]
 
static SECTION_DATA u8 l_jntColPos11 [24]
 
static SECTION_DATA u8 l_jntColPos12 [24]
 
static SECTION_DATA u8 l_jntColPos13 [24]
 
static SECTION_DATA u8 l_jntColPos14 [24]
 
static SECTION_DATA u8 l_jntColPos15 [24]
 
static SECTION_DATA u8 l_jntColPos16 [24]
 
static SECTION_DATA u8 l_jntColPos17 [12]
 
static SECTION_DATA void * l_jntColData [54]
 
static SECTION_DATA u8 l_wolfJntColPos0 [24]
 
static SECTION_DATA u8 l_wolfJntColPos1 [12]
 
static SECTION_DATA u8 l_wolfJntColPos2 [24]
 
static SECTION_DATA u8 l_wolfJntColPos4 [24]
 
static SECTION_DATA u8 l_wolfJntColPos6 [24]
 
static SECTION_DATA u8 l_wolfJntColPos8 [24]
 
static SECTION_DATA u8 l_wolfJntColPos10 [24]
 
static SECTION_DATA u8 l_wolfJntColPos12 [24]
 
static SECTION_DATA u8 l_wolfJntColPos14 [24]
 
static SECTION_DATA u8 l_wolfJntColPos16 [24]
 
static SECTION_DATA void * l_wolfJntColData [54]
 
static SECTION_DATA u8 defaultPortal [13+3]
 
static SECTION_DATA u8 kBridgePortal [20]
 
static SECTION_DATA u8 oBridgePortal [20]
 
static SECTION_DATA u8 volcBomPortal [20]
 
static SECTION_DATA u8 cannonPortal [22+2]
 
static SECTION_DATA void * lit_39610 [3]
 
static SECTION_DATA void * lit_39611 [3]
 
static SECTION_DATA void * lit_39612 [3]
 
static SECTION_DATA void * lit_39613 [3]
 
static SECTION_DATA void * lit_39614 [3]
 
static SECTION_DATA void * lit_39615 [3]
 
static SECTION_DATA u8 leftRotNormal [12]
 
static SECTION_DATA u8 leftRotLight [24]
 
static SECTION_DATA u8 leftRotLarge [36]
 
static SECTION_DATA u8 leftRotWater [12]
 
static SECTION_DATA u8 rodTopOffset [12]
 
static SECTION_DATA void * bodyBrkName [3]
 
static SECTION_DATA void * headBrkName [3]
 
static SECTION_DATA void * l_daAlink_Method [8]
 
SECTION_DATA void * g_profile_ALINK [12+9]
 
SECTION_DATA void * __vt__16daPy_frameCtrl_c [3+21]
 
SECTION_DATA void * __vt__8dEyeHL_c [3+15]
 
SECTION_DATA void * __vt__16dBgS_LinkRoofChk [12]
 
SECTION_DATA void * __vt__15dBgS_LinkGndChk [12]
 
SECTION_DATA void * __vt__13dBgS_LinkAcch [9+9]
 
SECTION_DATA void * __vt__9daPy_py_c [171]
 
SECTION_DATA void * __vt__12daAlinkHIO_c [3+36]
 
SECTION_DATA void * __vt__9daAlink_c [171]
 
SECTION_DATA void * __vt__16daAlink_matAnm_c [4+3]
 
static u8 bgWaitFlg [4]
 
static u8 struct_80450FD0 [8]
 
static SECTION_SDATA2 f32 lit_58630 = 7500.0f
 
static SECTION_SDATA2 f32 lit_58631 = 275.0f
 
static SECTION_SDATA2 f32 lit_59593 = 0.0054931640625f
 
static SECTION_SDATA2 f32 lit_59594 = 29.899999618530273f
 
static SECTION_SDATA2 f32 lit_59595 = 0.016887418925762177f
 
static SECTION_RODATA u8 const localHeadCenter [12]
 
static SECTION_RODATA u8 const localEye [12]
 
static SECTION_RODATA u8 const localHeadTop [12]
 
static SECTION_RODATA u8 const wlLocalHeadCenter [12]
 
static SECTION_RODATA u8 const wlLocalEye [12]
 
static SECTION_RODATA u8 const wlLocalHeadTop [12]
 
static SECTION_RODATA u8 const localEyeFromRoot [12]
 
static SECTION_RODATA u8 const boardLocalEyeFromRoot [12]
 
static SECTION_RODATA u8 const horseLocalEyeFromRoot [12]
 
static SECTION_RODATA u8 const canoeLocalEyeFromRoot [12]
 
static SECTION_RODATA u8 const wlLocalEyeFromRoot [12]
 
static SECTION_RODATA u8 const normalOffset [12]
 
static SECTION_RODATA u8 const crawlOffset [12]
 
static SECTION_RODATA u8 const crouchOffset [12]
 
static SECTION_RODATA u8 const swimOffset [12]
 
static u8 lit_4409 [12]
 
static f32 l_waitBaseAnime [3]
 
static u8 lit_4410 [12]
 
static f32 l_ironBallBaseAnime [3]
 
static u8 lit_4411 [12]
 
static f32 l_halfAtnWaitBaseAnime [3]
 
static u8 lit_4412 [12]
 
static f32 l_rWaitBaseAnime [3]
 
static u8 lit_4413 [12]
 
static u8 l_lWaitBaseAnime [12]
 
static u8 lit_4414 [12]
 
static u8 l_horseBaseAnime [12]
 
static u8 lit_4415 [12]
 
static u8 l_boarBaseAnime [12]
 
static u8 lit_4416 [12]
 
static u8 l_localHorseRidePos [12]
 
static u8 lit_4417 [12]
 
static u8 l_localBoarRidePos [12]
 
static u8 lit_4418 [12]
 
static u8 l_canoeBaseAnime [12]
 
static SECTION_SDATA2 f32 lit_60413 = -70.0f
 
static SECTION_RODATA u8 const swordMoveLocal0 [12]
 
static SECTION_RODATA u8 const swordMoveLocal1 [12]
 
static SECTION_RODATA u8 const copyRodTop [12]
 
static SECTION_SDATA2 f32 lit_61025 = -18.5f
 
static SECTION_SDATA2 f32 lit_61026 = 7.0f / 50.0f
 
static SECTION_SDATA2 f32 lit_61027 = 61.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_61028 = 21.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_61029 = -22.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_61030 = -7.5f
 
static SECTION_SDATA2 f32 lit_61031 = -5.5f
 
static SECTION_SDATA2 f32 lit_61032 = -13.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_61033 = -1.0f / 10.0f
 
static SECTION_SDATA2 f32 lit_61034 = -7.0f / 10.0f
 
static SECTION_RODATA u8 const lit_61047 [12]
 
static SECTION_SDATA2 f32 lit_61141 = -21.0f
 
static SECTION_SDATA2 f32 lit_61142 = -13.0f
 
static SECTION_RODATA u8 const bottleTopPos [12]
 
static SECTION_RODATA u8 const localHead [12]
 
static SECTION_SDATA2 u8 kandelaarAnm [8]
 
static SECTION_SDATA2 f32 lit_63332 = -99.0f / 100.0f
 
static SECTION_SDATA2 f32 lit_63333 = 0.8659999966621399f
 
static SECTION_SDATA2 f32 lit_63334 = -0.8659999966621399f
 
static SECTION_SDATA2 f32 lit_63482 = 0.012000000104308128f
 
static SECTION_SDATA2 f32 lit_64357 = 36.5f
 
static SECTION_SDATA2 f32 lit_64592 = 11.654999732971191f
 
static SECTION_SDATA2 f32 lit_64593 = 140.0f
 
static SECTION_SDATA2 f32 lit_64594 = -260.0f
 
static SECTION_SDATA2 f32 lit_64595 = -140.0f
 
static SECTION_SDATA2 f32 lit_64596 = 49.99000549316406f
 
static SECTION_SDATA2 f32 lit_64730 = 3.0f / 7.0f
 
static SECTION_SDATA2 f32 lit_64731 = 128.0f
 
static SECTION_SDATA f32 l_ladderAnmBaseTransY = 102.00054168701172f
 
static SECTION_SDATA2 u8 itemTalkType [4]
 
static SECTION_SDATA2 f32 lit_67554 = 1100.0f
 
static SECTION_SDATA2 f32 lit_68266 = -4.0f / 5.0f
 
static SECTION_SDATA2 f32 lit_68956 = 9.5f
 
static SECTION_RODATA u8 const lit_69600 [12]
 
static SECTION_RODATA u8 const lit_69683 [12]
 
static SECTION_DEAD char const *const stringBase_803925B2 = "F_SP113"
 
static SECTION_SDATA2 f32 lit_70084 = 2.25f
 
static SECTION_SDATA2 f32 lit_70267 = 9.999999974752427e-07f
 
static SECTION_DEAD char const *const stringBase_803925BA = "F_SP114"
 
static SECTION_DEAD char const *const stringBase_803925C2 = "D_MN04"
 
static SECTION_DEAD char const *const stringBase_803925C9 = "R_SP128"
 
static SECTION_RODATA u8 const lit_71887 [12]
 
static SECTION_RODATA u8 const lit_71911 [12]
 
static SECTION_SDATA2 u32 lit_71910 = 0x000000FF
 
static SECTION_SDATA2 f32 lit_71997 = 7.0f / 25.0f
 
static SECTION_SDATA2 f32 lit_71998 = 174.0f
 
static SECTION_SDATA2 f32 lit_71999 = 141.0f
 
static SECTION_SDATA2 void * lit_72043 = (void*)onWarpMaterial__11dRes_info_cFP12J3DModelData
 
static SECTION_SDATA2 void * data_804532DC = (void*)offWarpMaterial__11dRes_info_cFP12J3DModelData
 
static SECTION_SDATA2 f32 lit_73057 = -4096.0f
 
static SECTION_SDATA2 f32 lit_73781 = 2.0f / 3.0f
 
static SECTION_SDATA2 f32 lit_73790 = 92.0f
 
static SECTION_SDATA2 f32 lit_74138 = -80.0f
 
static u8 lit_4419 [12]
 
static u8 l_sumouBaseAnimeSp [12]
 
static u8 lit_4420 [12]
 
static f32 l_wolfBaseAnime [3]
 
static SECTION_RODATA u8 const lit_74273 [12]
 
static SECTION_SDATA2 f32 lit_74385 = 1.0f / 26.0f
 
static SECTION_SDATA2 f32 lit_74386 = -64.0f
 
static SECTION_SDATA2 f64 lit_74387 = 15.0
 
static SECTION_SDATA2 f64 lit_74388 = 49.0
 
static SECTION_SDATA2 f64 lit_74389 = 1.0
 
static SECTION_SDATA2 f64 lit_74390 = 1.0 / 14.0
 
static SECTION_SDATA2 f64 lit_74391 = -64.0
 
static SECTION_SDATA2 f64 lit_74392 = -15.0
 
static SECTION_SDATA2 f64 lit_74393 = 1.0 / 9.0
 
static SECTION_SDATA2 f32 lit_74394 = 49.0f
 
static SECTION_SDATA2 f32 lit_74395 = 1.0f / 36.0f
 
static SECTION_RODATA u8 const lit_74748 [12]
 
static SECTION_RODATA u8 const localBoomCatchPos [12]
 
static SECTION_DEAD char const *const stringBase_803925D1 = "Alink"
 
static SECTION_DEAD char const *const stringBase_803925D7 = "kiko_yami"
 
static SECTION_DEAD char const *const stringBase_803925E1 = "fire_insect"
 
static SECTION_DEAD char const *const stringBase_803925ED = "MapToolCamera19"
 
static SECTION_DEAD char const *const stringBase_803925FD = "yami_mog"
 
static SECTION_DEAD char const *const stringBase_80392606 = "R_SP109"
 
static SECTION_DEAD char const *const stringBase_8039260E = "MapToolCamera1"
 
static SECTION_DEAD char const *const stringBase_8039261D = "MapToolCamera2"
 
static SECTION_DEAD char const *const stringBase_8039262C = "MapToolCamera23"
 
static SECTION_DEAD char const *const pad_8039263C = "\0\0\0"
 
static SECTION_SDATA2 f32 lit_75939 = 50000.0f
 
static SECTION_SDATA2 u8 notColor0 [8]
 
SECTION_DATA void * __vt__15daAlink_sight_c [4]
 
SECTION_DATA void * __vt__20daAlink_lockCursor_c [4]
 
SECTION_DATA void * __vt__14daAlink_blur_c [5]
 
SECTION_DATA void * __vt__29dAlink_bottleWaterPcallBack_c [5]
 
SECTION_DATA void * __vt__12dBgS_ObjAcch [9]
 
SECTION_DATA void * __vt__Q29daAlink_c14hsChainShape_c [5+4]
 
static u8 lit_4421 [12]
 
static f32 l_wolfRopeBaseAnime [3]
 
static u8 lit_14255 [12]
 
static u8 grabCarryOffset0 [12]
 
static u8 lit_14259 [12]
 
static u8 grabCarryOffset1 [12]
 
static u8 lit_14263 [12]
 
static u8 grabCarryOffset2 [12]
 
static u8 lit_14267 [12]
 
static u8 grabCarryOffset3 [12]
 
static u8 lit_29722 [12]
 
static u8 l_hookSnowSandHitScale [12]
 
static SECTION_SDATA void * grassWhistleArcName [2]
 
static u8 dummy [20]
 
static u8 texObj [32]
 
static SECTION_SDATA u8 nColor0 [4]
 
static u8 lit_50952 [12]
 
static u8 l_wolfBiteHitMarkScale [12+4]
 
static SECTION_SDATA2 f32 lit_77808 = 1.2427899837493896f
 
static SECTION_SDATA2 f32 lit_77809 = 102.00054168701172f
 
static SECTION_SDATA2 f32 lit_77810 = -4.248938083648682f
 
static SECTION_SDATA2 f32 lit_77811 = 89.0f
 
static SECTION_SDATA2 f32 lit_77812 = -5.267045021057129f
 
static SECTION_SDATA2 f32 lit_77813 = 4.313951015472412f
 
static SECTION_SDATA2 f32 lit_77814 = 93.9443588256836f
 
static SECTION_SDATA2 f32 lit_77815 = -5.207283020019531f
 
static SECTION_SDATA2 f32 lit_77816 = -4.30098819732666f
 
static SECTION_SDATA2 f32 lit_77817 = 93.95594787597656f
 
static SECTION_SDATA2 f32 lit_77818 = -5.218503952026367f
 
static SECTION_SDATA2 f32 lit_77819 = 225.6999969482422f
 
static SECTION_SDATA2 f32 lit_77820 = 1.809999942779541f
 
static SECTION_SDATA2 f32 lit_77821 = 186.1699981689453f
 
static SECTION_SDATA2 f32 lit_77822 = -20.290000915527344f
 
static SECTION_SDATA2 f32 lit_77823 = -68.208984375f
 
static SECTION_SDATA2 f32 lit_77824 = 41.60992431640625f
 
static SECTION_SDATA2 f32 lit_77825 = 0.8837890028953552f
 
static SECTION_SDATA2 f32 lit_77826 = -72.0f
 
static SECTION_SDATA2 f32 lit_77827 = 88.63934326171875f
 
static SECTION_SDATA2 f32 lit_77828 = -28.49793243408203f
 
static SECTION_SDATA2 f32 lit_77829 = 0.11516399681568146f
 
static SECTION_SDATA2 f32 lit_77830 = 68.33629608154297f
 
static SECTION_SDATA2 f32 lit_77831 [1+1]
 

Function Documentation

◆ __as__4cXyzFRC4cXyz()

void __as__4cXyzFRC4cXyz ( )

◆ __construct_array()

void __construct_array ( )

◆ __construct_new_array()

asm void __construct_new_array ( )

◆ __ct__10dCcD_GSttsFv()

void __ct__10dCcD_GSttsFv ( )

◆ __ct__10dMsgFlow_cFv()

void __ct__10dMsgFlow_cFv ( )

◆ __ct__10fopAc_ac_cFv()

void __ct__10fopAc_ac_cFv ( )

◆ __ct__11dBgS_GndChkFv()

void __ct__11dBgS_GndChkFv ( )

◆ __ct__11J3DTexNoAnmFv()

void __ct__11J3DTexNoAnmFv ( )

◆ __ct__12daAlinkHIO_cFv()

void __ct__12daAlinkHIO_cFv ( )

◆ __ct__12dBgS_AcchCirFv()

void __ct__12dBgS_AcchCirFv ( )

◆ __ct__12dBgS_RoofChkFv()

void __ct__12dBgS_RoofChkFv ( )

◆ __ct__12dCcD_GObjInfFv()

void __ct__12dCcD_GObjInfFv ( )

◆ __ct__12J3DTexMtxAnmFv()

void __ct__12J3DTexMtxAnmFv ( )

◆ __ct__13cBgS_PolyInfoFv()

void __ct__13cBgS_PolyInfoFv ( )

◆ __ct__13J3DGXColorS10Fv()

void __ct__13J3DGXColorS10Fv ( )

◆ __ct__13Z2WolfHowlMgrFv()

void __ct__13Z2WolfHowlMgrFv ( )

◆ __ct__14daPy_anmHeap_cFUl()

void __ct__14daPy_anmHeap_cFUl ( )

◆ __ct__14dBgS_ObjLinChkFv()

void __ct__14dBgS_ObjLinChkFv ( )

◆ __ct__14J3DMatColorAnmFv()

void __ct__14J3DMatColorAnmFv ( )

◆ __ct__14J3DTevColorAnmFv()

void __ct__14J3DTevColorAnmFv ( )

◆ __ct__14Z2CreatureLinkFv()

void __ct__14Z2CreatureLinkFv ( )

◆ __ct__15dBgS_LinkLinChkFv()

void __ct__15dBgS_LinkLinChkFv ( )

◆ __ct__15dBgS_RopeLinChkFv()

void __ct__15dBgS_RopeLinChkFv ( )

◆ __ct__15J3DTevKColorAnmFv()

void __ct__15J3DTevKColorAnmFv ( )

◆ __ct__16daPy_actorKeep_cFv()

void __ct__16daPy_actorKeep_cFv ( )

◆ __ct__16daPy_frameCtrl_cFv()

void __ct__16daPy_frameCtrl_cFv ( )

◆ __ct__16dBgS_ArrowLinChkFv()

void __ct__16dBgS_ArrowLinChkFv ( )

◆ __ct__16Z2SoundObjSimpleFv()

void __ct__16Z2SoundObjSimpleFv ( )

◆ __ct__18daAlink_footData_cFv()

void __ct__18daAlink_footData_cFv ( )

◆ __ct__19mDoExt_AnmRatioPackFv()

void __ct__19mDoExt_AnmRatioPackFv ( )

◆ __ct__20dBgS_BoomerangLinChkFv()

void __ct__20dBgS_BoomerangLinChkFv ( )

◆ __ct__4cXyzFfff()

asm void __ct__4cXyzFfff ( f32  param_0,
f32  param_1,
f32  param_2 
)

◆ __ct__4cXyzFRC4cXyz()

void __ct__4cXyzFRC4cXyz ( )

◆ __ct__4cXyzFv()

void __ct__4cXyzFv ( )

◆ __ct__5csXyzFsss()

void __ct__5csXyzFsss ( )

◆ __ct__5csXyzFv()

void __ct__5csXyzFv ( )

◆ __ct__8cM3dGCpsFv()

void __ct__8cM3dGCpsFv ( )

◆ __ct__8cM3dGPlaFPC4cXyzf()

void __ct__8cM3dGPlaFPC4cXyzf ( )

◆ __ct__8cM3dGPlaFv()

void __ct__8cM3dGPlaFv ( )

◆ __ct__8dCcD_CpsFv()

void __ct__8dCcD_CpsFv ( )

◆ __ct__8dCcD_CylFv()

void __ct__8dCcD_CylFv ( )

◆ __ct__9daAlink_cFv()

void __ct__9daAlink_cFv ( )

◆ __ct__9dBgS_AcchFv()

void __ct__9dBgS_AcchFv ( )

◆ __ct__9dJntCol_cFv()

void __ct__9dJntCol_cFv ( )

◆ __ct__9J2DScreenFv()

void __ct__9J2DScreenFv ( )

◆ __ct__Q29daAlink_c14firePointEff_cFv()

void __ct__Q29daAlink_c14firePointEff_cFv ( )

◆ __cvt_fp2unsigned()

void __cvt_fp2unsigned ( )

◆ __defctor__14daPy_anmHeap_cFv()

void __defctor__14daPy_anmHeap_cFv ( )

◆ __destroy_arr()

void __destroy_arr ( )

◆ __dl__FPv()

void __dl__FPv ( )

◆ __dt__10dMsgFlow_cFv()

void __dt__10dMsgFlow_cFv ( )

◆ __dt__10fopAc_ac_cFv()

void __dt__10fopAc_ac_cFv ( )

◆ __dt__11dBgS_GndChkFv()

void __dt__11dBgS_GndChkFv ( )

◆ __dt__11J3DTexNoAnmFv()

void __dt__11J3DTexNoAnmFv ( )

◆ __dt__12daAlinkHIO_cFv()

void __dt__12daAlinkHIO_cFv ( )

◆ __dt__12dBgS_AcchCirFv()

void __dt__12dBgS_AcchCirFv ( )

◆ __dt__12dBgS_ObjAcchFv()

void __dt__12dBgS_ObjAcchFv ( )

◆ __dt__12dBgS_RoofChkFv()

void __dt__12dBgS_RoofChkFv ( )

◆ __dt__12dCcD_GObjInfFv()

asm void __dt__12dCcD_GObjInfFv ( )

◆ __dt__12J3DTexMtxAnmFv()

void __dt__12J3DTexMtxAnmFv ( )

◆ __dt__13cBgS_PolyInfoFv()

void __dt__13cBgS_PolyInfoFv ( )

◆ __dt__13dBgS_LinkAcchFv()

void __dt__13dBgS_LinkAcchFv ( )

◆ __dt__14daAlink_blur_cFv()

void __dt__14daAlink_blur_cFv ( )

◆ __dt__14daPy_anmHeap_cFv()

void __dt__14daPy_anmHeap_cFv ( )

◆ __dt__14dBgS_ObjLinChkFv()

void __dt__14dBgS_ObjLinChkFv ( )

◆ __dt__14J3DMatColorAnmFv()

void __dt__14J3DMatColorAnmFv ( )

◆ __dt__14J3DMaterialAnmFv()

void __dt__14J3DMaterialAnmFv ( )

◆ __dt__14J3DTevColorAnmFv()

void __dt__14J3DTevColorAnmFv ( )

◆ __dt__14Z2CreatureLinkFv()

void __dt__14Z2CreatureLinkFv ( )

◆ __dt__15daAlink_sight_cFv()

void __dt__15daAlink_sight_cFv ( )

◆ __dt__15dBgS_LinkGndChkFv()

void __dt__15dBgS_LinkGndChkFv ( )

◆ __dt__15dBgS_LinkLinChkFv()

void __dt__15dBgS_LinkLinChkFv ( )

◆ __dt__15dBgS_RopeLinChkFv()

void __dt__15dBgS_RopeLinChkFv ( )

◆ __dt__15J3DTevKColorAnmFv()

void __dt__15J3DTevKColorAnmFv ( )

◆ __dt__15LIGHT_INFLUENCEFv()

void __dt__15LIGHT_INFLUENCEFv ( )

◆ __dt__16daAlink_matAnm_cFv()

void __dt__16daAlink_matAnm_cFv ( )

◆ __dt__16daAlinkHIO_cut_cFv()

void __dt__16daAlinkHIO_cut_cFv ( )

◆ __dt__16daPy_frameCtrl_cFv()

void __dt__16daPy_frameCtrl_cFv ( )

◆ __dt__16dBgS_ArrowLinChkFv()

void __dt__16dBgS_ArrowLinChkFv ( )

◆ __dt__16dBgS_LinkRoofChkFv()

void __dt__16dBgS_LinkRoofChkFv ( )

◆ __dt__17daAlinkHIO_wolf_cFv()

void __dt__17daAlinkHIO_wolf_cFv ( )

◆ __dt__18daAlink_footData_cFv()

void __dt__18daAlink_footData_cFv ( )

◆ __dt__18daPy_sightPacket_cFv()

void __dt__18daPy_sightPacket_cFv ( )

◆ __dt__18JPAEmitterCallBackFv()

void __dt__18JPAEmitterCallBackFv ( )

◆ __dt__19JPAParticleCallBackFv()

void __dt__19JPAParticleCallBackFv ( )

◆ __dt__19mDoExt_AnmRatioPackFv()

void __dt__19mDoExt_AnmRatioPackFv ( )

◆ __dt__20daAlink_lockCursor_cFv()

void __dt__20daAlink_lockCursor_cFv ( )

◆ __dt__20dBgS_BoomerangLinChkFv()

void __dt__20dBgS_BoomerangLinChkFv ( )

◆ __dt__29dAlink_bottleWaterPcallBack_cFv()

void __dt__29dAlink_bottleWaterPcallBack_cFv ( )

◆ __dt__4cXyzFv()

void __dt__4cXyzFv ( )

◆ __dt__5csXyzFv()

asm void __dt__5csXyzFv ( )

◆ __dt__8cM3dGCpsFv()

void __dt__8cM3dGCpsFv ( )

◆ __dt__8cM3dGPlaFv()

asm void __dt__8cM3dGPlaFv ( )

◆ __dt__8dCcD_CpsFv()

asm void __dt__8dCcD_CpsFv ( )

◆ __dt__8dCcD_CylFv()

asm void __dt__8dCcD_CylFv ( )

◆ __dt__8dEyeHL_cFv()

void __dt__8dEyeHL_cFv ( )

◆ __dt__9cCcD_SttsFv()

asm void __dt__9cCcD_SttsFv ( )

◆ __dt__9daAlink_cFv()

void __dt__9daAlink_cFv ( )

◆ __dt__9dBgS_AcchFv()

void __dt__9dBgS_AcchFv ( )

◆ __dt__Q29daAlink_c14firePointEff_cFv()

void __dt__Q29daAlink_c14firePointEff_cFv ( )

◆ __dt__Q29daAlink_c14hsChainShape_cFv()

void __dt__Q29daAlink_c14hsChainShape_cFv ( )

◆ __dv__4cXyzCFf()

void __dv__4cXyzCFf ( )

◆ __mi__4cXyzCFRC3Vec()

void __mi__4cXyzCFRC3Vec ( )

◆ __ml__4cXyzCFf()

void __ml__4cXyzCFf ( )

◆ __nw__FUl()

void* __nw__FUl ( )

◆ __nwa__FUl()

void* __nwa__FUl ( )

◆ __nwa__FUli()

void* __nwa__FUli ( )

◆ __pl__4cXyzCFRC3Vec()

void __pl__4cXyzCFRC3Vec ( )

◆ __ptmf_scall()

void __ptmf_scall ( )

◆ __ptmf_test()

void __ptmf_test ( )

◆ __register_global_object()

void __register_global_object ( )

◆ __restore_gpr()

void __restore_gpr ( )

◆ __save_gpr()

void __save_gpr ( )

◆ __sinit_d_a_alink_cpp()

asm void __sinit_d_a_alink_cpp ( )

◆ _restgpr_15()

asm void _restgpr_15 ( )

◆ _restgpr_16()

asm void _restgpr_16 ( )

◆ _restgpr_20()

asm void _restgpr_20 ( )

◆ _restgpr_21()

asm void _restgpr_21 ( )

◆ _restgpr_22()

void _restgpr_22 ( )

◆ _restgpr_23()

void _restgpr_23 ( )

◆ _restgpr_24()

asm void _restgpr_24 ( )

◆ _restgpr_25()

asm void _restgpr_25 ( )

◆ _restgpr_26()

void _restgpr_26 ( )

◆ _restgpr_27()

void _restgpr_27 ( )

◆ _restgpr_28()

void _restgpr_28 ( )

◆ _restgpr_29()

void _restgpr_29 ( )

◆ _savegpr_15()

asm void _savegpr_15 ( )

◆ _savegpr_16()

asm void _savegpr_16 ( )

◆ _savegpr_20()

asm void _savegpr_20 ( )

◆ _savegpr_21()

asm void _savegpr_21 ( )

◆ _savegpr_22()

void _savegpr_22 ( )

◆ _savegpr_23()

void _savegpr_23 ( )

◆ _savegpr_24()

asm void _savegpr_24 ( )

◆ _savegpr_25()

asm void _savegpr_25 ( )

◆ _savegpr_26()

void _savegpr_26 ( )

◆ _savegpr_27()

void _savegpr_27 ( )

◆ _savegpr_28()

void _savegpr_28 ( )

◆ _savegpr_29()

void _savegpr_29 ( )

◆ abs__4cXyzCFv()

void abs__4cXyzCFv ( )

◆ acceptSubjectModeChange__9daAlink_cFv()

void acceptSubjectModeChange__9daAlink_cFv ( )

◆ addReal__21dDlst_shadowControl_cFUlP8J3DModel()

void addReal__21dDlst_shadowControl_cFUlP8J3DModel ( )

◆ allAnimePlay__9daAlink_cFv()

void allAnimePlay__9daAlink_cFv ( )

◆ allUnequip__9daAlink_cFi()

void allUnequip__9daAlink_cFi ( )

◆ animation__9J2DScreenFv()

void animation__9J2DScreenFv ( )

◆ animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c()

void animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c ( )

◆ atan2sX_Z__4cXyzCFv()

void atan2sX_Z__4cXyzCFv ( )

◆ atan2sY_XZ__4cXyzCFv()

void atan2sY_XZ__4cXyzCFv ( )

◆ autoGroundHit__9daAlink_cFv()

void autoGroundHit__9daAlink_cFv ( )

◆ backJumpSpeedDec__9daAlink_cFv()

void backJumpSpeedDec__9daAlink_cFv ( )

◆ basicModelDraw__9daAlink_cFP8J3DModel()

void basicModelDraw__9daAlink_cFP8J3DModel ( )

◆ bgmSetSwordUsing__8Z2SeqMgrFl()

void bgmSetSwordUsing__8Z2SeqMgrFl ( )

◆ bgmStart__8Z2SeqMgrFUlUll()

void bgmStart__8Z2SeqMgrFUlUll ( )

◆ boardCommon__9daAlink_cFi()

void boardCommon__9daAlink_cFi ( )

◆ boarForceGetOff__9daAlink_cFv()

void boarForceGetOff__9daAlink_cFv ( )

◆ bottleModelCallBack__9daAlink_cFv()

void bottleModelCallBack__9daAlink_cFv ( )

◆ calc__14J3DMaterialAnmCFP11J3DMaterial()

void calc__14J3DMaterialAnmCFP11J3DMaterial ( )

◆ calc__16daAlink_matAnm_cCFP11J3DMaterial()

void calc__16daAlink_matAnm_cCFP11J3DMaterial ( )

◆ calcHairAngle__9daAlink_cFPs()

void calcHairAngle__9daAlink_cFPs ( )

◆ calcWeightEnvelopeMtx__8J3DModelFv()

void calcWeightEnvelopeMtx__8J3DModelFv ( )

◆ cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c()

void cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c ( )

◆ cancelBowMove__9daAlink_cFv()

void cancelBowMove__9daAlink_cFv ( )

◆ cancelBowMoveRideNotAtn__9daAlink_cFv()

void cancelBowMoveRideNotAtn__9daAlink_cFv ( )

◆ cancelChangeTextureAnime__9daPy_py_cFv()

void cancelChangeTextureAnime__9daPy_py_cFv ( )

◆ cancelCutCharge__9daAlink_cFv()

void cancelCutCharge__9daAlink_cFv ( )

◆ cancelDragonHangBackJump__9daAlink_cFv()

void cancelDragonHangBackJump__9daAlink_cFv ( )

◆ cancelDragonHangBackJump__9daPy_py_cFv()

void cancelDragonHangBackJump__9daPy_py_cFv ( )

◆ cancelDungeonWarpReadyNeck__9daAlink_cFv()

void cancelDungeonWarpReadyNeck__9daAlink_cFv ( )

◆ cancelDungeonWarpReadyNeck__9daPy_py_cFv()

void cancelDungeonWarpReadyNeck__9daPy_py_cFv ( )

◆ cancelGoronThrowEvent__9daAlink_cFv()

void cancelGoronThrowEvent__9daAlink_cFv ( )

◆ cancelGoronThrowEvent__9daPy_py_cFv()

void cancelGoronThrowEvent__9daPy_py_cFv ( )

◆ cancelHookshotCarry__9daAlink_cFv()

void cancelHookshotCarry__9daAlink_cFv ( )

◆ cancelHookshotMove__9daAlink_cFv()

void cancelHookshotMove__9daAlink_cFv ( )

◆ cancelHookshotShot__9daAlink_cFv()

void cancelHookshotShot__9daAlink_cFv ( )

◆ cancelItemUseQuake__9daAlink_cFi()

void cancelItemUseQuake__9daAlink_cFi ( )

◆ cancelLockAt__9daAlink_cFv()

void cancelLockAt__9daAlink_cFv ( )

◆ cancelMagneBootsOn__9daAlink_cFv()

void cancelMagneBootsOn__9daAlink_cFv ( )

◆ cancelOctaIealHang__9daAlink_cFv()

void cancelOctaIealHang__9daAlink_cFv ( )

◆ cancelOctaIealHang__9daPy_py_cFv()

void cancelOctaIealHang__9daPy_py_cFv ( )

◆ cancelSumouMode__9daAlink_cFv()

void cancelSumouMode__9daAlink_cFv ( )

◆ cancelUpperItemReadyAnime__9daAlink_cFi()

void cancelUpperItemReadyAnime__9daAlink_cFi ( )

◆ cancelWolfLock__9daAlink_cFP10fopAc_ac_c()

void cancelWolfLock__9daAlink_cFP10fopAc_ac_c ( )

◆ cancelWolfLock__9daPy_py_cFP10fopAc_ac_c()

bool cancelWolfLock__9daPy_py_cFP10fopAc_ac_c ( )

◆ canoeCommon__9daAlink_cFv()

void canoeCommon__9daAlink_cFv ( )

◆ cBgW_CheckBGround__Ff()

void cBgW_CheckBGround__Ff ( )

◆ cBgW_CheckBRoof__Ff()

void cBgW_CheckBRoof__Ff ( )

◆ cBgW_CheckBWall__Ff()

void cBgW_CheckBWall__Ff ( )

◆ changeArrowType__9daAlink_cFv()

void changeArrowType__9daAlink_cFv ( )

◆ changeBckOnly__13mDoExt_bckAnmFP15J3DAnmTransform()

void changeBckOnly__13mDoExt_bckAnmFP15J3DAnmTransform ( )

◆ changeBgmStatus__8Z2SeqMgrFl()

void changeBgmStatus__8Z2SeqMgrFl ( )

◆ changeBlendRate__9daAlink_cFi()

void changeBlendRate__9daAlink_cFi ( )

◆ changeBoarRunRide__9daAlink_cFv()

void changeBoarRunRide__9daAlink_cFv ( )

◆ changeClimbMoveProc__9daAlink_cFi()

void changeClimbMoveProc__9daAlink_cFi ( )

◆ changeCommon__9daAlink_cFv()

void changeCommon__9daAlink_cFv ( )

◆ changeCrawlAutoMoveProc__9daAlink_cFP4cXyz()

void changeCrawlAutoMoveProc__9daAlink_cFP4cXyz ( )

◆ changeCutFast__9daAlink_cFv()

void changeCutFast__9daAlink_cFv ( )

◆ changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ changeDragonActor__9daAlink_cFP10fopAc_ac_c()

void changeDragonActor__9daAlink_cFP10fopAc_ac_c ( )

◆ changeDragonActor__9daPy_py_cFP10fopAc_ac_c()

void changeDragonActor__9daPy_py_cFP10fopAc_ac_c ( )

◆ changeHangEndProc__9daAlink_cFv()

void changeHangEndProc__9daAlink_cFv ( )

◆ changeHangMoveProc__9daAlink_cFi()

void changeHangMoveProc__9daAlink_cFi ( )

◆ changeHookshotDrawModel__9daAlink_cFv()

void changeHookshotDrawModel__9daAlink_cFv ( )

◆ changeItemBck__9daAlink_cFUsf()

void changeItemBck__9daAlink_cFUsf ( )

◆ changeItemTriggerKeepProc__9daAlink_cFUci()

void changeItemTriggerKeepProc__9daAlink_cFUci ( )

◆ changeLadderMoveProc__9daAlink_cFi()

void changeLadderMoveProc__9daAlink_cFi ( )

◆ changeLink__9daAlink_cFi()

void changeLink__9daAlink_cFi ( )

◆ changeModelDataDirect__9daAlink_cFi()

void changeModelDataDirect__9daAlink_cFi ( )

◆ changeModelDataDirectWolf__9daAlink_cFi()

void changeModelDataDirectWolf__9daAlink_cFi ( )

◆ ChangeModeOK__9dCamera_cFl()

void ChangeModeOK__9dCamera_cFl ( )

◆ changeSubBgmStatus__8Z2SeqMgrFl()

void changeSubBgmStatus__8Z2SeqMgrFl ( )

◆ changeTextureAnime__9daPy_py_cFUsUsi()

void changeTextureAnime__9daPy_py_cFUsUsi ( )

◆ changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE()

void changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE ( )

◆ changeWolf__9daAlink_cFv()

void changeWolf__9daAlink_cFv ( )

◆ changeWolfBlendRate__9daAlink_cFi()

void changeWolfBlendRate__9daAlink_cFi ( )

◆ changeWolfHangEndProc__9daAlink_cFv()

void changeWolfHangEndProc__9daAlink_cFv ( )

◆ checkAcceptDungeonWarpAlink__9daAlink_cFi()

void checkAcceptDungeonWarpAlink__9daAlink_cFi ( )

◆ checkAcceptDungeonWarpAlink__9daPy_py_cFi()

bool checkAcceptDungeonWarpAlink__9daPy_py_cFi ( )

◆ checkAcceptUseItemInWater__9daAlink_cCFUs()

void checkAcceptUseItemInWater__9daAlink_cCFUs ( )

◆ checkAcceptWarp__9daAlink_cFv()

void checkAcceptWarp__9daAlink_cFv ( )

◆ checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz()

void checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz ( )

◆ checkAnmEnd__16daPy_frameCtrl_cFv()

void checkAnmEnd__16daPy_frameCtrl_cFv ( )

◆ checkArrowChargeEnd__9daAlink_cCFv()

void checkArrowChargeEnd__9daAlink_cCFv ( )

◆ checkArrowChargeEnd__9daPy_py_cCFv()

bool checkArrowChargeEnd__9daPy_py_cCFv ( )

◆ checkAtnLeftAnime__9daAlink_cFv()

void checkAtnLeftAnime__9daAlink_cFv ( )

◆ checkAtnRightAnime__9daAlink_cFv()

void checkAtnRightAnime__9daAlink_cFv ( )

◆ checkAtnWaitAnime__9daAlink_cFv()

void checkAtnWaitAnime__9daAlink_cFv ( )

◆ checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf()

void checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf ( )

◆ checkAttentionLock__9daAlink_cFv()

void checkAttentionLock__9daAlink_cFv ( )

◆ checkAttentionPosAngle__9daAlink_cFP4cXyz()

void checkAttentionPosAngle__9daAlink_cFP4cXyz ( )

◆ checkAttentionState__9daAlink_cFv()

void checkAttentionState__9daAlink_cFv ( )

◆ checkAutoJump__9daAlink_cCFv()

void checkAutoJump__9daAlink_cCFv ( )

◆ checkAutoJump__9daPy_py_cCFv()

bool checkAutoJump__9daPy_py_cCFv ( )

◆ checkAutoJumpAction__9daAlink_cFv()

void checkAutoJumpAction__9daAlink_cFv ( )

◆ checkBeeChildDrink__9daAlink_cCFv()

void checkBeeChildDrink__9daAlink_cCFv ( )

◆ checkBeeChildDrink__9daPy_py_cCFv()

bool checkBeeChildDrink__9daPy_py_cCFv ( )

◆ checkBgClimbMove__9daAlink_cFi()

void checkBgClimbMove__9daAlink_cFi ( )

◆ checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz()

void checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz ( )

◆ checkBoardRestart__9daAlink_cFv()

void checkBoardRestart__9daAlink_cFv ( )

◆ checkBoardRide__9daAlink_cCFv()

void checkBoardRide__9daAlink_cCFv ( )

◆ checkBoardRide__9daPy_py_cCFv()

bool checkBoardRide__9daPy_py_cCFv ( )

◆ checkBoardSwordTriggerAction__9daAlink_cFv()

void checkBoardSwordTriggerAction__9daAlink_cFv ( )

◆ checkBoarRide__9daAlink_cCFv()

void checkBoarRide__9daAlink_cCFv ( )

◆ checkBoarRide__9daPy_py_cCFv()

bool checkBoarRide__9daPy_py_cCFv ( )

◆ checkBoarRun__9daAlink_cCFv()

void checkBoarRun__9daAlink_cCFv ( )

◆ checkBoarRun__9daPy_py_cCFv()

bool checkBoarRun__9daPy_py_cCFv ( )

◆ checkBoarSingleBattle__9daPy_py_cCFv()

void checkBoarSingleBattle__9daPy_py_cCFv ( )

◆ checkBoarStart__9daAlink_cFv()

void checkBoarStart__9daAlink_cFv ( )

◆ checkBodyAngleX__9daAlink_cFs()

void checkBodyAngleX__9daAlink_cFs ( )

◆ checkBombItem__9daPy_py_cFi()

void checkBombItem__9daPy_py_cFi ( )

◆ checkBoomerangAnime__9daAlink_cCFv()

void checkBoomerangAnime__9daAlink_cCFv ( )

◆ checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c()

void checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c ( )

◆ checkBoomerangCatchAction__9daAlink_cFv()

void checkBoomerangCatchAction__9daAlink_cFv ( )

◆ checkBoomerangChargeEnd__9daAlink_cFv()

void checkBoomerangChargeEnd__9daAlink_cFv ( )

◆ checkBoomerangLockAccept__9daAlink_cFv()

void checkBoomerangLockAccept__9daAlink_cFv ( )

◆ checkBoomerangThrowAnime__9daAlink_cCFv()

void checkBoomerangThrowAnime__9daAlink_cCFv ( )

◆ checkBootsMoveAnime__9daAlink_cFi()

void checkBootsMoveAnime__9daAlink_cFi ( )

◆ checkBootsOrArmorHeavy__9daAlink_cCFv()

void checkBootsOrArmorHeavy__9daAlink_cCFv ( )

◆ checkBootsOrArmorHeavy__9daPy_py_cCFv()

bool checkBootsOrArmorHeavy__9daPy_py_cCFv ( )

◆ checkBossBabaRoom__9daAlink_cFv()

void checkBossBabaRoom__9daAlink_cFv ( )

◆ checkBossOctaIealRoom__9daAlink_cFv()

void checkBossOctaIealRoom__9daAlink_cFv ( )

◆ checkBossRoom__9daAlink_cFv()

void checkBossRoom__9daAlink_cFv ( )

◆ checkBottle__17dSv_player_item_cFUc()

void checkBottle__17dSv_player_item_cFUc ( )

◆ checkBottleDrinkEnd__9daAlink_cCFv()

void checkBottleDrinkEnd__9daAlink_cCFv ( )

◆ checkBottleDrinkEnd__9daPy_py_cCFv()

bool checkBottleDrinkEnd__9daPy_py_cCFv ( )

◆ checkBottleItem__9daPy_py_cFi()

void checkBottleItem__9daPy_py_cFi ( )

◆ checkBottleSwingMode__9daAlink_cCFv()

void checkBottleSwingMode__9daAlink_cCFv ( )

◆ checkBottleSwingMode__9daPy_py_cCFv()

bool checkBottleSwingMode__9daPy_py_cCFv ( )

◆ checkBowAndSlingItem__9daAlink_cFi()

void checkBowAndSlingItem__9daAlink_cFi ( )

◆ checkBowAnime__9daAlink_cCFv()

void checkBowAnime__9daAlink_cCFv ( )

◆ checkBowCameraArrowPosP__9daAlink_cFPsPs()

void checkBowCameraArrowPosP__9daAlink_cFPsPs ( )

◆ checkBowGrabLeftHand__9daAlink_cCFv()

void checkBowGrabLeftHand__9daAlink_cCFv ( )

◆ checkBowItem__9daPy_py_cFi()

void checkBowItem__9daPy_py_cFi ( )

◆ checkBowReadyAnime__9daAlink_cCFv()

void checkBowReadyAnime__9daAlink_cCFv ( )

◆ checkBubbleFly__9daPy_py_cCFv()

bool checkBubbleFly__9daPy_py_cCFv ( )

◆ checkCanoeFishingGetLeft__9daAlink_cCFv()

void checkCanoeFishingGetLeft__9daAlink_cCFv ( )

◆ checkCanoeFishingGetLeft__9daPy_py_cCFv()

bool checkCanoeFishingGetLeft__9daPy_py_cCFv ( )

◆ checkCanoeFishingGetRight__9daAlink_cCFv()

void checkCanoeFishingGetRight__9daAlink_cCFv ( )

◆ checkCanoeFishingGetRight__9daPy_py_cCFv()

bool checkCanoeFishingGetRight__9daPy_py_cCFv ( )

◆ checkCanoeFishingRodGrabOrPut__9daAlink_cCFv()

void checkCanoeFishingRodGrabOrPut__9daAlink_cCFv ( )

◆ checkCanoeJumpRide__9daAlink_cFv()

void checkCanoeJumpRide__9daAlink_cFv ( )

◆ checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c()

void checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c ( )

◆ checkCanoeRide__9daAlink_cCFv()

void checkCanoeRide__9daAlink_cCFv ( )

◆ checkCanoeRide__9daPy_py_cCFv()

bool checkCanoeRide__9daPy_py_cCFv ( )

◆ checkCanoeRideTandem__9daAlink_cFv()

void checkCanoeRideTandem__9daAlink_cFv ( )

◆ checkCanoeStart__9daAlink_cFv()

void checkCanoeStart__9daAlink_cFv ( )

◆ checkCarryStartLightBallA__9daPy_py_cFv()

void checkCarryStartLightBallA__9daPy_py_cFv ( )

◆ checkCarryStartLightBallB__9daPy_py_cFv()

void checkCarryStartLightBallB__9daPy_py_cFv ( )

◆ checkCastleTown__9daAlink_cFv()

void checkCastleTown__9daAlink_cFv ( )

◆ checkCastleTownUseItem__9daAlink_cFUs()

void checkCastleTownUseItem__9daAlink_cFUs ( )

◆ checkCaughtEscapeCutTurn__9daAlink_cFv()

void checkCaughtEscapeCutTurn__9daAlink_cFv ( )

◆ checkChainBlockPushPull__9daAlink_cFv()

void checkChainBlockPushPull__9daAlink_cFv ( )

◆ checkChainBlockPushPull__9daPy_py_cFv()

bool checkChainBlockPushPull__9daPy_py_cFv ( )

◆ checkChainEmphasys__9daAlink_cFv()

void checkChainEmphasys__9daAlink_cFv ( )

◆ checkChaseHookshot__9daAlink_cFv()

void checkChaseHookshot__9daAlink_cFv ( )

◆ checkClimbCode__9daAlink_cFR13cBgS_PolyInfo()

void checkClimbCode__9daAlink_cFR13cBgS_PolyInfo ( )

◆ checkClimbGround__9daAlink_cFP4cXyzf()

void checkClimbGround__9daAlink_cFP4cXyzf ( )

◆ checkClimbMove__9daAlink_cCFv()

void checkClimbMove__9daAlink_cCFv ( )

◆ checkClimbMove__9daPy_py_cCFv()

bool checkClimbMove__9daPy_py_cCFv ( )

◆ checkClimbMoveSideProc__9daAlink_cFi()

void checkClimbMoveSideProc__9daAlink_cFi ( )

◆ checkClimbMoveUpDownProc__9daAlink_cFi()

void checkClimbMoveUpDownProc__9daAlink_cFi ( )

◆ checkClimbRoof__9daAlink_cFf()

void checkClimbRoof__9daAlink_cFf ( )

◆ checkCloudSea__9daAlink_cFv()

void checkCloudSea__9daAlink_cFv ( )

◆ checkCoachGuardGame__9daAlink_cFv()

void checkCoachGuardGame__9daAlink_cFv ( )

◆ checkComboCnt__9daAlink_cFv()

void checkComboCnt__9daAlink_cFv ( )

◆ checkComboCutTurn__9daAlink_cCFv()

void checkComboCutTurn__9daAlink_cCFv ( )

◆ checkComboCutTurn__9daPy_py_cCFv()

bool checkComboCutTurn__9daPy_py_cCFv ( )

◆ checkComboReserb__9daAlink_cFv()

void checkComboReserb__9daAlink_cFv ( )

◆ checkCommandCatch__11dEvt_info_cFv()

void checkCommandCatch__11dEvt_info_cFv ( )

◆ checkCommandDoor__11dEvt_info_cFv()

void checkCommandDoor__11dEvt_info_cFv ( )

◆ checkCopyRodAnime__9daAlink_cCFv()

void checkCopyRodAnime__9daAlink_cCFv ( )

◆ checkCopyRodEquip__9daAlink_cCFv()

void checkCopyRodEquip__9daAlink_cCFv ( )

◆ checkCopyRodEquip__9daPy_py_cCFv()

bool checkCopyRodEquip__9daPy_py_cCFv ( )

◆ checkCopyRodTopUse__9daAlink_cFv()

void checkCopyRodTopUse__9daAlink_cFv ( )

◆ checkCopyRodTopUse__9daPy_py_cFv()

bool checkCopyRodTopUse__9daPy_py_cFv ( )

◆ checkCowGame__9daAlink_cFv()

void checkCowGame__9daAlink_cFv ( )

◆ checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi()

void checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi ( )

◆ checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs()

void checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs ( )

◆ checkCutAction__9daAlink_cFv()

void checkCutAction__9daAlink_cFv ( )

◆ checkCutAtnActorChange__9daAlink_cFv()

void checkCutAtnActorChange__9daAlink_cFv ( )

◆ checkCutBackState__9daAlink_cFv()

void checkCutBackState__9daAlink_cFv ( )

◆ checkCutCancelNextMode__9daAlink_cFi()

void checkCutCancelNextMode__9daAlink_cFi ( )

◆ checkCutCharge__9daAlink_cCFv()

void checkCutCharge__9daAlink_cCFv ( )

◆ checkCutCharge__9daPy_py_cCFv()

bool checkCutCharge__9daPy_py_cCFv ( )

◆ checkCutDashAnime__9daAlink_cCFv()

void checkCutDashAnime__9daAlink_cCFv ( )

◆ checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf()

void checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf ( )

◆ checkCutFastReady__9daAlink_cFv()

void checkCutFastReady__9daAlink_cFv ( )

◆ checkCutFinishJumpUp__9daAlink_cFv()

void checkCutFinishJumpUp__9daAlink_cFv ( )

◆ checkCutHeadState__9daAlink_cFv()

void checkCutHeadState__9daAlink_cFv ( )

◆ checkCutJumpCancelTurn__9daAlink_cCFv()

void checkCutJumpCancelTurn__9daAlink_cCFv ( )

◆ checkCutJumpCancelTurn__9daPy_py_cCFv()

bool checkCutJumpCancelTurn__9daPy_py_cCFv ( )

◆ checkCutJumpInFly__9daAlink_cFv()

void checkCutJumpInFly__9daAlink_cFv ( )

◆ checkCutJumpMode__9daAlink_cCFv()

void checkCutJumpMode__9daAlink_cCFv ( )

◆ checkCutJumpMode__9daPy_py_cCFv()

bool checkCutJumpMode__9daPy_py_cCFv ( )

◆ checkCutLandDamage__9daAlink_cFv()

void checkCutLandDamage__9daAlink_cFv ( )

◆ checkCutLargeJumpCharge__9daAlink_cCFv()

void checkCutLargeJumpCharge__9daAlink_cCFv ( )

◆ checkCutLargeJumpCharge__9daPy_py_cCFv()

bool checkCutLargeJumpCharge__9daPy_py_cCFv ( )

◆ checkCutLargeTurnState__9daAlink_cCFv()

void checkCutLargeTurnState__9daAlink_cCFv ( )

◆ checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf()

void checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf ( )

◆ checkCutTurnCharge__9daAlink_cCFv()

void checkCutTurnCharge__9daAlink_cCFv ( )

◆ checkCutTurnCharge__9daAlink_cFv()

void checkCutTurnCharge__9daAlink_cFv ( )

◆ checkCutTurnCharge__9daPy_py_cCFv()

bool checkCutTurnCharge__9daPy_py_cCFv ( )

◆ checkCutTurnInput__9daAlink_cCFv()

void checkCutTurnInput__9daAlink_cCFv ( )

◆ checkCutTurnInputTrigger__9daAlink_cFv()

void checkCutTurnInputTrigger__9daAlink_cFv ( )

◆ checkCutTypeNoBlur__9daAlink_cCFv()

void checkCutTypeNoBlur__9daAlink_cCFv ( )

◆ checkDamageAction__9daAlink_cFv()

void checkDamageAction__9daAlink_cFv ( )

◆ checkDashAnime__9daAlink_cCFv()

void checkDashAnime__9daAlink_cCFv ( )

◆ checkDeadAction__9daAlink_cFi()

void checkDeadAction__9daAlink_cFi ( )

◆ checkDeadHP__9daAlink_cFv()

void checkDeadHP__9daAlink_cFv ( )

◆ checkDemoAction__9daAlink_cFv()

void checkDemoAction__9daAlink_cFv ( )

◆ checkDemoMoveMode__9daAlink_cCFUl()

void checkDemoMoveMode__9daAlink_cCFUl ( )

◆ checkDoCutAction__9daAlink_cFv()

void checkDoCutAction__9daAlink_cFv ( )

◆ checkDownAttackState__9daAlink_cFv()

void checkDownAttackState__9daAlink_cFv ( )

◆ checkDownDamage__10e_wb_classFv()

void checkDownDamage__10e_wb_classFv ( )

◆ checkDragonHangRide__9daAlink_cCFv()

void checkDragonHangRide__9daAlink_cCFv ( )

◆ checkDragonHangRide__9daPy_py_cCFv()

bool checkDragonHangRide__9daPy_py_cCFv ( )

◆ checkDrinkBottleItem__9daPy_py_cFi()

void checkDrinkBottleItem__9daPy_py_cFi ( )

◆ checkDungeon__9daAlink_cFv()

void checkDungeon__9daAlink_cFv ( )

◆ checkDungeonWarpItem__9daPy_py_cFi()

void checkDungeonWarpItem__9daPy_py_cFi ( )

◆ checkElecDamage__9daAlink_cCFv()

void checkElecDamage__9daAlink_cCFv ( )

◆ checkElecDamage__9daPy_py_cCFv()

bool checkElecDamage__9daPy_py_cCFv ( )

◆ checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c()

void checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c ( )

◆ checkEmptyBottleSwing__9daAlink_cCFv()

void checkEmptyBottleSwing__9daAlink_cCFv ( )

◆ checkEmptyBottleSwing__9daPy_py_cCFv()

bool checkEmptyBottleSwing__9daPy_py_cCFv ( )

◆ checkEndMessage__9daAlink_cFUl()

void checkEndMessage__9daAlink_cFUl ( )

◆ checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0()

void checkEndResetFlg0__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG0 ( )

◆ checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1()

void checkEndResetFlg1__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG1 ( )

◆ checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2()

void checkEndResetFlg2__9daPy_py_cCFQ29daPy_py_c11daPy_ERFLG2 ( )

◆ checkEnemyGroup__9daAlink_cFP10fopAc_ac_c()

void checkEnemyGroup__9daAlink_cFP10fopAc_ac_c ( )

◆ checkEquipAnime__9daAlink_cCFv()

void checkEquipAnime__9daAlink_cCFv ( )

◆ checkEquipHeavyBoots__9daPy_py_cCFv()

void checkEquipHeavyBoots__9daPy_py_cCFv ( )

◆ checkEventRun__9daAlink_cCFv()

void checkEventRun__9daAlink_cCFv ( )

◆ checkFastShotTime__9daAlink_cFv()

void checkFastShotTime__9daAlink_cFv ( )

◆ checkFastShotTime__9daPy_py_cFv()

bool checkFastShotTime__9daPy_py_cFv ( )

◆ checkFastUnequip__9daAlink_cFv()

void checkFastUnequip__9daAlink_cFv ( )

◆ checkField__9daAlink_cFv()

void checkField__9daAlink_cFv ( )

◆ checkFinalBattle__9daAlink_cFv()

void checkFinalBattle__9daAlink_cFv ( )

◆ checkFireMaterial__9daPy_py_cCFv()

bool checkFireMaterial__9daPy_py_cCFv ( )

◆ checkFishingRodAndLureItem__9daAlink_cCFv()

void checkFishingRodAndLureItem__9daAlink_cCFv ( )

◆ checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c()

void checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c ( )

◆ checkFishingRodItem__9daPy_py_cFi()

void checkFishingRodItem__9daPy_py_cFi ( )

◆ checkFlyAtnWait__9daAlink_cFv()

void checkFlyAtnWait__9daAlink_cFv ( )

◆ checkFmChainGrabAnime__9daAlink_cCFv()

void checkFmChainGrabAnime__9daAlink_cCFv ( )

◆ checkFmChainPut__9daPy_py_cCFv()

bool checkFmChainPut__9daPy_py_cCFv ( )

◆ checkForceNormalColor__9daMidna_cCFv()

void checkForceNormalColor__9daMidna_cCFv ( )

◆ checkForceSwordSwing__9daAlink_cFv()

void checkForceSwordSwing__9daAlink_cFv ( )

◆ checkForceTiredColor__9daMidna_cCFv()

void checkForceTiredColor__9daMidna_cCFv ( )

◆ checkForestOldCentury__9daAlink_cFv()

void checkForestOldCentury__9daAlink_cFv ( )

◆ checkFrontRoll__9daAlink_cCFv()

void checkFrontRoll__9daAlink_cCFv ( )

◆ checkFrontRoll__9daPy_py_cCFv()

bool checkFrontRoll__9daPy_py_cCFv ( )

◆ checkFrontWallTypeAction__9daAlink_cFv()

void checkFrontWallTypeAction__9daAlink_cFv ( )

◆ checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c()

void checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c ( )

◆ checkGoatThrow__9daAlink_cCFv()

void checkGoatThrow__9daAlink_cCFv ( )

◆ checkGoatThrow__9daPy_py_cCFv()

bool checkGoatThrow__9daPy_py_cCFv ( )

◆ checkGoatThrowAfter__9daAlink_cCFv()

void checkGoatThrowAfter__9daAlink_cCFv ( )

◆ checkGoatThrowAfter__9daPy_py_cCFv()

bool checkGoatThrowAfter__9daPy_py_cCFv ( )

◆ checkGoronRide__9daAlink_cFv()

void checkGoronRide__9daAlink_cFv ( )

◆ checkGoronRideWait__9daAlink_cCFv()

void checkGoronRideWait__9daAlink_cCFv ( )

◆ checkGoronRideWait__9daPy_py_cCFv()

bool checkGoronRideWait__9daPy_py_cCFv ( )

◆ checkGrabAnime__9daAlink_cCFv()

void checkGrabAnime__9daAlink_cCFv ( )

◆ checkGrabAnimeAndThrow__9daAlink_cCFv()

void checkGrabAnimeAndThrow__9daAlink_cCFv ( )

◆ checkGrabCarryActor__9daAlink_cFv()

void checkGrabCarryActor__9daAlink_cFv ( )

◆ checkGrabHeavyActor__9daAlink_cFv()

void checkGrabHeavyActor__9daAlink_cFv ( )

◆ checkGrabLineCheck__9daAlink_cFv()

void checkGrabLineCheck__9daAlink_cFv ( )

◆ checkGrabNotThrow__9daAlink_cFv()

void checkGrabNotThrow__9daAlink_cFv ( )

◆ checkGrabRooster__9daAlink_cFv()

void checkGrabRooster__9daAlink_cFv ( )

◆ checkGrabSideActor__9daAlink_cFv()

void checkGrabSideActor__9daAlink_cFv ( )

◆ checkGrabSlowMoveActor__9daAlink_cFv()

void checkGrabSlowMoveActor__9daAlink_cFv ( )

◆ checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c()

void checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c ( )

◆ checkGrabThrowAnime__9daAlink_cCFv()

void checkGrabThrowAnime__9daAlink_cCFv ( )

◆ checkGrassWhistle__9daAlink_cCFv()

void checkGrassWhistle__9daAlink_cCFv ( )

◆ checkGrassWhistle__9daPy_py_cCFv()

bool checkGrassWhistle__9daPy_py_cCFv ( )

◆ checkGroundSpecialMode__9daAlink_cFv()

void checkGroundSpecialMode__9daAlink_cFv ( )

◆ checkGroupItem__9daAlink_cCFii()

void checkGroupItem__9daAlink_cCFii ( )

◆ checkGuardAccept__9daAlink_cFv()

void checkGuardAccept__9daAlink_cFv ( )

◆ checkGuardActionChange__9daAlink_cFv()

void checkGuardActionChange__9daAlink_cFv ( )

◆ checkGuardBreakMode__9daAlink_cCFv()

void checkGuardBreakMode__9daAlink_cCFv ( )

◆ checkGuardBreakMode__9daPy_py_cCFv()

bool checkGuardBreakMode__9daPy_py_cCFv ( )

◆ checkHangFootWall__9daAlink_cFv()

void checkHangFootWall__9daAlink_cFv ( )

◆ checkHangStartSideWall__9daAlink_cFs()

void checkHangStartSideWall__9daAlink_cFs ( )

◆ checkHawkWait__9daAlink_cCFv()

void checkHawkWait__9daAlink_cCFv ( )

◆ checkHawkWait__9daPy_py_cCFv()

bool checkHawkWait__9daPy_py_cCFv ( )

◆ checkHeavyStateOn__9daAlink_cFii()

void checkHeavyStateOn__9daAlink_cFii ( )

◆ checkHookshotItem__9daPy_py_cFi()

void checkHookshotItem__9daPy_py_cFi ( )

◆ checkHookshotReadyMaterialOffMode__9daAlink_cCFv()

void checkHookshotReadyMaterialOffMode__9daAlink_cCFv ( )

◆ checkHookshotReturnMode__9daAlink_cCFv()

void checkHookshotReturnMode__9daAlink_cCFv ( )

◆ checkHookshotReturnMode__9daPy_py_cCFv()

bool checkHookshotReturnMode__9daPy_py_cCFv ( )

◆ checkHookshotRoofLv7Boss__9daAlink_cFv()

void checkHookshotRoofLv7Boss__9daAlink_cFv ( )

◆ checkHookshotShootReturnMode__9daAlink_cCFv()

void checkHookshotShootReturnMode__9daAlink_cCFv ( )

◆ checkHookshotShootReturnMode__9daPy_py_cCFv()

bool checkHookshotShootReturnMode__9daPy_py_cCFv ( )

◆ checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo()

void checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo ( )

◆ checkHookshotWait__9daAlink_cCFv()

void checkHookshotWait__9daAlink_cCFv ( )

◆ checkHorseDashAccept__9daAlink_cFv()

void checkHorseDashAccept__9daAlink_cFv ( )

◆ checkHorseElecDamage__9daPy_py_cCFv()

bool checkHorseElecDamage__9daPy_py_cCFv ( )

◆ checkHorseGetOff__9daAlink_cFv()

void checkHorseGetOff__9daAlink_cFv ( )

◆ checkHorseGetOffAndSetDoStatus__9daAlink_cFv()

void checkHorseGetOffAndSetDoStatus__9daAlink_cFv ( )

◆ checkHorseGetOffDirection__9daAlink_cFv()

void checkHorseGetOffDirection__9daAlink_cFv ( )

◆ checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs()

void checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs ( )

◆ checkHorseLieAnime__9daAlink_cCFv()

void checkHorseLieAnime__9daAlink_cCFv ( )

◆ checkHorseNotDamageReaction__9daAlink_cCFv()

void checkHorseNotDamageReaction__9daAlink_cCFv ( )

◆ checkHorseNotGrab__9daAlink_cCFv()

void checkHorseNotGrab__9daAlink_cCFv ( )

◆ checkHorseNoUpperAnime__9daAlink_cCFv()

void checkHorseNoUpperAnime__9daAlink_cCFv ( )

◆ checkHorseReinLeftOnly__9daAlink_cCFv()

void checkHorseReinLeftOnly__9daAlink_cCFv ( )

◆ checkHorseRide__9daAlink_cCFv()

void checkHorseRide__9daAlink_cCFv ( )

◆ checkHorseRide__9daPy_py_cCFv()

bool checkHorseRide__9daPy_py_cCFv ( )

◆ checkHorseRideNotReady__9daAlink_cCFv()

void checkHorseRideNotReady__9daAlink_cCFv ( )

◆ checkHorseRideNotReady__9daPy_py_cCFv()

bool checkHorseRideNotReady__9daPy_py_cCFv ( )

◆ checkHorseServiceWaitAnime__9daAlink_cFv()

void checkHorseServiceWaitAnime__9daAlink_cFv ( )

◆ checkHorseSpecialProc__9daAlink_cFv()

void checkHorseSpecialProc__9daAlink_cFv ( )

◆ checkHorseStart__9daAlink_cFUli()

void checkHorseStart__9daAlink_cFUli ( )

◆ checkHorseStart__9daAlink_cFv()

void checkHorseStart__9daAlink_cFv ( )

◆ checkHorseStart__9daPy_py_cFv()

bool checkHorseStart__9daPy_py_cFv ( )

◆ checkHorseSubjectivity__9daAlink_cCFv()

void checkHorseSubjectivity__9daAlink_cCFv ( )

◆ checkHorseSwordUpSpped__9daAlink_cFv()

void checkHorseSwordUpSpped__9daAlink_cFv ( )

◆ checkHorseWaitLashAnime__9daAlink_cCFv()

void checkHorseWaitLashAnime__9daAlink_cCFv ( )

◆ checkHorseZeldaBowMode__9daAlink_cFv()

void checkHorseZeldaBowMode__9daAlink_cFv ( )

◆ checkHugeAttack__9daAlink_cCFi()

void checkHugeAttack__9daAlink_cCFi ( )

◆ checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo()

void checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo ( )

◆ checkInsectActorName__9daAlink_cFP10fopAc_ac_c()

void checkInsectActorName__9daAlink_cFP10fopAc_ac_c ( )

◆ checkIronBallAnime__9daAlink_cCFv()

void checkIronBallAnime__9daAlink_cCFv ( )

◆ checkIronBallDelete__9daAlink_cFv()

void checkIronBallDelete__9daAlink_cFv ( )

◆ checkIronBallGroundStop__9daAlink_cCFv()

void checkIronBallGroundStop__9daAlink_cCFv ( )

◆ checkIronBallGroundStop__9daPy_py_cCFv()

bool checkIronBallGroundStop__9daPy_py_cCFv ( )

◆ checkIronBallReturn__9daAlink_cCFv()

void checkIronBallReturn__9daAlink_cCFv ( )

◆ checkIronBallReturn__9daPy_py_cCFv()

bool checkIronBallReturn__9daPy_py_cCFv ( )

◆ checkIronBallReturnChange__9daAlink_cFv()

void checkIronBallReturnChange__9daAlink_cFv ( )

◆ checkIronBallThrowMode__9daAlink_cCFv()

void checkIronBallThrowMode__9daAlink_cCFv ( )

◆ checkIronBallThrowReturnMode__9daAlink_cCFv()

void checkIronBallThrowReturnMode__9daAlink_cCFv ( )

◆ checkItemAction__9daAlink_cFv()

void checkItemAction__9daAlink_cFv ( )

◆ checkItemActionInitStart__9daAlink_cFv()

void checkItemActionInitStart__9daAlink_cFv ( )

◆ checkItemActorPointer__9daAlink_cFv()

void checkItemActorPointer__9daAlink_cFv ( )

◆ checkItemButtonChange__9daAlink_cFv()

void checkItemButtonChange__9daAlink_cFv ( )

◆ checkItemChangeAutoAction__9daAlink_cFv()

void checkItemChangeAutoAction__9daAlink_cFv ( )

◆ checkItemChangeFromButton__9daAlink_cFv()

void checkItemChangeFromButton__9daAlink_cFv ( )

◆ checkItemDraw__9daAlink_cFv()

void checkItemDraw__9daAlink_cFv ( )

◆ checkItemEquipAnime__9daAlink_cCFv()

void checkItemEquipAnime__9daAlink_cCFv ( )

◆ checkItemGet__FUci()

void checkItemGet__FUci ( )

◆ checkItemSetButton__9daAlink_cFi()

void checkItemSetButton__9daAlink_cFi ( )

◆ checkItemSwordEquip__9daAlink_cCFv()

void checkItemSwordEquip__9daAlink_cCFv ( )

◆ checkItemSwordEquip__9daPy_py_cCFv()

bool checkItemSwordEquip__9daPy_py_cCFv ( )

◆ checkKandelaarEquipAnime__9daAlink_cCFv()

void checkKandelaarEquipAnime__9daAlink_cCFv ( )

◆ checkKandelaarSwing__9daAlink_cCFi()

void checkKandelaarSwing__9daAlink_cCFi ( )

◆ checkKandelaarSwing__9daPy_py_cCFi()

bool checkKandelaarSwing__9daPy_py_cCFi ( )

◆ checkLadderFall__9daAlink_cFv()

void checkLadderFall__9daAlink_cFv ( )

◆ checkLandAction__9daAlink_cFi()

void checkLandAction__9daAlink_cFi ( )

◆ checkLandHookshotHang__9daAlink_cFv()

void checkLandHookshotHang__9daAlink_cFv ( )

◆ checkLargeAttack__9daAlink_cCFi()

void checkLargeAttack__9daAlink_cCFi ( )

◆ checkLetterItem__9daAlink_cFi()

void checkLetterItem__9daAlink_cFi ( )

◆ checkLightSwordMtrl__9daAlink_cFv()

void checkLightSwordMtrl__9daAlink_cFv ( )

◆ checkLv2DungeonRoomSpecial__9daAlink_cFv()

void checkLv2DungeonRoomSpecial__9daAlink_cFv ( )

◆ checkLv2MiddleBossBgRide__9daAlink_cFs()

void checkLv2MiddleBossBgRide__9daAlink_cFs ( )

◆ checkLv3Slide__9daAlink_cCFv()

void checkLv3Slide__9daAlink_cCFv ( )

◆ checkLv3Slide__9daPy_py_cCFv()

bool checkLv3Slide__9daPy_py_cCFv ( )

◆ checkLv4BossRoom__9daAlink_cFv()

void checkLv4BossRoom__9daAlink_cFv ( )

◆ checkLv6BossRoom__9daAlink_cFv()

void checkLv6BossRoom__9daAlink_cFv ( )

◆ checkLv7BossRoom__9daAlink_cFv()

void checkLv7BossRoom__9daAlink_cFv ( )

◆ checkLv7DungeonShop__9daAlink_cFv()

void checkLv7DungeonShop__9daAlink_cFv ( )

◆ checkMagicArmorHeavy__9daAlink_cCFv()

void checkMagicArmorHeavy__9daAlink_cCFv ( )

◆ checkMagicArmorNoDamage__9daAlink_cFv()

void checkMagicArmorNoDamage__9daAlink_cFv ( )

◆ checkMagicArmorWearAbility__9daAlink_cCFv()

void checkMagicArmorWearAbility__9daAlink_cCFv ( )

◆ checkMagneBootsFly__9daAlink_cFv()

void checkMagneBootsFly__9daAlink_cFv ( )

◆ checkMagneBootsOn__9daPy_py_cCFv()

void checkMagneBootsOn__9daPy_py_cCFv ( )

◆ checkMagnetCode__12daTagMagne_cFR13cBgS_PolyInfo()

void checkMagnetCode__12daTagMagne_cFR13cBgS_PolyInfo ( )

◆ checkMasterSwordEquip__9daPy_py_cFv()

void checkMasterSwordEquip__9daPy_py_cFv ( )

◆ checkMetamorphose__9daAlink_cCFv()

void checkMetamorphose__9daAlink_cCFv ( )

◆ checkMetamorphose__9daPy_py_cCFv()

bool checkMetamorphose__9daPy_py_cCFv ( )

◆ checkMiddleBossGoronRoom__9daAlink_cFv()

void checkMiddleBossGoronRoom__9daAlink_cFv ( )

◆ checkMidnaDisappearMode__9daAlink_cCFv()

void checkMidnaDisappearMode__9daAlink_cCFv ( )

◆ checkMidnaLockJumpPoint__9daAlink_cCFv()

void checkMidnaLockJumpPoint__9daAlink_cCFv ( )

◆ checkMidnaRide__9daPy_py_cCFv()

void checkMidnaRide__9daPy_py_cCFv ( )

◆ checkMidnaTired__9daMidna_cFv()

void checkMidnaTired__9daMidna_cFv ( )

◆ checkMidnaUseAbility__9daAlink_cCFv()

void checkMidnaUseAbility__9daAlink_cCFv ( )

◆ checkModeFlg__9daAlink_cCFUl()

void checkModeFlg__9daAlink_cCFUl ( )

◆ checkMoveDoAction__9daAlink_cFv()

void checkMoveDoAction__9daAlink_cFv ( )

◆ checkNewItemChange__9daAlink_cFUc()

void checkNewItemChange__9daAlink_cFUc ( )

◆ checkNextAction__9daAlink_cFi()

void checkNextAction__9daAlink_cFi ( )

◆ checkNextActionBoard__9daAlink_cFv()

void checkNextActionBoard__9daAlink_cFv ( )

◆ checkNextActionBoomerang__9daAlink_cFv()

void checkNextActionBoomerang__9daAlink_cFv ( )

◆ checkNextActionBow__9daAlink_cFv()

void checkNextActionBow__9daAlink_cFv ( )

◆ checkNextActionCanoe__9daAlink_cFv()

void checkNextActionCanoe__9daAlink_cFv ( )

◆ checkNextActionCopyRod__9daAlink_cFv()

void checkNextActionCopyRod__9daAlink_cFv ( )

◆ checkNextActionFromButton__9daAlink_cFv()

void checkNextActionFromButton__9daAlink_cFv ( )

◆ checkNextActionFromCrouch__9daAlink_cFi()

void checkNextActionFromCrouch__9daAlink_cFi ( )

◆ checkNextActionGrab__9daAlink_cFv()

void checkNextActionGrab__9daAlink_cFv ( )

◆ checkNextActionHookshot__9daAlink_cFv()

void checkNextActionHookshot__9daAlink_cFv ( )

◆ checkNextActionHorse__9daAlink_cFv()

void checkNextActionHorse__9daAlink_cFv ( )

◆ checkNextActionIronBall__9daAlink_cFv()

void checkNextActionIronBall__9daAlink_cFv ( )

◆ checkNextActionRoofHang__9daAlink_cFv()

void checkNextActionRoofHang__9daAlink_cFv ( )

◆ checkNextActionSwim__9daAlink_cFv()

void checkNextActionSwim__9daAlink_cFv ( )

◆ checkNextActionWolf__9daAlink_cFi()

void checkNextActionWolf__9daAlink_cFi ( )

◆ checkNextActionWolfFromLie__9daAlink_cFv()

void checkNextActionWolfFromLie__9daAlink_cFv ( )

◆ checkNextHookPoint__9daAlink_cFv()

void checkNextHookPoint__9daAlink_cFv ( )

◆ checkNoCollisionCorret__9daAlink_cFv()

void checkNoCollisionCorret__9daAlink_cFv ( )

◆ checkNoEquipItem__9daAlink_cCFv()

void checkNoEquipItem__9daAlink_cCFv ( )

◆ checkNoEquipItem__9daPy_py_cCFv()

bool checkNoEquipItem__9daPy_py_cCFv ( )

◆ checkNoLandDamageSlidePolygon__9daAlink_cFv()

void checkNoLandDamageSlidePolygon__9daAlink_cFv ( )

◆ checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0()

void checkNoResetFlg0__9daPy_py_cCFQ29daPy_py_c9daPy_FLG0 ( )

◆ checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2()

void checkNoResetFlg2__9daPy_py_cCFQ29daPy_py_c9daPy_FLG2 ( )

◆ checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3()

void checkNoResetFlg3__9daPy_py_cCFQ29daPy_py_c9daPy_FLG3 ( )

◆ checkNormalAction__9daAlink_cFv()

void checkNormalAction__9daAlink_cFv ( )

◆ checkNormalRideMode__10e_wb_classCFv()

void checkNormalRideMode__10e_wb_classCFv ( )

◆ checkNoSubjectModeCamera__9daAlink_cFv()

void checkNoSubjectModeCamera__9daAlink_cFv ( )

◆ checkNotAutoJumpStage__9daAlink_cFv()

void checkNotAutoJumpStage__9daAlink_cFv ( )

◆ checkNotBattleStage__9daAlink_cFv()

void checkNotBattleStage__9daAlink_cFv ( )

◆ checkNotCrawlStand__9daAlink_cFP4cXyz()

void checkNotCrawlStand__9daAlink_cFP4cXyz ( )

◆ checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz()

void checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz ( )

◆ checkNotHeavyBootsStage__9daAlink_cFv()

void checkNotHeavyBootsStage__9daAlink_cFv ( )

◆ checkNotItemSinkLimit__9daAlink_cFv()

void checkNotItemSinkLimit__9daAlink_cFv ( )

◆ checkNotJumpSinkLimit__9daAlink_cFv()

void checkNotJumpSinkLimit__9daAlink_cFv ( )

◆ checkNoUpperAnime__9daAlink_cCFv()

void checkNoUpperAnime__9daAlink_cCFv ( )

◆ checkOctaIealHang__9daAlink_cCFv()

void checkOctaIealHang__9daAlink_cCFv ( )

◆ checkOctaIealHang__9daPy_py_cCFv()

bool checkOctaIealHang__9daPy_py_cCFv ( )

◆ checkOctaIealSpecialCollect__9daAlink_cFv()

void checkOctaIealSpecialCollect__9daAlink_cFv ( )

◆ checkOilBottleItem__9daPy_py_cFi()

void checkOilBottleItem__9daPy_py_cFi ( )

◆ checkOilBottleItemNotGet__9daAlink_cFUs()

void checkOilBottleItemNotGet__9daAlink_cFUs ( )

◆ checkOneHandItemEquipAnime__9daAlink_cCFv()

void checkOneHandItemEquipAnime__9daAlink_cCFv ( )

◆ checkOpenBottleItem__9daPy_py_cFi()

void checkOpenBottleItem__9daPy_py_cFi ( )

◆ checkOxygenTimer__9daAlink_cFv()

void checkOxygenTimer__9daAlink_cFv ( )

◆ checkPass__12J3DFrameCtrlFf()

void checkPass__12J3DFrameCtrlFf ( )

◆ checkPlayerFly__9daAlink_cCFv()

void checkPlayerFly__9daAlink_cCFv ( )

◆ checkPlayerFly__9daPy_py_cCFv()

bool checkPlayerFly__9daPy_py_cCFv ( )

◆ checkPlayerGuard__9daAlink_cCFv()

void checkPlayerGuard__9daAlink_cCFv ( )

◆ checkPlayerGuard__9daPy_py_cCFv()

bool checkPlayerGuard__9daPy_py_cCFv ( )

◆ checkPlayerGuardAndAttack__9daAlink_cCFv()

void checkPlayerGuardAndAttack__9daAlink_cCFv ( )

◆ checkPlayerNoDraw__9daAlink_cFv()

void checkPlayerNoDraw__9daAlink_cFv ( )

◆ checkPlayerNoDraw__9daPy_py_cFv()

bool checkPlayerNoDraw__9daPy_py_cFv ( )

◆ checkPointSubWindowMode__9daPy_py_cCFv()

bool checkPointSubWindowMode__9daPy_py_cCFv ( )

◆ checkPolyDamage__9daAlink_cFv()

void checkPolyDamage__9daAlink_cFv ( )

◆ checkPossibleWaterInMode__9daAlink_cCFv()

void checkPossibleWaterInMode__9daAlink_cCFv ( )

◆ checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c()

void checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c ( )

◆ checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c()

bool checkPriActorOwn__9daPy_py_cCFPC10fopAc_ac_c ( )

◆ checkPullBehindWall__9daAlink_cFv()

void checkPullBehindWall__9daAlink_cFv ( )

◆ checkPushPullTurnBlock__9daAlink_cFv()

void checkPushPullTurnBlock__9daAlink_cFv ( )

◆ checkRAction__9daAlink_cFv()

bool checkRAction__9daAlink_cFv ( )

◆ checkReadyItem__9daAlink_cFv()

void checkReadyItem__9daAlink_cFv ( )

◆ checkReinRide__9daAlink_cCFv()

void checkReinRide__9daAlink_cCFv ( )

◆ checkReinRideBgCheck__9daAlink_cFv()

void checkReinRideBgCheck__9daAlink_cFv ( )

◆ checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c()

void checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c ( )

◆ checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0()

void checkResetFlg0__9daPy_py_cCFQ29daPy_py_c10daPy_RFLG0 ( )

◆ checkRestartDead__9daAlink_cFii()

void checkRestartDead__9daAlink_cFii ( )

◆ checkRestartRoom__9daAlink_cFv()

void checkRestartRoom__9daAlink_cFv ( )

◆ checkRestHPAnime__9daAlink_cFv()

void checkRestHPAnime__9daAlink_cFv ( )

◆ checkRideOn__9daAlink_cCFv()

void checkRideOn__9daAlink_cCFv ( )

◆ checkRollJump__9daAlink_cCFv()

void checkRollJump__9daAlink_cCFv ( )

◆ checkRollJump__9daPy_py_cCFv()

bool checkRollJump__9daPy_py_cCFv ( )

◆ checkRoofHangMovePos__9daAlink_cFv()

void checkRoofHangMovePos__9daAlink_cFv ( )

◆ checkRoofRestart__9daAlink_cFv()

void checkRoofRestart__9daAlink_cFv ( )

◆ checkRoom__9daAlink_cFv()

void checkRoom__9daAlink_cFv ( )

◆ checkRoomOnly__9daAlink_cFv()

void checkRoomOnly__9daAlink_cFv ( )

◆ checkRoomSpecial__9daAlink_cFv()

void checkRoomSpecial__9daAlink_cFv ( )

◆ checkRopeTag__9daPy_py_cFv()

bool checkRopeTag__9daPy_py_cFv ( )

◆ checkSceneChange__9daAlink_cFi()

void checkSceneChange__9daAlink_cFi ( )

◆ checkServiceWaitMode__9daAlink_cFv()

void checkServiceWaitMode__9daAlink_cFv ( )

◆ checkSetChainPullAnime__9daAlink_cFs()

void checkSetChainPullAnime__9daAlink_cFs ( )

◆ checkSetItemTrigger__9daAlink_cFi()

void checkSetItemTrigger__9daAlink_cFi ( )

◆ checkSetNpcTks__9daAlink_cFP4cXyzii()

void checkSetNpcTks__9daAlink_cFP4cXyzii ( )

◆ checkSetNpcTks__9daPy_py_cFP4cXyzii()

bool checkSetNpcTks__9daPy_py_cFP4cXyzii ( )

◆ checkShieldAttackEmphasys__9daAlink_cFv()

void checkShieldAttackEmphasys__9daAlink_cFv ( )

◆ checkShieldDraw__9daAlink_cFv()

void checkShieldDraw__9daAlink_cFv ( )

◆ checkShieldGet__9daPy_py_cFv()

void checkShieldGet__9daPy_py_cFv ( )

◆ checkSideRollAction__9daAlink_cFi()

void checkSideRollAction__9daAlink_cFi ( )

◆ checkSideStep__9daAlink_cCFv()

void checkSideStep__9daAlink_cCFv ( )

◆ checkSideStep__9daPy_py_cCFv()

bool checkSideStep__9daPy_py_cCFv ( )

◆ checkSightLine__9daAlink_cFfP4cXyz()

void checkSightLine__9daAlink_cFfP4cXyz ( )

◆ checkSingleBoarBattleSecondBowReady__9daAlink_cCFv()

void checkSingleBoarBattleSecondBowReady__9daAlink_cCFv ( )

◆ checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv()

bool checkSingleBoarBattleSecondBowReady__9daPy_py_cCFv ( )

◆ checkSinkDead__9daAlink_cCFv()

void checkSinkDead__9daAlink_cCFv ( )

◆ checkSinkDead__9daPy_py_cCFv()

bool checkSinkDead__9daPy_py_cCFv ( )

◆ checkSlideAction__9daAlink_cFv()

void checkSlideAction__9daAlink_cFv ( )

◆ checkSlope__9daAlink_cCFv()

void checkSlope__9daAlink_cCFv ( )

◆ checkSmallUpperGuardAnime__9daAlink_cCFv()

void checkSmallUpperGuardAnime__9daAlink_cCFv ( )

◆ checkSnowCode__9daAlink_cCFv()

void checkSnowCode__9daAlink_cCFv ( )

◆ checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo()

void checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo ( )

◆ checkSpecialDemoMode__9daAlink_cCFv()

void checkSpecialDemoMode__9daAlink_cCFv ( )

◆ checkSpecialNpc__9daAlink_cFP10fopAc_ac_c()

void checkSpecialNpc__9daAlink_cFP10fopAc_ac_c ( )

◆ checkSpinnerPathMove__9daAlink_cFv()

void checkSpinnerPathMove__9daAlink_cFv ( )

◆ checkSpinnerPathMove__9daPy_py_cFv()

bool checkSpinnerPathMove__9daPy_py_cFv ( )

◆ checkSpinnerRide__9daAlink_cCFv()

void checkSpinnerRide__9daAlink_cCFv ( )

◆ checkSpinnerRide__9daPy_py_cCFv()

bool checkSpinnerRide__9daPy_py_cCFv ( )

◆ checkSpinnerTriggerAttack__9daAlink_cFv()

void checkSpinnerTriggerAttack__9daAlink_cFv ( )

◆ checkSpinnerTriggerAttack__9daPy_py_cFv()

bool checkSpinnerTriggerAttack__9daPy_py_cFv ( )

◆ checkStageName__9daAlink_cFPCc()

void checkStageName__9daAlink_cFPCc ( )

◆ checkStartDemo__16dEvent_manager_cFv()

void checkStartDemo__16dEvent_manager_cFv ( )

◆ checkSubjectAction__9daAlink_cFv()

void checkSubjectAction__9daAlink_cFv ( )

◆ checkSubjectEnd__9daAlink_cFi()

void checkSubjectEnd__9daAlink_cFi ( )

◆ checkSumouVsActor__9daAlink_cFv()

void checkSumouVsActor__9daAlink_cFv ( )

◆ checkSumouWithstand__9daAlink_cCFv()

void checkSumouWithstand__9daAlink_cCFv ( )

◆ checkSumouWithstand__9daPy_py_cCFv()

bool checkSumouWithstand__9daPy_py_cCFv ( )

◆ checkSwimAction__9daAlink_cFi()

void checkSwimAction__9daAlink_cFi ( )

◆ checkSwimButtonAccept__9daAlink_cFv()

void checkSwimButtonAccept__9daAlink_cFv ( )

◆ checkSwimButtonMove__9daAlink_cFv()

void checkSwimButtonMove__9daAlink_cFv ( )

◆ checkSwimFall__9daAlink_cFv()

void checkSwimFall__9daAlink_cFv ( )

◆ checkSwimNeckUpDown__9daAlink_cCFv()

void checkSwimNeckUpDown__9daAlink_cCFv ( )

◆ checkSwimOutAction__9daAlink_cFv()

void checkSwimOutAction__9daAlink_cFv ( )

◆ checkSwimUpAction__9daAlink_cFv()

void checkSwimUpAction__9daAlink_cFv ( )

◆ checkSwordDraw__9daAlink_cFv()

void checkSwordDraw__9daAlink_cFv ( )

◆ checkSwordEquipAnime__9daAlink_cCFv()

void checkSwordEquipAnime__9daAlink_cCFv ( )

◆ checkSwordGet__9daPy_py_cFv()

void checkSwordGet__9daPy_py_cFv ( )

◆ checkSwordTwirlAction__9daAlink_cFv()

void checkSwordTwirlAction__9daAlink_cFv ( )

◆ checkSwordTwirlAnime__9daAlink_cCFv()

void checkSwordTwirlAnime__9daAlink_cCFv ( )

◆ checkTradeItem__9daPy_py_cFi()

void checkTradeItem__9daPy_py_cFi ( )

◆ checkTreasureRupeeReturn__9daAlink_cCFi()

void checkTreasureRupeeReturn__9daAlink_cCFi ( )

◆ checkTreasureRupeeReturn__9daPy_py_cCFi()

bool checkTreasureRupeeReturn__9daPy_py_cCFi ( )

◆ checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM()

void checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM ( )

◆ checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM()

void checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM ( )

◆ checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM()

void checkUnderMove1BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM ( )

◆ checkUpperGrabItemThrow__9daAlink_cFf()

void checkUpperGrabItemThrow__9daAlink_cFf ( )

◆ checkUpperGuardAnime__9daAlink_cCFv()

void checkUpperGuardAnime__9daAlink_cCFv ( )

◆ checkUpperItemAction__9daAlink_cFv()

void checkUpperItemAction__9daAlink_cFv ( )

◆ checkUpperItemActionBoomerang__9daAlink_cFv()

void checkUpperItemActionBoomerang__9daAlink_cFv ( )

◆ checkUpperItemActionBoomerangFly__9daAlink_cFv()

void checkUpperItemActionBoomerangFly__9daAlink_cFv ( )

◆ checkUpperItemActionBow__9daAlink_cFv()

void checkUpperItemActionBow__9daAlink_cFv ( )

◆ checkUpperItemActionBowFly__9daAlink_cFv()

void checkUpperItemActionBowFly__9daAlink_cFv ( )

◆ checkUpperItemActionCopyRod__9daAlink_cFv()

void checkUpperItemActionCopyRod__9daAlink_cFv ( )

◆ checkUpperItemActionCopyRodFly__9daAlink_cFv()

void checkUpperItemActionCopyRodFly__9daAlink_cFv ( )

◆ checkUpperItemActionFly__9daAlink_cFv()

void checkUpperItemActionFly__9daAlink_cFv ( )

◆ checkUpperItemActionHookshot__9daAlink_cFv()

void checkUpperItemActionHookshot__9daAlink_cFv ( )

◆ checkUpperItemActionIronBall__9daAlink_cFv()

void checkUpperItemActionIronBall__9daAlink_cFv ( )

◆ checkUpperReadyThrowAnime__9daAlink_cCFv()

void checkUpperReadyThrowAnime__9daAlink_cCFv ( )

◆ checkUpSwimButtonAccept__9daAlink_cFv()

void checkUpSwimButtonAccept__9daAlink_cFv ( )

◆ checkUseKandelaar__9daAlink_cFi()

void checkUseKandelaar__9daAlink_cFi ( )

◆ checkUseKandelaar__9daPy_py_cFi()

bool checkUseKandelaar__9daPy_py_cFi ( )

◆ checkWait__10e_wb_classFv()

void checkWait__10e_wb_classFv ( )

◆ checkWaitAction__9daAlink_cFv()

void checkWaitAction__9daAlink_cFv ( )

◆ checkWarpStart__9daAlink_cFv()

void checkWarpStart__9daAlink_cFv ( )

◆ checkWaterInKandelaar__9daAlink_cFf()

void checkWaterInKandelaar__9daAlink_cFf ( )

◆ checkWaterInKandelaarOffset__9daAlink_cFf()

void checkWaterInKandelaarOffset__9daAlink_cFf ( )

◆ checkWaterPolygonUnder__9daAlink_cFv()

void checkWaterPolygonUnder__9daAlink_cFv ( )

◆ checkWindDashAnime__9daAlink_cCFv()

void checkWindDashAnime__9daAlink_cCFv ( )

◆ checkWindSpeedOnAngle__9daAlink_cCFv()

void checkWindSpeedOnAngle__9daAlink_cCFv ( )

◆ checkWindSpeedOnAngleAnime__9daAlink_cCFi()

void checkWindSpeedOnAngleAnime__9daAlink_cCFi ( )

◆ checkWindWallRate__9daAlink_cFRC4cXyz()

void checkWindWallRate__9daAlink_cFRC4cXyz ( )

◆ checkWolf__9daPy_py_cCFv()

void checkWolf__9daPy_py_cCFv ( )

◆ checkWolfAtnDoCharge__9daAlink_cFv()

void checkWolfAtnDoCharge__9daAlink_cFv ( )

◆ checkWolfAtnMoveBack__9daAlink_cFs()

void checkWolfAtnMoveBack__9daAlink_cFs ( )

◆ checkWolfAtnWait__9daAlink_cFv()

void checkWolfAtnWait__9daAlink_cFv ( )

◆ checkWolfAttackAction__9daAlink_cFv()

void checkWolfAttackAction__9daAlink_cFv ( )

◆ checkWolfAttackReverse__9daAlink_cFi()

void checkWolfAttackReverse__9daAlink_cFi ( )

◆ checkWolfBarrierHitReverse__9daAlink_cFv()

void checkWolfBarrierHitReverse__9daAlink_cFv ( )

◆ checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo()

void checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo ( )

◆ checkWolfChain__9daAlink_cCFv()

void checkWolfChain__9daAlink_cCFv ( )

◆ checkWolfChain__9daPy_py_cCFv()

bool checkWolfChain__9daPy_py_cCFv ( )

◆ checkWolfComboCnt__9daAlink_cFv()

void checkWolfComboCnt__9daAlink_cFv ( )

◆ checkWolfDash__9daAlink_cCFv()

void checkWolfDash__9daAlink_cCFv ( )

◆ checkWolfDash__9daPy_py_cCFv()

bool checkWolfDash__9daPy_py_cCFv ( )

◆ checkWolfDig__9daAlink_cCFv()

void checkWolfDig__9daAlink_cCFv ( )

◆ checkWolfDig__9daPy_py_cCFv()

bool checkWolfDig__9daPy_py_cCFv ( )

◆ checkWolfDownAttackPullOut__9daAlink_cCFv()

void checkWolfDownAttackPullOut__9daAlink_cCFv ( )

◆ checkWolfDownAttackPullOut__9daPy_py_cCFv()

bool checkWolfDownAttackPullOut__9daPy_py_cCFv ( )

◆ checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c()

void checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c ( )

◆ checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c()

bool checkWolfEnemyBiteAllOwn__9daPy_py_cCFPC10fopAc_ac_c ( )

◆ checkWolfEnemyThrowAction__9daAlink_cFv()

void checkWolfEnemyThrowAction__9daAlink_cFv ( )

◆ checkWolfEnemyThrowAnime__9daAlink_cCFv()

void checkWolfEnemyThrowAnime__9daAlink_cCFv ( )

◆ checkWolfGroundSpecialMode__9daAlink_cFv()

void checkWolfGroundSpecialMode__9daAlink_cFv ( )

◆ checkWolfHowlDemoMode__9daAlink_cCFv()

void checkWolfHowlDemoMode__9daAlink_cCFv ( )

◆ checkWolfHowlDemoMode__9daPy_py_cCFv()

bool checkWolfHowlDemoMode__9daPy_py_cCFv ( )

◆ checkWolfHowlSuccessAnime__9daAlink_cCFv()

void checkWolfHowlSuccessAnime__9daAlink_cCFv ( )

◆ checkWolfHowlSuccessAnime__9daPy_py_cCFv()

bool checkWolfHowlSuccessAnime__9daPy_py_cCFv ( )

◆ checkWolfJumpAttack__9daAlink_cCFv()

void checkWolfJumpAttack__9daAlink_cCFv ( )

◆ checkWolfJumpAttack__9daPy_py_cCFv()

bool checkWolfJumpAttack__9daPy_py_cCFv ( )

◆ checkWolfLandAction__9daAlink_cFi()

void checkWolfLandAction__9daAlink_cFi ( )

◆ checkWolfLieCode__9daAlink_cFv()

void checkWolfLieCode__9daAlink_cFv ( )

◆ checkWolfLieContinue__9daAlink_cFi()

void checkWolfLieContinue__9daAlink_cFi ( )

◆ checkWolfLock__9daAlink_cCFP10fopAc_ac_c()

void checkWolfLock__9daAlink_cCFP10fopAc_ac_c ( )

◆ checkWolfLock__9daPy_py_cCFP10fopAc_ac_c()

bool checkWolfLock__9daPy_py_cCFP10fopAc_ac_c ( )

◆ checkWolfLockAttackChargeState__9daAlink_cFv()

void checkWolfLockAttackChargeState__9daAlink_cFv ( )

◆ checkWolfLockData__9daAlink_cFv()

void checkWolfLockData__9daAlink_cFv ( )

◆ checkWolfRope__9daAlink_cFv()

void checkWolfRope__9daAlink_cFv ( )

◆ checkWolfRope__9daPy_py_cFv()

bool checkWolfRope__9daPy_py_cFv ( )

◆ checkWolfRopeHang__9daAlink_cCFv()

void checkWolfRopeHang__9daAlink_cCFv ( )

◆ checkWolfRopeHang__9daPy_py_cCFv()

bool checkWolfRopeHang__9daPy_py_cCFv ( )

◆ checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi()

void checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi ( )

◆ checkWolfRopeJumpHang__9daAlink_cFv()

void checkWolfRopeJumpHang__9daAlink_cFv ( )

◆ checkWolfRSit__9daAlink_cCFv()

void checkWolfRSit__9daAlink_cCFv ( )

◆ checkWolfRSit__9daPy_py_cCFv()

bool checkWolfRSit__9daPy_py_cCFv ( )

◆ checkWolfShapeReverse__9daAlink_cCFv()

void checkWolfShapeReverse__9daAlink_cCFv ( )

◆ checkWolfSideStep__9daAlink_cCFv()

void checkWolfSideStep__9daAlink_cCFv ( )

◆ checkWolfSlowDash__9daAlink_cFv()

void checkWolfSlowDash__9daAlink_cFv ( )

◆ checkWolfTagLockJump__9daAlink_cCFv()

void checkWolfTagLockJump__9daAlink_cCFv ( )

◆ checkWolfTagLockJump__9daPy_py_cCFv()

bool checkWolfTagLockJump__9daPy_py_cCFv ( )

◆ checkWolfTagLockJumpLand__9daAlink_cCFv()

void checkWolfTagLockJumpLand__9daAlink_cCFv ( )

◆ checkWolfTagLockJumpLand__9daPy_py_cCFv()

bool checkWolfTagLockJumpLand__9daPy_py_cCFv ( )

◆ checkWolfTriggerJump__9daAlink_cCFv()

void checkWolfTriggerJump__9daAlink_cCFv ( )

◆ checkWolfTriggerJump__9daPy_py_cCFv()

bool checkWolfTriggerJump__9daPy_py_cCFv ( )

◆ checkWolfUseAbility__9daAlink_cFv()

void checkWolfUseAbility__9daAlink_cFv ( )

◆ checkWolfWait__9daAlink_cCFv()

void checkWolfWait__9daAlink_cCFv ( )

◆ checkWolfWait__9daPy_py_cCFv()

bool checkWolfWait__9daPy_py_cCFv ( )

◆ checkWolfWaitSlipPolygon__9daAlink_cFv()

void checkWolfWaitSlipPolygon__9daAlink_cFv ( )

◆ checkWoodShieldEquip__9daPy_py_cFv()

void checkWoodShieldEquip__9daPy_py_cFv ( )

◆ checkWoodShieldEquipNotIronBall__9daAlink_cCFv()

void checkWoodShieldEquipNotIronBall__9daAlink_cCFv ( )

◆ checkZeroSpeedF__9daAlink_cCFv()

void checkZeroSpeedF__9daAlink_cCFv ( )

◆ checkZoraSwimMove__9daAlink_cFv()

void checkZoraSwimMove__9daAlink_cFv ( )

◆ checkZoraWearAbility__9daAlink_cCFv()

void checkZoraWearAbility__9daAlink_cCFv ( )

◆ checkZoraWearMaskDraw__9daAlink_cFv()

void checkZoraWearMaskDraw__9daAlink_cFv ( )

◆ ChkAtHit__12dCcD_GObjInfFv()

void ChkAtHit__12dCcD_GObjInfFv ( )

◆ ChkCoHit__12dCcD_GObjInfFv()

void ChkCoHit__12dCcD_GObjInfFv ( )

◆ ChkGroundHit__9dBgS_AcchCFv()

void ChkGroundHit__9dBgS_AcchCFv ( )

◆ ChkMoveBG__4dBgSFRC13cBgS_PolyInfo()

void ChkMoveBG__4dBgSFRC13cBgS_PolyInfo ( )

◆ ChkMoveBG_NoDABg__4dBgSFRC13cBgS_PolyInfo()

void ChkMoveBG_NoDABg__4dBgSFRC13cBgS_PolyInfo ( )

◆ ChkPolyHSStick__4dBgSFRC13cBgS_PolyInfo()

void ChkPolyHSStick__4dBgSFRC13cBgS_PolyInfo ( )

◆ ChkPolySafe__4cBgSFRC13cBgS_PolyInfo()

void ChkPolySafe__4cBgSFRC13cBgS_PolyInfo ( )

◆ ChkRoofHit__9dBgS_AcchCFv()

void ChkRoofHit__9dBgS_AcchCFv ( )

◆ ChkTgHit__12dCcD_GObjInfFv()

void ChkTgHit__12dCcD_GObjInfFv ( )

◆ clearCutTurnEffectID__9daAlink_cFv()

void clearCutTurnEffectID__9daAlink_cFv ( )

◆ clearData__16daPy_actorKeep_cFv()

void clearData__16daPy_actorKeep_cFv ( )

◆ clearFirePointDamageEffect__9daAlink_cFi()

void clearFirePointDamageEffect__9daAlink_cFi ( )

◆ clearFourAllID__8dPaPoF_cFv()

void clearFourAllID__8dPaPoF_cFv ( )

◆ ClearPi__13cBgS_PolyInfoFv()

void ClearPi__13cBgS_PolyInfoFv ( )

◆ clearWoodShieldBurnEffect__9daAlink_cFv()

void clearWoodShieldBurnEffect__9daAlink_cFv ( )

◆ cLib_addCalc__FPfffff()

void cLib_addCalc__FPfffff ( )

◆ cLib_addCalcAngleS2__FPssss()

void cLib_addCalcAngleS2__FPssss ( )

◆ cLib_addCalcAngleS__FPsssss()

void cLib_addCalcAngleS__FPsssss ( )

◆ cLib_addCalcPos__FP4cXyzRC4cXyzfff()

void cLib_addCalcPos__FP4cXyzRC4cXyzfff ( )

◆ cLib_chaseAngleS__FPsss()

void cLib_chaseAngleS__FPsss ( )

◆ cLib_chaseF__FPfff()

void cLib_chaseF__FPfff ( )

◆ cLib_chasePos__FP4cXyzRC4cXyzf()

void cLib_chasePos__FP4cXyzRC4cXyzf ( )

◆ cLib_chasePosXZ__FP4cXyzRC4cXyzf()

void cLib_chasePosXZ__FP4cXyzRC4cXyzf ( )

◆ cLib_chaseS__FPsss()

void cLib_chaseS__FPsss ( )

◆ cLib_chaseUC__FPUcUcUc()

void cLib_chaseUC__FPUcUcUc ( )

◆ cLib_distanceAngleS__Fss()

void cLib_distanceAngleS__Fss ( )

◆ cLib_memCpy__FPvPCvUl()

void cLib_memCpy__FPvPCvUl ( )

◆ cLib_targetAngleY__FPC3VecPC3Vec()

void cLib_targetAngleY__FPC3VecPC3Vec ( )

◆ ClrBomb__16dBgS_PolyPassChkFv()

void ClrBomb__16dBgS_PolyPassChkFv ( )

◆ ClrCcMove__9cCcD_SttsFv()

void ClrCcMove__9cCcD_SttsFv ( )

◆ ClrGndThinCellingOff__9dBgS_AcchFv()

void ClrGndThinCellingOff__9dBgS_AcchFv ( )

◆ ClrGroundHit__9dBgS_AcchFv()

void ClrGroundHit__9dBgS_AcchFv ( )

◆ ClrLink__16dBgS_PolyPassChkFv()

void ClrLink__16dBgS_PolyPassChkFv ( )

◆ ClrObj__16dBgS_PolyPassChkFv()

void ClrObj__16dBgS_PolyPassChkFv ( )

◆ ClrStatue__16dBgS_PolyPassChkFv()

void ClrStatue__16dBgS_PolyPassChkFv ( )

◆ cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec()

void cM3d_3PlaneCrossPos__FRC8cM3dGPlaRC8cM3dGPlaRC8cM3dGPlaP3Vec ( )

◆ cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf()

void cM3d_Len2dSqPntAndSegLine__FffffffPfPfPf ( )

◆ cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec()

void cM3d_SignedLenPlaAndPos__FPC8cM3dGPlaPC3Vec ( )

◆ cM_atan2f__Fff()

void cM_atan2f__Fff ( )

◆ cM_atan2s__Fff()

void cM_atan2s__Fff ( )

◆ cM_rad2s__Ff()

void cM_rad2s__Ff ( )

◆ cM_rnd__Fv()

void cM_rnd__Fv ( )

◆ cM_rndF__Ff()

void cM_rndF__Ff ( )

◆ cM_rndFX__Ff()

void cM_rndFX__Ff ( )

◆ cMtx_multVec()

static asm void cMtx_multVec ( f32 const (*)  param_0[4],
Vec const *  param_1,
Vec param_2 
)
static

◆ cMtx_multVec__FPA4_CfPC3VecP3Vec()

static void cMtx_multVec__FPA4_CfPC3VecP3Vec ( )
static

◆ coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf()

void coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf ( )

◆ commonBottleDrink__9daAlink_cFi()

void commonBottleDrink__9daAlink_cFi ( )

◆ commonChangeItem__9daAlink_cFv()

void commonChangeItem__9daAlink_cFv ( )

◆ commonCheckNextAction__9daAlink_cFi()

void commonCheckNextAction__9daAlink_cFi ( )

◆ commonCutAction__9daAlink_cFv()

void commonCutAction__9daAlink_cFv ( )

◆ commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi()

void commonDoubleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformP15J3DAnmTransformfffi ( )

◆ commonFallInit__9daAlink_cFi()

void commonFallInit__9daAlink_cFi ( )

◆ commonGrabPutInit__9daAlink_cFv()

void commonGrabPutInit__9daAlink_cFv ( )

◆ commonHookshotRoofWait__9daAlink_cFv()

void commonHookshotRoofWait__9daAlink_cFv ( )

◆ commonHookshotWallWait__9daAlink_cFv()

void commonHookshotWallWait__9daAlink_cFv ( )

◆ commonInitForceRideRein__9daAlink_cFv()

void commonInitForceRideRein__9daAlink_cFv ( )

◆ commonKandelaarPour__9daAlink_cFi()

void commonKandelaarPour__9daAlink_cFi ( )

◆ commonKandelaarPourInit__9daAlink_cFv()

void commonKandelaarPourInit__9daAlink_cFv ( )

◆ commonLargeDamageUpInit__9daAlink_cFiiss()

void commonLargeDamageUpInit__9daAlink_cFiiss ( )

◆ commonLineCheck__9daAlink_cFP4cXyzP4cXyz()

void commonLineCheck__9daAlink_cFP4cXyzP4cXyz ( )

◆ commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz()

void commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz ( )

◆ commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC()

void commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC ( )

◆ commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC()

void commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC ( )

◆ commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC()

void commonProcInitNotSameProc__9daAlink_cFQ29daAlink_c12daAlink_PROC ( )

◆ commonRoofHangProc__9daAlink_cFv()

void commonRoofHangProc__9daAlink_cFv ( )

◆ commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs()

void commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs ( )

◆ commonWaitTurnInit__9daAlink_cFv()

void commonWaitTurnInit__9daAlink_cFv ( )

◆ COMPILER_STRIP_GATE() [1/274]

COMPILER_STRIP_GATE ( 0x8038D658  ,
lit_3757 
)

◆ COMPILER_STRIP_GATE() [2/274]

COMPILER_STRIP_GATE ( 0x8038D6BC  ,
&daAlinkHIO_move_c0::m   
)

◆ COMPILER_STRIP_GATE() [3/274]

COMPILER_STRIP_GATE ( 0x8038D714  ,
&daAlinkHIO_atnMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [4/274]

COMPILER_STRIP_GATE ( 0x8038D768  ,
&daAlinkHIO_noActAtnMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [5/274]

COMPILER_STRIP_GATE ( 0x8038D7BC  ,
&daAlinkHIO_frontRoll_c0::m   
)

◆ COMPILER_STRIP_GATE() [6/274]

COMPILER_STRIP_GATE ( 0x8038D82C  ,
&daAlinkHIO_backJump_c0::m   
)

◆ COMPILER_STRIP_GATE() [7/274]

COMPILER_STRIP_GATE ( 0x8038D864  ,
&daAlinkHIO_sideStep_c0::m   
)

◆ COMPILER_STRIP_GATE() [8/274]

COMPILER_STRIP_GATE ( 0x8038D8CC  ,
&daAlinkHIO_slide_c0::m   
)

◆ COMPILER_STRIP_GATE() [9/274]

COMPILER_STRIP_GATE ( 0x8038D944  ,
&daAlinkHIO_cutNmV_c0::m   
)

◆ COMPILER_STRIP_GATE() [10/274]

COMPILER_STRIP_GATE ( 0x8038D964  ,
&daAlinkHIO_cutNmL_c0::m   
)

◆ COMPILER_STRIP_GATE() [11/274]

COMPILER_STRIP_GATE ( 0x8038D984  ,
&daAlinkHIO_cutNmR_c0::m   
)

◆ COMPILER_STRIP_GATE() [12/274]

COMPILER_STRIP_GATE ( 0x8038D9A4  ,
&daAlinkHIO_cutNmSL_c0::m   
)

◆ COMPILER_STRIP_GATE() [13/274]

COMPILER_STRIP_GATE ( 0x8038D9C4  ,
&daAlinkHIO_cutNmSR_c0::m   
)

◆ COMPILER_STRIP_GATE() [14/274]

COMPILER_STRIP_GATE ( 0x8038D9E4  ,
&daAlinkHIO_cutFnL_c0::m   
)

◆ COMPILER_STRIP_GATE() [15/274]

COMPILER_STRIP_GATE ( 0x8038DA10  ,
&daAlinkHIO_cutFnV_c0::m   
)

◆ COMPILER_STRIP_GATE() [16/274]

COMPILER_STRIP_GATE ( 0x8038DA3C  ,
&daAlinkHIO_cutFnS_c0::m   
)

◆ COMPILER_STRIP_GATE() [17/274]

COMPILER_STRIP_GATE ( 0x8038DA68  ,
&daAlinkHIO_cutFnSl_c0::m   
)

◆ COMPILER_STRIP_GATE() [18/274]

COMPILER_STRIP_GATE ( 0x8038DA94  ,
&daAlinkHIO_cutFnSm_c0::m   
)

◆ COMPILER_STRIP_GATE() [19/274]

COMPILER_STRIP_GATE ( 0x8038DAC0  ,
&daAlinkHIO_cutFnR_c0::m   
)

◆ COMPILER_STRIP_GATE() [20/274]

COMPILER_STRIP_GATE ( 0x8038DAEC  ,
&daAlinkHIO_cutFnJU_c0::m   
)

◆ COMPILER_STRIP_GATE() [21/274]

COMPILER_STRIP_GATE ( 0x8038DB40  ,
&daAlinkHIO_cutJump_c0::m   
)

◆ COMPILER_STRIP_GATE() [22/274]

COMPILER_STRIP_GATE ( 0x8038DB84  ,
&daAlinkHIO_cutTurn_c0::m   
)

◆ COMPILER_STRIP_GATE() [23/274]

COMPILER_STRIP_GATE ( 0x8038DC1C  ,
&daAlinkHIO_hoCutLA_c0::m   
)

◆ COMPILER_STRIP_GATE() [24/274]

COMPILER_STRIP_GATE ( 0x8038DC3C  ,
&daAlinkHIO_hoCutLB_c0::m   
)

◆ COMPILER_STRIP_GATE() [25/274]

COMPILER_STRIP_GATE ( 0x8038DC5C  ,
&daAlinkHIO_hoCutRA_c0::m   
)

◆ COMPILER_STRIP_GATE() [26/274]

COMPILER_STRIP_GATE ( 0x8038DC7C  ,
&daAlinkHIO_hoCutRB_c0::m   
)

◆ COMPILER_STRIP_GATE() [27/274]

COMPILER_STRIP_GATE ( 0x8038DC9C  ,
&daAlinkHIO_hoCutCharge_c0::m   
)

◆ COMPILER_STRIP_GATE() [28/274]

COMPILER_STRIP_GATE ( 0x8038DCF0  ,
&daAlinkHIO_cutDaL_c0::m   
)

◆ COMPILER_STRIP_GATE() [29/274]

COMPILER_STRIP_GATE ( 0x8038DD0C  ,
&daAlinkHIO_cutDaR_c0::m   
)

◆ COMPILER_STRIP_GATE() [30/274]

COMPILER_STRIP_GATE ( 0x8038DD28  ,
&daAlinkHIO_cutDaCharge_c0::m   
)

◆ COMPILER_STRIP_GATE() [31/274]

COMPILER_STRIP_GATE ( 0x8038DD44  ,
&daAlinkHIO_cutDown_c0::m   
)

◆ COMPILER_STRIP_GATE() [32/274]

COMPILER_STRIP_GATE ( 0x8038DDB8  ,
&daAlinkHIO_cutHead_c0::m   
)

◆ COMPILER_STRIP_GATE() [33/274]

COMPILER_STRIP_GATE ( 0x8038DE18  ,
&daAlinkHIO_cutLargeJump_c0::m   
)

◆ COMPILER_STRIP_GATE() [34/274]

COMPILER_STRIP_GATE ( 0x8038DE8C  ,
&daAlinkHIO_cut_c0::m   
)

◆ COMPILER_STRIP_GATE() [35/274]

COMPILER_STRIP_GATE ( 0x8038DF28  ,
&daAlinkHIO_gAtPush_c0::m   
)

◆ COMPILER_STRIP_GATE() [36/274]

COMPILER_STRIP_GATE ( 0x8038DF4C  ,
&daAlinkHIO_gAtKick_c0::m   
)

◆ COMPILER_STRIP_GATE() [37/274]

COMPILER_STRIP_GATE ( 0x8038DF70  ,
&daAlinkHIO_turnMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [38/274]

COMPILER_STRIP_GATE ( 0x8038DF9C  ,
&daAlinkHIO_guard_c0::m   
)

◆ COMPILER_STRIP_GATE() [39/274]

COMPILER_STRIP_GATE ( 0x8038E01C  ,
&daAlinkHIO_crouch_c0::m   
)

◆ COMPILER_STRIP_GATE() [40/274]

COMPILER_STRIP_GATE ( 0x8038E11C  ,
&daAlinkHIO_smallJump_c0::m   
)

◆ COMPILER_STRIP_GATE() [41/274]

COMPILER_STRIP_GATE ( 0x8038E164  ,
&daAlinkHIO_wallCatch_c0::m   
)

◆ COMPILER_STRIP_GATE() [42/274]

COMPILER_STRIP_GATE ( 0x8038E1B8  ,
&daAlinkHIO_wallFall_c0::m   
)

◆ COMPILER_STRIP_GATE() [43/274]

COMPILER_STRIP_GATE ( 0x8038E1E0  ,
&daAlinkHIO_wallMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [44/274]

COMPILER_STRIP_GATE ( 0x8038E1F4  ,
&daAlinkHIO_wallHang_c0::m   
)

◆ COMPILER_STRIP_GATE() [45/274]

COMPILER_STRIP_GATE ( 0x8038E210  ,
&daAlinkHIO_pushpull_c0::m   
)

◆ COMPILER_STRIP_GATE() [46/274]

COMPILER_STRIP_GATE ( 0x8038E24C  ,
&daAlinkHIO_damNormal_c0::m   
)

◆ COMPILER_STRIP_GATE() [47/274]

COMPILER_STRIP_GATE ( 0x8038E2B0  ,
&daAlinkHIO_damLarge_c0::m   
)

◆ COMPILER_STRIP_GATE() [48/274]

COMPILER_STRIP_GATE ( 0x8038E36C  ,
&daAlinkHIO_damHuge_c0::m   
)

◆ COMPILER_STRIP_GATE() [49/274]

COMPILER_STRIP_GATE ( 0x8038E428  ,
&daAlinkHIO_damHorse_c0::m   
)

◆ COMPILER_STRIP_GATE() [50/274]

COMPILER_STRIP_GATE ( 0x8038E454  ,
&daAlinkHIO_damFall_c0::m   
)

◆ COMPILER_STRIP_GATE() [51/274]

COMPILER_STRIP_GATE ( 0x8038E49C  ,
&daAlinkHIO_damCaught_c0::m   
)

◆ COMPILER_STRIP_GATE() [52/274]

COMPILER_STRIP_GATE ( 0x8038E4C0  ,
&daAlinkHIO_damSwim_c0::m   
)

◆ COMPILER_STRIP_GATE() [53/274]

COMPILER_STRIP_GATE ( 0x8038E54C  ,
&daAlinkHIO_damage_c0::m   
)

◆ COMPILER_STRIP_GATE() [54/274]

COMPILER_STRIP_GATE ( 0x8038E5A4  ,
&daAlinkHIO_horse_c0::m   
)

◆ COMPILER_STRIP_GATE() [55/274]

COMPILER_STRIP_GATE ( 0x8038E610  ,
&daAlinkHIO_canoe_c0::m   
)

◆ COMPILER_STRIP_GATE() [56/274]

COMPILER_STRIP_GATE ( 0x8038E658  ,
&daAlinkHIO_bow_c0::m   
)

◆ COMPILER_STRIP_GATE() [57/274]

COMPILER_STRIP_GATE ( 0x8038E6C8  ,
&daAlinkHIO_boom_c0::m   
)

◆ COMPILER_STRIP_GATE() [58/274]

COMPILER_STRIP_GATE ( 0x8038E714  ,
&daAlinkHIO_bomb_c0::m   
)

◆ COMPILER_STRIP_GATE() [59/274]

COMPILER_STRIP_GATE ( 0x8038E760  ,
&daAlinkHIO_huLight_c0::m   
)

◆ COMPILER_STRIP_GATE() [60/274]

COMPILER_STRIP_GATE ( 0x8038E77C  ,
&daAlinkHIO_kandelaar_c0::m   
)

◆ COMPILER_STRIP_GATE() [61/274]

COMPILER_STRIP_GATE ( 0x8038E7CC  ,
&daAlinkHIO_fmChain_c0::m   
)

◆ COMPILER_STRIP_GATE() [62/274]

COMPILER_STRIP_GATE ( 0x8038E7F4  ,
&daAlinkHIO_magneBoots_c0::m   
)

◆ COMPILER_STRIP_GATE() [63/274]

COMPILER_STRIP_GATE ( 0x8038E840  ,
&daAlinkHIO_pickUp_c0::m   
)

◆ COMPILER_STRIP_GATE() [64/274]

COMPILER_STRIP_GATE ( 0x8038E870  ,
&daAlinkHIO_board_c0::m   
)

◆ COMPILER_STRIP_GATE() [65/274]

COMPILER_STRIP_GATE ( 0x8038E90C  ,
&daAlinkHIO_bottle_c0::m   
)

◆ COMPILER_STRIP_GATE() [66/274]

COMPILER_STRIP_GATE ( 0x8038E9C0  ,
&daAlinkHIO_hookshot_c0::m   
)

◆ COMPILER_STRIP_GATE() [67/274]

COMPILER_STRIP_GATE ( 0x8038EA30  ,
&daAlinkHIO_spinner_c0::m   
)

◆ COMPILER_STRIP_GATE() [68/274]

COMPILER_STRIP_GATE ( 0x8038EA70  ,
&daAlinkHIO_ironBall_c0::m   
)

◆ COMPILER_STRIP_GATE() [69/274]

COMPILER_STRIP_GATE ( 0x8038EAFC  ,
&daAlinkHIO_copyRod_c0::m   
)

◆ COMPILER_STRIP_GATE() [70/274]

COMPILER_STRIP_GATE ( 0x8038EB34  ,
&daAlinkHIO_zwLight_c0::m   
)

◆ COMPILER_STRIP_GATE() [71/274]

COMPILER_STRIP_GATE ( 0x8038EB50  ,
&daAlinkHIO_item_c0::m   
)

◆ COMPILER_STRIP_GATE() [72/274]

COMPILER_STRIP_GATE ( 0x8038EB8C  ,
&daAlinkHIO_ladder_c0::m   
)

◆ COMPILER_STRIP_GATE() [73/274]

COMPILER_STRIP_GATE ( 0x8038EBFC  ,
&daAlinkHIO_roofHang_c0::m   
)

◆ COMPILER_STRIP_GATE() [74/274]

COMPILER_STRIP_GATE ( 0x8038EC48  ,
&daAlinkHIO_grab_c0::m   
)

◆ COMPILER_STRIP_GATE() [75/274]

COMPILER_STRIP_GATE ( 0x8038ED2C  ,
&daAlinkHIO_swim_c0::m   
)

◆ COMPILER_STRIP_GATE() [76/274]

COMPILER_STRIP_GATE ( 0x8038EE28  ,
&daAlinkHIO_wlMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [77/274]

COMPILER_STRIP_GATE ( 0x8038EF28  ,
&daAlinkHIO_wlMoveNoP_c0::m   
)

◆ COMPILER_STRIP_GATE() [78/274]

COMPILER_STRIP_GATE ( 0x8038EF70  ,
&daAlinkHIO_wlAtnMove_c0::m   
)

◆ COMPILER_STRIP_GATE() [79/274]

COMPILER_STRIP_GATE ( 0x8038EFA8  ,
&daAlinkHIO_wlSideStep_c0::m   
)

◆ COMPILER_STRIP_GATE() [80/274]

COMPILER_STRIP_GATE ( 0x8038F010  ,
&daAlinkHIO_wlBackJump_c0::m   
)

◆ COMPILER_STRIP_GATE() [81/274]

COMPILER_STRIP_GATE ( 0x8038F048  ,
&daAlinkHIO_wlHowl_c0::m   
)

◆ COMPILER_STRIP_GATE() [82/274]

COMPILER_STRIP_GATE ( 0x8038F124  ,
&daAlinkHIO_wlPush_c0::m   
)

◆ COMPILER_STRIP_GATE() [83/274]

COMPILER_STRIP_GATE ( 0x8038F138  ,
&daAlinkHIO_wlLie_c0::m   
)

◆ COMPILER_STRIP_GATE() [84/274]

COMPILER_STRIP_GATE ( 0x8038F184  ,
&daAlinkHIO_wlLight_c0::m   
)

◆ COMPILER_STRIP_GATE() [85/274]

COMPILER_STRIP_GATE ( 0x8038F1A0  ,
&daAlinkHIO_wlWallHang_c0::m   
)

◆ COMPILER_STRIP_GATE() [86/274]

COMPILER_STRIP_GATE ( 0x8038F23C  ,
&daAlinkHIO_wlDamNormal_c0::m   
)

◆ COMPILER_STRIP_GATE() [87/274]

COMPILER_STRIP_GATE ( 0x8038F29C  ,
&daAlinkHIO_wlDamLarge_c0::m   
)

◆ COMPILER_STRIP_GATE() [88/274]

COMPILER_STRIP_GATE ( 0x8038F308  ,
&daAlinkHIO_wlDamHuge_c0::m   
)

◆ COMPILER_STRIP_GATE() [89/274]

COMPILER_STRIP_GATE ( 0x8038F374  ,
&daAlinkHIO_wlDamFall_c0::m   
)

◆ COMPILER_STRIP_GATE() [90/274]

COMPILER_STRIP_GATE ( 0x8038F3B4  ,
&daAlinkHIO_wlDamCaught_c0::m   
)

◆ COMPILER_STRIP_GATE() [91/274]

COMPILER_STRIP_GATE ( 0x8038F3C4  ,
&daAlinkHIO_wlDamage_c0::m   
)

◆ COMPILER_STRIP_GATE() [92/274]

COMPILER_STRIP_GATE ( 0x8038F3F0  ,
&daAlinkHIO_wlSlide_c0::m   
)

◆ COMPILER_STRIP_GATE() [93/274]

COMPILER_STRIP_GATE ( 0x8038F46C  ,
&daAlinkHIO_wlRope_c0::m   
)

◆ COMPILER_STRIP_GATE() [94/274]

COMPILER_STRIP_GATE ( 0x8038F4A4  ,
&daAlinkHIO_wlAtWaLr_c0::m   
)

◆ COMPILER_STRIP_GATE() [95/274]

COMPILER_STRIP_GATE ( 0x8038F4E0  ,
&daAlinkHIO_wlAtWaSc_c0::m   
)

◆ COMPILER_STRIP_GATE() [96/274]

COMPILER_STRIP_GATE ( 0x8038F51C  ,
&daAlinkHIO_wlAtWaTl_c0::m   
)

◆ COMPILER_STRIP_GATE() [97/274]

COMPILER_STRIP_GATE ( 0x8038F558  ,
&daAlinkHIO_wlAtRoll_c0::m   
)

◆ COMPILER_STRIP_GATE() [98/274]

COMPILER_STRIP_GATE ( 0x8038F578  ,
&daAlinkHIO_wlAtNjump_c0::m   
)

◆ COMPILER_STRIP_GATE() [99/274]

COMPILER_STRIP_GATE ( 0x8038F5B4  ,
&daAlinkHIO_wlAtCjump_c0::m   
)

◆ COMPILER_STRIP_GATE() [100/274]

COMPILER_STRIP_GATE ( 0x8038F618  ,
&daAlinkHIO_wlAtLand_c0::m   
)

◆ COMPILER_STRIP_GATE() [101/274]

COMPILER_STRIP_GATE ( 0x8038F658  ,
&daAlinkHIO_wlAtDown_c0::m   
)

◆ COMPILER_STRIP_GATE() [102/274]

COMPILER_STRIP_GATE ( 0x8038F6F4  ,
&daAlinkHIO_wlAtLock_c0::m   
)

◆ COMPILER_STRIP_GATE() [103/274]

COMPILER_STRIP_GATE ( 0x8038F748  ,
&daAlinkHIO_wlAtBite_c0::m   
)

◆ COMPILER_STRIP_GATE() [104/274]

COMPILER_STRIP_GATE ( 0x8038F7A4  ,
&daAlinkHIO_wlAttack_c0::m   
)

◆ COMPILER_STRIP_GATE() [105/274]

COMPILER_STRIP_GATE ( 0x8038F7DC  ,
&daAlinkHIO_wlPoint_c0::m   
)

◆ COMPILER_STRIP_GATE() [106/274]

COMPILER_STRIP_GATE ( 0x8038F858  ,
&daAlinkHIO_wlChain_c0::m   
)

◆ COMPILER_STRIP_GATE() [107/274]

COMPILER_STRIP_GATE ( 0x8038F8B4  ,
&daAlinkHIO_wlSwim_c0::m   
)

◆ COMPILER_STRIP_GATE() [108/274]

COMPILER_STRIP_GATE ( 0x8038F95C  ,
&daAlinkHIO_wlGrab_c0::m   
)

◆ COMPILER_STRIP_GATE() [109/274]

COMPILER_STRIP_GATE ( 0x8038F9C0  ,
&daAlinkHIO_wlBall_c0::m   
)

◆ COMPILER_STRIP_GATE() [110/274]

COMPILER_STRIP_GATE ( 0x8038F9F8  ,
&daAlinkHIO_wolf_c0::m   
)

◆ COMPILER_STRIP_GATE() [111/274]

COMPILER_STRIP_GATE ( 0x8038FA10  ,
l_worldChangeEventName 
)

◆ COMPILER_STRIP_GATE() [112/274]

COMPILER_STRIP_GATE ( 0x8038FA20  ,
l_wolfWorldChangeEventName 
)

◆ COMPILER_STRIP_GATE() [113/274]

COMPILER_STRIP_GATE ( 0x8038FA38  ,
l_defaultGetEventName 
)

◆ COMPILER_STRIP_GATE() [114/274]

COMPILER_STRIP_GATE ( 0x8038FA48  ,
l_crawlStartFrontOffset 
)

◆ COMPILER_STRIP_GATE() [115/274]

COMPILER_STRIP_GATE ( 0x8038FA54  ,
l_crawlFrontOffset 
)

◆ COMPILER_STRIP_GATE() [116/274]

COMPILER_STRIP_GATE ( 0x8038FA60  ,
l_crawlBackOffset 
)

◆ COMPILER_STRIP_GATE() [117/274]

COMPILER_STRIP_GATE ( 0x8038FA6C  ,
l_crawlTopOffset 
)

◆ COMPILER_STRIP_GATE() [118/274]

COMPILER_STRIP_GATE ( 0x8038FA78  ,
l_crawlFrontUpOffset 
)

◆ COMPILER_STRIP_GATE() [119/274]

COMPILER_STRIP_GATE ( 0x8038FA84  ,
l_wolfLieFrontUpOffset 
)

◆ COMPILER_STRIP_GATE() [120/274]

COMPILER_STRIP_GATE ( 0x8038FA90  ,
l_crawlBackUpOffset 
)

◆ COMPILER_STRIP_GATE() [121/274]

COMPILER_STRIP_GATE ( 0x8038FA9C  ,
l_wolfLieBackUpOffset 
)

◆ COMPILER_STRIP_GATE() [122/274]

COMPILER_STRIP_GATE ( 0x8038FAA8  ,
l_crawlStandUpOffset 
)

◆ COMPILER_STRIP_GATE() [123/274]

COMPILER_STRIP_GATE ( 0x8038FAB4  ,
l_wolfLieStandUpOffset 
)

◆ COMPILER_STRIP_GATE() [124/274]

COMPILER_STRIP_GATE ( 0x8038FAC0  ,
l_crawlTopUpOffset 
)

◆ COMPILER_STRIP_GATE() [125/274]

COMPILER_STRIP_GATE ( 0x8038FACC  ,
l_wolfLieTopUpOffset 
)

◆ COMPILER_STRIP_GATE() [126/274]

COMPILER_STRIP_GATE ( 0x8038FAD8  ,
l_crawlSideOffset 
)

◆ COMPILER_STRIP_GATE() [127/274]

COMPILER_STRIP_GATE ( 0x8038FAE4  ,
l_wolfLieSideOffset 
)

◆ COMPILER_STRIP_GATE() [128/274]

COMPILER_STRIP_GATE ( 0x8038FAF0  ,
l_crawlLSideOffset 
)

◆ COMPILER_STRIP_GATE() [129/274]

COMPILER_STRIP_GATE ( 0x8038FAFC  ,
l_crawlRSideOffset 
)

◆ COMPILER_STRIP_GATE() [130/274]

COMPILER_STRIP_GATE ( 0x8038FB08  ,
l_crawlLSideFrontOffset 
)

◆ COMPILER_STRIP_GATE() [131/274]

COMPILER_STRIP_GATE ( 0x8038FB14  ,
l_crawlRSideFrontOffset 
)

◆ COMPILER_STRIP_GATE() [132/274]

COMPILER_STRIP_GATE ( 0x8038FB20  ,
l_crawlMinSideOffset 
)

◆ COMPILER_STRIP_GATE() [133/274]

COMPILER_STRIP_GATE ( 0x8038FB2C  ,
l_swordTopLocalN 
)

◆ COMPILER_STRIP_GATE() [134/274]

COMPILER_STRIP_GATE ( 0x8038FB38  ,
l_swordTopLocalM 
)

◆ COMPILER_STRIP_GATE() [135/274]

COMPILER_STRIP_GATE ( 0x8038FB44  ,
l_ironBallChainVec 
)

◆ COMPILER_STRIP_GATE() [136/274]

COMPILER_STRIP_GATE ( 0x8038FB50  ,
l_ironBallCenterVec 
)

◆ COMPILER_STRIP_GATE() [137/274]

COMPILER_STRIP_GATE ( 0x8038FB5C  ,
l_wolfFootOnFrame 
)

◆ COMPILER_STRIP_GATE() [138/274]

COMPILER_STRIP_GATE ( 0x8038FBBC  ,
l_insectNameList 
)

◆ COMPILER_STRIP_GATE() [139/274]

COMPILER_STRIP_GATE ( 0x8038FBD4  ,
&daAlink_c::m_mainBckShield   
)

◆ COMPILER_STRIP_GATE() [140/274]

COMPILER_STRIP_GATE ( 0x8038FC24  ,
&daAlink_c::m_mainBckSword   
)

◆ COMPILER_STRIP_GATE() [141/274]

COMPILER_STRIP_GATE ( 0x8038FC38  ,
&daAlink_c::m_mainBckFishing   
)

◆ COMPILER_STRIP_GATE() [142/274]

COMPILER_STRIP_GATE ( 0x8038FCA8  ,
&daAlink_c::m_anmDataTable   
)

◆ COMPILER_STRIP_GATE() [143/274]

COMPILER_STRIP_GATE ( 0x80391010  ,
&daAlink_c::m_wlAnmDataTable   
)

◆ COMPILER_STRIP_GATE() [144/274]

COMPILER_STRIP_GATE ( 0x803914A8  ,
&daAlink_c::m_faceTexDataTable   
)

◆ COMPILER_STRIP_GATE() [145/274]

COMPILER_STRIP_GATE ( 0x80391734  ,
lit_5908 
)

◆ COMPILER_STRIP_GATE() [146/274]

COMPILER_STRIP_GATE ( 0x80391740  ,
atnNormalType1 
)

◆ COMPILER_STRIP_GATE() [147/274]

COMPILER_STRIP_GATE ( 0x80391754  ,
atnNormalType2 
)

◆ COMPILER_STRIP_GATE() [148/274]

COMPILER_STRIP_GATE ( 0x80391768  ,
atnNormalType3 
)

◆ COMPILER_STRIP_GATE() [149/274]

COMPILER_STRIP_GATE ( 0x8039177C  ,
atnFinishType 
)

◆ COMPILER_STRIP_GATE() [150/274]

COMPILER_STRIP_GATE ( 0x80391790  ,
hitType 
)

◆ COMPILER_STRIP_GATE() [151/274]

COMPILER_STRIP_GATE ( 0x803917A4  ,
hitFinishType 
)

◆ COMPILER_STRIP_GATE() [152/274]

COMPILER_STRIP_GATE ( 0x803917B8  ,
normalType1_6982 
)

◆ COMPILER_STRIP_GATE() [153/274]

COMPILER_STRIP_GATE ( 0x803917CC  ,
normalType2 
)

◆ COMPILER_STRIP_GATE() [154/274]

COMPILER_STRIP_GATE ( 0x803917E0  ,
normalType3 
)

◆ COMPILER_STRIP_GATE() [155/274]

COMPILER_STRIP_GATE ( 0x803917F4  ,
finishType 
)

◆ COMPILER_STRIP_GATE() [156/274]

COMPILER_STRIP_GATE ( 0x80391808  ,
cutParamTable_7312 
)

◆ COMPILER_STRIP_GATE() [157/274]

COMPILER_STRIP_GATE ( 0x80391858  ,
cutParamTable_7455 
)

◆ COMPILER_STRIP_GATE() [158/274]

COMPILER_STRIP_GATE ( 0x803918B8  ,
localCenter 
)

◆ COMPILER_STRIP_GATE() [159/274]

COMPILER_STRIP_GATE ( 0x803918C4  ,
localPos 
)

◆ COMPILER_STRIP_GATE() [160/274]

COMPILER_STRIP_GATE ( 0x803918D0  ,
slingLocalPos 
)

◆ COMPILER_STRIP_GATE() [161/274]

COMPILER_STRIP_GATE ( 0x803918DC  ,
localSidePos 
)

◆ COMPILER_STRIP_GATE() [162/274]

COMPILER_STRIP_GATE ( 0x803918E8  ,
&daAlink_c::m_handLeftOutSidePos   
)

◆ COMPILER_STRIP_GATE() [163/274]

COMPILER_STRIP_GATE ( 0x803918F4  ,
&daAlink_c::m_handRightOutSidePos   
)

◆ COMPILER_STRIP_GATE() [164/274]

COMPILER_STRIP_GATE ( 0x80391900  ,
&daAlink_c::m_handLeftInSidePos   
)

◆ COMPILER_STRIP_GATE() [165/274]

COMPILER_STRIP_GATE ( 0x8039190C  ,
&daAlink_c::m_handRightInSidePos   
)

◆ COMPILER_STRIP_GATE() [166/274]

COMPILER_STRIP_GATE ( 0x80391918  ,
horseLocalLeft 
)

◆ COMPILER_STRIP_GATE() [167/274]

COMPILER_STRIP_GATE ( 0x80391924  ,
horseLocalRight 
)

◆ COMPILER_STRIP_GATE() [168/274]

COMPILER_STRIP_GATE ( 0x80391930  ,
horseLocalBack 
)

◆ COMPILER_STRIP_GATE() [169/274]

COMPILER_STRIP_GATE ( 0x8039193C  ,
boarLocalLeft 
)

◆ COMPILER_STRIP_GATE() [170/274]

COMPILER_STRIP_GATE ( 0x80391948  ,
boarLocalRight 
)

◆ COMPILER_STRIP_GATE() [171/274]

COMPILER_STRIP_GATE ( 0x80391954  ,
localHorseRun_18095 
)

◆ COMPILER_STRIP_GATE() [172/274]

COMPILER_STRIP_GATE ( 0x80391960  ,
localHorseRun_18103 
)

◆ COMPILER_STRIP_GATE() [173/274]

COMPILER_STRIP_GATE ( 0x8039196C  ,
localOffset_18237 
)

◆ COMPILER_STRIP_GATE() [174/274]

COMPILER_STRIP_GATE ( 0x80391978  ,
lit_18938 
)

◆ COMPILER_STRIP_GATE() [175/274]

COMPILER_STRIP_GATE ( 0x80391984  ,
boarRideOffset 
)

◆ COMPILER_STRIP_GATE() [176/274]

COMPILER_STRIP_GATE ( 0x80391990  ,
leftOffset 
)

◆ COMPILER_STRIP_GATE() [177/274]

COMPILER_STRIP_GATE ( 0x8039199C  ,
rightOffset 
)

◆ COMPILER_STRIP_GATE() [178/274]

COMPILER_STRIP_GATE ( 0x803919A8  ,
cutParamTable_19765 
)

◆ COMPILER_STRIP_GATE() [179/274]

COMPILER_STRIP_GATE ( 0x803919D8  ,
anmIdx 
)

◆ COMPILER_STRIP_GATE() [180/274]

COMPILER_STRIP_GATE ( 0x803919E4  ,
localPaddleTop 
)

◆ COMPILER_STRIP_GATE() [181/274]

COMPILER_STRIP_GATE ( 0x803919F0  ,
underOffsetY 
)

◆ COMPILER_STRIP_GATE() [182/274]

COMPILER_STRIP_GATE ( 0x803919FC  ,
hsVec 
)

◆ COMPILER_STRIP_GATE() [183/274]

COMPILER_STRIP_GATE ( 0x80391A08  ,
hookRoot 
)

◆ COMPILER_STRIP_GATE() [184/274]

COMPILER_STRIP_GATE ( 0x80391A14  ,
bottleTop 
)

◆ COMPILER_STRIP_GATE() [185/274]

COMPILER_STRIP_GATE ( 0x80391A20  ,
kandelaarOffset 
)

◆ COMPILER_STRIP_GATE() [186/274]

COMPILER_STRIP_GATE ( 0x80391A2C  ,
lit_33690 
)

◆ COMPILER_STRIP_GATE() [187/274]

COMPILER_STRIP_GATE ( 0x80391A38  ,
ironBallPosVec 
)

◆ COMPILER_STRIP_GATE() [188/274]

COMPILER_STRIP_GATE ( 0x80391A44  ,
handCenterOffsetVec 
)

◆ COMPILER_STRIP_GATE() [189/274]

COMPILER_STRIP_GATE ( 0x80391A50  ,
lit_34968 
)

◆ COMPILER_STRIP_GATE() [190/274]

COMPILER_STRIP_GATE ( 0x80391A5C  ,
getSeType 
)

◆ COMPILER_STRIP_GATE() [191/274]

COMPILER_STRIP_GATE ( 0x80391B5C  ,
bgmLabel 
)

◆ COMPILER_STRIP_GATE() [192/274]

COMPILER_STRIP_GATE ( 0x80391B7C  ,
rupeeCount 
)

◆ COMPILER_STRIP_GATE() [193/274]

COMPILER_STRIP_GATE ( 0x80391B8C  ,
heartPieceMessage 
)

◆ COMPILER_STRIP_GATE() [194/274]

COMPILER_STRIP_GATE ( 0x80391BA0  ,
effName_39419 
)

◆ COMPILER_STRIP_GATE() [195/274]

COMPILER_STRIP_GATE ( 0x80391BAC  ,
smokeParticleScale_39643 
)

◆ COMPILER_STRIP_GATE() [196/274]

COMPILER_STRIP_GATE ( 0x80391BB8  ,
wolfWaterCenterScale 
)

◆ COMPILER_STRIP_GATE() [197/274]

COMPILER_STRIP_GATE ( 0x80391BC4  ,
waterScale_39762 
)

◆ COMPILER_STRIP_GATE() [198/274]

COMPILER_STRIP_GATE ( 0x80391BD0  ,
waterCenterScale 
)

◆ COMPILER_STRIP_GATE() [199/274]

COMPILER_STRIP_GATE ( 0x80391BDC  ,
waterSmokeScale 
)

◆ COMPILER_STRIP_GATE() [200/274]

COMPILER_STRIP_GATE ( 0x80391BE8  ,
smokeParticleScale_39891 
)

◆ COMPILER_STRIP_GATE() [201/274]

COMPILER_STRIP_GATE ( 0x80391BF4  ,
waterScale_39892 
)

◆ COMPILER_STRIP_GATE() [202/274]

COMPILER_STRIP_GATE ( 0x80391C00  ,
wolfSmokeScale 
)

◆ COMPILER_STRIP_GATE() [203/274]

COMPILER_STRIP_GATE ( 0x80391C0C  ,
shikoScale 
)

◆ COMPILER_STRIP_GATE() [204/274]

COMPILER_STRIP_GATE ( 0x80391C18  ,
pushedSlip 
)

◆ COMPILER_STRIP_GATE() [205/274]

COMPILER_STRIP_GATE ( 0x80391C24  ,
loseScale 
)

◆ COMPILER_STRIP_GATE() [206/274]

COMPILER_STRIP_GATE ( 0x80391C30  ,
releaeScale 
)

◆ COMPILER_STRIP_GATE() [207/274]

COMPILER_STRIP_GATE ( 0x80391C3C  ,
lightAParticleScale 
)

◆ COMPILER_STRIP_GATE() [208/274]

COMPILER_STRIP_GATE ( 0x80391C48  ,
lightALocalTrans 
)

◆ COMPILER_STRIP_GATE() [209/274]

COMPILER_STRIP_GATE ( 0x80391C54  ,
localOffset_40952 
)

◆ COMPILER_STRIP_GATE() [210/274]

COMPILER_STRIP_GATE ( 0x80391C60  ,
localScale0 
)

◆ COMPILER_STRIP_GATE() [211/274]

COMPILER_STRIP_GATE ( 0x80391C6C  ,
localScale1 
)

◆ COMPILER_STRIP_GATE() [212/274]

COMPILER_STRIP_GATE ( 0x80391C78  ,
waterEffScale 
)

◆ COMPILER_STRIP_GATE() [213/274]

COMPILER_STRIP_GATE ( 0x80391C84  ,
leftTransNormal 
)

◆ COMPILER_STRIP_GATE() [214/274]

COMPILER_STRIP_GATE ( 0x80391C9C  ,
leftTransLight 
)

◆ COMPILER_STRIP_GATE() [215/274]

COMPILER_STRIP_GATE ( 0x80391CCC  ,
effNameLarge 
)

◆ COMPILER_STRIP_GATE() [216/274]

COMPILER_STRIP_GATE ( 0x80391CD8  ,
leftTransLarge 
)

◆ COMPILER_STRIP_GATE() [217/274]

COMPILER_STRIP_GATE ( 0x80391D20  ,
leftTransWater 
)

◆ COMPILER_STRIP_GATE() [218/274]

COMPILER_STRIP_GATE ( 0x80391D38  ,
effName_41208 
)

◆ COMPILER_STRIP_GATE() [219/274]

COMPILER_STRIP_GATE ( 0x80391D44  ,
swordUpColor 
)

◆ COMPILER_STRIP_GATE() [220/274]

COMPILER_STRIP_GATE ( 0x80391D54  ,
swordCutSplashScale 
)

◆ COMPILER_STRIP_GATE() [221/274]

COMPILER_STRIP_GATE ( 0x80391D60  ,
fairyScale 
)

◆ COMPILER_STRIP_GATE() [222/274]

COMPILER_STRIP_GATE ( 0x80391D6C  ,
chuchuLocalOffset 
)

◆ COMPILER_STRIP_GATE() [223/274]

COMPILER_STRIP_GATE ( 0x80391D78  ,
chuchuScale 
)

◆ COMPILER_STRIP_GATE() [224/274]

COMPILER_STRIP_GATE ( 0x80391D84  ,
effJoint 
)

◆ COMPILER_STRIP_GATE() [225/274]

COMPILER_STRIP_GATE ( 0x80391D94  ,
effOffset 
)

◆ COMPILER_STRIP_GATE() [226/274]

COMPILER_STRIP_GATE ( 0x80391DF4  ,
effScale 
)

◆ COMPILER_STRIP_GATE() [227/274]

COMPILER_STRIP_GATE ( 0x80391E00  ,
wolfEffScale 
)

◆ COMPILER_STRIP_GATE() [228/274]

COMPILER_STRIP_GATE ( 0x80391E0C  ,
offsetPos 
)

◆ COMPILER_STRIP_GATE() [229/274]

COMPILER_STRIP_GATE ( 0x80391E18  ,
localFootOffset 
)

◆ COMPILER_STRIP_GATE() [230/274]

COMPILER_STRIP_GATE ( 0x80391E24  ,
frontOffset 
)

◆ COMPILER_STRIP_GATE() [231/274]

COMPILER_STRIP_GATE ( 0x80391E30  ,
wolfChainBaseOffset 
)

◆ COMPILER_STRIP_GATE() [232/274]

COMPILER_STRIP_GATE ( 0x80391E3C  ,
wolfChainVec 
)

◆ COMPILER_STRIP_GATE() [233/274]

COMPILER_STRIP_GATE ( 0x80391E48  ,
label 
)

◆ COMPILER_STRIP_GATE() [234/274]

COMPILER_STRIP_GATE ( 0x80391E78  ,
normalType0 
)

◆ COMPILER_STRIP_GATE() [235/274]

COMPILER_STRIP_GATE ( 0x80391E8C  ,
normalType1_50860 
)

◆ COMPILER_STRIP_GATE() [236/274]

COMPILER_STRIP_GATE ( 0x80391EA0  ,
dataTabl 
)

◆ COMPILER_STRIP_GATE() [237/274]

COMPILER_STRIP_GATE ( 0x80391EC0  ,
arm1Vec 
)

◆ COMPILER_STRIP_GATE() [238/274]

COMPILER_STRIP_GATE ( 0x80391ECC  ,
arm2Vec 
)

◆ COMPILER_STRIP_GATE() [239/274]

COMPILER_STRIP_GATE ( 0x80391ED8  ,
leg1Vec 
)

◆ COMPILER_STRIP_GATE() [240/274]

COMPILER_STRIP_GATE ( 0x80391EE4  ,
leg2Vec 
)

◆ COMPILER_STRIP_GATE() [241/274]

COMPILER_STRIP_GATE ( 0x80391EF0  ,
footVec 
)

◆ COMPILER_STRIP_GATE() [242/274]

COMPILER_STRIP_GATE ( 0x80391EFC  ,
localLeftFootOffset 
)

◆ COMPILER_STRIP_GATE() [243/274]

COMPILER_STRIP_GATE ( 0x80391F08  ,
localRightFootOffset 
)

◆ COMPILER_STRIP_GATE() [244/274]

COMPILER_STRIP_GATE ( 0x80391F14  ,
localLeftToeOffset 
)

◆ COMPILER_STRIP_GATE() [245/274]

COMPILER_STRIP_GATE ( 0x80391F20  ,
localRightToeOffset 
)

◆ COMPILER_STRIP_GATE() [246/274]

COMPILER_STRIP_GATE ( 0x80391F2C  ,
localHandPos 
)

◆ COMPILER_STRIP_GATE() [247/274]

COMPILER_STRIP_GATE ( 0x80391F44  ,
localHeadCenter 
)

◆ COMPILER_STRIP_GATE() [248/274]

COMPILER_STRIP_GATE ( 0x80391F50  ,
localEye 
)

◆ COMPILER_STRIP_GATE() [249/274]

COMPILER_STRIP_GATE ( 0x80391F5C  ,
localHeadTop 
)

◆ COMPILER_STRIP_GATE() [250/274]

COMPILER_STRIP_GATE ( 0x80391F68  ,
wlLocalHeadCenter 
)

◆ COMPILER_STRIP_GATE() [251/274]

COMPILER_STRIP_GATE ( 0x80391F74  ,
wlLocalEye 
)

◆ COMPILER_STRIP_GATE() [252/274]

COMPILER_STRIP_GATE ( 0x80391F80  ,
wlLocalHeadTop 
)

◆ COMPILER_STRIP_GATE() [253/274]

COMPILER_STRIP_GATE ( 0x80391F8C  ,
localEyeFromRoot 
)

◆ COMPILER_STRIP_GATE() [254/274]

COMPILER_STRIP_GATE ( 0x80391F98  ,
boardLocalEyeFromRoot 
)

◆ COMPILER_STRIP_GATE() [255/274]

COMPILER_STRIP_GATE ( 0x80391FA4  ,
horseLocalEyeFromRoot 
)

◆ COMPILER_STRIP_GATE() [256/274]

COMPILER_STRIP_GATE ( 0x80391FB0  ,
canoeLocalEyeFromRoot 
)

◆ COMPILER_STRIP_GATE() [257/274]

COMPILER_STRIP_GATE ( 0x80391FBC  ,
wlLocalEyeFromRoot 
)

◆ COMPILER_STRIP_GATE() [258/274]

COMPILER_STRIP_GATE ( 0x80391FC8  ,
normalOffset 
)

◆ COMPILER_STRIP_GATE() [259/274]

COMPILER_STRIP_GATE ( 0x80391FD4  ,
crawlOffset 
)

◆ COMPILER_STRIP_GATE() [260/274]

COMPILER_STRIP_GATE ( 0x80391FE0  ,
crouchOffset 
)

◆ COMPILER_STRIP_GATE() [261/274]

COMPILER_STRIP_GATE ( 0x80391FEC  ,
swimOffset 
)

◆ COMPILER_STRIP_GATE() [262/274]

COMPILER_STRIP_GATE ( 0x80391FF8  ,
swordMoveLocal0 
)

◆ COMPILER_STRIP_GATE() [263/274]

COMPILER_STRIP_GATE ( 0x80392004  ,
swordMoveLocal1 
)

◆ COMPILER_STRIP_GATE() [264/274]

COMPILER_STRIP_GATE ( 0x80392010  ,
copyRodTop 
)

◆ COMPILER_STRIP_GATE() [265/274]

COMPILER_STRIP_GATE ( 0x8039201C  ,
lit_61047 
)

◆ COMPILER_STRIP_GATE() [266/274]

COMPILER_STRIP_GATE ( 0x80392028  ,
bottleTopPos 
)

◆ COMPILER_STRIP_GATE() [267/274]

COMPILER_STRIP_GATE ( 0x80392034  ,
localHead 
)

◆ COMPILER_STRIP_GATE() [268/274]

COMPILER_STRIP_GATE ( 0x80392040  ,
lit_69600 
)

◆ COMPILER_STRIP_GATE() [269/274]

COMPILER_STRIP_GATE ( 0x8039204C  ,
lit_69683 
)

◆ COMPILER_STRIP_GATE() [270/274]

COMPILER_STRIP_GATE ( 0x80392058  ,
lit_71887 
)

◆ COMPILER_STRIP_GATE() [271/274]

COMPILER_STRIP_GATE ( 0x80392064  ,
lit_71911 
)

◆ COMPILER_STRIP_GATE() [272/274]

COMPILER_STRIP_GATE ( 0x80392070  ,
lit_74273 
)

◆ COMPILER_STRIP_GATE() [273/274]

COMPILER_STRIP_GATE ( 0x8039207C  ,
lit_74748 
)

◆ COMPILER_STRIP_GATE() [274/274]

COMPILER_STRIP_GATE ( 0x80392088  ,
localBoomCatchPos 
)

◆ compulsory__14dEvt_control_cFPvPCcUs()

void compulsory__14dEvt_control_cFPvPCcUs ( )

◆ concatMagneBootInvMtx__9daAlink_cFv()

void concatMagneBootInvMtx__9daAlink_cFv ( )

◆ concatMagneBootMtx__9daAlink_cFv()

void concatMagneBootMtx__9daAlink_cFv ( )

◆ convPId__10dAttHint_cFUi()

void convPId__10dAttHint_cFUi ( )

◆ convPId__10dAttLook_cFUi()

void convPId__10dAttLook_cFUi ( )

◆ convPId__11dAttCatch_cFUi()

void convPId__11dAttCatch_cFUi ( )

◆ convPId__14dEvt_control_cFUi()

void convPId__14dEvt_control_cFUi ( )

◆ copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz()

void copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz ( )

◆ cPhs_Reset__FP30request_of_phase_process_class()

void cPhs_Reset__FP30request_of_phase_process_class ( )

◆ crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi()

void crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi ( )

◆ create__10JKRExpHeapFUlP7JKRHeapb()

void create__10JKRExpHeapFUlP7JKRHeapb ( )

◆ create__15daAlink_sight_cFv()

void create__15daAlink_sight_cFv ( )

◆ create__20daAlink_lockCursor_cFv()

void create__20daAlink_lockCursor_cFv ( )

◆ create__9daAlink_cFv()

void create__9daAlink_cFv ( )

◆ createHeap__14daPy_anmHeap_cFQ214daPy_anmHeap_c16daAlinkHEAP_TYPE()

void createHeap__14daPy_anmHeap_cFQ214daPy_anmHeap_c16daAlinkHEAP_TYPE ( )

◆ createHeap__9daAlink_cFv()

void createHeap__9daAlink_cFv ( )

◆ createNpcTks__9daAlink_cFP4cXyziUl()

void createNpcTks__9daAlink_cFP4cXyziUl ( )

◆ crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz()

void crossInfLin__8cM3dGPlaCFRC4cXyzRC4cXyzR4cXyz ( )

◆ CrrPos__9dBgS_AcchFR4dBgS()

void CrrPos__9dBgS_AcchFR4dBgS ( )

◆ cutEnd__16dEvent_manager_cFi()

void cutEnd__16dEvent_manager_cFi ( )

◆ d_GameOver_Create__FUc()

void d_GameOver_Create__FUc ( )

◆ daAlink_bottleModelCallBack()

static asm void daAlink_bottleModelCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ daAlink_bottleModelCallBack__FP8J3DJointi()

static void daAlink_bottleModelCallBack__FP8J3DJointi ( )
static

◆ daAlink_c_getDemoIDData()

static asm void daAlink_c_getDemoIDData ( dDemo_actor_c param_0,
int *  param_1,
int *  param_2,
int *  param_3,
u16 param_4,
int *  param_5,
int *  param_6 
)
static

◆ daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi()

static void daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi ( )
static

◆ daAlink_checkLightBallA()

static asm void daAlink_checkLightBallA ( fopAc_ac_c param_0)
static

◆ daAlink_checkLightBallA__FP10fopAc_ac_c()

static void daAlink_checkLightBallA__FP10fopAc_ac_c ( )
static

◆ daAlink_checkLightBallB()

static asm void daAlink_checkLightBallB ( fopAc_ac_c param_0)
static

◆ daAlink_checkLightBallB__FP10fopAc_ac_c()

static void daAlink_checkLightBallB__FP10fopAc_ac_c ( )
static

◆ daAlink_coHitCallback()

static asm void daAlink_coHitCallback ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)
static

◆ daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

static void daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )
static

◆ daAlink_Create()

static asm void daAlink_Create ( fopAc_ac_c param_0)
static

◆ daAlink_Create__FP10fopAc_ac_c()

static void daAlink_Create__FP10fopAc_ac_c ( )
static

◆ daAlink_createHeap()

static asm void daAlink_createHeap ( fopAc_ac_c param_0)
static

◆ daAlink_createHeap__FP10fopAc_ac_c()

static void daAlink_createHeap__FP10fopAc_ac_c ( )
static

◆ daAlink_Delete()

static asm void daAlink_Delete ( daAlink_c param_0)
static

◆ daAlink_Delete__FP9daAlink_c()

static void daAlink_Delete__FP9daAlink_c ( )
static

◆ daAlink_Draw()

static asm void daAlink_Draw ( daAlink_c param_0)
static

◆ daAlink_Draw__FP9daAlink_c()

static void daAlink_Draw__FP9daAlink_c ( )
static

◆ daAlink_Execute()

static void daAlink_Execute ( daAlink_c pLinkPtr)
static

◆ daAlink_Execute__FP9daAlink_c()

static void daAlink_Execute__FP9daAlink_c ( )
static

◆ daAlink_headModelCallBack()

static asm void daAlink_headModelCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ daAlink_headModelCallBack__FP8J3DJointi()

static void daAlink_headModelCallBack__FP8J3DJointi ( )
static

◆ daAlink_hookshotAtHitCallBack()

static asm void daAlink_hookshotAtHitCallBack ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)
static

◆ daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

static void daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )
static

◆ daAlink_kandelaarModelCallBack()

static asm void daAlink_kandelaarModelCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ daAlink_kandelaarModelCallBack__FP8J3DJointi()

static void daAlink_kandelaarModelCallBack__FP8J3DJointi ( )
static

◆ daAlink_modelCallBack()

static asm void daAlink_modelCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ daAlink_modelCallBack__FP8J3DJointi()

static void daAlink_modelCallBack__FP8J3DJointi ( )
static

◆ daAlink_searchBoar()

static asm void daAlink_searchBoar ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchBoar__FP10fopAc_ac_cPv()

static void daAlink_searchBoar__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchBouDoor()

static asm void daAlink_searchBouDoor ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchBouDoor__FP10fopAc_ac_cPv()

static void daAlink_searchBouDoor__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchCanoe()

static asm void daAlink_searchCanoe ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchCanoe__FP10fopAc_ac_cPv()

static void daAlink_searchCanoe__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchCoach()

static asm void daAlink_searchCoach ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchCoach__FP10fopAc_ac_cPv()

static void daAlink_searchCoach__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchEnemyCargo()

static asm void daAlink_searchEnemyCargo ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchEnemyCargo__FP10fopAc_ac_cPv()

static void daAlink_searchEnemyCargo__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchGiant()

static asm void daAlink_searchGiant ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchGiant__FP10fopAc_ac_cPv()

static void daAlink_searchGiant__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchGiantTalk()

static asm void daAlink_searchGiantTalk ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchGiantTalk__FP10fopAc_ac_cPv()

static void daAlink_searchGiantTalk__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchGoat()

static fopAc_ac_c* daAlink_searchGoat ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchGoat__FP10fopAc_ac_cPv()

static void daAlink_searchGoat__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchGoldWolf()

static asm void daAlink_searchGoldWolf ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchGoldWolf__FP10fopAc_ac_cPv()

static void daAlink_searchGoldWolf__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchHawk()

static asm void daAlink_searchHawk ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchHawk__FP10fopAc_ac_cPv()

static void daAlink_searchHawk__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchIceLeaf()

static asm void daAlink_searchIceLeaf ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchIceLeaf__FP10fopAc_ac_cPv()

static void daAlink_searchIceLeaf__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchKolin()

static asm void daAlink_searchKolin ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchKolin__FP10fopAc_ac_cPv()

static void daAlink_searchKolin__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchLightBall()

static asm void daAlink_searchLightBall ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchLightBall__FP10fopAc_ac_cPv()

static void daAlink_searchLightBall__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchNightStalker()

static asm void daAlink_searchNightStalker ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchNightStalker__FP10fopAc_ac_cPv()

static void daAlink_searchNightStalker__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchPeepObj()

static asm void daAlink_searchPeepObj ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchPeepObj__FP10fopAc_ac_cPv()

static void daAlink_searchPeepObj__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchPortal()

static asm void daAlink_searchPortal ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchPortal__FP10fopAc_ac_cPv()

static void daAlink_searchPortal__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchTagKandelaar()

static asm void daAlink_searchTagKandelaar ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchTagKandelaar__FP10fopAc_ac_cPv()

static void daAlink_searchTagKandelaar__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchTagKtOnFire()

static asm void daAlink_searchTagKtOnFire ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv()

static void daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchWhistle()

static asm void daAlink_searchWhistle ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchWhistle__FP10fopAc_ac_cPv()

static void daAlink_searchWhistle__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchWolfHowl()

static asm void daAlink_searchWolfHowl ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchWolfHowl__FP10fopAc_ac_cPv()

static void daAlink_searchWolfHowl__FP10fopAc_ac_cPv ( )
static

◆ daAlink_searchWolfLockEnemy()

static asm void daAlink_searchWolfLockEnemy ( fopAc_ac_c param_0,
void *  param_1 
)
static

◆ daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv()

static void daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv ( )
static

◆ daAlink_tgHitCallback()

static asm void daAlink_tgHitCallback ( fopAc_ac_c param_0,
dCcD_GObjInf param_1,
fopAc_ac_c param_2,
dCcD_GObjInf param_3 
)
static

◆ daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

static void daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )
static

◆ daAlink_wolfModelCallBack()

static asm void daAlink_wolfModelCallBack ( J3DJoint param_0,
int  param_1 
)
static

◆ daAlink_wolfModelCallBack__FP8J3DJointi()

static void daAlink_wolfModelCallBack__FP8J3DJointi ( )
static

◆ damageMagnification__9daAlink_cFii()

void damageMagnification__9daAlink_cFii ( )

◆ damageTimerCount__9daAlink_cFv()

void damageTimerCount__9daAlink_cFv ( )

◆ daNpcF_getPlayerInfoFromPlayerList__FiiR4cXyzR5csXyz()

void daNpcF_getPlayerInfoFromPlayerList__FiiR4cXyzR5csXyz ( )

◆ daPy_addCalcShort__FPsssss()

void daPy_addCalcShort__FPsssss ( )

◆ dBgS_CheckBGroundPoly__FRC13cBgS_PolyInfo()

void dBgS_CheckBGroundPoly__FRC13cBgS_PolyInfo ( )

◆ dBgS_CheckBWallPoly__FRC13cBgS_PolyInfo()

void dBgS_CheckBWallPoly__FRC13cBgS_PolyInfo ( )

◆ dBgS_GetNY__FRC13cBgS_PolyInfo()

void dBgS_GetNY__FRC13cBgS_PolyInfo ( )

◆ dCam_getBody__Fv()

void dCam_getBody__Fv ( )

◆ dCam_getControledAngleY__FP12camera_class()

void dCam_getControledAngleY__FP12camera_class ( )

◆ dComIfG_resDelete__FP30request_of_phase_process_classPCc()

void dComIfG_resDelete__FP30request_of_phase_process_classPCc ( )

◆ dComIfG_resLoad__FP30request_of_phase_process_classPCcP7JKRHeap()

void dComIfG_resLoad__FP30request_of_phase_process_classPCcP7JKRHeap ( )

◆ dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj()

void dComIfGd_setShadow__FUlScP8J3DModelP4cXyzffffR13cBgS_PolyInfoP12dKy_tevstr_csfP9_GXTexObj ( )

◆ dComIfGp_addSelectItemNum__Fis()

void dComIfGp_addSelectItemNum__Fis ( )

◆ dComIfGp_att_getCatghTarget()

static asm void dComIfGp_att_getCatghTarget ( )
static

◆ dComIfGp_att_getCatghTarget__Fv()

static void dComIfGp_att_getCatghTarget__Fv ( )
static

◆ dComIfGp_checkItemGet__FUci()

void dComIfGp_checkItemGet__FUci ( )

◆ dComIfGp_checkPlayerStatus0()

static asm void dComIfGp_checkPlayerStatus0 ( int  param_0,
u32  param_1 
)
static

◆ dComIfGp_checkPlayerStatus0__FiUl()

static void dComIfGp_checkPlayerStatus0__FiUl ( )
static

◆ dComIfGp_checkPlayerStatus1()

static asm void dComIfGp_checkPlayerStatus1 ( int  param_0,
u32  param_1 
)
static

◆ dComIfGp_checkPlayerStatus1__FiUl()

static void dComIfGp_checkPlayerStatus1__FiUl ( )
static

◆ dComIfGp_event_chkEventFlag()

static asm void dComIfGp_event_chkEventFlag ( u16  param_0)
static

◆ dComIfGp_event_chkEventFlag__FUs()

static void dComIfGp_event_chkEventFlag__FUs ( )
static

◆ dComIfGp_event_runCheck()

static asm void dComIfGp_event_runCheck ( )
static

◆ dComIfGp_event_runCheck__Fv()

static void dComIfGp_event_runCheck__Fv ( )
static

◆ dComIfGp_evmng_getMyStaffId()

static asm void dComIfGp_evmng_getMyStaffId ( char const *  param_0,
fopAc_ac_c param_1,
int  param_2 
)
static

◆ dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci()

static void dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci ( )
static

◆ dComIfGp_evmng_startCheck()

static asm void dComIfGp_evmng_startCheck ( char const *  param_0)
static

◆ dComIfGp_evmng_startCheck__FPCc()

static void dComIfGp_evmng_startCheck__FPCc ( )
static

◆ dComIfGp_getDoStatus()

static asm void dComIfGp_getDoStatus ( )
static

◆ dComIfGp_getDoStatus__Fv()

static void dComIfGp_getDoStatus__Fv ( )
static

◆ dComIfGp_getEvent()

static asm void dComIfGp_getEvent ( )
static

◆ dComIfGp_getEvent__Fv()

static void dComIfGp_getEvent__Fv ( )
static

◆ dComIfGp_getEventManager()

static asm void dComIfGp_getEventManager ( )
static

◆ dComIfGp_getEventManager__Fv()

static void dComIfGp_getEventManager__Fv ( )
static

◆ dComIfGp_getHorseActor()

asm void dComIfGp_getHorseActor ( )

◆ dComIfGp_getHorseActor__Fv()

void dComIfGp_getHorseActor__Fv ( )

◆ dComIfGp_getPlayerCameraID()

static asm void dComIfGp_getPlayerCameraID ( int  param_0)
static

◆ dComIfGp_getPlayerCameraID__Fi()

static void dComIfGp_getPlayerCameraID__Fi ( )
static

◆ dComIfGp_getReverb__Fi()

void dComIfGp_getReverb__Fi ( )

◆ dComIfGp_getRStatus()

static asm void dComIfGp_getRStatus ( )
static

◆ dComIfGp_getRStatus__Fv()

static void dComIfGp_getRStatus__Fv ( )
static

◆ dComIfGp_getSelectItem__Fi()

void dComIfGp_getSelectItem__Fi ( )

◆ dComIfGp_getSelectItemNum__Fi()

void dComIfGp_getSelectItemNum__Fi ( )

◆ dComIfGp_getStage()

static asm void dComIfGp_getStage ( )
static

◆ dComIfGp_getStage__Fv()

static void dComIfGp_getStage__Fv ( )
static

◆ dComIfGp_setBottleStatus()

static asm void dComIfGp_setBottleStatus ( u8  param_0,
u8  param_1 
)
static

◆ dComIfGp_setBottleStatus__FUcUc()

static void dComIfGp_setBottleStatus__FUcUc ( )
static

◆ dComIfGp_setItemLifeCount()

static asm void dComIfGp_setItemLifeCount ( f32  param_0,
u8  param_1 
)
static

◆ dComIfGp_setItemLifeCount__FfUc()

static void dComIfGp_setItemLifeCount__FfUc ( )
static

◆ dComIfGp_setItemRupeeCount()

static asm void dComIfGp_setItemRupeeCount ( s32  param_0)
static

◆ dComIfGp_setItemRupeeCount__Fl()

static void dComIfGp_setItemRupeeCount__Fl ( )
static

◆ dComIfGp_setNextStage__FPCcsScScfUliScsii()

void dComIfGp_setNextStage__FPCcsScScfUliScsii ( )

◆ dComIfGp_setSelectItemNum__Fis()

void dComIfGp_setSelectItemNum__Fis ( )

◆ dComIfGp_TargetWarpPt_get__Fv()

void dComIfGp_TargetWarpPt_get__Fv ( )

◆ dComIfGp_TargetWarpPt_set__FUc()

void dComIfGp_TargetWarpPt_set__FUc ( )

◆ dComIfGp_TransportWarp_check__Fv()

void dComIfGp_TransportWarp_check__Fv ( )

◆ dComIfGs_getBottleMax__Fv()

s32 dComIfGs_getBottleMax__Fv ( )

◆ dComIfGs_getLife()

static asm void dComIfGs_getLife ( )
static

◆ dComIfGs_getLife__Fv()

static void dComIfGs_getLife__Fv ( )
static

◆ dComIfGs_getMaxLifeGauge__Fv()

void dComIfGs_getMaxLifeGauge__Fv ( )

◆ dComIfGs_getRupee()

static asm void dComIfGs_getRupee ( )
static

◆ dComIfGs_getRupee__Fv()

static void dComIfGs_getRupee__Fv ( )
static

◆ dComIfGs_getWarpPlayerAngleY__Fv()

void dComIfGs_getWarpPlayerAngleY__Fv ( )

◆ dComIfGs_getWarpPlayerPos__Fv()

void dComIfGs_getWarpPlayerPos__Fv ( )

◆ dComIfGs_getWarpRoomNo__Fv()

void dComIfGs_getWarpRoomNo__Fv ( )

◆ dComIfGs_getWarpStageName__Fv()

void dComIfGs_getWarpStageName__Fv ( )

◆ dComIfGs_isEventBit()

asm void dComIfGs_isEventBit ( u16  param_0)

◆ dComIfGs_isEventBit__FUs()

void dComIfGs_isEventBit__FUs ( )

◆ dComIfGs_isItemFirstBit()

static asm void dComIfGs_isItemFirstBit ( u8  param_0)
static

◆ dComIfGs_isItemFirstBit__FUc()

static void dComIfGs_isItemFirstBit__FUc ( )
static

◆ dComIfGs_isOneZoneSwitch__Fii()

void dComIfGs_isOneZoneSwitch__Fii ( )

◆ dComIfGs_PolyDamageOff_Check__Fv()

void dComIfGs_PolyDamageOff_Check__Fv ( )

◆ dComIfGs_setSelectEquipClothes__FUc()

void dComIfGs_setSelectEquipClothes__FUc ( )

◆ dComIfGs_Wolf_Change_Check__Fv()

void dComIfGs_Wolf_Change_Check__Fv ( )

◆ dead__12daItemBase_cFv()

void dead__12daItemBase_cFv ( )

◆ decideCommonDoStatus__9daAlink_cFv()

void decideCommonDoStatus__9daAlink_cFv ( )

◆ decideCrawlDoStatus__9daAlink_cFv()

void decideCrawlDoStatus__9daAlink_cFv ( )

◆ decideDoStatus__9daAlink_cFv()

void decideDoStatus__9daAlink_cFv ( )

◆ decideDoStatusSwimWolf__9daAlink_cFv()

void decideDoStatusSwimWolf__9daAlink_cFv ( )

◆ decSwordBlur__9daAlink_cFv()

void decSwordBlur__9daAlink_cFv ( )

◆ deleteArrow__9daAlink_cFv()

void deleteArrow__9daAlink_cFv ( )

◆ deleteEquipItem__9daAlink_cFii()

void deleteEquipItem__9daAlink_cFii ( )

◆ deleteKantera__14Z2CreatureLinkFv()

void deleteKantera__14Z2CreatureLinkFv ( )

◆ deleteObject__14Z2SoundObjBaseFv()

void deleteObject__14Z2SoundObjBaseFv ( )

◆ dEv_noFinishSkipProc__FPvi()

void dEv_noFinishSkipProc__FPvi ( )

◆ diff__8J3DModelFv()

void diff__8J3DModelFv ( )

◆ dKy_darkworld_check__Fv()

void dKy_darkworld_check__Fv ( )

◆ dKy_GxFog_tevstr_set__FP12dKy_tevstr_c()

void dKy_GxFog_tevstr_set__FP12dKy_tevstr_c ( )

◆ dKy_Itemgetcol_chg_on__Fv()

void dKy_Itemgetcol_chg_on__Fv ( )

◆ dKy_plight_cut__FP15LIGHT_INFLUENCE()

void dKy_plight_cut__FP15LIGHT_INFLUENCE ( )

◆ dKy_plight_set__FP15LIGHT_INFLUENCE()

void dKy_plight_set__FP15LIGHT_INFLUENCE ( )

◆ dKy_pol_argument_get__FPC13cBgS_PolyInfo()

void dKy_pol_argument_get__FPC13cBgS_PolyInfo ( )

◆ dKy_pol_efftype_get__FPC13cBgS_PolyInfo()

void dKy_pol_efftype_get__FPC13cBgS_PolyInfo ( )

◆ dKy_pol_sound_get__FPC13cBgS_PolyInfo()

void dKy_pol_sound_get__FPC13cBgS_PolyInfo ( )

◆ dKy_setLight_again__Fv()

void dKy_setLight_again__Fv ( )

◆ dKy_shadow_mode_reset__FUc()

void dKy_shadow_mode_reset__FUc ( )

◆ dKy_shadow_mode_set__FUc()

void dKy_shadow_mode_set__FUc ( )

◆ dKy_SordFlush_set__F4cXyzi()

void dKy_SordFlush_set__F4cXyzi ( )

◆ dKy_Sound_set__F4cXyziUii()

void dKy_Sound_set__F4cXyziUii ( )

◆ dKy_TeachWind_existence_chk__Fv()

void dKy_TeachWind_existence_chk__Fv ( )

◆ dKy_withwarp_capture_check__Fv()

bool dKy_withwarp_capture_check__Fv ( )

◆ dKy_WolfEyeLight_set__FP4cXyzfffP8_GXColorfUcUc()

void dKy_WolfEyeLight_set__FP4cXyzfffP8_GXColorfUcUc ( )

◆ dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf()

void dKyw_get_AllWind_vec__FP4cXyzP4cXyzPf ( )

◆ dMeter2Info_offUseButton()

static void dMeter2Info_offUseButton ( int  pButton)
static

◆ dMeter2Info_offUseButton__Fi()

static void dMeter2Info_offUseButton__Fi ( )
static

◆ dMeter2Info_setFloatingMessage()

static void dMeter2Info_setFloatingMessage ( u16  pMessageID,
s16  pMessageTimer,
bool  pWakuVisible 
)
static

◆ dMeter2Info_setFloatingMessage__FUssb()

static void dMeter2Info_setFloatingMessage__FUssb ( )
static

◆ dMeter2Info_setShield__FUcb()

void dMeter2Info_setShield__FUcb ( )

◆ doFlow__10dMsgFlow_cFP10fopAc_ac_cPP10fopAc_ac_ci()

void doFlow__10dMsgFlow_cFP10fopAc_ac_cPP10fopAc_ac_ci ( )

◆ dPaneClass_showNullPane__FP9J2DScreen()

void dPaneClass_showNullPane__FP9J2DScreen ( )

◆ dPath_GetRoomPath__Fii()

void dPath_GetRoomPath__Fii ( )

◆ draw__14daAlink_blur_cFv()

void draw__14daAlink_blur_cFv ( )

◆ draw__15daAlink_sight_cFv()

void draw__15daAlink_sight_cFv ( )

◆ draw__18daPy_sightPacket_cFv()

void draw__18daPy_sightPacket_cFv ( )

◆ draw__19JPAParticleCallBackFP14JPABaseEmitterP15JPABaseParticle()

void draw__19JPAParticleCallBackFP14JPABaseEmitterP15JPABaseParticle ( )

◆ draw__20daAlink_lockCursor_cFv()

void draw__20daAlink_lockCursor_cFv ( )

◆ draw__9daAlink_cFv()

void draw__9daAlink_cFv ( )

◆ draw__9J2DScreenFffPC14J2DGrafContext()

void draw__9J2DScreenFffPC14J2DGrafContext ( )

◆ draw__Q29daAlink_c14hsChainShape_cFv()

void draw__Q29daAlink_c14hsChainShape_cFv ( )

◆ dStage_changeScene__FifUlScsi()

void dStage_changeScene__FifUlScsi ( )

◆ dStage_changeSceneExitId__FR13cBgS_PolyInfofUlScs()

void dStage_changeSceneExitId__FR13cBgS_PolyInfofUlScs ( )

◆ dStage_restartRoom__FUlUli()

void dStage_restartRoom__FUlUli ( )

◆ dStage_RoomCheck__FP11cBgS_GndChk()

void dStage_RoomCheck__FP11cBgS_GndChk ( )

◆ dStage_stagInfo_GetSaveTbl()

static asm void dStage_stagInfo_GetSaveTbl ( stage_stag_info_class param_0)
static

◆ dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class()

static void dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class ( )
static

◆ dungeonReturnWarp__9daAlink_cFv()

void dungeonReturnWarp__9daAlink_cFv ( )

◆ endDemoMode__9daAlink_cFv()

void endDemoMode__9daAlink_cFv ( )

◆ EndEventCamera__9dCamera_cFi()

void EndEventCamera__9dCamera_cFi ( )

◆ endHighModel__9daAlink_cFv()

void endHighModel__9daAlink_cFv ( )

◆ endPushPull__9daAlink_cFv()

void endPushPull__9daAlink_cFv ( )

◆ entry__10daMirror_cFP8J3DModel()

void entry__10daMirror_cFP8J3DModel ( )

◆ entry__13mDoExt_bckAnmFP12J3DModelDataf()

void entry__13mDoExt_bckAnmFP12J3DModelDataf ( )

◆ entry__8dEyeHL_cFP12J3DModelDataPCc()

void entry__8dEyeHL_cFP12J3DModelDataPCc ( )

◆ entry__9J3DPacketFP13J3DDrawBuffer()

bool entry__9J3DPacketFP13J3DDrawBuffer ( )

◆ entryImm__13J3DDrawBufferFP9J3DPacketUs()

void entryImm__13J3DDrawBufferFP9J3DPacketUs ( )

◆ entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey()

void entryTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ( )

◆ entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey()

void entryTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ( )

◆ entryTexNoAnimator__16J3DMaterialTableFP16J3DAnmTexPattern()

void entryTexNoAnimator__16J3DMaterialTableFP16J3DAnmTexPattern ( )

◆ entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz()

void entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz ( )

◆ exchangeGrabActor__9daAlink_cFP10fopAc_ac_c()

void exchangeGrabActor__9daAlink_cFP10fopAc_ac_c ( )

◆ exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c()

bool exchangeGrabActor__9daPy_py_cFP10fopAc_ac_c ( )

◆ execItemGet__FUc()

void execItemGet__FUc ( )

◆ execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle()

void execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle ( )

◆ execute__9daAlink_cFv()

void execute__9daAlink_cFv ( )

◆ footBgCheck__9daAlink_cFv()

void footBgCheck__9daAlink_cFv ( )

◆ fopAc_IsActor__FPv()

void fopAc_IsActor__FPv ( )

◆ fopAcIt_Executor__FPFPvPv_iPv()

void fopAcIt_Executor__FPFPvPv_iPv ( )

◆ fopAcIt_Judge__FPFPvPv_PvPv()

void fopAcIt_Judge__FPFPvPv_PvPv ( )

◆ fopAcM_cancelCarryNow__FP10fopAc_ac_c()

void fopAcM_cancelCarryNow__FP10fopAc_ac_c ( )

◆ fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc()

void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc ( )

◆ fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i()

void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i ( )

◆ fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz()

void fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz ( )

◆ fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff()

void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff ( )

◆ fopAcM_delete__FP10fopAc_ac_c()

void fopAcM_delete__FP10fopAc_ac_c ( )

◆ fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl()

void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl ( )

◆ fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv()

void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv ( )

◆ fopAcM_getEventPartner__FPC10fopAc_ac_c()

void fopAcM_getEventPartner__FPC10fopAc_ac_c ( )

◆ fopAcM_getItemEventPartner__FPC10fopAc_ac_c()

void fopAcM_getItemEventPartner__FPC10fopAc_ac_c ( )

◆ fopAcM_GetName()

asm void fopAcM_GetName ( void *  param_0)

◆ fopAcM_GetName__FPv()

void fopAcM_GetName__FPv ( )

◆ fopAcM_getPolygonAngle__FPC8cM3dGPlas()

void fopAcM_getPolygonAngle__FPC8cM3dGPlas ( )

◆ fopAcM_getTalkEventPartner__FPC10fopAc_ac_c()

void fopAcM_getTalkEventPartner__FPC10fopAc_ac_c ( )

◆ fopAcM_getWaterStream__FPC4cXyzRC13cBgS_PolyInfoP4cXyzPii()

void fopAcM_getWaterStream__FPC4cXyzRC13cBgS_PolyInfoP4cXyzPii ( )

◆ fopAcM_getWaterY__FPC4cXyzPf()

void fopAcM_getWaterY__FPC4cXyzPf ( )

◆ fopAcM_onSwitch()

static asm void fopAcM_onSwitch ( fopAc_ac_c const *  param_0,
int  param_1 
)
static

◆ fopAcM_onSwitch__FPC10fopAc_ac_ci()

static void fopAcM_onSwitch__FPC10fopAc_ac_ci ( )
static

◆ fopAcM_orderCatchEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs()

void fopAcM_orderCatchEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ( )

◆ fopAcM_orderDoorEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs()

void fopAcM_orderDoorEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ( )

◆ fopAcM_orderOtherEvent__FP10fopAc_ac_cP10fopAc_ac_cPCcUsUsUs()

void fopAcM_orderOtherEvent__FP10fopAc_ac_cP10fopAc_ac_cPCcUsUsUs ( )

◆ fopAcM_orderOtherEvent__FP10fopAc_ac_cPCcUsUsUs()

void fopAcM_orderOtherEvent__FP10fopAc_ac_cPCcUsUsUs ( )

◆ fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs()

void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs ( )

◆ fopAcM_orderTalkEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs()

void fopAcM_orderTalkEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ( )

◆ fopAcM_orderTalkItemBtnEvent__FUsP10fopAc_ac_cP10fopAc_ac_cUsUs()

void fopAcM_orderTalkItemBtnEvent__FUsP10fopAc_ac_cP10fopAc_ac_cUsUs ( )

◆ fopAcM_orderTreasureEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs()

void fopAcM_orderTreasureEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs ( )

◆ fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c()

void fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c ( )

◆ fopAcM_setCarryNow__FP10fopAc_ac_ci()

void fopAcM_setCarryNow__FP10fopAc_ac_ci ( )

◆ fopAcM_setStageLayer__FPv()

void fopAcM_setStageLayer__FPv ( )

◆ fopKyM_create__FsiP4cXyzP4cXyzPFPv_i()

void fopKyM_create__FsiP4cXyzP4cXyzPFPv_i ( )

◆ fopKyM_createWpillar__FPC4cXyzfi()

void fopKyM_createWpillar__FPC4cXyzfi ( )

◆ fopMsgM_messageSet__FUlUl()

void fopMsgM_messageSet__FUlUl ( )

◆ fopMsgM_SearchByID__FUi()

void fopMsgM_SearchByID__FUi ( )

◆ fopOvlpM_IsPeek__Fv()

void fopOvlpM_IsPeek__Fv ( )

◆ forceOnEventMove__Q213dPa_control_c7level_cFUl()

void forceOnEventMove__Q213dPa_control_c7level_cFUl ( )

◆ fpcM_IsCreating__FUi()

void fpcM_IsCreating__FUi ( )

◆ fpcSch_JudgeByID__FPvPv()

void fpcSch_JudgeByID__FPvPv ( )

◆ fpoAcM_relativePos__FPC10fopAc_ac_cPC4cXyzP4cXyz()

void fpoAcM_relativePos__FPC10fopAc_ac_cPC4cXyzP4cXyz ( )

◆ freeAll__7JKRHeapFv()

void freeAll__7JKRHeapFv ( )

◆ freeGrabItem__9daAlink_cFv()

void freeGrabItem__9daAlink_cFv ( )

◆ freezeTimerDamage__9daAlink_cFv()

void freezeTimerDamage__9daAlink_cFv ( )

◆ func_80141ACC()

asm void func_80141ACC ( void *  _this,
fopAc_ac_c const *  param_0,
daObjMovebox::Act_c::Prm_e  param_1,
daObjMovebox::Act_c::Prm_e  param_2 
)

◆ func_80141AE8()

int func_80141AE8 ( u8 pTimer)

◆ func_801446D4()

static asm void func_801446D4 ( )
static

◆ func_801446DC()

static asm void func_801446DC ( )
static

◆ func_801446E4()

static asm void func_801446E4 ( )
static

◆ func_801446EC()

static asm void func_801446EC ( )
static

◆ func_801446F4()

static asm void func_801446F4 ( )
static

◆ func_801446FC()

static asm void func_801446FC ( )
static

◆ func_80144704()

static asm void func_80144704 ( )
static

◆ func_8014470C()

static asm void func_8014470C ( )
static

◆ func_80144714()

static asm void func_80144714 ( )
static

◆ func_8014471C()

static asm void func_8014471C ( )
static

◆ func_802807E0()

void func_802807E0 ( )

◆ func_802A0A8C()

void func_802A0A8C ( )

◆ GetAc__22dCcD_GAtTgCoCommonBaseFv()

void GetAc__22dCcD_GAtTgCoCommonBaseFv ( )

◆ getActionBtnB__12dAttention_cFv()

void getActionBtnB__12dAttention_cFv ( )

◆ getActionBtnXY__12dAttention_cFv()

void getActionBtnXY__12dAttention_cFv ( )

◆ getActor__10dAttList_cFv()

void getActor__10dAttList_cFv ( )

◆ getActor__14dDemo_object_cFUc()

void getActor__14dDemo_object_cFUc ( )

◆ getActorP__18daNpcT_ActorMngr_cFv()

void getActorP__18daNpcT_ActorMngr_cFv ( )

◆ GetActorPointer__4cBgSCFi()

void GetActorPointer__4cBgSCFi ( )

◆ getAlinkArcName__9daAlink_cFv()

void getAlinkArcName__9daAlink_cFv ( )

◆ getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl()

void getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl ( )

◆ getAnm__25mDoExt_MtxCalcAnmBlendTblFi()

void getAnm__25mDoExt_MtxCalcAnmBlendTblFi ( )

◆ getAnmMtx__8J3DModelFi()

void getAnmMtx__8J3DModelFi ( )

◆ getAramHeap__9JASKernelFv()

void getAramHeap__9JASKernelFv ( )

◆ getArrowFlyData__9daAlink_cCFPfPfi()

void getArrowFlyData__9daAlink_cCFPfPfi ( )

◆ getArrowIncAtMax__9daAlink_cCFv()

void getArrowIncAtMax__9daAlink_cCFv ( )

◆ getArrowIncAtMaxStart__9daAlink_cCFv()

void getArrowIncAtMaxStart__9daAlink_cCFv ( )

◆ getArrowIncAtR__9daAlink_cCFv()

void getArrowIncAtR__9daAlink_cCFv ( )

◆ getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz()

void getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz ( )

◆ GetAtHitGObj__12dCcD_GObjInfFv()

void GetAtHitGObj__12dCcD_GObjInfFv ( )

◆ getAtnActorID__9daAlink_cCFv()

void getAtnActorID__9daAlink_cCFv ( )

◆ getAtnActorID__9daPy_py_cCFv()

s32 getAtnActorID__9daPy_py_cCFv ( )

◆ getBaseAnimeFrame__9daAlink_cCFv()

void getBaseAnimeFrame__9daAlink_cCFv ( )

◆ getBaseAnimeFrame__9daPy_py_cCFv()

void getBaseAnimeFrame__9daPy_py_cCFv ( )

◆ getBaseAnimeFrameRate__9daAlink_cCFv()

void getBaseAnimeFrameRate__9daAlink_cCFv ( )

◆ getBaseAnimeFrameRate__9daPy_py_cCFv()

void getBaseAnimeFrameRate__9daPy_py_cCFv ( )

◆ getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM()

void getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM ( )

◆ GetBgWBasePointer__4cBgSCFRC13cBgS_PolyInfo()

void GetBgWBasePointer__4cBgSCFRC13cBgS_PolyInfo ( )

◆ getBoardCutTurnOffsetAngleY__9daAlink_cCFv()

void getBoardCutTurnOffsetAngleY__9daAlink_cCFv ( )

◆ getBoardCutTurnOffsetAngleY__9daPy_py_cCFv()

bool getBoardCutTurnOffsetAngleY__9daPy_py_cCFv ( )

◆ getBoardRowAnmSpeed__9daAlink_cFv()

void getBoardRowAnmSpeed__9daAlink_cFv ( )

◆ getBodyAngleXAtnActor__9daAlink_cFi()

void getBodyAngleXAtnActor__9daAlink_cFi ( )

◆ getBodyAngleXBasePos__9daAlink_cFP4cXyz()

void getBodyAngleXBasePos__9daAlink_cFP4cXyz ( )

◆ getBokoFlamePos__9daPy_py_cFP4cXyz()

bool getBokoFlamePos__9daPy_py_cFP4cXyz ( )

◆ getBombArrowFlyExplodeTime__9daAlink_cCFv()

void getBombArrowFlyExplodeTime__9daAlink_cCFv ( )

◆ getBombAtR__9daAlink_cCFv()

void getBombAtR__9daAlink_cCFv ( )

◆ getBombBoundRate__9daAlink_cCFv()

void getBombBoundRate__9daAlink_cCFv ( )

◆ getBombEffScale__9daAlink_cCFv()

void getBombEffScale__9daAlink_cCFv ( )

◆ getBombExplodeTime__9daAlink_cCFv()

void getBombExplodeTime__9daAlink_cCFv ( )

◆ getBombExplodeWaterEffectLimit__9daAlink_cCFv()

void getBombExplodeWaterEffectLimit__9daAlink_cCFv ( )

◆ getBombGravity__9daAlink_cCFv()

void getBombGravity__9daAlink_cCFv ( )

◆ getBombInsectLimitAngle__9daAlink_cCFv()

void getBombInsectLimitAngle__9daAlink_cCFv ( )

◆ getBombMaxFallSpeed__9daAlink_cCFv()

void getBombMaxFallSpeed__9daAlink_cCFv ( )

◆ getBombMaxSpeedY__9daAlink_cCFv()

void getBombMaxSpeedY__9daAlink_cCFv ( )

◆ getBombStopSpeedY__9daAlink_cCFv()

void getBombStopSpeedY__9daAlink_cCFv ( )

◆ getBombWaterGravity__9daAlink_cCFv()

void getBombWaterGravity__9daAlink_cCFv ( )

◆ getBombWaterMaxFallSpeed__9daAlink_cCFv()

void getBombWaterMaxFallSpeed__9daAlink_cCFv ( )

◆ getBoomBgThroughTime__9daAlink_cCFv()

void getBoomBgThroughTime__9daAlink_cCFv ( )

◆ getBoomCatchSpeed__9daAlink_cCFv()

void getBoomCatchSpeed__9daAlink_cCFv ( )

◆ getBoomerangActor__9daAlink_cFv()

void getBoomerangActor__9daAlink_cFv ( )

◆ getBoomFlyMax__9daAlink_cCFv()

void getBoomFlyMax__9daAlink_cCFv ( )

◆ getBoomLockMax__9daAlink_cFv()

void getBoomLockMax__9daAlink_cFv ( )

◆ getBoomSpeed__9daAlink_cFv()

void getBoomSpeed__9daAlink_cFv ( )

◆ getBottleMtx__9daAlink_cFv()

void getBottleMtx__9daAlink_cFv ( )

◆ getBottleMtx__9daPy_py_cFv()

bool getBottleMtx__9daPy_py_cFv ( )

◆ getBottleOpenAppearItem__9daAlink_cCFv()

void getBottleOpenAppearItem__9daAlink_cCFv ( )

◆ getBottleOpenAppearItem__9daPy_py_cCFv()

s32 getBottleOpenAppearItem__9daPy_py_cCFv ( )

◆ GetCameraTypeFromCameraName__9dCamera_cFPCc()

void GetCameraTypeFromCameraName__9dCamera_cFPCc ( )

◆ getCanoeBackMaxSpeed__9daAlink_cCFv()

void getCanoeBackMaxSpeed__9daAlink_cCFv ( )

◆ getCanoeCres__9daAlink_cCFv()

void getCanoeCres__9daAlink_cCFv ( )

◆ getCanoeLocalPaddleTop__9daAlink_cFv()

void getCanoeLocalPaddleTop__9daAlink_cFv ( )

◆ getCanoeMaxRotSpeed__9daAlink_cCFv()

void getCanoeMaxRotSpeed__9daAlink_cCFv ( )

◆ getCanoeMaxSpeed__9daAlink_cCFv()

void getCanoeMaxSpeed__9daAlink_cCFv ( )

◆ getCanoePaddleMatrix__9daAlink_cFv()

void getCanoePaddleMatrix__9daAlink_cFv ( )

◆ getCanoeSpeedRate__9daAlink_cCFv()

void getCanoeSpeedRate__9daAlink_cCFv ( )

◆ getChainStickAngleY__9daAlink_cCFs()

void getChainStickAngleY__9daAlink_cCFs ( )

◆ getClimbDirectionFromAngle__9daAlink_cFv()

void getClimbDirectionFromAngle__9daAlink_cFv ( )

◆ getClimbMoveSideAnmSpeed__9daAlink_cFv()

void getClimbMoveSideAnmSpeed__9daAlink_cFv ( )

◆ getClimbMoveUpDownAnmSpeed__9daAlink_cFv()

void getClimbMoveUpDownAnmSpeed__9daAlink_cFv ( )

◆ getClothesChangeWaitTimer__9daAlink_cCFv()

void getClothesChangeWaitTimer__9daAlink_cCFv ( )

◆ getClothesChangeWaitTimer__9daPy_py_cCFv()

bool getClothesChangeWaitTimer__9daPy_py_cCFv ( )

◆ getCopyRodBallDisMax__9daAlink_cCFv()

void getCopyRodBallDisMax__9daAlink_cCFv ( )

◆ getCopyRodBallReturnSpeed__9daAlink_cCFv()

void getCopyRodBallReturnSpeed__9daAlink_cCFv ( )

◆ getCopyRodBallSpeed__9daAlink_cCFv()

void getCopyRodBallSpeed__9daAlink_cCFv ( )

◆ getCopyRodCameraActor__9daAlink_cFv()

void getCopyRodCameraActor__9daAlink_cFv ( )

◆ getCopyRodControllActor__9daAlink_cFv()

void getCopyRodControllActor__9daAlink_cFv ( )

◆ getCrawlMoveAnmSpeed__9daAlink_cFv()

void getCrawlMoveAnmSpeed__9daAlink_cFv ( )

◆ getCrawlMoveSpeed__9daAlink_cFv()

void getCrawlMoveSpeed__9daAlink_cFv ( )

◆ getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc()

void getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc ( )

◆ getCutDirection__9daAlink_cFv()

void getCutDirection__9daAlink_cFv ( )

◆ getCutTurnDirection__9daAlink_cCFv()

void getCutTurnDirection__9daAlink_cCFv ( )

◆ getDamageVec__9daAlink_cFP12dCcD_GObjInf()

void getDamageVec__9daAlink_cFP12dCcD_GObjInf ( )

◆ getData__Q47JStudio3stb4data22TParse_TParagraph_dataCFPQ57JStudio3stb4data22TParse_TParagraph_data5TData()

void getData__Q47JStudio3stb4data22TParse_TParagraph_dataCFPQ57JStudio3stb4data22TParse_TParagraph_data5TData ( )

◆ getDemoIDData__13dDemo_actor_cFPiPiPiPUsPUc()

void getDemoIDData__13dDemo_actor_cFPiPiPiPUsPUc ( )

◆ getDemoLookActor__9daAlink_cFv()

void getDemoLookActor__9daAlink_cFv ( )

◆ getDirectionFromAngle__9daAlink_cFs()

void getDirectionFromAngle__9daAlink_cFs ( )

◆ getDirectionRopeMove__9daAlink_cCFv()

void getDirectionRopeMove__9daAlink_cCFv ( )

◆ getDpdFarFlg__9daPy_py_cCFv()

bool getDpdFarFlg__9daPy_py_cCFv ( )

◆ getE3Zhint__9daAlink_cFv()

bool getE3Zhint__9daAlink_cFv ( )

◆ getEmitter__Q213dPa_control_c7level_cFUl()

void getEmitter__Q213dPa_control_c7level_cFUl ( )

◆ getEnemyBombColorR__9daAlink_cCFv()

void getEnemyBombColorR__9daAlink_cCFv ( )

◆ getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc()

void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc ( )

◆ GetExitId__4dBgSFRC13cBgS_PolyInfo()

void GetExitId__4dBgSFRC13cBgS_PolyInfo ( )

◆ GetForceLockOnActor__9dCamera_cFv()

void GetForceLockOnActor__9dCamera_cFv ( )

◆ getFreezeB__9daAlink_cCFv()

void getFreezeB__9daAlink_cCFv ( )

◆ getFreezeG__9daAlink_cCFv()

void getFreezeG__9daAlink_cCFv ( )

◆ getFreezeR__9daAlink_cCFv()

void getFreezeR__9daAlink_cCFv ( )

◆ getFrontRollRate__9daAlink_cFv()

void getFrontRollRate__9daAlink_cFv ( )

◆ getGiantPuzzleAimAngle__9daAlink_cCFv()

void getGiantPuzzleAimAngle__9daAlink_cCFv ( )

◆ getGiantPuzzleAimAngle__9daPy_py_cCFv()

void getGiantPuzzleAimAngle__9daPy_py_cCFv ( )

◆ getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader()

void getGlbResource__13JKRFileLoaderFPCcP13JKRFileLoader ( )

◆ getGoal__16dEvent_manager_cFv()

void getGoal__16dEvent_manager_cFv ( )

◆ getGoatCatchDistance2__9daAlink_cFv()

void getGoatCatchDistance2__9daAlink_cFv ( )

◆ getGrabActorID__9daAlink_cCFv()

void getGrabActorID__9daAlink_cCFv ( )

◆ getGrabActorID__9daPy_py_cCFv()

s32 getGrabActorID__9daPy_py_cCFv ( )

◆ getGrabThrowRate__9daAlink_cFv()

void getGrabThrowRate__9daAlink_cFv ( )

◆ getGroundAngle__9daAlink_cFP13cBgS_PolyInfos()

void getGroundAngle__9daAlink_cFP13cBgS_PolyInfos ( )

◆ GetGroundCode__4dBgSFRC13cBgS_PolyInfo()

void GetGroundCode__4dBgSFRC13cBgS_PolyInfo ( )

◆ getGroundY__9daAlink_cFv()

void getGroundY__9daAlink_cFv ( )

◆ GetGrpSoundId__4dBgSFRC13cBgS_PolyInfo()

void GetGrpSoundId__4dBgSFRC13cBgS_PolyInfo ( )

◆ getHangDirectionFromAngle__9daAlink_cFv()

void getHangDirectionFromAngle__9daAlink_cFv ( )

◆ getHangMoveAnmSpeed__9daAlink_cFv()

void getHangMoveAnmSpeed__9daAlink_cFv ( )

◆ getHangPos__13daObjSwHang_cFv()

void getHangPos__13daObjSwHang_cFv ( )

◆ getHeadMtx__9daAlink_cFv()

void getHeadMtx__9daAlink_cFv ( )

◆ getHeadMtx__9daPy_py_cFv()

bool getHeadMtx__9daPy_py_cFv ( )

◆ getHitmarkPosAndAngle__9dJntCol_cCFPC4cXyzPC5csXyzP4cXyzP5csXyzi()

void getHitmarkPosAndAngle__9dJntCol_cCFPC4cXyzPC5csXyzP4cXyzP5csXyzi ( )

◆ getHitSeID__12dCcD_GObjInfFUci()

void getHitSeID__12dCcD_GObjInfFUci ( )

◆ getHookshotTopPos__9daAlink_cFv()

void getHookshotTopPos__9daAlink_cFv ( )

◆ getHookshotTopPos__9daPy_py_cFv()

bool getHookshotTopPos__9daPy_py_cFv ( )

◆ GetHorseNoEntry__4dBgSFRC13cBgS_PolyInfo()

void GetHorseNoEntry__4dBgSFRC13cBgS_PolyInfo ( )

◆ getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz()

void getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz ( )

◆ getIDRes__14dRes_control_cFPCcUsP11dRes_info_ci()

void getIDRes__14dRes_control_cFPCcUsP11dRes_info_ci ( )

◆ getInvMtx__9daAlink_cFv()

void getInvMtx__9daAlink_cFv ( )

◆ getInvMtx__9daPy_py_cFv()

void getInvMtx__9daPy_py_cFv ( )

◆ getIronBallBgHit__9daAlink_cCFv()

void getIronBallBgHit__9daAlink_cCFv ( )

◆ getIronBallBgHit__9daPy_py_cCFv()

bool getIronBallBgHit__9daPy_py_cCFv ( )

◆ getIronBallCenterPos__9daAlink_cFv()

void getIronBallCenterPos__9daAlink_cFv ( )

◆ getIronBallCenterPos__9daPy_py_cFv()

bool getIronBallCenterPos__9daPy_py_cFv ( )

◆ getItemID__9daAlink_cCFv()

void getItemID__9daAlink_cCFv ( )

◆ getItemID__9daPy_py_cCFv()

s32 getItemID__9daPy_py_cCFv ( )

◆ getItemNo__12daItemBase_cFv()

void getItemNo__12daItemBase_cFv ( )

◆ getKandelaarFlamePos__9daAlink_cFv()

void getKandelaarFlamePos__9daAlink_cFv ( )

◆ getKandelaarFlamePos__9daPy_py_cFv()

bool getKandelaarFlamePos__9daPy_py_cFv ( )

◆ getLadderMoveAnmSpeed__9daAlink_cFv()

void getLadderMoveAnmSpeed__9daAlink_cFv ( )

◆ getLadderUnitCount__9daAlink_cCFv()

void getLadderUnitCount__9daAlink_cCFv ( )

◆ getLayerNo__14dComIfG_play_cFi()

void getLayerNo__14dComIfG_play_cFi ( )

◆ getLeftHandMatrix__9daAlink_cFv()

void getLeftHandMatrix__9daAlink_cFv ( )

◆ getLeftHandMatrix__9daPy_py_cFv()

void getLeftHandMatrix__9daPy_py_cFv ( )

◆ getLeftItemMatrix__9daAlink_cFv()

void getLeftItemMatrix__9daAlink_cFv ( )

◆ getLeftItemMatrix__9daPy_py_cFv()

void getLeftItemMatrix__9daPy_py_cFv ( )

◆ getLightDropNum__16dSv_light_drop_cCFUc()

void getLightDropNum__16dSv_light_drop_cCFUc ( )

◆ getLinkBackBone1Matrix__9daAlink_cFv()

void getLinkBackBone1Matrix__9daAlink_cFv ( )

◆ getLinkBackBone1Matrix__9daPy_py_cFv()

void getLinkBackBone1Matrix__9daPy_py_cFv ( )

◆ GetLockonList__12dAttention_cFl()

void GetLockonList__12dAttention_cFl ( )

◆ getMagneBootsLocalAngleY__9daAlink_cFsi()

void getMagneBootsLocalAngleY__9daAlink_cFsi ( )

◆ getMagneBootsTopVec__9daAlink_cFv()

void getMagneBootsTopVec__9daAlink_cFv ( )

◆ getMagneBootsTopVec__9daPy_py_cFv()

void getMagneBootsTopVec__9daPy_py_cFv ( )

◆ getMagneHitPos__9daPy_py_cFv()

void getMagneHitPos__9daPy_py_cFv ( )

◆ GetMagnetCode__4dBgSFRC13cBgS_PolyInfo()

void GetMagnetCode__4dBgSFRC13cBgS_PolyInfo ( )

◆ getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM()

void getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM ( )

◆ getMetamorphoseFarAngle__9daAlink_cCFv()

void getMetamorphoseFarAngle__9daAlink_cCFv ( )

◆ getMetamorphoseFarDis__9daAlink_cCFv()

void getMetamorphoseFarDis__9daAlink_cCFv ( )

◆ getMetamorphoseNearDis__9daAlink_cCFv()

void getMetamorphoseNearDis__9daAlink_cCFv ( )

◆ getMidnaAtnPos__9daAlink_cCFv()

void getMidnaAtnPos__9daAlink_cCFv ( )

◆ getMidnaAtnPos__9daPy_py_cCFv()

bool getMidnaAtnPos__9daPy_py_cCFv ( )

◆ getModelJointMtx__9daAlink_cFUs()

void getModelJointMtx__9daAlink_cFUs ( )

◆ getModelJointMtx__9daPy_py_cFUs()

bool getModelJointMtx__9daPy_py_cFUs ( )

◆ getModelMtx__9daAlink_cFv()

void getModelMtx__9daAlink_cFv ( )

◆ getModelMtx__9daPy_py_cFv()

void getModelMtx__9daPy_py_cFv ( )

◆ GetMonkeyBarsCode__4dBgSFRC13cBgS_PolyInfo()

void GetMonkeyBarsCode__4dBgSFRC13cBgS_PolyInfo ( )

◆ getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi()

void getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi ( )

◆ getMoveGroundAngleSpeedRate__9daAlink_cFv()

void getMoveGroundAngleSpeedRate__9daAlink_cFv ( )

◆ getMyNowCutName__16dEvent_manager_cFi()

void getMyNowCutName__16dEvent_manager_cFi ( )

◆ getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci()

void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci ( )

◆ getMySubstanceP__16dEvent_manager_cFiPCci()

void getMySubstanceP__16dEvent_manager_cFiPCci ( )

◆ getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs()

void getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs ( )

◆ getNeckAimPos__9daAlink_cFP4cXyzPii()

void getNeckAimPos__9daAlink_cFP4cXyzPii ( )

◆ getOff__10e_wb_classFv()

void getOff__10e_wb_classFv ( )

◆ getPlayerNo__11daTagMist_cFv()

void getPlayerNo__11daTagMist_cFv ( )

◆ GetPolyAtt0__4dBgSFRC13cBgS_PolyInfo()

void GetPolyAtt0__4dBgSFRC13cBgS_PolyInfo ( )

◆ GetPolyAtt1__4dBgSFRC13cBgS_PolyInfo()

void GetPolyAtt1__4dBgSFRC13cBgS_PolyInfo ( )

◆ GetPolyAttackThrough__4dBgSFRC13cBgS_PolyInfo()

void GetPolyAttackThrough__4dBgSFRC13cBgS_PolyInfo ( )

◆ getPolyColor__13dPa_control_cFR13cBgS_PolyInfoiP8_GXColorP8_GXColorPUcPf()

void getPolyColor__13dPa_control_cFR13cBgS_PolyInfoiP8_GXColorP8_GXColorPUcPf ( )

◆ GetPolyColor__4dBgSFRC13cBgS_PolyInfo()

void GetPolyColor__4dBgSFRC13cBgS_PolyInfo ( )

◆ getPrm_Morf__13dDemo_actor_cFv()

void getPrm_Morf__13dDemo_actor_cFv ( )

◆ getPushPullAnimeSpeed__9daAlink_cFv()

void getPushPullAnimeSpeed__9daAlink_cFv ( )

◆ getReinHandType__9daAlink_cCFv()

void getReinHandType__9daAlink_cCFv ( )

◆ getReinRideDirection__9daAlink_cFv()

void getReinRideDirection__9daAlink_cFv ( )

◆ getRes__14dRes_control_cFPCclP11dRes_info_ci()

void getRes__14dRes_control_cFPCclP11dRes_info_ci ( )

◆ getRes__14dRes_control_cFPCcPCcP11dRes_info_ci()

void getRes__14dRes_control_cFPCcPCcP11dRes_info_ci ( )

◆ getResInfo__14dRes_control_cFPCcP11dRes_info_ci()

void getResInfo__14dRes_control_cFPCcP11dRes_info_ci ( )

◆ getRightHandMatrix__9daAlink_cFv()

void getRightHandMatrix__9daAlink_cFv ( )

◆ getRightHandMatrix__9daPy_py_cFv()

void getRightHandMatrix__9daPy_py_cFv ( )

◆ getRightItemMatrix__9daAlink_cFv()

void getRightItemMatrix__9daAlink_cFv ( )

◆ getRightItemMatrix__9daPy_py_cFv()

void getRightItemMatrix__9daPy_py_cFv ( )

◆ getRoofAngle__9daAlink_cFP13cBgS_PolyInfos()

void getRoofAngle__9daAlink_cFP13cBgS_PolyInfos ( )

◆ getRoofHangFMoveAnmSpeed__9daAlink_cCFv()

void getRoofHangFMoveAnmSpeed__9daAlink_cCFv ( )

◆ getRoofHangSMoveAnmSpeed__9daAlink_cCFv()

void getRoofHangSMoveAnmSpeed__9daAlink_cCFv ( )

◆ GetRoomId__4dBgSFRC13cBgS_PolyInfo()

void GetRoomId__4dBgSFRC13cBgS_PolyInfo ( )

◆ GetRoomPathId__4dBgSFRC13cBgS_PolyInfo()

void GetRoomPathId__4dBgSFRC13cBgS_PolyInfo ( )

◆ getRunEventName__16dEvent_manager_cFv()

void getRunEventName__16dEvent_manager_cFv ( )

◆ getRupeeMax__21dSv_player_status_a_cCFv()

void getRupeeMax__21dSv_player_status_a_cCFv ( )

◆ getSceneExitMoveAngle__9daAlink_cFv()

void getSceneExitMoveAngle__9daAlink_cFv ( )

◆ getSearchBallScale__9daAlink_cCFv()

void getSearchBallScale__9daAlink_cCFv ( )

◆ getSearchBallScale__9daPy_py_cCFv()

void getSearchBallScale__9daPy_py_cCFv ( )

◆ getShadowTalkAtnPos__9daAlink_cFv()

void getShadowTalkAtnPos__9daAlink_cFv ( )

◆ getShadowTalkAtnPos__9daPy_py_cFv()

void getShadowTalkAtnPos__9daPy_py_cFv ( )

◆ getShapeAngleYAtnActor__9daAlink_cFv()

void getShapeAngleYAtnActor__9daAlink_cFv ( )

◆ getShieldChangeWaitTimer__9daAlink_cCFv()

void getShieldChangeWaitTimer__9daAlink_cCFv ( )

◆ getShieldChangeWaitTimer__9daPy_py_cCFv()

bool getShieldChangeWaitTimer__9daPy_py_cCFv ( )

◆ getSinkShapeOffset__9daAlink_cCFv()

void getSinkShapeOffset__9daAlink_cCFv ( )

◆ getSinkShapeOffset__9daPy_py_cCFv()

void getSinkShapeOffset__9daPy_py_cCFv ( )

◆ getSlidePolygon__9daAlink_cFP8cM3dGPla()

void getSlidePolygon__9daAlink_cFP8cM3dGPla ( )

◆ GetSpecialCode__4dBgSFRC13cBgS_PolyInfo()

void GetSpecialCode__4dBgSFRC13cBgS_PolyInfo ( )

◆ getSpinnerActor__9daAlink_cFv()

void getSpinnerActor__9daAlink_cFv ( )

◆ getSpinnerActor__9daPy_py_cFv()

bool getSpinnerActor__9daPy_py_cFv ( )

◆ getSpinnerGravity__9daAlink_cCFv()

void getSpinnerGravity__9daAlink_cCFv ( )

◆ getSpinnerJumpRate__9daAlink_cCFv()

void getSpinnerJumpRate__9daAlink_cCFv ( )

◆ getSpinnerMaxFallSpeed__9daAlink_cCFv()

void getSpinnerMaxFallSpeed__9daAlink_cCFv ( )

◆ getSpinnerRideDecSpeedMax__9daAlink_cCFv()

void getSpinnerRideDecSpeedMax__9daAlink_cCFv ( )

◆ getSpinnerRideDecSpeedMin__9daAlink_cCFv()

void getSpinnerRideDecSpeedMin__9daAlink_cCFv ( )

◆ getSpinnerRideDecSpeedRate__9daAlink_cCFv()

void getSpinnerRideDecSpeedRate__9daAlink_cCFv ( )

◆ getSpinnerRideMoveTime__9daAlink_cFv()

void getSpinnerRideMoveTime__9daAlink_cFv ( )

◆ getSpinnerRideRotAngleMax__9daAlink_cCFv()

void getSpinnerRideRotAngleMax__9daAlink_cCFv ( )

◆ getSpinnerRideRotAngleMin__9daAlink_cCFv()

void getSpinnerRideRotAngleMin__9daAlink_cCFv ( )

◆ getSpinnerRideSpeedF__9daAlink_cFv()

void getSpinnerRideSpeedF__9daAlink_cFv ( )

◆ getStatus__12dMsgObject_cFv()

void getStatus__12dMsgObject_cFv ( )

◆ getStickAngleDistanceRate__9daAlink_cFv()

void getStickAngleDistanceRate__9daAlink_cFv ( )

◆ getStickAngleFromPlayerShape__9daAlink_cCFPs()

void getStickAngleFromPlayerShape__9daAlink_cCFPs ( )

◆ getStickAngleFromPlayerShape__9daPy_py_cCFPs()

bool getStickAngleFromPlayerShape__9daPy_py_cCFPs ( )

◆ getSumouCounter__9daAlink_cCFv()

void getSumouCounter__9daAlink_cCFv ( )

◆ getSumouCounter__9daPy_py_cCFv()

bool getSumouCounter__9daPy_py_cCFv ( )

◆ getSumouMode__9daPy_py_cCFv()

void getSumouMode__9daPy_py_cCFv ( )

◆ getSwimFrontMaxSpeed__9daAlink_cCFv()

void getSwimFrontMaxSpeed__9daAlink_cCFv ( )

◆ getSwimMaxFallSpeed__9daAlink_cCFv()

void getSwimMaxFallSpeed__9daAlink_cCFv ( )

◆ getSwordAtType__9daAlink_cFv()

void getSwordAtType__9daAlink_cFv ( )

◆ getSwordChangeWaitTimer__9daAlink_cCFv()

void getSwordChangeWaitTimer__9daAlink_cCFv ( )

◆ getSwordChangeWaitTimer__9daPy_py_cCFv()

bool getSwordChangeWaitTimer__9daPy_py_cCFv ( )

◆ getTevColorReg__15J3DAnmTevRegKeyCFUsP11_GXColorS10()

void getTevColorReg__15J3DAnmTevRegKeyCFUsP11_GXColorS10 ( )

◆ GetTgHitGObj__12dCcD_GObjInfFv()

void GetTgHitGObj__12dCcD_GObjInfFv ( )

◆ GetTgHitObjSe__12dCcD_GObjInfFv()

void GetTgHitObjSe__12dCcD_GObjInfFv ( )

◆ GetTriPla__4cBgSCFRC13cBgS_PolyInfoP8cM3dGPla()

void GetTriPla__4cBgSCFRC13cBgS_PolyInfoP8cM3dGPla ( )

◆ GetTriPnt__4cBgSCFRC13cBgS_PolyInfoP4cXyzP4cXyzP4cXyz()

void GetTriPnt__4cBgSCFRC13cBgS_PolyInfoP4cXyzP4cXyzP4cXyz ( )

◆ getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl()

void getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl ( )

◆ GetWallCode__4dBgSFRC13cBgS_PolyInfo()

void GetWallCode__4dBgSFRC13cBgS_PolyInfo ( )

◆ getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi()

void getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi ( )

◆ getWallGrabStatus__9daAlink_cFv()

void getWallGrabStatus__9daAlink_cFv ( )

◆ getWolfBackbone2Matrix__9daAlink_cFv()

void getWolfBackbone2Matrix__9daAlink_cFv ( )

◆ getWolfBackbone2Matrix__9daPy_py_cFv()

void getWolfBackbone2Matrix__9daPy_py_cFv ( )

◆ getWolfHowlMgrP__9daAlink_cFv()

void getWolfHowlMgrP__9daAlink_cFv ( )

◆ getWolfHowlMgrP__9daPy_py_cFv()

bool getWolfHowlMgrP__9daPy_py_cFv ( )

◆ getWolfLieMoveAnmSpeed__9daAlink_cFv()

void getWolfLieMoveAnmSpeed__9daAlink_cFv ( )

◆ getWolfLieMoveSpeed__9daAlink_cFv()

void getWolfLieMoveSpeed__9daAlink_cFv ( )

◆ getWolfLockActorEnd__9daAlink_cFv()

void getWolfLockActorEnd__9daAlink_cFv ( )

◆ getWolfMouthMatrix__9daAlink_cFv()

void getWolfMouthMatrix__9daAlink_cFv ( )

◆ getWolfMouthMatrix__9daPy_py_cFv()

void getWolfMouthMatrix__9daPy_py_cFv ( )

◆ getWolfRopeMoveSpeed__9daAlink_cFv()

void getWolfRopeMoveSpeed__9daAlink_cFv ( )

◆ getWolfSwimMoveAnmSpeed__9daAlink_cFv()

void getWolfSwimMoveAnmSpeed__9daAlink_cFv ( )

◆ getWolfTagJumpTime__9daAlink_cCFv()

void getWolfTagJumpTime__9daAlink_cCFv ( )

◆ getZeldaActor__9daHorse_cFv()

void getZeldaActor__9daHorse_cFv ( )

◆ getZoraSwim__9daAlink_cCFv()

void getZoraSwim__9daAlink_cCFv ( )

◆ gndCheck__11fopAcM_gc_cFPC4cXyz()

void gndCheck__11fopAcM_gc_cFPC4cXyz ( )

◆ grabLineCheck__9daAlink_cFP4cXyzP4cXyz()

void grabLineCheck__9daAlink_cFP4cXyzP4cXyz ( )

◆ GroundCross__4cBgSFP11cBgS_GndChk()

void GroundCross__4cBgSFP11cBgS_GndChk ( )

◆ GXBegin()

asm void GXBegin ( )

◆ GXClearVtxDesc()

void GXClearVtxDesc ( )

◆ GXInitTexObj()

asm void GXInitTexObj ( )

◆ GXInitTexObjLOD()

asm void GXInitTexObjLOD ( )

◆ GXLoadLightObjImm()

asm void GXLoadLightObjImm ( void  )

◆ GXLoadNrmMtxImm()

asm void GXLoadNrmMtxImm ( )

◆ GXLoadPosMtxImm()

asm void GXLoadPosMtxImm ( void  )

◆ GXLoadTexObj()

asm void GXLoadTexObj ( )

◆ GXSetAlphaCompare()

asm void GXSetAlphaCompare ( void  )

◆ GXSetBlendMode()

asm void GXSetBlendMode ( )

◆ GXSetChanAmbColor()

asm void GXSetChanAmbColor ( )

◆ GXSetChanMatColor()

asm void GXSetChanMatColor ( void  )

◆ GXSetCullMode()

asm void GXSetCullMode ( void  )

◆ GXSetCurrentMtx()

asm void GXSetCurrentMtx ( void  )

◆ GXSetNumChans()

asm void GXSetNumChans ( )

◆ GXSetNumIndStages()

asm void GXSetNumIndStages ( void  )

◆ GXSetNumTevStages()

asm void GXSetNumTevStages ( )

◆ GXSetNumTexGens()

asm void GXSetNumTexGens ( )

◆ GXSetTevAlphaIn()

asm void GXSetTevAlphaIn ( )

◆ GXSetTevAlphaOp()

asm void GXSetTevAlphaOp ( )

◆ GXSetTevColor()

asm void GXSetTevColor ( )

◆ GXSetTevColorIn()

asm void GXSetTevColorIn ( )

◆ GXSetTevColorOp()

asm void GXSetTevColorOp ( )

◆ GXSetTevOrder()

asm void GXSetTevOrder ( )

◆ GXSetTexCoordGen2()

asm void GXSetTexCoordGen2 ( void  )

◆ GXSetVtxAttrFmt()

asm void GXSetVtxAttrFmt ( )

◆ GXSetVtxDesc()

asm void GXSetVtxDesc ( )

◆ GXSetZMode()

asm void GXSetZMode ( void  )

◆ handBgCheck__9daAlink_cFv()

void handBgCheck__9daAlink_cFv ( )

◆ hangMoveBgCheck__9daAlink_cFsP4cXyz()

void hangMoveBgCheck__9daAlink_cFsP4cXyz ( )

◆ headModelCallBack__9daAlink_cFi()

void headModelCallBack__9daAlink_cFi ( )

◆ hide__12daItemBase_cFv()

void hide__12daItemBase_cFv ( )

◆ hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf()

void hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf ( )

◆ hookshotRoofTurn__9daAlink_cFv()

void hookshotRoofTurn__9daAlink_cFv ( )

◆ horseGetOffEnd__9daAlink_cFv()

void horseGetOffEnd__9daAlink_cFv ( )

◆ iceSlipBgCheck__9daAlink_cFv()

void iceSlipBgCheck__9daAlink_cFv ( )

◆ init__10dMsgFlow_cFP10fopAc_ac_ciiPP10fopAc_ac_c()

void init__10dMsgFlow_cFP10fopAc_ac_ciiPP10fopAc_ac_c ( )

◆ init__12J3DFrameCtrlFs()

void init__12J3DFrameCtrlFs ( )

◆ init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb()

void init__13mDoExt_bckAnmFP15J3DAnmTransformiifssb ( )

◆ init__13mDoExt_blkAnmFP13J3DDeformDataP13J3DAnmClusteriifss()

void init__13mDoExt_blkAnmFP13J3DDeformDataP13J3DAnmClusteriifss ( )

◆ init__14Z2CreatureLinkFP3VecP3VecP3Vec()

void init__14Z2CreatureLinkFP3VecP3VecP3Vec ( )

◆ init__16daAlink_matAnm_cFv()

void init__16daAlink_matAnm_cFv ( )

◆ init__7dPaPo_cFP9dBgS_Acchff()

void init__7dPaPo_cFP9dBgS_Acchff ( )

◆ Init__9dCcD_SttsFiiP10fopAc_ac_c()

void Init__9dCcD_SttsFiiP10fopAc_ac_c ( )

◆ init__9dJntCol_cFP10fopAc_ac_cPC13dJntColData_cP8J3DModeli()

void init__9dJntCol_cFP10fopAc_ac_cPC13dJntColData_cP8J3DModeli ( )

◆ initAnime__10Z2CreatureFPvbff()

void initAnime__10Z2CreatureFPvbff ( )

◆ initBasAnime__9daAlink_cFv()

void initBasAnime__9daAlink_cFv ( )

◆ initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz()

void initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz ( )

◆ initBoomerangUpperAnimeSpeed__9daAlink_cFi()

void initBoomerangUpperAnimeSpeed__9daAlink_cFi ( )

◆ initCanoeRide__9daAlink_cFv()

void initCanoeRide__9daAlink_cFv ( )

◆ initCopyRodUpperAnimeSpeed__9daAlink_cFi()

void initCopyRodUpperAnimeSpeed__9daAlink_cFi ( )

◆ initCutAtnActorSearch__9daAlink_cFv()

void initCutAtnActorSearch__9daAlink_cFv ( )

◆ initCutTurnAt__9daAlink_cFfi()

void initCutTurnAt__9daAlink_cFfi ( )

◆ initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc()

void initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc ( )

◆ initDemoModel__9daAlink_cFPP8J3DModelPCcUl()

void initDemoModel__9daAlink_cFPP8J3DModelPCcUl ( )

◆ initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf()

void initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf ( )

◆ initFirePointDamageEffectAll__9daAlink_cFv()

void initFirePointDamageEffectAll__9daAlink_cFv ( )

◆ initFishingRodHand__9daAlink_cFv()

void initFishingRodHand__9daAlink_cFv ( )

◆ initForceRideBoar__9daAlink_cFv()

void initForceRideBoar__9daAlink_cFv ( )

◆ initForceRideHorse__9daAlink_cFv()

void initForceRideHorse__9daAlink_cFv ( )

◆ initGrabNextMode__9daAlink_cFv()

void initGrabNextMode__9daAlink_cFv ( )

◆ initGravity__9daAlink_cFv()

void initGravity__9daAlink_cFv ( )

◆ initHookshotReady__9daAlink_cFv()

void initHookshotReady__9daAlink_cFv ( )

◆ initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c()

void initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c ( )

◆ initHookshotUpperAnimeSpeed__9daAlink_cFi()

void initHookshotUpperAnimeSpeed__9daAlink_cFi ( )

◆ initialize__14J3DMaterialAnmFv()

void initialize__14J3DMaterialAnmFv ( )

◆ initKandelaarSwing__9daAlink_cFv()

void initKandelaarSwing__9daAlink_cFv ( )

◆ initKantera__14Z2CreatureLinkFP3Vec()

void initKantera__14Z2CreatureLinkFP3Vec ( )

◆ initLockAt__9daAlink_cFv()

void initLockAt__9daAlink_cFv ( )

◆ initModel__9daAlink_cFP12J3DModelDataUlUl()

void initModel__9daAlink_cFP12J3DModelDataUlUl ( )

◆ initModel__9daAlink_cFUsUl()

void initModel__9daAlink_cFUsUl ( )

◆ initModelEnv__9daAlink_cFUsUl()

void initModelEnv__9daAlink_cFUsUl ( )

◆ initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs()

void initOldFrameMorf__22mDoExt_MtxCalcOldFrameFfUsUs ( )

◆ initServiceWaitTime__9daAlink_cFv()

void initServiceWaitTime__9daAlink_cFv ( )

◆ initShadowScaleLight__9daAlink_cFv()

void initShadowScaleLight__9daAlink_cFv ( )

◆ initStatusWindow__9daAlink_cFv()

void initStatusWindow__9daAlink_cFv ( )

◆ initTevCustomColor__9daAlink_cFv()

void initTevCustomColor__9daAlink_cFv ( )

◆ initWolfRopeShapeAngle__9daAlink_cFv()

void initWolfRopeShapeAngle__9daAlink_cFv ( )

◆ Insect_Release__9dInsect_cFv()

void Insect_Release__9dInsect_cFv ( )

◆ isDungeonItem__12dSv_memBit_cCFi()

void isDungeonItem__12dSv_memBit_cCFi ( )

◆ isEventBit__11dSv_event_cCFUs()

void isEventBit__11dSv_event_cCFUs ( )

◆ isFirstBit__21dSv_player_get_item_cCFUc()

void isFirstBit__21dSv_player_get_item_cCFUc ( )

◆ isHowlHearingMode__12dMsgObject_cFv()

void isHowlHearingMode__12dMsgObject_cFv ( )

◆ isOrderOK__14dEvt_control_cFv()

void isOrderOK__14dEvt_control_cFv ( )

◆ isSwitch__10dSv_info_cCFii()

void isSwitch__10dSv_info_cCFii ( )

◆ isSwitch__12dSv_danBit_cCFi()

void isSwitch__12dSv_danBit_cCFi ( )

◆ isTransformLV__21dSv_player_status_b_cCFi()

void isTransformLV__21dSv_player_status_b_cCFi ( )

◆ itemActionTrigger__9daAlink_cFv()

void itemActionTrigger__9daAlink_cFv ( )

◆ itemButton__9daAlink_cFv()

void itemButton__9daAlink_cFv ( )

◆ itemButtonCheck__9daAlink_cFUc()

void itemButtonCheck__9daAlink_cFUc ( )

◆ itemEquip__9daAlink_cFUs()

void itemEquip__9daAlink_cFUs ( )

◆ itemTrigger__9daAlink_cFv()

void itemTrigger__9daAlink_cFv ( )

◆ itemTriggerCheck__9daAlink_cFUc()

void itemTriggerCheck__9daAlink_cFUc ( )

◆ itemUnequip__9daAlink_cFUsf()

void itemUnequip__9daAlink_cFUsf ( )

◆ JMAEulerToQuat__FsssP10Quaternion()

void JMAEulerToQuat__FsssP10Quaternion ( )

◆ jointControll__9daAlink_cFi()

void jointControll__9daAlink_cFi ( )

◆ JPACalcKeyAnmValue__FfUsPCf()

void JPACalcKeyAnmValue__FfUsPCf ( )

◆ kandelaarModelCallBack__9daAlink_cFv()

void kandelaarModelCallBack__9daAlink_cFv ( )

◆ keepItemData__9daAlink_cFv()

void keepItemData__9daAlink_cFv ( )

◆ lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c()

void lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c ( )

◆ LineCross__4cBgSFP11cBgS_LinChk()

void LineCross__4cBgSFP11cBgS_LinChk ( )

◆ load__20J2DAnmLoaderDataBaseFPCv()

void load__20J2DAnmLoaderDataBaseFPCv ( )

◆ load__20J3DAnmLoaderDataBaseFPCv24J3DAnmLoaderDataBaseFlag()

void load__20J3DAnmLoaderDataBaseFPCv24J3DAnmLoaderDataBaseFlag ( )

◆ loadAram__9daAlink_cFUsUl()

void loadAram__9daAlink_cFUsUl ( )

◆ loadAramBmd__9daAlink_cFUsUl()

void loadAramBmd__9daAlink_cFUsUl ( )

◆ loadAramItemBrk__9daAlink_cFUsP8J3DModel()

void loadAramItemBrk__9daAlink_cFUsP8J3DModel ( )

◆ loadAramItemBtk__9daAlink_cFUsP8J3DModel()

void loadAramItemBtk__9daAlink_cFUsP8J3DModel ( )

◆ loadAramItemBtp__9daAlink_cFUsP8J3DModel()

void loadAramItemBtp__9daAlink_cFUsP8J3DModel ( )

◆ loadDataDemoRID__14daPy_anmHeap_cFUsUs()

void loadDataDemoRID__14daPy_anmHeap_cFUsUs ( )

◆ loadDataIdx__14daPy_anmHeap_cFUs()

void loadDataIdx__14daPy_anmHeap_cFUs ( )

◆ loadDataPriIdx__14daPy_anmHeap_cFUs()

void loadDataPriIdx__14daPy_anmHeap_cFUs ( )

◆ loaderBasicBmd__11dRes_info_cFUlPv()

void loaderBasicBmd__11dRes_info_cFUlPv ( )

◆ loadModelDVD__9daAlink_cFv()

void loadModelDVD__9daAlink_cFv ( )

◆ loadPreDrawSetting__8J3DShapeCFv()

void loadPreDrawSetting__8J3DShapeCFv ( )

◆ loadShieldModelDVD__9daAlink_cFv()

void loadShieldModelDVD__9daAlink_cFv ( )

◆ LockonTarget__12dAttention_cFl()

void LockonTarget__12dAttention_cFl ( )

◆ LockonTruth__12dAttention_cFv()

void LockonTruth__12dAttention_cFv ( )

◆ makeArrow__9daAlink_cFv()

void makeArrow__9daAlink_cFv ( )

◆ makeFairy__9daAlink_cFP4cXyzUl()

void makeFairy__9daAlink_cFP4cXyzUl ( )

◆ makeItemType__9daAlink_cFv()

void makeItemType__9daAlink_cFv ( )

◆ mallocBuffer__14daPy_anmHeap_cFv()

void mallocBuffer__14daPy_anmHeap_cFv ( )

◆ mDoAud_seStartLevel()

static asm void mDoAud_seStartLevel ( u32  param_0,
Vec const *  param_1,
u32  param_2,
s8  param_3 
)
static

◆ mDoAud_seStartLevel__FUlPC3VecUlSc()

static void mDoAud_seStartLevel__FUlPC3VecUlSc ( )
static

◆ mDoAud_setLinkGroupInfo()

static void mDoAud_setLinkGroupInfo ( u8  param_0)
static

◆ mDoAud_setLinkGroupInfo__FUc()

static void mDoAud_setLinkGroupInfo__FUc ( )
static

◆ mDoAud_setLinkHp()

static void mDoAud_setLinkHp ( s32  param_0,
s32  param_1 
)
static

◆ mDoAud_setLinkHp__Fll()

static void mDoAud_setLinkHp__Fll ( )
static

◆ mDoExt_destroyExpHeap__FP10JKRExpHeap()

void mDoExt_destroyExpHeap__FP10JKRExpHeap ( )

◆ mDoExt_getGameHeap__Fv()

void mDoExt_getGameHeap__Fv ( )

◆ mDoExt_J3DModel__create__FP12J3DModelDataUlUl()

void mDoExt_J3DModel__create__FP12J3DModelDataUlUl ( )

◆ mDoExt_modelEntryDL__FP8J3DModel()

void mDoExt_modelEntryDL__FP8J3DModel ( )

◆ mDoExt_setCurrentHeap__FP7JKRHeap()

void mDoExt_setCurrentHeap__FP7JKRHeap ( )

◆ mDoLib_pos2camera__FP3VecP3Vec()

void mDoLib_pos2camera__FP3VecP3Vec ( )

◆ mDoLib_project__FP3VecP3Vec()

void mDoLib_project__FP3VecP3Vec ( )

◆ mDoMtx_MtxToRot__FPA4_CfP5csXyz()

void mDoMtx_MtxToRot__FPA4_CfP5csXyz ( )

◆ mDoMtx_QuatConcat__FPC10QuaternionPC10QuaternionP10Quaternion()

void mDoMtx_QuatConcat__FPC10QuaternionPC10QuaternionP10Quaternion ( )

◆ mDoMtx_XrotM__FPA4_fs()

void mDoMtx_XrotM__FPA4_fs ( )

◆ mDoMtx_XrotS__FPA4_fs()

void mDoMtx_XrotS__FPA4_fs ( )

◆ mDoMtx_XYZrotM__FPA4_fsss()

void mDoMtx_XYZrotM__FPA4_fsss ( )

◆ mDoMtx_YrotM__FPA4_fs()

void mDoMtx_YrotM__FPA4_fs ( )

◆ mDoMtx_YrotS__FPA4_fs()

void mDoMtx_YrotS__FPA4_fs ( )

◆ mDoMtx_ZrotM__FPA4_fs()

void mDoMtx_ZrotM__FPA4_fs ( )

◆ mDoMtx_ZrotS__FPA4_fs()

void mDoMtx_ZrotS__FPA4_fs ( )

◆ mDoMtx_ZXYrotM__FPA4_fsss()

void mDoMtx_ZXYrotM__FPA4_fsss ( )

◆ mDoMtx_ZXYrotS__FPA4_fsss()

void mDoMtx_ZXYrotS__FPA4_fsss ( )

◆ midnaTalkTrigger__9daAlink_cCFv()

void midnaTalkTrigger__9daAlink_cCFv ( )

◆ modelCalc__9daAlink_cFP8J3DModel()

void modelCalc__9daAlink_cFP8J3DModel ( )

◆ modelCallBack__9daAlink_cFi()

void modelCallBack__9daAlink_cFi ( )

◆ modelDraw__9daAlink_cFP8J3DModeli()

void modelDraw__9daAlink_cFP8J3DModeli ( )

◆ Move__10dCcD_GSttsFv()

void Move__10dCcD_GSttsFv ( )

◆ MoveBgCrrPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyzbb()

void MoveBgCrrPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyzbb ( )

◆ MoveBgTransPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz()

void MoveBgTransPos__4dBgSFRC13cBgS_PolyInfobP4cXyzP5csXyzP5csXyz ( )

◆ MoveCAt__8dCcD_CylFR4cXyz()

void MoveCAt__8dCcD_CylFR4cXyz ( )

◆ MoveCAt__8dCcD_SphFR4cXyz()

void MoveCAt__8dCcD_SphFR4cXyz ( )

◆ moveShadowScaleLight__9daAlink_cFv()

void moveShadowScaleLight__9daAlink_cFv ( )

◆ multVecMagneBootInvMtx__9daAlink_cFP4cXyz()

void multVecMagneBootInvMtx__9daAlink_cFP4cXyz ( )

◆ newData__13dDlst_peekZ_cFssPUl()

void newData__13dDlst_peekZ_cFssPUl ( )

◆ normalize__4cXyzFv()

void normalize__4cXyzFv ( )

◆ normalizeZP__4cXyzFv()

void normalizeZP__4cXyzFv ( )

◆ normZP__4cXyzCFv()

void normZP__4cXyzCFv ( )

◆ notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c()

void notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c ( )

◆ notTalk__9daAlink_cFv()

void notTalk__9daAlink_cFv ( )

◆ offCondition__11dEvt_info_cFUs()

void offCondition__11dEvt_info_cFUs ( )

◆ offEventBit__11dSv_event_cFUs()

void offEventBit__11dSv_event_cFUs ( )

◆ offGoatStopGame__9daAlink_cFv()

void offGoatStopGame__9daAlink_cFv ( )

◆ offKandelaarModel__9daAlink_cFv()

void offKandelaarModel__9daAlink_cFv ( )

◆ offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0()

void offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 ( )

◆ offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1()

void offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1 ( )

◆ offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2()

void offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 ( )

◆ offOxygenTimer__9daAlink_cFv()

void offOxygenTimer__9daAlink_cFv ( )

◆ offSetFlg__16daAlink_matAnm_cFv()

void offSetFlg__16daAlink_matAnm_cFv ( )

◆ offSwitch__10dSv_info_cFii()

void offSwitch__10dSv_info_cFii ( )

◆ offSwordModel__9daAlink_cFv()

void offSwordModel__9daAlink_cFv ( )

◆ offWarpMaterial__11dRes_info_cFP12J3DModelData()

void offWarpMaterial__11dRes_info_cFP12J3DModelData ( )

◆ offWolfEyeUp__9daAlink_cFv()

void offWolfEyeUp__9daAlink_cFv ( )

◆ onCondition__11dEvt_info_cFUs()

void onCondition__11dEvt_info_cFUs ( )

◆ onDirectUseItem__13dMeter2Info_cFi()

void onDirectUseItem__13dMeter2Info_cFi ( )

◆ onEventBit__11dSv_event_cFUs()

void onEventBit__11dSv_event_cFUs ( )

◆ onForcePanic__9daMidna_cFv()

void onForcePanic__9daMidna_cFv ( )

◆ onFrollCrashFlg__9daAlink_cFUci()

void onFrollCrashFlg__9daAlink_cFUci ( )

◆ onFrollCrashFlg__9daPy_py_cFUci()

void onFrollCrashFlg__9daPy_py_cFUci ( )

◆ onLockFlg__15daAlink_sight_cFv()

void onLockFlg__15daAlink_sight_cFv ( )

◆ onMagneGrab__9daPy_py_cFff()

void onMagneGrab__9daPy_py_cFff ( )

◆ onMsgSend__12dMsgObject_cFv()

void onMsgSend__12dMsgObject_cFv ( )

◆ onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0()

void onNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0 ( )

◆ onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2()

void onNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2 ( )

◆ onNoServiceWait__9daMidna_cFv()

void onNoServiceWait__9daMidna_cFv ( )

◆ onPressedDamage__9daAlink_cFRC4cXyzs()

void onPressedDamage__9daAlink_cFRC4cXyzs ( )

◆ onPressedDamage__9daPy_py_cFRC4cXyzs()

void onPressedDamage__9daPy_py_cFRC4cXyzs ( )

◆ onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c()

void onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c ( )

◆ onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c()

void onSceneChangeArea__9daPy_py_cFUcUcP10fopAc_ac_c ( )

◆ onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c()

void onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c ( )

◆ onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c()

void onSceneChangeAreaJump__9daPy_py_cFUcUcP10fopAc_ac_c ( )

◆ onSceneChangeDead__9daAlink_cFUci()

void onSceneChangeDead__9daAlink_cFUci ( )

◆ onSceneChangeDead__9daPy_py_cFUci()

void onSceneChangeDead__9daPy_py_cFUci ( )

◆ onSpinnerPathForceRemove__9daAlink_cFv()

void onSpinnerPathForceRemove__9daAlink_cFv ( )

◆ onSpinnerPathForceRemove__9daPy_py_cFv()

void onSpinnerPathForceRemove__9daPy_py_cFv ( )

◆ onSwitch__10dSv_info_cFii()

void onSwitch__10dSv_info_cFii ( )

◆ OnWallSort__9dBgS_AcchFv()

void OnWallSort__9dBgS_AcchFv ( )

◆ onWarpMaterial__11dRes_info_cFP12J3DModelData()

void onWarpMaterial__11dRes_info_cFP12J3DModelData ( )

◆ onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2()

void onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 ( )

◆ onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2()

bool onWolfEnemyBiteAll__9daPy_py_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2 ( )

◆ onWolfEyeUp__9daAlink_cFv()

void onWolfEyeUp__9daAlink_cFv ( )

◆ orderPeep__9daAlink_cFv()

void orderPeep__9daAlink_cFv ( )

◆ orderStartDemo__16dEvent_manager_cFv()

void orderStartDemo__16dEvent_manager_cFv ( )

◆ orderTalk__9daAlink_cFi()

void orderTalk__9daAlink_cFi ( )

◆ orderZTalk__9daAlink_cFv()

void orderZTalk__9daAlink_cFv ( )

◆ outprod__4cXyzCFRC3Vec()

void outprod__4cXyzCFRC3Vec ( )

◆ play__14mDoExt_baseAnmFv()

void play__14mDoExt_baseAnmFv ( )

◆ playerInit__9daAlink_cFv()

void playerInit__9daAlink_cFv ( )

◆ playerStartCollisionSE__9daAlink_cFUlUl()

void playerStartCollisionSE__9daAlink_cFUlUl ( )

◆ playerStartCollisionSE__9daPy_py_cFUlUl()

void playerStartCollisionSE__9daPy_py_cFUlUl ( )

◆ playFaceTextureAnime__9daAlink_cFv()

void playFaceTextureAnime__9daAlink_cFv ( )

◆ posMove__9daAlink_cFv()

void posMove__9daAlink_cFv ( )

◆ preKandelaarDraw__9daAlink_cFv()

void preKandelaarDraw__9daAlink_cFv ( )

◆ procAtnActorMove__9daAlink_cFv()

void procAtnActorMove__9daAlink_cFv ( )

◆ procAtnActorMoveInit__9daAlink_cFv()

void procAtnActorMoveInit__9daAlink_cFv ( )

◆ procAtnActorWait__9daAlink_cFv()

void procAtnActorWait__9daAlink_cFv ( )

◆ procAtnActorWaitInit__9daAlink_cFv()

void procAtnActorWaitInit__9daAlink_cFv ( )

◆ procAtnMove__9daAlink_cFv()

void procAtnMove__9daAlink_cFv ( )

◆ procAtnMoveInit__9daAlink_cFv()

void procAtnMoveInit__9daAlink_cFv ( )

◆ procAutoJump__9daAlink_cFv()

void procAutoJump__9daAlink_cFv ( )

◆ procAutoJumpInit__9daAlink_cFi()

void procAutoJumpInit__9daAlink_cFi ( )

◆ procBackJump__9daAlink_cFv()

void procBackJump__9daAlink_cFv ( )

◆ procBackJumpInit__9daAlink_cFi()

void procBackJumpInit__9daAlink_cFi ( )

◆ procBackJumpLand__9daAlink_cFv()

void procBackJumpLand__9daAlink_cFv ( )

◆ procBackJumpLandInit__9daAlink_cFi()

void procBackJumpLandInit__9daAlink_cFi ( )

◆ procBoardCut__9daAlink_cFv()

void procBoardCut__9daAlink_cFv ( )

◆ procBoardCutInit__9daAlink_cFv()

void procBoardCutInit__9daAlink_cFv ( )

◆ procBoardCutTurn__9daAlink_cFv()

void procBoardCutTurn__9daAlink_cFv ( )

◆ procBoardCutTurnInit__9daAlink_cFv()

void procBoardCutTurnInit__9daAlink_cFv ( )

◆ procBoardJump__9daAlink_cFv()

void procBoardJump__9daAlink_cFv ( )

◆ procBoardJumpInit__9daAlink_cFfi()

void procBoardJumpInit__9daAlink_cFfi ( )

◆ procBoardRide__9daAlink_cFv()

void procBoardRide__9daAlink_cFv ( )

◆ procBoardRideInit__9daAlink_cFv()

void procBoardRideInit__9daAlink_cFv ( )

◆ procBoardRow__9daAlink_cFv()

void procBoardRow__9daAlink_cFv ( )

◆ procBoardRowInit__9daAlink_cFv()

void procBoardRowInit__9daAlink_cFv ( )

◆ procBoardSubjectivity__9daAlink_cFv()

void procBoardSubjectivity__9daAlink_cFv ( )

◆ procBoardSubjectivityInit__9daAlink_cFv()

void procBoardSubjectivityInit__9daAlink_cFv ( )

◆ procBoardTurn__9daAlink_cFv()

void procBoardTurn__9daAlink_cFv ( )

◆ procBoardTurnInit__9daAlink_cFv()

void procBoardTurnInit__9daAlink_cFv ( )

◆ procBoardWait__9daAlink_cFv()

void procBoardWait__9daAlink_cFv ( )

◆ procBoardWaitInit__9daAlink_cFP10fopAc_ac_c()

void procBoardWaitInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procBoarRun__9daAlink_cFv()

void procBoarRun__9daAlink_cFv ( )

◆ procBoarRunInit__9daAlink_cFv()

void procBoarRunInit__9daAlink_cFv ( )

◆ procBoomerangCatch__9daAlink_cFv()

void procBoomerangCatch__9daAlink_cFv ( )

◆ procBoomerangCatchInit__9daAlink_cFv()

void procBoomerangCatchInit__9daAlink_cFv ( )

◆ procBoomerangMove__9daAlink_cFv()

void procBoomerangMove__9daAlink_cFv ( )

◆ procBoomerangMoveInit__9daAlink_cFv()

void procBoomerangMoveInit__9daAlink_cFv ( )

◆ procBoomerangSubject__9daAlink_cFv()

void procBoomerangSubject__9daAlink_cFv ( )

◆ procBoomerangSubjectInit__9daAlink_cFv()

void procBoomerangSubjectInit__9daAlink_cFv ( )

◆ procBootsEquip__9daAlink_cFv()

void procBootsEquip__9daAlink_cFv ( )

◆ procBootsEquipInit__9daAlink_cFv()

void procBootsEquipInit__9daAlink_cFv ( )

◆ procBossAtnWaitInit__9daAlink_cFv()

void procBossAtnWaitInit__9daAlink_cFv ( )

◆ procBossBodyHang__9daAlink_cFv()

void procBossBodyHang__9daAlink_cFv ( )

◆ procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c()

void procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procBottleDrink__9daAlink_cFv()

void procBottleDrink__9daAlink_cFv ( )

◆ procBottleDrinkInit__9daAlink_cFUs()

void procBottleDrinkInit__9daAlink_cFUs ( )

◆ procBottleGet__9daAlink_cFv()

void procBottleGet__9daAlink_cFv ( )

◆ procBottleGetInit__9daAlink_cFi()

void procBottleGetInit__9daAlink_cFi ( )

◆ procBottleOpen__9daAlink_cFv()

void procBottleOpen__9daAlink_cFv ( )

◆ procBottleOpenInit__9daAlink_cFUs()

void procBottleOpenInit__9daAlink_cFUs ( )

◆ procBottleSwing__9daAlink_cFv()

void procBottleSwing__9daAlink_cFv ( )

◆ procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci()

void procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci ( )

◆ procBowMove__9daAlink_cFv()

void procBowMove__9daAlink_cFv ( )

◆ procBowMoveInit__9daAlink_cFv()

void procBowMoveInit__9daAlink_cFv ( )

◆ procBowSubject__9daAlink_cFv()

void procBowSubject__9daAlink_cFv ( )

◆ procBowSubjectInit__9daAlink_cFv()

void procBowSubjectInit__9daAlink_cFv ( )

◆ procCanoeBoomerangMove__9daAlink_cFv()

void procCanoeBoomerangMove__9daAlink_cFv ( )

◆ procCanoeBoomerangMoveInit__9daAlink_cFv()

void procCanoeBoomerangMoveInit__9daAlink_cFv ( )

◆ procCanoeBoomerangSubject__9daAlink_cFv()

void procCanoeBoomerangSubject__9daAlink_cFv ( )

◆ procCanoeBoomerangSubjectInit__9daAlink_cFv()

void procCanoeBoomerangSubjectInit__9daAlink_cFv ( )

◆ procCanoeBottleDrink__9daAlink_cFv()

void procCanoeBottleDrink__9daAlink_cFv ( )

◆ procCanoeBottleDrinkInit__9daAlink_cFUs()

void procCanoeBottleDrinkInit__9daAlink_cFUs ( )

◆ procCanoeBowMove__9daAlink_cFv()

void procCanoeBowMove__9daAlink_cFv ( )

◆ procCanoeBowMoveInit__9daAlink_cFv()

void procCanoeBowMoveInit__9daAlink_cFv ( )

◆ procCanoeBowSubject__9daAlink_cFv()

void procCanoeBowSubject__9daAlink_cFv ( )

◆ procCanoeBowSubjectInit__9daAlink_cFv()

void procCanoeBowSubjectInit__9daAlink_cFv ( )

◆ procCanoeFishingGet__9daAlink_cFv()

void procCanoeFishingGet__9daAlink_cFv ( )

◆ procCanoeFishingGetInit__9daAlink_cFv()

void procCanoeFishingGetInit__9daAlink_cFv ( )

◆ procCanoeFishingReel__9daAlink_cFv()

void procCanoeFishingReel__9daAlink_cFv ( )

◆ procCanoeFishingReelInit__9daAlink_cFv()

void procCanoeFishingReelInit__9daAlink_cFv ( )

◆ procCanoeFishingWait__9daAlink_cFv()

void procCanoeFishingWait__9daAlink_cFv ( )

◆ procCanoeFishingWaitInit__9daAlink_cFv()

void procCanoeFishingWaitInit__9daAlink_cFv ( )

◆ procCanoeGetOff__9daAlink_cFv()

void procCanoeGetOff__9daAlink_cFv ( )

◆ procCanoeGetOffInit__9daAlink_cFv()

void procCanoeGetOffInit__9daAlink_cFv ( )

◆ procCanoeGrabMove__9daAlink_cFv()

void procCanoeGrabMove__9daAlink_cFv ( )

◆ procCanoeGrabMoveInit__9daAlink_cFv()

void procCanoeGrabMoveInit__9daAlink_cFv ( )

◆ procCanoeHookshotMove__9daAlink_cFv()

void procCanoeHookshotMove__9daAlink_cFv ( )

◆ procCanoeHookshotMoveInit__9daAlink_cFv()

void procCanoeHookshotMoveInit__9daAlink_cFv ( )

◆ procCanoeHookshotSubject__9daAlink_cFv()

void procCanoeHookshotSubject__9daAlink_cFv ( )

◆ procCanoeHookshotSubjectInit__9daAlink_cFv()

void procCanoeHookshotSubjectInit__9daAlink_cFv ( )

◆ procCanoeJumpRide__9daAlink_cFv()

void procCanoeJumpRide__9daAlink_cFv ( )

◆ procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c()

void procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procCanoeKandelaarPour__9daAlink_cFv()

void procCanoeKandelaarPour__9daAlink_cFv ( )

◆ procCanoeKandelaarPourInit__9daAlink_cFv()

void procCanoeKandelaarPourInit__9daAlink_cFv ( )

◆ procCanoePaddleGrab__9daAlink_cFv()

void procCanoePaddleGrab__9daAlink_cFv ( )

◆ procCanoePaddleGrabInit__9daAlink_cFv()

void procCanoePaddleGrabInit__9daAlink_cFv ( )

◆ procCanoePaddlePut__9daAlink_cFv()

void procCanoePaddlePut__9daAlink_cFv ( )

◆ procCanoePaddlePutInit__9daAlink_cFi()

void procCanoePaddlePutInit__9daAlink_cFi ( )

◆ procCanoePaddleShift__9daAlink_cFv()

void procCanoePaddleShift__9daAlink_cFv ( )

◆ procCanoePaddleShiftInit__9daAlink_cFi()

void procCanoePaddleShiftInit__9daAlink_cFi ( )

◆ procCanoeRide__9daAlink_cFv()

void procCanoeRide__9daAlink_cFv ( )

◆ procCanoeRideInit__9daAlink_cFv()

void procCanoeRideInit__9daAlink_cFv ( )

◆ procCanoeRodGrab__9daAlink_cFv()

void procCanoeRodGrab__9daAlink_cFv ( )

◆ procCanoeRodGrabInit__9daAlink_cFv()

void procCanoeRodGrabInit__9daAlink_cFv ( )

◆ procCanoeRow__9daAlink_cFv()

void procCanoeRow__9daAlink_cFv ( )

◆ procCanoeRowInit__9daAlink_cFi()

void procCanoeRowInit__9daAlink_cFi ( )

◆ procCanoeSubjectivity__9daAlink_cFv()

void procCanoeSubjectivity__9daAlink_cFv ( )

◆ procCanoeSubjectivityInit__9daAlink_cFv()

void procCanoeSubjectivityInit__9daAlink_cFv ( )

◆ procCanoeWait__9daAlink_cFv()

void procCanoeWait__9daAlink_cFv ( )

◆ procCanoeWaitInit__9daAlink_cFi()

void procCanoeWaitInit__9daAlink_cFi ( )

◆ procClimbDownStart__9daAlink_cFv()

void procClimbDownStart__9daAlink_cFv ( )

◆ procClimbDownStartInit__9daAlink_cFs()

void procClimbDownStartInit__9daAlink_cFs ( )

◆ procClimbMoveSide__9daAlink_cFv()

void procClimbMoveSide__9daAlink_cFv ( )

◆ procClimbMoveSideInit__9daAlink_cFv()

void procClimbMoveSideInit__9daAlink_cFv ( )

◆ procClimbMoveUpDown__9daAlink_cFv()

void procClimbMoveUpDown__9daAlink_cFv ( )

◆ procClimbMoveUpDownInit__9daAlink_cFi()

void procClimbMoveUpDownInit__9daAlink_cFi ( )

◆ procClimbToRoof__9daAlink_cFv()

void procClimbToRoof__9daAlink_cFv ( )

◆ procClimbToRoofInit__9daAlink_cFv()

void procClimbToRoofInit__9daAlink_cFv ( )

◆ procClimbUpStart__9daAlink_cFv()

void procClimbUpStart__9daAlink_cFv ( )

◆ procClimbUpStartInit__9daAlink_cFi()

void procClimbUpStartInit__9daAlink_cFi ( )

◆ procClimbWait__9daAlink_cFv()

void procClimbWait__9daAlink_cFv ( )

◆ procClimbWaitInit__9daAlink_cFii()

void procClimbWaitInit__9daAlink_cFii ( )

◆ procCoCaughtInit__9daAlink_cFv()

void procCoCaughtInit__9daAlink_cFv ( )

◆ procCoDead__9daAlink_cFv()

void procCoDead__9daAlink_cFv ( )

◆ procCoDeadInit__9daAlink_cFi()

void procCoDeadInit__9daAlink_cFi ( )

◆ procCoDemoPushMoveInit__9daAlink_cFv()

void procCoDemoPushMoveInit__9daAlink_cFv ( )

◆ procCoDemoPushPullWaitInit__9daAlink_cFv()

void procCoDemoPushPullWaitInit__9daAlink_cFv ( )

◆ procCoElecDamage__9daAlink_cFv()

void procCoElecDamage__9daAlink_cFv ( )

◆ procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi()

void procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi ( )

◆ procCoEyeAwayInit__9daAlink_cFv()

void procCoEyeAwayInit__9daAlink_cFv ( )

◆ procCoFogDead__9daAlink_cFv()

void procCoFogDead__9daAlink_cFv ( )

◆ procCoFogDeadInit__9daAlink_cFv()

void procCoFogDeadInit__9daAlink_cFv ( )

◆ procCoGetItem__9daAlink_cFv()

void procCoGetItem__9daAlink_cFv ( )

◆ procCoGetItemInit__9daAlink_cFv()

void procCoGetItemInit__9daAlink_cFv ( )

◆ procCoGetReadySit__9daAlink_cFv()

void procCoGetReadySit__9daAlink_cFv ( )

◆ procCoGetReadySitInit__9daAlink_cFv()

void procCoGetReadySitInit__9daAlink_cFv ( )

◆ procCoGlare__9daAlink_cFv()

void procCoGlare__9daAlink_cFv ( )

◆ procCoGlareInit__9daAlink_cFv()

void procCoGlareInit__9daAlink_cFv ( )

◆ procCoHorseCallWait__9daAlink_cFv()

void procCoHorseCallWait__9daAlink_cFv ( )

◆ procCoHorseCallWaitInit__9daAlink_cFi()

void procCoHorseCallWaitInit__9daAlink_cFi ( )

◆ procCoLargeDamage__9daAlink_cFv()

void procCoLargeDamage__9daAlink_cFv ( )

◆ procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi()

void procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi ( )

◆ procCoLargeDamageWall__9daAlink_cFv()

void procCoLargeDamageWall__9daAlink_cFv ( )

◆ procCoLargeDamageWallInit__9daAlink_cFiiss()

void procCoLargeDamageWallInit__9daAlink_cFiiss ( )

◆ procCoLavaReturn__9daAlink_cFv()

void procCoLavaReturn__9daAlink_cFv ( )

◆ procCoLavaReturnInit__9daAlink_cFi()

void procCoLavaReturnInit__9daAlink_cFi ( )

◆ procCoLookAround__9daAlink_cFv()

void procCoLookAround__9daAlink_cFv ( )

◆ procCoLookAroundInit__9daAlink_cFv()

void procCoLookAroundInit__9daAlink_cFv ( )

◆ procCoLookWait__9daAlink_cFv()

void procCoLookWait__9daAlink_cFv ( )

◆ procCoLookWaitInit__9daAlink_cFv()

void procCoLookWaitInit__9daAlink_cFv ( )

◆ procCoMetamorphose__9daAlink_cFv()

void procCoMetamorphose__9daAlink_cFv ( )

◆ procCoMetamorphoseInit__9daAlink_cFv()

void procCoMetamorphoseInit__9daAlink_cFv ( )

◆ procCoMetamorphoseOnly__9daAlink_cFv()

void procCoMetamorphoseOnly__9daAlink_cFv ( )

◆ procCoMetamorphoseOnlyInit__9daAlink_cFv()

void procCoMetamorphoseOnlyInit__9daAlink_cFv ( )

◆ procCoNod__9daAlink_cFv()

void procCoNod__9daAlink_cFv ( )

◆ procCoNodInit__9daAlink_cFv()

void procCoNodInit__9daAlink_cFv ( )

◆ procCoOpenTreasure__9daAlink_cFv()

void procCoOpenTreasure__9daAlink_cFv ( )

◆ procCoOpenTreasureInit__9daAlink_cFv()

void procCoOpenTreasureInit__9daAlink_cFv ( )

◆ procCoPeepSubjectivity__9daAlink_cFv()

void procCoPeepSubjectivity__9daAlink_cFv ( )

◆ procCoPeepSubjectivityInit__9daAlink_cFv()

void procCoPeepSubjectivityInit__9daAlink_cFv ( )

◆ procCoPolyDamage__9daAlink_cFv()

void procCoPolyDamage__9daAlink_cFv ( )

◆ procCoPolyDamageInit__9daAlink_cFv()

void procCoPolyDamageInit__9daAlink_cFv ( )

◆ procCoPushMove__9daAlink_cFv()

void procCoPushMove__9daAlink_cFv ( )

◆ procCoPushMoveInit__9daAlink_cFii()

void procCoPushMoveInit__9daAlink_cFii ( )

◆ procCoPushPullWait__9daAlink_cFv()

void procCoPushPullWait__9daAlink_cFv ( )

◆ procCoPushPullWaitInit__9daAlink_cFi()

void procCoPushPullWaitInit__9daAlink_cFi ( )

◆ procCopyRodMove__9daAlink_cFv()

void procCopyRodMove__9daAlink_cFv ( )

◆ procCopyRodMoveInit__9daAlink_cFv()

void procCopyRodMoveInit__9daAlink_cFv ( )

◆ procCopyRodRevive__9daAlink_cFv()

void procCopyRodRevive__9daAlink_cFv ( )

◆ procCopyRodReviveInit__9daAlink_cFv()

void procCopyRodReviveInit__9daAlink_cFv ( )

◆ procCopyRodSubject__9daAlink_cFv()

void procCopyRodSubject__9daAlink_cFv ( )

◆ procCopyRodSubjectInit__9daAlink_cFv()

void procCopyRodSubjectInit__9daAlink_cFv ( )

◆ procCopyRodSwing__9daAlink_cFv()

void procCopyRodSwing__9daAlink_cFv ( )

◆ procCopyRodSwingInit__9daAlink_cFv()

void procCopyRodSwingInit__9daAlink_cFv ( )

◆ procCoQuakeWaitInit__9daAlink_cFv()

void procCoQuakeWaitInit__9daAlink_cFv ( )

◆ procCoSandWallHit__9daAlink_cFv()

void procCoSandWallHit__9daAlink_cFv ( )

◆ procCoSandWallHitInit__9daAlink_cFv()

void procCoSandWallHitInit__9daAlink_cFv ( )

◆ procCoSubjectivity__9daAlink_cFv()

void procCoSubjectivity__9daAlink_cFv ( )

◆ procCoSubjectivityInit__9daAlink_cFv()

void procCoSubjectivityInit__9daAlink_cFv ( )

◆ procCoSwimFreezeReturn__9daAlink_cFv()

void procCoSwimFreezeReturn__9daAlink_cFv ( )

◆ procCoSwimFreezeReturnInit__9daAlink_cFv()

void procCoSwimFreezeReturnInit__9daAlink_cFv ( )

◆ procCoSwimSubjectivity__9daAlink_cFv()

void procCoSwimSubjectivity__9daAlink_cFv ( )

◆ procCoSwimSubjectivityInit__9daAlink_cFv()

void procCoSwimSubjectivityInit__9daAlink_cFv ( )

◆ procCoTalk__9daAlink_cFv()

void procCoTalk__9daAlink_cFv ( )

◆ procCoTalkInit__9daAlink_cFv()

void procCoTalkInit__9daAlink_cFv ( )

◆ procCoToolDemo__9daAlink_cFv()

void procCoToolDemo__9daAlink_cFv ( )

◆ procCoToolDemoInit__9daAlink_cFv()

void procCoToolDemoInit__9daAlink_cFv ( )

◆ procCoTurnBack__9daAlink_cFv()

void procCoTurnBack__9daAlink_cFv ( )

◆ procCoTurnBackInit__9daAlink_cFv()

void procCoTurnBackInit__9daAlink_cFv ( )

◆ procCoTwGate__9daAlink_cFv()

void procCoTwGate__9daAlink_cFv ( )

◆ procCoTwGateInit__9daAlink_cFv()

void procCoTwGateInit__9daAlink_cFv ( )

◆ procCoUnequip__9daAlink_cFv()

void procCoUnequip__9daAlink_cFv ( )

◆ procCoUnequipInit__9daAlink_cFv()

void procCoUnequipInit__9daAlink_cFv ( )

◆ procCoWarp__9daAlink_cFv()

void procCoWarp__9daAlink_cFv ( )

◆ procCoWarpInit__9daAlink_cFii()

void procCoWarpInit__9daAlink_cFii ( )

◆ procCrawlAutoMove__9daAlink_cFv()

void procCrawlAutoMove__9daAlink_cFv ( )

◆ procCrawlAutoMoveInit__9daAlink_cFiP4cXyz()

void procCrawlAutoMoveInit__9daAlink_cFiP4cXyz ( )

◆ procCrawlEnd__9daAlink_cFv()

void procCrawlEnd__9daAlink_cFv ( )

◆ procCrawlEndInit__9daAlink_cFiss()

void procCrawlEndInit__9daAlink_cFiss ( )

◆ procCrawlMove__9daAlink_cFv()

void procCrawlMove__9daAlink_cFv ( )

◆ procCrawlMoveInit__9daAlink_cFss()

void procCrawlMoveInit__9daAlink_cFss ( )

◆ procCrawlStart__9daAlink_cFv()

void procCrawlStart__9daAlink_cFv ( )

◆ procCrawlStartInit__9daAlink_cFv()

void procCrawlStartInit__9daAlink_cFv ( )

◆ procCrouch__9daAlink_cFv()

void procCrouch__9daAlink_cFv ( )

◆ procCrouchInit__9daAlink_cFv()

void procCrouchInit__9daAlink_cFv ( )

◆ procCutDown__9daAlink_cFv()

void procCutDown__9daAlink_cFv ( )

◆ procCutDownInit__9daAlink_cFv()

void procCutDownInit__9daAlink_cFv ( )

◆ procCutDownLand__9daAlink_cFv()

void procCutDownLand__9daAlink_cFv ( )

◆ procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c()

void procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c ( )

◆ procCutFastReady__9daAlink_cFv()

void procCutFastReady__9daAlink_cFv ( )

◆ procCutFastReadyInit__9daAlink_cFv()

void procCutFastReadyInit__9daAlink_cFv ( )

◆ procCutFinish__9daAlink_cFv()

void procCutFinish__9daAlink_cFv ( )

◆ procCutFinishInit__9daAlink_cFi()

void procCutFinishInit__9daAlink_cFi ( )

◆ procCutFinishJumpUp__9daAlink_cFv()

void procCutFinishJumpUp__9daAlink_cFv ( )

◆ procCutFinishJumpUpInit__9daAlink_cFv()

void procCutFinishJumpUpInit__9daAlink_cFv ( )

◆ procCutFinishJumpUpLand__9daAlink_cFv()

void procCutFinishJumpUpLand__9daAlink_cFv ( )

◆ procCutFinishJumpUpLandInit__9daAlink_cFv()

void procCutFinishJumpUpLandInit__9daAlink_cFv ( )

◆ procCutHead__9daAlink_cFv()

void procCutHead__9daAlink_cFv ( )

◆ procCutHeadInit__9daAlink_cFv()

void procCutHeadInit__9daAlink_cFv ( )

◆ procCutHeadLand__9daAlink_cFv()

void procCutHeadLand__9daAlink_cFv ( )

◆ procCutHeadLandInit__9daAlink_cFv()

void procCutHeadLandInit__9daAlink_cFv ( )

◆ procCutJump__9daAlink_cFv()

void procCutJump__9daAlink_cFv ( )

◆ procCutJumpInit__9daAlink_cFi()

void procCutJumpInit__9daAlink_cFi ( )

◆ procCutJumpLand__9daAlink_cFv()

void procCutJumpLand__9daAlink_cFv ( )

◆ procCutJumpLandInit__9daAlink_cFi()

void procCutJumpLandInit__9daAlink_cFi ( )

◆ procCutLargeJump__9daAlink_cFv()

void procCutLargeJump__9daAlink_cFv ( )

◆ procCutLargeJumpCharge__9daAlink_cFv()

void procCutLargeJumpCharge__9daAlink_cFv ( )

◆ procCutLargeJumpChargeInit__9daAlink_cFv()

void procCutLargeJumpChargeInit__9daAlink_cFv ( )

◆ procCutLargeJumpInit__9daAlink_cFv()

void procCutLargeJumpInit__9daAlink_cFv ( )

◆ procCutLargeJumpLand__9daAlink_cFv()

void procCutLargeJumpLand__9daAlink_cFv ( )

◆ procCutLargeJumpLandInit__9daAlink_cFi()

void procCutLargeJumpLandInit__9daAlink_cFi ( )

◆ procCutNormal__9daAlink_cFv()

void procCutNormal__9daAlink_cFv ( )

◆ procCutNormalInit__9daAlink_cFi()

void procCutNormalInit__9daAlink_cFi ( )

◆ procCutReverse__9daAlink_cFv()

void procCutReverse__9daAlink_cFv ( )

◆ procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ procCutTurn__9daAlink_cFv()

void procCutTurn__9daAlink_cFv ( )

◆ procCutTurnCharge__9daAlink_cFv()

void procCutTurnCharge__9daAlink_cFv ( )

◆ procCutTurnChargeInit__9daAlink_cFv()

void procCutTurnChargeInit__9daAlink_cFv ( )

◆ procCutTurnInit__9daAlink_cFii()

void procCutTurnInit__9daAlink_cFii ( )

◆ procCutTurnMove__9daAlink_cFv()

void procCutTurnMove__9daAlink_cFv ( )

◆ procCutTurnMoveInit__9daAlink_cFi()

void procCutTurnMoveInit__9daAlink_cFi ( )

◆ procDamage__9daAlink_cFv()

void procDamage__9daAlink_cFv ( )

◆ procDamageInit__9daAlink_cFP12dCcD_GObjInfi()

void procDamageInit__9daAlink_cFP12dCcD_GObjInfi ( )

◆ procDemoBoomerangCatch__9daAlink_cFv()

void procDemoBoomerangCatch__9daAlink_cFv ( )

◆ procDemoBoomerangCatchInit__9daAlink_cFv()

void procDemoBoomerangCatchInit__9daAlink_cFv ( )

◆ procDemoCommon__9daAlink_cFv()

void procDemoCommon__9daAlink_cFv ( )

◆ procDiveJump__9daAlink_cFv()

void procDiveJump__9daAlink_cFv ( )

◆ procDiveJumpInit__9daAlink_cFv()

void procDiveJumpInit__9daAlink_cFv ( )

◆ procDkCaught__9daAlink_cFv()

void procDkCaught__9daAlink_cFv ( )

◆ procDkCaughtInit__9daAlink_cFUi()

void procDkCaughtInit__9daAlink_cFUi ( )

◆ procDoorOpen__9daAlink_cFv()

void procDoorOpen__9daAlink_cFv ( )

◆ procDoorOpenInit__9daAlink_cFv()

void procDoorOpenInit__9daAlink_cFv ( )

◆ procDungeonWarp__9daAlink_cFv()

void procDungeonWarp__9daAlink_cFv ( )

◆ procDungeonWarpInit__9daAlink_cFv()

void procDungeonWarpInit__9daAlink_cFv ( )

◆ procDungeonWarpReady__9daAlink_cFv()

void procDungeonWarpReady__9daAlink_cFv ( )

◆ procDungeonWarpReadyInit__9daAlink_cFv()

void procDungeonWarpReadyInit__9daAlink_cFv ( )

◆ procDungeonWarpSceneStart__9daAlink_cFv()

void procDungeonWarpSceneStart__9daAlink_cFv ( )

◆ procDungeonWarpSceneStartInit__9daAlink_cFv()

void procDungeonWarpSceneStartInit__9daAlink_cFv ( )

◆ procFall__9daAlink_cFv()

void procFall__9daAlink_cFv ( )

◆ procFallInit__9daAlink_cFif()

void procFallInit__9daAlink_cFif ( )

◆ procFishingCast__9daAlink_cFv()

void procFishingCast__9daAlink_cFv ( )

◆ procFishingCastInit__9daAlink_cFv()

void procFishingCastInit__9daAlink_cFv ( )

◆ procFishingFood__9daAlink_cFv()

void procFishingFood__9daAlink_cFv ( )

◆ procFishingFoodInit__9daAlink_cFv()

void procFishingFoodInit__9daAlink_cFv ( )

◆ procFloorDownRebound__9daAlink_cFv()

void procFloorDownRebound__9daAlink_cFv ( )

◆ procFloorDownReboundInit__9daAlink_cFv()

void procFloorDownReboundInit__9daAlink_cFv ( )

◆ procFmChainStrongPull__9daAlink_cFv()

void procFmChainStrongPull__9daAlink_cFv ( )

◆ procFmChainStrongPullInit__9daAlink_cFv()

void procFmChainStrongPullInit__9daAlink_cFv ( )

◆ procFmChainUp__9daAlink_cFv()

void procFmChainUp__9daAlink_cFv ( )

◆ procFmChainUpInit__9daAlink_cFv()

void procFmChainUpInit__9daAlink_cFv ( )

◆ procFrontRoll__9daAlink_cFv()

void procFrontRoll__9daAlink_cFv ( )

◆ procFrontRollCrash__9daAlink_cFv()

void procFrontRollCrash__9daAlink_cFv ( )

◆ procFrontRollCrashInit__9daAlink_cFv()

void procFrontRollCrashInit__9daAlink_cFv ( )

◆ procFrontRollInit__9daAlink_cFv()

void procFrontRollInit__9daAlink_cFv ( )

◆ procFrontRollSuccess__9daAlink_cFv()

void procFrontRollSuccess__9daAlink_cFv ( )

◆ procFrontRollSuccessInit__9daAlink_cFv()

void procFrontRollSuccessInit__9daAlink_cFv ( )

◆ procGanonFinish__9daAlink_cFv()

void procGanonFinish__9daAlink_cFv ( )

◆ procGanonFinishInit__9daAlink_cFv()

void procGanonFinishInit__9daAlink_cFv ( )

◆ procGoatCatch__9daAlink_cFv()

void procGoatCatch__9daAlink_cFv ( )

◆ procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf()

void procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf ( )

◆ procGoatMove__9daAlink_cFv()

void procGoatMove__9daAlink_cFv ( )

◆ procGoatMoveInit__9daAlink_cFv()

void procGoatMoveInit__9daAlink_cFv ( )

◆ procGoatStopReady__9daAlink_cFv()

void procGoatStopReady__9daAlink_cFv ( )

◆ procGoatStopReadyInit__9daAlink_cFv()

void procGoatStopReadyInit__9daAlink_cFv ( )

◆ procGoatStroke__9daAlink_cFv()

void procGoatStroke__9daAlink_cFv ( )

◆ procGoatStrokeInit__9daAlink_cFv()

void procGoatStrokeInit__9daAlink_cFv ( )

◆ procGoronMove__9daAlink_cFv()

void procGoronMove__9daAlink_cFv ( )

◆ procGoronMoveInit__9daAlink_cFv()

void procGoronMoveInit__9daAlink_cFv ( )

◆ procGoronRideWait__9daAlink_cFv()

void procGoronRideWait__9daAlink_cFv ( )

◆ procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c()

void procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procGrabMiss__9daAlink_cFv()

void procGrabMiss__9daAlink_cFv ( )

◆ procGrabPut__9daAlink_cFv()

void procGrabPut__9daAlink_cFv ( )

◆ procGrabPutInit__9daAlink_cFv()

void procGrabPutInit__9daAlink_cFv ( )

◆ procGrabReady__9daAlink_cFv()

void procGrabReady__9daAlink_cFv ( )

◆ procGrabReadyInit__9daAlink_cFv()

void procGrabReadyInit__9daAlink_cFv ( )

◆ procGrabRebound__9daAlink_cFv()

void procGrabRebound__9daAlink_cFv ( )

◆ procGrabReboundInit__9daAlink_cFi()

void procGrabReboundInit__9daAlink_cFi ( )

◆ procGrabStand__9daAlink_cFv()

void procGrabStand__9daAlink_cFv ( )

◆ procGrabStandInit__9daAlink_cFv()

void procGrabStandInit__9daAlink_cFv ( )

◆ procGrabThrow__9daAlink_cFv()

void procGrabThrow__9daAlink_cFv ( )

◆ procGrabThrowInit__9daAlink_cFi()

void procGrabThrowInit__9daAlink_cFi ( )

◆ procGrabUp__9daAlink_cFv()

void procGrabUp__9daAlink_cFv ( )

◆ procGrabUpInit__9daAlink_cFv()

void procGrabUpInit__9daAlink_cFv ( )

◆ procGrabWait__9daAlink_cFv()

void procGrabWait__9daAlink_cFv ( )

◆ procGrabWaitInit__9daAlink_cFv()

void procGrabWaitInit__9daAlink_cFv ( )

◆ procGrassWhistleGet__9daAlink_cFv()

void procGrassWhistleGet__9daAlink_cFv ( )

◆ procGrassWhistleGetInit__9daAlink_cFv()

void procGrassWhistleGetInit__9daAlink_cFv ( )

◆ procGrassWhistleWait__9daAlink_cFv()

void procGrassWhistleWait__9daAlink_cFv ( )

◆ procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz()

void procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz ( )

◆ procGuardAttack__9daAlink_cFv()

void procGuardAttack__9daAlink_cFv ( )

◆ procGuardAttackInit__9daAlink_cFv()

void procGuardAttackInit__9daAlink_cFv ( )

◆ procGuardBreak__9daAlink_cFv()

void procGuardBreak__9daAlink_cFv ( )

◆ procGuardBreakInit__9daAlink_cFv()

void procGuardBreakInit__9daAlink_cFv ( )

◆ procGuardSlip__9daAlink_cFv()

void procGuardSlip__9daAlink_cFv ( )

◆ procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf()

void procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf ( )

◆ procHandPat__9daAlink_cFv()

void procHandPat__9daAlink_cFv ( )

◆ procHandPatInit__9daAlink_cFv()

void procHandPatInit__9daAlink_cFv ( )

◆ procHangClimb__9daAlink_cFv()

void procHangClimb__9daAlink_cFv ( )

◆ procHangClimbInit__9daAlink_cFf()

void procHangClimbInit__9daAlink_cFf ( )

◆ procHangFallStart__9daAlink_cFv()

void procHangFallStart__9daAlink_cFv ( )

◆ procHangFallStartInit__9daAlink_cFP8cM3dGPla()

void procHangFallStartInit__9daAlink_cFP8cM3dGPla ( )

◆ procHangLeverDown__9daAlink_cFv()

void procHangLeverDown__9daAlink_cFv ( )

◆ procHangLeverDownInit__9daAlink_cFv()

void procHangLeverDownInit__9daAlink_cFv ( )

◆ procHangMove__9daAlink_cFv()

void procHangMove__9daAlink_cFv ( )

◆ procHangMoveInit__9daAlink_cFi()

void procHangMoveInit__9daAlink_cFi ( )

◆ procHangReady__9daAlink_cFv()

void procHangReady__9daAlink_cFv ( )

◆ procHangReadyInit__9daAlink_cFv()

void procHangReadyInit__9daAlink_cFv ( )

◆ procHangStart__9daAlink_cFv()

void procHangStart__9daAlink_cFv ( )

◆ procHangStartInit__9daAlink_cFv()

void procHangStartInit__9daAlink_cFv ( )

◆ procHangUp__9daAlink_cFv()

void procHangUp__9daAlink_cFv ( )

◆ procHangUpInit__9daAlink_cFi()

void procHangUpInit__9daAlink_cFi ( )

◆ procHangWait__9daAlink_cFv()

void procHangWait__9daAlink_cFv ( )

◆ procHangWaitInit__9daAlink_cFv()

void procHangWaitInit__9daAlink_cFv ( )

◆ procHangWallCatch__9daAlink_cFv()

void procHangWallCatch__9daAlink_cFv ( )

◆ procHangWallCatchInit__9daAlink_cFv()

void procHangWallCatchInit__9daAlink_cFv ( )

◆ procHawkCatch__9daAlink_cFv()

void procHawkCatch__9daAlink_cFv ( )

◆ procHawkCatchInit__9daAlink_cFv()

void procHawkCatchInit__9daAlink_cFv ( )

◆ procHawkSubject__9daAlink_cFv()

void procHawkSubject__9daAlink_cFv ( )

◆ procHawkSubjectInit__9daAlink_cFv()

void procHawkSubjectInit__9daAlink_cFv ( )

◆ procHookshotFly__9daAlink_cFv()

void procHookshotFly__9daAlink_cFv ( )

◆ procHookshotFlyInit__9daAlink_cFv()

void procHookshotFlyInit__9daAlink_cFv ( )

◆ procHookshotMove__9daAlink_cFv()

void procHookshotMove__9daAlink_cFv ( )

◆ procHookshotMoveInit__9daAlink_cFv()

void procHookshotMoveInit__9daAlink_cFv ( )

◆ procHookshotRoofBoots__9daAlink_cFv()

void procHookshotRoofBoots__9daAlink_cFv ( )

◆ procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c()

void procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procHookshotRoofShoot__9daAlink_cFv()

void procHookshotRoofShoot__9daAlink_cFv ( )

◆ procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c()

void procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procHookshotRoofWait__9daAlink_cFv()

void procHookshotRoofWait__9daAlink_cFv ( )

◆ procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci()

void procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci ( )

◆ procHookshotSubject__9daAlink_cFv()

void procHookshotSubject__9daAlink_cFv ( )

◆ procHookshotSubjectInit__9daAlink_cFv()

void procHookshotSubjectInit__9daAlink_cFv ( )

◆ procHookshotWallShoot__9daAlink_cFv()

void procHookshotWallShoot__9daAlink_cFv ( )

◆ procHookshotWallShootInit__9daAlink_cFv()

void procHookshotWallShootInit__9daAlink_cFv ( )

◆ procHookshotWallWait__9daAlink_cFv()

void procHookshotWallWait__9daAlink_cFv ( )

◆ procHookshotWallWaitInit__9daAlink_cFisi()

void procHookshotWallWaitInit__9daAlink_cFisi ( )

◆ procHorseBoomerangMove__9daAlink_cFv()

void procHorseBoomerangMove__9daAlink_cFv ( )

◆ procHorseBoomerangMoveInit__9daAlink_cFv()

void procHorseBoomerangMoveInit__9daAlink_cFv ( )

◆ procHorseBoomerangSubject__9daAlink_cFv()

void procHorseBoomerangSubject__9daAlink_cFv ( )

◆ procHorseBoomerangSubjectInit__9daAlink_cFv()

void procHorseBoomerangSubjectInit__9daAlink_cFv ( )

◆ procHorseBottleDrink__9daAlink_cFv()

void procHorseBottleDrink__9daAlink_cFv ( )

◆ procHorseBottleDrinkInit__9daAlink_cFUs()

void procHorseBottleDrinkInit__9daAlink_cFUs ( )

◆ procHorseBowMove__9daAlink_cFv()

void procHorseBowMove__9daAlink_cFv ( )

◆ procHorseBowMoveInit__9daAlink_cFv()

void procHorseBowMoveInit__9daAlink_cFv ( )

◆ procHorseBowSubject__9daAlink_cFv()

void procHorseBowSubject__9daAlink_cFv ( )

◆ procHorseBowSubjectInit__9daAlink_cFv()

void procHorseBowSubjectInit__9daAlink_cFv ( )

◆ procHorseComeback__9daAlink_cFv()

void procHorseComeback__9daAlink_cFv ( )

◆ procHorseComebackInit__9daAlink_cFv()

void procHorseComebackInit__9daAlink_cFv ( )

◆ procHorseCut__9daAlink_cFv()

void procHorseCut__9daAlink_cFv ( )

◆ procHorseCutChargeReady__9daAlink_cFv()

void procHorseCutChargeReady__9daAlink_cFv ( )

◆ procHorseCutChargeReadyInit__9daAlink_cFv()

void procHorseCutChargeReadyInit__9daAlink_cFv ( )

◆ procHorseCutInit__9daAlink_cFv()

void procHorseCutInit__9daAlink_cFv ( )

◆ procHorseCutTurn__9daAlink_cFv()

void procHorseCutTurn__9daAlink_cFv ( )

◆ procHorseCutTurnInit__9daAlink_cFv()

void procHorseCutTurnInit__9daAlink_cFv ( )

◆ procHorseDamage__9daAlink_cFv()

void procHorseDamage__9daAlink_cFv ( )

◆ procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf()

void procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf ( )

◆ procHorseGetKey__9daAlink_cFv()

void procHorseGetKey__9daAlink_cFv ( )

◆ procHorseGetKeyInit__9daAlink_cFv()

void procHorseGetKeyInit__9daAlink_cFv ( )

◆ procHorseGetOff__9daAlink_cFv()

void procHorseGetOff__9daAlink_cFv ( )

◆ procHorseGetOffInit__9daAlink_cFi()

void procHorseGetOffInit__9daAlink_cFi ( )

◆ procHorseGrabMove__9daAlink_cFv()

void procHorseGrabMove__9daAlink_cFv ( )

◆ procHorseGrabMoveInit__9daAlink_cFv()

void procHorseGrabMoveInit__9daAlink_cFv ( )

◆ procHorseHang__9daAlink_cFv()

void procHorseHang__9daAlink_cFv ( )

◆ procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi()

void procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi ( )

◆ procHorseHookshotMove__9daAlink_cFv()

void procHorseHookshotMove__9daAlink_cFv ( )

◆ procHorseHookshotMoveInit__9daAlink_cFv()

void procHorseHookshotMoveInit__9daAlink_cFv ( )

◆ procHorseHookshotSubject__9daAlink_cFv()

void procHorseHookshotSubject__9daAlink_cFv ( )

◆ procHorseHookshotSubjectInit__9daAlink_cFv()

void procHorseHookshotSubjectInit__9daAlink_cFv ( )

◆ procHorseJump__9daAlink_cFv()

void procHorseJump__9daAlink_cFv ( )

◆ procHorseJumpInit__9daAlink_cFv()

void procHorseJumpInit__9daAlink_cFv ( )

◆ procHorseKandelaarPour__9daAlink_cFv()

void procHorseKandelaarPour__9daAlink_cFv ( )

◆ procHorseKandelaarPourInit__9daAlink_cFv()

void procHorseKandelaarPourInit__9daAlink_cFv ( )

◆ procHorseLand__9daAlink_cFv()

void procHorseLand__9daAlink_cFv ( )

◆ procHorseLandInit__9daAlink_cFv()

void procHorseLandInit__9daAlink_cFv ( )

◆ procHorseLookDown__9daAlink_cFv()

void procHorseLookDown__9daAlink_cFv ( )

◆ procHorseLookDownInit__9daAlink_cFv()

void procHorseLookDownInit__9daAlink_cFv ( )

◆ procHorseRide__9daAlink_cFv()

void procHorseRide__9daAlink_cFv ( )

◆ procHorseRideInit__9daAlink_cFv()

void procHorseRideInit__9daAlink_cFv ( )

◆ procHorseRun__9daAlink_cFv()

void procHorseRun__9daAlink_cFv ( )

◆ procHorseRunInit__9daAlink_cFv()

void procHorseRunInit__9daAlink_cFv ( )

◆ procHorseSubjectivity__9daAlink_cFv()

void procHorseSubjectivity__9daAlink_cFv ( )

◆ procHorseSubjectivityInit__9daAlink_cFv()

void procHorseSubjectivityInit__9daAlink_cFv ( )

◆ procHorseTurn__9daAlink_cFv()

void procHorseTurn__9daAlink_cFv ( )

◆ procHorseTurnInit__9daAlink_cFv()

void procHorseTurnInit__9daAlink_cFv ( )

◆ procHorseWait__9daAlink_cFv()

void procHorseWait__9daAlink_cFv ( )

◆ procHorseWaitInit__9daAlink_cFv()

void procHorseWaitInit__9daAlink_cFv ( )

◆ procInsectCatch__9daAlink_cFv()

void procInsectCatch__9daAlink_cFv ( )

◆ procInsectCatchInit__9daAlink_cFv()

void procInsectCatchInit__9daAlink_cFv ( )

◆ procIronBallMove__9daAlink_cFv()

void procIronBallMove__9daAlink_cFv ( )

◆ procIronBallMoveInit__9daAlink_cFv()

void procIronBallMoveInit__9daAlink_cFv ( )

◆ procIronBallReturn__9daAlink_cFv()

void procIronBallReturn__9daAlink_cFv ( )

◆ procIronBallReturnInit__9daAlink_cFv()

void procIronBallReturnInit__9daAlink_cFv ( )

◆ procIronBallSubject__9daAlink_cFv()

void procIronBallSubject__9daAlink_cFv ( )

◆ procIronBallSubjectInit__9daAlink_cFv()

void procIronBallSubjectInit__9daAlink_cFv ( )

◆ procIronBallThrow__9daAlink_cFv()

void procIronBallThrow__9daAlink_cFv ( )

◆ procIronBallThrowInit__9daAlink_cFv()

void procIronBallThrowInit__9daAlink_cFv ( )

◆ procKandelaarPour__9daAlink_cFv()

void procKandelaarPour__9daAlink_cFv ( )

◆ procKandelaarPourInit__9daAlink_cFv()

void procKandelaarPourInit__9daAlink_cFv ( )

◆ procKandelaarSwing__9daAlink_cFv()

void procKandelaarSwing__9daAlink_cFv ( )

◆ procKandelaarSwingInit__9daAlink_cFv()

void procKandelaarSwingInit__9daAlink_cFv ( )

◆ procLadderDownEnd__9daAlink_cFv()

void procLadderDownEnd__9daAlink_cFv ( )

◆ procLadderDownEndInit__9daAlink_cFi()

void procLadderDownEndInit__9daAlink_cFi ( )

◆ procLadderDownStart__9daAlink_cFv()

void procLadderDownStart__9daAlink_cFv ( )

◆ procLadderDownStartInit__9daAlink_cFv()

void procLadderDownStartInit__9daAlink_cFv ( )

◆ procLadderMove__9daAlink_cFv()

void procLadderMove__9daAlink_cFv ( )

◆ procLadderMoveInit__9daAlink_cFiiP4cXyz()

void procLadderMoveInit__9daAlink_cFiiP4cXyz ( )

◆ procLadderUpEnd__9daAlink_cFv()

void procLadderUpEnd__9daAlink_cFv ( )

◆ procLadderUpEndInit__9daAlink_cFi()

void procLadderUpEndInit__9daAlink_cFi ( )

◆ procLadderUpStart__9daAlink_cFv()

void procLadderUpStart__9daAlink_cFv ( )

◆ procLadderUpStartInit__9daAlink_cFv()

void procLadderUpStartInit__9daAlink_cFv ( )

◆ procLand__9daAlink_cFv()

void procLand__9daAlink_cFv ( )

◆ procLandDamage__9daAlink_cFv()

void procLandDamage__9daAlink_cFv ( )

◆ procLandDamageInit__9daAlink_cFi()

void procLandDamageInit__9daAlink_cFi ( )

◆ procLandInit__9daAlink_cFf()

void procLandInit__9daAlink_cFf ( )

◆ procLargeDamageUp__9daAlink_cFv()

void procLargeDamageUp__9daAlink_cFv ( )

◆ procLargeDamageUpInit__9daAlink_cFiiss()

void procLargeDamageUpInit__9daAlink_cFiiss ( )

◆ procLookAroundTurn__9daAlink_cFv()

void procLookAroundTurn__9daAlink_cFv ( )

◆ procLookAroundTurnInit__9daAlink_cFv()

void procLookAroundTurnInit__9daAlink_cFv ( )

◆ procLookUp__9daAlink_cFv()

void procLookUp__9daAlink_cFv ( )

◆ procLookUpInit__9daAlink_cFv()

void procLookUpInit__9daAlink_cFv ( )

◆ procLookUpToGetItem__9daAlink_cFv()

void procLookUpToGetItem__9daAlink_cFv ( )

◆ procLookUpToGetItemInit__9daAlink_cFv()

void procLookUpToGetItemInit__9daAlink_cFv ( )

◆ procMagneBootsFly__9daAlink_cFv()

void procMagneBootsFly__9daAlink_cFv ( )

◆ procMagneBootsFlyInit__9daAlink_cFv()

void procMagneBootsFlyInit__9daAlink_cFv ( )

◆ procMasterSwordPull__9daAlink_cFv()

void procMasterSwordPull__9daAlink_cFv ( )

◆ procMasterSwordPullInit__9daAlink_cFv()

void procMasterSwordPullInit__9daAlink_cFv ( )

◆ procMasterSwordStick__9daAlink_cFv()

void procMasterSwordStick__9daAlink_cFv ( )

◆ procMasterSwordStickInit__9daAlink_cFv()

void procMasterSwordStickInit__9daAlink_cFv ( )

◆ procMonkeyMove__9daAlink_cFv()

void procMonkeyMove__9daAlink_cFv ( )

◆ procMonkeyMoveInit__9daAlink_cFv()

void procMonkeyMoveInit__9daAlink_cFv ( )

◆ procMove__9daAlink_cFv()

void procMove__9daAlink_cFv ( )

◆ procMoveInit__9daAlink_cFv()

void procMoveInit__9daAlink_cFv ( )

◆ procMoveTurn__9daAlink_cFv()

void procMoveTurn__9daAlink_cFv ( )

◆ procMoveTurnInit__9daAlink_cFi()

void procMoveTurnInit__9daAlink_cFi ( )

◆ procNotUseItem__9daAlink_cFv()

void procNotUseItem__9daAlink_cFv ( )

◆ procNotUseItemInit__9daAlink_cFi()

void procNotUseItemInit__9daAlink_cFi ( )

◆ procOctaIealSpit__9daAlink_cFv()

void procOctaIealSpit__9daAlink_cFv ( )

◆ procOctaIealSpitInit__9daAlink_cFv()

void procOctaIealSpitInit__9daAlink_cFv ( )

◆ procPickPut__9daAlink_cFv()

void procPickPut__9daAlink_cFv ( )

◆ procPickPutInit__9daAlink_cFi()

void procPickPutInit__9daAlink_cFi ( )

◆ procPickUp__9daAlink_cFv()

void procPickUp__9daAlink_cFv ( )

◆ procPickUpInit__9daAlink_cFv()

void procPickUpInit__9daAlink_cFv ( )

◆ procPreActionUnequip__9daAlink_cFv()

void procPreActionUnequip__9daAlink_cFv ( )

◆ procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c()

void procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c ( )

◆ procPullMove__9daAlink_cFv()

void procPullMove__9daAlink_cFv ( )

◆ procPullMoveInit__9daAlink_cFi()

void procPullMoveInit__9daAlink_cFi ( )

◆ procRollJump__9daAlink_cFv()

void procRollJump__9daAlink_cFv ( )

◆ procRollJumpInit__9daAlink_cFv()

void procRollJumpInit__9daAlink_cFv ( )

◆ procRoofHangFrontMove__9daAlink_cFv()

void procRoofHangFrontMove__9daAlink_cFv ( )

◆ procRoofHangFrontMoveInit__9daAlink_cFv()

void procRoofHangFrontMoveInit__9daAlink_cFv ( )

◆ procRoofHangSideMove__9daAlink_cFv()

void procRoofHangSideMove__9daAlink_cFv ( )

◆ procRoofHangSideMoveInit__9daAlink_cFv()

void procRoofHangSideMoveInit__9daAlink_cFv ( )

◆ procRoofHangStart__9daAlink_cFv()

void procRoofHangStart__9daAlink_cFv ( )

◆ procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi()

void procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi ( )

◆ procRoofHangTurn__9daAlink_cFv()

void procRoofHangTurn__9daAlink_cFv ( )

◆ procRoofHangTurnInit__9daAlink_cFv()

void procRoofHangTurnInit__9daAlink_cFv ( )

◆ procRoofHangWait__9daAlink_cFv()

void procRoofHangWait__9daAlink_cFv ( )

◆ procRoofHangWaitInit__9daAlink_cFi()

void procRoofHangWaitInit__9daAlink_cFi ( )

◆ procRoofSwitchHang__9daAlink_cFv()

void procRoofSwitchHang__9daAlink_cFv ( )

◆ procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c()

void procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procScreamWait__9daAlink_cFv()

void procScreamWait__9daAlink_cFv ( )

◆ procScreamWaitInit__9daAlink_cFv()

void procScreamWaitInit__9daAlink_cFv ( )

◆ procServiceWait__9daAlink_cFv()

void procServiceWait__9daAlink_cFv ( )

◆ procServiceWaitInit__9daAlink_cFv()

void procServiceWaitInit__9daAlink_cFv ( )

◆ procSideRoll__9daAlink_cFv()

void procSideRoll__9daAlink_cFv ( )

◆ procSideRollInit__9daAlink_cFi()

void procSideRollInit__9daAlink_cFi ( )

◆ procSideStep__9daAlink_cFv()

void procSideStep__9daAlink_cFv ( )

◆ procSideStepInit__9daAlink_cFi()

void procSideStepInit__9daAlink_cFi ( )

◆ procSideStepLand__9daAlink_cFv()

void procSideStepLand__9daAlink_cFv ( )

◆ procSideStepLandInit__9daAlink_cFv()

void procSideStepLandInit__9daAlink_cFv ( )

◆ procSlide__9daAlink_cFv()

void procSlide__9daAlink_cFv ( )

◆ procSlideInit__9daAlink_cFs()

void procSlideInit__9daAlink_cFs ( )

◆ procSlideLand__9daAlink_cFv()

void procSlideLand__9daAlink_cFv ( )

◆ procSlideLandInit__9daAlink_cFi()

void procSlideLandInit__9daAlink_cFi ( )

◆ procSlip__9daAlink_cFv()

void procSlip__9daAlink_cFv ( )

◆ procSlipInit__9daAlink_cFv()

void procSlipInit__9daAlink_cFv ( )

◆ procSmallJump__9daAlink_cFv()

void procSmallJump__9daAlink_cFv ( )

◆ procSmallJumpInit__9daAlink_cFi()

void procSmallJumpInit__9daAlink_cFi ( )

◆ procSpinnerReady__9daAlink_cFv()

void procSpinnerReady__9daAlink_cFv ( )

◆ procSpinnerReadyInit__9daAlink_cFv()

void procSpinnerReadyInit__9daAlink_cFv ( )

◆ procSpinnerWait__9daAlink_cFv()

void procSpinnerWait__9daAlink_cFv ( )

◆ procSpinnerWaitInit__9daAlink_cFv()

void procSpinnerWaitInit__9daAlink_cFv ( )

◆ procStepMove__9daAlink_cFv()

void procStepMove__9daAlink_cFv ( )

◆ procStepMoveInit__9daAlink_cFv()

void procStepMoveInit__9daAlink_cFv ( )

◆ procStEscape__9daAlink_cFv()

void procStEscape__9daAlink_cFv ( )

◆ procStEscapeInit__9daAlink_cFv()

void procStEscapeInit__9daAlink_cFv ( )

◆ procSumouAction__9daAlink_cFv()

void procSumouAction__9daAlink_cFv ( )

◆ procSumouActionInit__9daAlink_cFiii()

void procSumouActionInit__9daAlink_cFiii ( )

◆ procSumouMove__9daAlink_cFv()

void procSumouMove__9daAlink_cFv ( )

◆ procSumouMoveInit__9daAlink_cFv()

void procSumouMoveInit__9daAlink_cFv ( )

◆ procSumouReady__9daAlink_cFv()

void procSumouReady__9daAlink_cFv ( )

◆ procSumouReadyInit__9daAlink_cFv()

void procSumouReadyInit__9daAlink_cFv ( )

◆ procSumouShiko__9daAlink_cFv()

void procSumouShiko__9daAlink_cFv ( )

◆ procSumouShikoInit__9daAlink_cFv()

void procSumouShikoInit__9daAlink_cFv ( )

◆ procSumouSideMove__9daAlink_cFv()

void procSumouSideMove__9daAlink_cFv ( )

◆ procSumouSideMoveInit__9daAlink_cFv()

void procSumouSideMoveInit__9daAlink_cFv ( )

◆ procSumouStagger__9daAlink_cFv()

void procSumouStagger__9daAlink_cFv ( )

◆ procSumouStaggerInit__9daAlink_cFv()

void procSumouStaggerInit__9daAlink_cFv ( )

◆ procSumouWinLose__9daAlink_cFv()

void procSumouWinLose__9daAlink_cFv ( )

◆ procSumouWinLoseInit__9daAlink_cFv()

void procSumouWinLoseInit__9daAlink_cFv ( )

◆ procSwimDamage__9daAlink_cFv()

void procSwimDamage__9daAlink_cFv ( )

◆ procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf()

void procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf ( )

◆ procSwimDive__9daAlink_cFv()

void procSwimDive__9daAlink_cFv ( )

◆ procSwimDiveInit__9daAlink_cFv()

void procSwimDiveInit__9daAlink_cFv ( )

◆ procSwimHookshotMove__9daAlink_cFv()

void procSwimHookshotMove__9daAlink_cFv ( )

◆ procSwimHookshotMoveInit__9daAlink_cFv()

void procSwimHookshotMoveInit__9daAlink_cFv ( )

◆ procSwimHookshotSubject__9daAlink_cFv()

void procSwimHookshotSubject__9daAlink_cFv ( )

◆ procSwimHookshotSubjectInit__9daAlink_cFv()

void procSwimHookshotSubjectInit__9daAlink_cFv ( )

◆ procSwimMove__9daAlink_cFv()

void procSwimMove__9daAlink_cFv ( )

◆ procSwimMoveInit__9daAlink_cFv()

void procSwimMoveInit__9daAlink_cFv ( )

◆ procSwimUp__9daAlink_cFv()

void procSwimUp__9daAlink_cFv ( )

◆ procSwimUpInit__9daAlink_cFv()

void procSwimUpInit__9daAlink_cFv ( )

◆ procSwimWait__9daAlink_cFv()

void procSwimWait__9daAlink_cFv ( )

◆ procSwimWaitInit__9daAlink_cFi()

void procSwimWaitInit__9daAlink_cFi ( )

◆ procSwordPush__9daAlink_cFv()

void procSwordPush__9daAlink_cFv ( )

◆ procSwordPushInit__9daAlink_cFv()

void procSwordPushInit__9daAlink_cFv ( )

◆ procSwordReady__9daAlink_cFv()

void procSwordReady__9daAlink_cFv ( )

◆ procSwordReadyInit__9daAlink_cFv()

void procSwordReadyInit__9daAlink_cFv ( )

◆ procSwordUnequipSp__9daAlink_cFv()

void procSwordUnequipSp__9daAlink_cFv ( )

◆ procSwordUnequipSpInit__9daAlink_cFv()

void procSwordUnequipSpInit__9daAlink_cFv ( )

◆ procTiredWait__9daAlink_cFv()

void procTiredWait__9daAlink_cFv ( )

◆ procTiredWaitInit__9daAlink_cFv()

void procTiredWaitInit__9daAlink_cFv ( )

◆ procTradeItemOut__9daAlink_cFv()

void procTradeItemOut__9daAlink_cFv ( )

◆ procTradeItemOutInit__9daAlink_cFv()

void procTradeItemOutInit__9daAlink_cFv ( )

◆ procTurnMove__9daAlink_cFv()

void procTurnMove__9daAlink_cFv ( )

◆ procTurnMoveInit__9daAlink_cFi()

void procTurnMoveInit__9daAlink_cFi ( )

◆ procWait__9daAlink_cFv()

void procWait__9daAlink_cFv ( )

◆ procWaitInit__9daAlink_cFv()

void procWaitInit__9daAlink_cFv ( )

◆ procWaitTurn__9daAlink_cFv()

void procWaitTurn__9daAlink_cFv ( )

◆ procWaitTurnInit__9daAlink_cFv()

void procWaitTurnInit__9daAlink_cFv ( )

◆ procWolfAtnActorMove__9daAlink_cFv()

void procWolfAtnActorMove__9daAlink_cFv ( )

◆ procWolfAtnActorMoveInit__9daAlink_cFv()

void procWolfAtnActorMoveInit__9daAlink_cFv ( )

◆ procWolfAttackReverse__9daAlink_cFv()

void procWolfAttackReverse__9daAlink_cFv ( )

◆ procWolfAttackReverseInit__9daAlink_cFv()

void procWolfAttackReverseInit__9daAlink_cFv ( )

◆ procWolfAutoJump__9daAlink_cFv()

void procWolfAutoJump__9daAlink_cFv ( )

◆ procWolfAutoJumpInit__9daAlink_cFi()

void procWolfAutoJumpInit__9daAlink_cFi ( )

◆ procWolfBackJump__9daAlink_cFv()

void procWolfBackJump__9daAlink_cFv ( )

◆ procWolfBackJumpInit__9daAlink_cFi()

void procWolfBackJumpInit__9daAlink_cFi ( )

◆ procWolfBackJumpLand__9daAlink_cFv()

void procWolfBackJumpLand__9daAlink_cFv ( )

◆ procWolfBackJumpLandInit__9daAlink_cFss()

void procWolfBackJumpLandInit__9daAlink_cFss ( )

◆ procWolfCargoCarry__9daAlink_cFv()

void procWolfCargoCarry__9daAlink_cFv ( )

◆ procWolfCargoCarryInit__9daAlink_cFv()

void procWolfCargoCarryInit__9daAlink_cFv ( )

◆ procWolfChainReady__9daAlink_cFv()

void procWolfChainReady__9daAlink_cFv ( )

◆ procWolfChainReadyInit__9daAlink_cFv()

void procWolfChainReadyInit__9daAlink_cFv ( )

◆ procWolfChainUp__9daAlink_cFv()

void procWolfChainUp__9daAlink_cFv ( )

◆ procWolfChainUpInit__9daAlink_cFv()

void procWolfChainUpInit__9daAlink_cFv ( )

◆ procWolfChainWait__9daAlink_cFv()

void procWolfChainWait__9daAlink_cFv ( )

◆ procWolfChainWaitInit__9daAlink_cFv()

void procWolfChainWaitInit__9daAlink_cFv ( )

◆ procWolfDamage__9daAlink_cFv()

void procWolfDamage__9daAlink_cFv ( )

◆ procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf()

void procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf ( )

◆ procWolfDash__9daAlink_cFv()

void procWolfDash__9daAlink_cFv ( )

◆ procWolfDashInit__9daAlink_cFv()

void procWolfDashInit__9daAlink_cFv ( )

◆ procWolfDashReverse__9daAlink_cFv()

void procWolfDashReverse__9daAlink_cFv ( )

◆ procWolfDashReverseInit__9daAlink_cFi()

void procWolfDashReverseInit__9daAlink_cFi ( )

◆ procWolfDig__9daAlink_cFv()

void procWolfDig__9daAlink_cFv ( )

◆ procWolfDigInit__9daAlink_cFv()

void procWolfDigInit__9daAlink_cFv ( )

◆ procWolfDigThrough__9daAlink_cFv()

void procWolfDigThrough__9daAlink_cFv ( )

◆ procWolfDigThroughInit__9daAlink_cFi()

void procWolfDigThroughInit__9daAlink_cFi ( )

◆ procWolfDownAtLand__9daAlink_cFv()

void procWolfDownAtLand__9daAlink_cFv ( )

◆ procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c()

void procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c ( )

◆ procWolfDownAtMissLand__9daAlink_cFv()

void procWolfDownAtMissLand__9daAlink_cFv ( )

◆ procWolfDownAtMissLandInit__9daAlink_cFv()

void procWolfDownAtMissLandInit__9daAlink_cFv ( )

◆ procWolfDownAttack__9daAlink_cFv()

void procWolfDownAttack__9daAlink_cFv ( )

◆ procWolfDownAttackInit__9daAlink_cFv()

void procWolfDownAttackInit__9daAlink_cFv ( )

◆ procWolfEnemyHangBite__9daAlink_cFv()

void procWolfEnemyHangBite__9daAlink_cFv ( )

◆ procWolfEnemyHangBiteInit__9daAlink_cFv()

void procWolfEnemyHangBiteInit__9daAlink_cFv ( )

◆ procWolfEnemyThrow__9daAlink_cFv()

void procWolfEnemyThrow__9daAlink_cFv ( )

◆ procWolfEnemyThrowInit__9daAlink_cFi()

void procWolfEnemyThrowInit__9daAlink_cFi ( )

◆ procWolfFall__9daAlink_cFv()

void procWolfFall__9daAlink_cFv ( )

◆ procWolfFallInit__9daAlink_cFif()

void procWolfFallInit__9daAlink_cFif ( )

◆ procWolfGanonCatch__9daAlink_cFv()

void procWolfGanonCatch__9daAlink_cFv ( )

◆ procWolfGanonCatchInit__9daAlink_cFv()

void procWolfGanonCatchInit__9daAlink_cFv ( )

◆ procWolfGetSmell__9daAlink_cFv()

void procWolfGetSmell__9daAlink_cFv ( )

◆ procWolfGetSmellInit__9daAlink_cFv()

void procWolfGetSmellInit__9daAlink_cFv ( )

◆ procWolfGiantPuzzle__9daAlink_cFv()

void procWolfGiantPuzzle__9daAlink_cFv ( )

◆ procWolfGiantPuzzleInit__9daAlink_cFv()

void procWolfGiantPuzzleInit__9daAlink_cFv ( )

◆ procWolfGrabPut__9daAlink_cFv()

void procWolfGrabPut__9daAlink_cFv ( )

◆ procWolfGrabPutInit__9daAlink_cFv()

void procWolfGrabPutInit__9daAlink_cFv ( )

◆ procWolfGrabThrow__9daAlink_cFv()

void procWolfGrabThrow__9daAlink_cFv ( )

◆ procWolfGrabThrowInit__9daAlink_cFv()

void procWolfGrabThrowInit__9daAlink_cFv ( )

◆ procWolfGrabUp__9daAlink_cFv()

void procWolfGrabUp__9daAlink_cFv ( )

◆ procWolfGrabUpInit__9daAlink_cFv()

void procWolfGrabUpInit__9daAlink_cFv ( )

◆ procWolfHangFallStart__9daAlink_cFv()

void procWolfHangFallStart__9daAlink_cFv ( )

◆ procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla()

void procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla ( )

◆ procWolfHangReady__9daAlink_cFv()

void procWolfHangReady__9daAlink_cFv ( )

◆ procWolfHangReadyInit__9daAlink_cFv()

void procWolfHangReadyInit__9daAlink_cFv ( )

◆ procWolfHangWallCatch__9daAlink_cFv()

void procWolfHangWallCatch__9daAlink_cFv ( )

◆ procWolfHangWallCatchInit__9daAlink_cFi()

void procWolfHangWallCatchInit__9daAlink_cFi ( )

◆ procWolfHowl__9daAlink_cFv()

void procWolfHowl__9daAlink_cFv ( )

◆ procWolfHowlDemo__9daAlink_cFv()

void procWolfHowlDemo__9daAlink_cFv ( )

◆ procWolfHowlDemoInit__9daAlink_cFv()

void procWolfHowlDemoInit__9daAlink_cFv ( )

◆ procWolfHowlInit__9daAlink_cFi()

void procWolfHowlInit__9daAlink_cFi ( )

◆ procWolfJumpAttack__9daAlink_cFv()

void procWolfJumpAttack__9daAlink_cFv ( )

◆ procWolfJumpAttackInit__9daAlink_cFi()

void procWolfJumpAttackInit__9daAlink_cFi ( )

◆ procWolfJumpAttackKick__9daAlink_cFv()

void procWolfJumpAttackKick__9daAlink_cFv ( )

◆ procWolfJumpAttackKickInit__9daAlink_cFv()

void procWolfJumpAttackKickInit__9daAlink_cFv ( )

◆ procWolfJumpAttackNormalLand__9daAlink_cFv()

void procWolfJumpAttackNormalLand__9daAlink_cFv ( )

◆ procWolfJumpAttackNormalLandInit__9daAlink_cFi()

void procWolfJumpAttackNormalLandInit__9daAlink_cFi ( )

◆ procWolfJumpAttackSlideLand__9daAlink_cFv()

void procWolfJumpAttackSlideLand__9daAlink_cFv ( )

◆ procWolfJumpAttackSlideLandInit__9daAlink_cFiii()

void procWolfJumpAttackSlideLandInit__9daAlink_cFiii ( )

◆ procWolfLand__9daAlink_cFv()

void procWolfLand__9daAlink_cFv ( )

◆ procWolfLandDamage__9daAlink_cFv()

void procWolfLandDamage__9daAlink_cFv ( )

◆ procWolfLandDamageInit__9daAlink_cFi()

void procWolfLandDamageInit__9daAlink_cFi ( )

◆ procWolfLandInit__9daAlink_cFv()

void procWolfLandInit__9daAlink_cFv ( )

◆ procWolfLargeDamageUp__9daAlink_cFv()

void procWolfLargeDamageUp__9daAlink_cFv ( )

◆ procWolfLargeDamageUpInit__9daAlink_cFiiss()

void procWolfLargeDamageUpInit__9daAlink_cFiiss ( )

◆ procWolfLieAutoMove__9daAlink_cFv()

void procWolfLieAutoMove__9daAlink_cFv ( )

◆ procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz()

void procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz ( )

◆ procWolfLieMove__9daAlink_cFv()

void procWolfLieMove__9daAlink_cFv ( )

◆ procWolfLieMoveInit__9daAlink_cFi()

void procWolfLieMoveInit__9daAlink_cFi ( )

◆ procWolfLieStart__9daAlink_cFv()

void procWolfLieStart__9daAlink_cFv ( )

◆ procWolfLieStartInit__9daAlink_cFi()

void procWolfLieStartInit__9daAlink_cFi ( )

◆ procWolfLockAttack__9daAlink_cFv()

void procWolfLockAttack__9daAlink_cFv ( )

◆ procWolfLockAttackInit__9daAlink_cFi()

void procWolfLockAttackInit__9daAlink_cFi ( )

◆ procWolfLockAttackTurn__9daAlink_cFv()

void procWolfLockAttackTurn__9daAlink_cFv ( )

◆ procWolfLockAttackTurnInit__9daAlink_cFi()

void procWolfLockAttackTurnInit__9daAlink_cFi ( )

◆ procWolfMidnaRideShock__9daAlink_cFv()

void procWolfMidnaRideShock__9daAlink_cFv ( )

◆ procWolfMidnaRideShockInit__9daAlink_cFv()

void procWolfMidnaRideShockInit__9daAlink_cFv ( )

◆ procWolfMove__9daAlink_cFv()

void procWolfMove__9daAlink_cFv ( )

◆ procWolfMoveInit__9daAlink_cFv()

void procWolfMoveInit__9daAlink_cFv ( )

◆ procWolfPush__9daAlink_cFv()

void procWolfPush__9daAlink_cFv ( )

◆ procWolfPushInit__9daAlink_cFv()

void procWolfPushInit__9daAlink_cFv ( )

◆ procWolfRollAttack__9daAlink_cFv()

void procWolfRollAttack__9daAlink_cFv ( )

◆ procWolfRollAttackCharge__9daAlink_cFv()

void procWolfRollAttackCharge__9daAlink_cFv ( )

◆ procWolfRollAttackChargeInit__9daAlink_cFv()

void procWolfRollAttackChargeInit__9daAlink_cFv ( )

◆ procWolfRollAttackInit__9daAlink_cFii()

void procWolfRollAttackInit__9daAlink_cFii ( )

◆ procWolfRollAttackMove__9daAlink_cFv()

void procWolfRollAttackMove__9daAlink_cFv ( )

◆ procWolfRollAttackMoveInit__9daAlink_cFv()

void procWolfRollAttackMoveInit__9daAlink_cFv ( )

◆ procWolfRopeHang__9daAlink_cFv()

void procWolfRopeHang__9daAlink_cFv ( )

◆ procWolfRopeHangInit__9daAlink_cFi()

void procWolfRopeHangInit__9daAlink_cFi ( )

◆ procWolfRopeMove__9daAlink_cFv()

void procWolfRopeMove__9daAlink_cFv ( )

◆ procWolfRopeMoveInit__9daAlink_cFii()

void procWolfRopeMoveInit__9daAlink_cFii ( )

◆ procWolfRopeStagger__9daAlink_cFv()

void procWolfRopeStagger__9daAlink_cFv ( )

◆ procWolfRopeStaggerInit__9daAlink_cFi()

void procWolfRopeStaggerInit__9daAlink_cFi ( )

◆ procWolfRopeSubjectivity__9daAlink_cFv()

void procWolfRopeSubjectivity__9daAlink_cFv ( )

◆ procWolfRopeSubjectivityInit__9daAlink_cFv()

void procWolfRopeSubjectivityInit__9daAlink_cFv ( )

◆ procWolfRopeTurn__9daAlink_cFv()

void procWolfRopeTurn__9daAlink_cFv ( )

◆ procWolfRopeTurnInit__9daAlink_cFv()

void procWolfRopeTurnInit__9daAlink_cFv ( )

◆ procWolfScreamWait__9daAlink_cFv()

void procWolfScreamWait__9daAlink_cFv ( )

◆ procWolfScreamWaitInit__9daAlink_cFv()

void procWolfScreamWaitInit__9daAlink_cFv ( )

◆ procWolfServiceWait__9daAlink_cFv()

void procWolfServiceWait__9daAlink_cFv ( )

◆ procWolfServiceWaitInit__9daAlink_cFi()

void procWolfServiceWaitInit__9daAlink_cFi ( )

◆ procWolfSideStep__9daAlink_cFv()

void procWolfSideStep__9daAlink_cFv ( )

◆ procWolfSideStepInit__9daAlink_cFi()

void procWolfSideStepInit__9daAlink_cFi ( )

◆ procWolfSideStepLand__9daAlink_cFv()

void procWolfSideStepLand__9daAlink_cFv ( )

◆ procWolfSideStepLandInit__9daAlink_cFs()

void procWolfSideStepLandInit__9daAlink_cFs ( )

◆ procWolfSit__9daAlink_cFv()

void procWolfSit__9daAlink_cFv ( )

◆ procWolfSitInit__9daAlink_cFi()

void procWolfSitInit__9daAlink_cFi ( )

◆ procWolfSlide__9daAlink_cFv()

void procWolfSlide__9daAlink_cFv ( )

◆ procWolfSlideInit__9daAlink_cFsi()

void procWolfSlideInit__9daAlink_cFsi ( )

◆ procWolfSlideLand__9daAlink_cFv()

void procWolfSlideLand__9daAlink_cFv ( )

◆ procWolfSlideLandInit__9daAlink_cFv()

void procWolfSlideLandInit__9daAlink_cFv ( )

◆ procWolfSlideReady__9daAlink_cFv()

void procWolfSlideReady__9daAlink_cFv ( )

◆ procWolfSlideReadyInit__9daAlink_cFsi()

void procWolfSlideReadyInit__9daAlink_cFsi ( )

◆ procWolfSlip__9daAlink_cFv()

void procWolfSlip__9daAlink_cFv ( )

◆ procWolfSlipInit__9daAlink_cFv()

void procWolfSlipInit__9daAlink_cFv ( )

◆ procWolfSlipTurn__9daAlink_cFv()

void procWolfSlipTurn__9daAlink_cFv ( )

◆ procWolfSlipTurnInit__9daAlink_cFi()

void procWolfSlipTurnInit__9daAlink_cFi ( )

◆ procWolfSlipTurnLand__9daAlink_cFv()

void procWolfSlipTurnLand__9daAlink_cFv ( )

◆ procWolfSlipTurnLandInit__9daAlink_cFv()

void procWolfSlipTurnLandInit__9daAlink_cFv ( )

◆ procWolfSlopeStart__9daAlink_cFv()

void procWolfSlopeStart__9daAlink_cFv ( )

◆ procWolfSlopeStartInit__9daAlink_cFi()

void procWolfSlopeStartInit__9daAlink_cFi ( )

◆ procWolfSmellWaitInit__9daAlink_cFv()

void procWolfSmellWaitInit__9daAlink_cFv ( )

◆ procWolfSnowEscape__9daAlink_cFv()

void procWolfSnowEscape__9daAlink_cFv ( )

◆ procWolfSnowEscapeInit__9daAlink_cFv()

void procWolfSnowEscapeInit__9daAlink_cFv ( )

◆ procWolfStepMove__9daAlink_cFv()

void procWolfStepMove__9daAlink_cFv ( )

◆ procWolfStepMoveInit__9daAlink_cFv()

void procWolfStepMoveInit__9daAlink_cFv ( )

◆ procWolfSwimEndWait__9daAlink_cFv()

void procWolfSwimEndWait__9daAlink_cFv ( )

◆ procWolfSwimEndWaitInit__9daAlink_cFi()

void procWolfSwimEndWaitInit__9daAlink_cFi ( )

◆ procWolfSwimMove__9daAlink_cFv()

void procWolfSwimMove__9daAlink_cFv ( )

◆ procWolfSwimMoveInit__9daAlink_cFv()

void procWolfSwimMoveInit__9daAlink_cFv ( )

◆ procWolfSwimUp__9daAlink_cFv()

void procWolfSwimUp__9daAlink_cFv ( )

◆ procWolfSwimUpInit__9daAlink_cFv()

void procWolfSwimUpInit__9daAlink_cFv ( )

◆ procWolfSwimWait__9daAlink_cFv()

void procWolfSwimWait__9daAlink_cFv ( )

◆ procWolfSwimWaitInit__9daAlink_cFi()

void procWolfSwimWaitInit__9daAlink_cFi ( )

◆ procWolfTagJump__9daAlink_cFv()

void procWolfTagJump__9daAlink_cFv ( )

◆ procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c()

void procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procWolfTagJumpLand__9daAlink_cFv()

void procWolfTagJumpLand__9daAlink_cFv ( )

◆ procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c()

void procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c ( )

◆ procWolfTiredWait__9daAlink_cFv()

void procWolfTiredWait__9daAlink_cFv ( )

◆ procWolfTiredWaitInit__9daAlink_cFv()

void procWolfTiredWaitInit__9daAlink_cFv ( )

◆ procWolfWait__9daAlink_cFv()

void procWolfWait__9daAlink_cFv ( )

◆ procWolfWaitAttack__9daAlink_cFv()

void procWolfWaitAttack__9daAlink_cFv ( )

◆ procWolfWaitAttackInit__9daAlink_cFi()

void procWolfWaitAttackInit__9daAlink_cFi ( )

◆ procWolfWaitInit__9daAlink_cFv()

void procWolfWaitInit__9daAlink_cFv ( )

◆ procWolfWaitSlip__9daAlink_cFv()

void procWolfWaitSlip__9daAlink_cFv ( )

◆ procWolfWaitSlipInit__9daAlink_cFv()

void procWolfWaitSlipInit__9daAlink_cFv ( )

◆ procWolfWaitTurn__9daAlink_cFv()

void procWolfWaitTurn__9daAlink_cFv ( )

◆ procWolfWaitTurnInit__9daAlink_cFv()

void procWolfWaitTurnInit__9daAlink_cFv ( )

◆ procZoraMove__9daAlink_cFv()

void procZoraMove__9daAlink_cFv ( )

◆ procZoraMoveInit__9daAlink_cFv()

void procZoraMoveInit__9daAlink_cFv ( )

◆ PushPullCallBack__4dBgSFRC13cBgS_PolyInfoP10fopAc_ac_csQ29dBgW_Base13PushPullLabel()

void PushPullCallBack__4dBgSFRC13cBgS_PolyInfoP10fopAc_ac_csQ29dBgW_Base13PushPullLabel ( )

◆ putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c()

void putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c ( )

◆ quatM__14mDoMtx_stack_cFPC10Quaternion()

void quatM__14mDoMtx_stack_cFPC10Quaternion ( )

◆ readIdxResource__10JKRArchiveFPvUlUl()

void readIdxResource__10JKRArchiveFPvUlUl ( )

◆ REGISTER_CTORS()

REGISTER_CTORS ( 0x80141B04  ,
__sinit_d_a_alink_cpp   
)

◆ reinitGX__6J3DSysFv()

void reinitGX__6J3DSysFv ( )

◆ releaseSound__14JAISoundHandleFv()

void releaseSound__14JAISoundHandleFv ( )

◆ remove__8dEyeHL_cFv()

void remove__8dEyeHL_cFv ( )

◆ removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey()

void removeTevRegAnimator__16J3DMaterialTableFP15J3DAnmTevRegKey ( )

◆ removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey()

void removeTexMtxAnimator__16J3DMaterialTableFP19J3DAnmTextureSRTKey ( )

◆ reset__14dEvt_control_cFPv()

void reset__14dEvt_control_cFPv ( )

◆ reset__14dEvt_control_cFv()

void reset__14dEvt_control_cFv ( )

◆ resetAtCollision__9daAlink_cFi()

void resetAtCollision__9daAlink_cFi ( )

◆ ResetAtHit__12dCcD_GObjInfFv()

void ResetAtHit__12dCcD_GObjInfFv ( )

◆ resetBasAnime__9daAlink_cFv()

void resetBasAnime__9daAlink_cFv ( )

◆ ResetCoHit__12dCcD_GObjInfFv()

void ResetCoHit__12dCcD_GObjInfFv ( )

◆ resetCombo__9daAlink_cFi()

void resetCombo__9daAlink_cFi ( )

◆ resetDemoBck__9daAlink_cFv()

void resetDemoBck__9daAlink_cFv ( )

◆ resetFacePriAnime__9daAlink_cFv()

void resetFacePriAnime__9daAlink_cFv ( )

◆ resetFacePriBck__9daAlink_cFv()

void resetFacePriBck__9daAlink_cFv ( )

◆ resetFacePriBtk__9daAlink_cFv()

void resetFacePriBtk__9daAlink_cFv ( )

◆ resetFacePriBtp__9daAlink_cFv()

void resetFacePriBtp__9daAlink_cFv ( )

◆ resetFacePriTexture__9daAlink_cFv()

void resetFacePriTexture__9daAlink_cFv ( )

◆ resetFairyEffect__9daAlink_cFv()

void resetFairyEffect__9daAlink_cFv ( )

◆ resetHookshotMode__9daAlink_cFv()

void resetHookshotMode__9daAlink_cFv ( )

◆ resetOilBottleModel__9daAlink_cFv()

void resetOilBottleModel__9daAlink_cFv ( )

◆ resetRootMtx__9daAlink_cFv()

void resetRootMtx__9daAlink_cFv ( )

◆ resetSpecialEvent__9daAlink_cFv()

void resetSpecialEvent__9daAlink_cFv ( )

◆ resetStatusWindow__9daAlink_cFv()

void resetStatusWindow__9daAlink_cFv ( )

◆ ResetTgHit__12dCcD_GObjInfFv()

void ResetTgHit__12dCcD_GObjInfFv ( )

◆ resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf()

void resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf ( )

◆ resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf()

void resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf ( )

◆ resetWarpStatus__13dMeter2Info_cFv()

void resetWarpStatus__13dMeter2Info_cFv ( )

◆ resetWolfAtCollision__9daAlink_cFv()

void resetWolfAtCollision__9daAlink_cFv ( )

◆ resetWolfBallGrab__9daAlink_cFv()

void resetWolfBallGrab__9daAlink_cFv ( )

◆ resetWolfEnemyBiteAll__9daAlink_cFv()

void resetWolfEnemyBiteAll__9daAlink_cFv ( )

◆ returnBoomerang__9daAlink_cFi()

void returnBoomerang__9daAlink_cFi ( )

◆ returnCopyRod__9daAlink_cFv()

void returnCopyRod__9daAlink_cFv ( )

◆ returnKeepItemData__9daAlink_cFv()

void returnKeepItemData__9daAlink_cFv ( )

◆ rideGetOff__9daAlink_cFv()

void rideGetOff__9daAlink_cFv ( )

◆ RoofChk__4dBgSFP12dBgS_RoofChk()

void RoofChk__4dBgSFP12dBgS_RoofChk ( )

◆ scaleM__14mDoMtx_stack_cFfff()

void scaleM__14mDoMtx_stack_cFfff ( )

◆ searchFmChainPos__9daAlink_cFv()

void searchFmChainPos__9daAlink_cFv ( )

◆ searchPeepObj__9daAlink_cFP10fopAc_ac_cPv()

void searchPeepObj__9daAlink_cFP10fopAc_ac_cPv ( )

◆ searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData()

void searchUpdateMaterialID__15J3DAnmTevRegKeyFP12J3DModelData ( )

◆ searchUpdateMaterialID__16J3DAnmTexPatternFP12J3DModelData()

void searchUpdateMaterialID__16J3DAnmTexPatternFP12J3DModelData ( )

◆ searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData()

void searchUpdateMaterialID__19J3DAnmTextureSRTKeyFP12J3DModelData ( )

◆ searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv()

void searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv ( )

◆ seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc()

void seStartLevel__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc ( )

◆ seStartMapInfo__9daAlink_cFUl()

void seStartMapInfo__9daAlink_cFUl ( )

◆ seStartMapInfoLevel__9daAlink_cFUl()

void seStartMapInfoLevel__9daAlink_cFUl ( )

◆ seStartOnlyReverb__9daAlink_cFUl()

void seStartOnlyReverb__9daAlink_cFUl ( )

◆ seStartOnlyReverb__9daPy_py_cFUl()

void seStartOnlyReverb__9daPy_py_cFUl ( )

◆ seStartOnlyReverbLevel__9daAlink_cFUl()

void seStartOnlyReverbLevel__9daAlink_cFUl ( )

◆ seStartOnlyReverbLevel__9daPy_py_cFUl()

void seStartOnlyReverbLevel__9daPy_py_cFUl ( )

◆ seStartSwordCut__9daAlink_cFUl()

void seStartSwordCut__9daAlink_cFUl ( )

◆ set3DStatus__9daAlink_cFUcUc()

void set3DStatus__9daAlink_cFUcUc ( )

◆ Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c()

void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c ( )

◆ Set__12dCcMassS_MngFP8cCcD_ObjUc()

void Set__12dCcMassS_MngFP8cCcD_ObjUc ( )

◆ set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf()

void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf ( )

◆ set__17dSv_turnRestart_cFRC4cXyzsScUl()

void set__17dSv_turnRestart_cFRC4cXyzsScUl ( )

◆ Set__4cCcSFP8cCcD_Obj()

void Set__4cCcSFP8cCcD_Obj ( )

◆ Set__8dCcD_CpsFRC11dCcD_SrcCps()

void Set__8dCcD_CpsFRC11dCcD_SrcCps ( )

◆ Set__8dCcD_CylFRC11dCcD_SrcCyl()

void Set__8dCcD_CylFRC11dCcD_SrcCyl ( )

◆ Set__8dCcD_SphFRC11dCcD_SrcSph()

void Set__8dCcD_SphFRC11dCcD_SrcSph ( )

◆ Set__9dBgS_AcchFP10fopAc_ac_ciP12dBgS_AcchCir()

void Set__9dBgS_AcchFP10fopAc_ac_ciP12dBgS_AcchCir ( )

◆ Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz()

void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz ( )

◆ setActor__16daPy_actorKeep_cFv()

void setActor__16daPy_actorKeep_cFv ( )

◆ setAnimation__7J2DPaneFP11J2DAnmColor()

void setAnimation__7J2DPaneFP11J2DAnmColor ( )

◆ setAnimation__7J2DPaneFP15J2DAnmTevRegKey()

void setAnimation__7J2DPaneFP15J2DAnmTevRegKey ( )

◆ setAnimeFrame__9daAlink_cFf()

void setAnimeFrame__9daAlink_cFf ( )

◆ setAnimeFrame__9daPy_py_cFf()

void setAnimeFrame__9daPy_py_cFf ( )

◆ setAnimeHeap__14daPy_anmHeap_cFv()

void setAnimeHeap__14daPy_anmHeap_cFv ( )

◆ setArcName__9daAlink_cFi()

void setArcName__9daAlink_cFi ( )

◆ setArmMatrix__9daAlink_cFv()

void setArmMatrix__9daAlink_cFv ( )

◆ setArmReelAnime__9daAlink_cFv()

void setArmReelAnime__9daAlink_cFv ( )

◆ setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci()

void setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci ( )

◆ setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz()

void setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz ( )

◆ setAtCollision__9daAlink_cFv()

void setAtCollision__9daAlink_cFv ( )

◆ setAtnList__9daAlink_cFv()

void setAtnList__9daAlink_cFv ( )

◆ setAttentionPos__9daAlink_cFv()

void setAttentionPos__9daAlink_cFv ( )

◆ setBaitItem__17dSv_player_item_cFUc()

void setBaitItem__17dSv_player_item_cFUc ( )

◆ setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER()

void setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER ( )

◆ setBaseBoarAnime__9daAlink_cFv()

void setBaseBoarAnime__9daAlink_cFv ( )

◆ setBaseHorseAnimeFrame__9daAlink_cFv()

void setBaseHorseAnimeFrame__9daAlink_cFv ( )

◆ setBaseRideAnime__9daAlink_cFv()

void setBaseRideAnime__9daAlink_cFv ( )

◆ setBaseTRMtx__8J3DModelFPA4_f()

void setBaseTRMtx__8J3DModelFPA4_f ( )

◆ setBezierPos()

static asm void setBezierPos ( cXyz const *  param_0,
cXyz const *  param_1,
cXyz const *  param_2,
cXyz const *  param_3,
f32  param_4,
cXyz param_5 
)
static

◆ setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz()

static void setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz ( )
static

◆ setBgCheckParam__9daAlink_cFv()

void setBgCheckParam__9daAlink_cFv ( )

◆ setBlendAtnBackMoveAnime__9daAlink_cFf()

void setBlendAtnBackMoveAnime__9daAlink_cFf ( )

◆ setBlendAtnMoveAnime__9daAlink_cFf()

void setBlendAtnMoveAnime__9daAlink_cFf ( )

◆ setBlendMoveAnime__9daAlink_cFf()

void setBlendMoveAnime__9daAlink_cFf ( )

◆ setBlendWolfAtnBackMoveAnime__9daAlink_cFf()

void setBlendWolfAtnBackMoveAnime__9daAlink_cFf ( )

◆ setBlendWolfAtnMoveAnime__9daAlink_cFf()

void setBlendWolfAtnMoveAnime__9daAlink_cFf ( )

◆ setBlendWolfMoveAnime__9daAlink_cFf()

void setBlendWolfMoveAnime__9daAlink_cFf ( )

◆ setBoardLandAnime__9daAlink_cFv()

void setBoardLandAnime__9daAlink_cFv ( )

◆ setBodyAngleRideReadyAnime__9daAlink_cFv()

void setBodyAngleRideReadyAnime__9daAlink_cFv ( )

◆ setBodyAngleToCamera__9daAlink_cFv()

void setBodyAngleToCamera__9daAlink_cFv ( )

◆ setBodyAngleXReadyAnime__9daAlink_cFi()

void setBodyAngleXReadyAnime__9daAlink_cFi ( )

◆ setBodyPartPos__9daAlink_cFv()

void setBodyPartPos__9daAlink_cFv ( )

◆ SetBomb__16dBgS_PolyPassChkFv()

void SetBomb__16dBgS_PolyPassChkFv ( )

◆ setBoomerangCatchAnime__9daAlink_cFv()

void setBoomerangCatchAnime__9daAlink_cFv ( )

◆ setBoomerangReadyAnime__9daAlink_cFv()

void setBoomerangReadyAnime__9daAlink_cFv ( )

◆ setBoomerangReadyQuake__9daAlink_cFv()

void setBoomerangReadyQuake__9daAlink_cFv ( )

◆ setBoomerangSight__9daAlink_cFv()

void setBoomerangSight__9daAlink_cFv ( )

◆ setBootsLightEffect__9daAlink_cFv()

void setBootsLightEffect__9daAlink_cFv ( )

◆ setBossBodyHangPos__9daAlink_cFv()

void setBossBodyHangPos__9daAlink_cFv ( )

◆ setBottleEffect__9daAlink_cFv()

void setBottleEffect__9daAlink_cFv ( )

◆ setBottleItemIn__17dSv_player_item_cFUcUc()

void setBottleItemIn__17dSv_player_item_cFUcUc ( )

◆ setBottleModel__9daAlink_cFUs()

void setBottleModel__9daAlink_cFUs ( )

◆ setBowHangAnime__9daAlink_cFv()

void setBowHangAnime__9daAlink_cFv ( )

◆ setBowModel__9daAlink_cFv()

void setBowModel__9daAlink_cFv ( )

◆ setBowNormalAnime__9daAlink_cFv()

void setBowNormalAnime__9daAlink_cFv ( )

◆ setBowOrSlingStatus__9daAlink_cFv()

void setBowOrSlingStatus__9daAlink_cFv ( )

◆ setBowReadyAnime__9daAlink_cFv()

void setBowReadyAnime__9daAlink_cFv ( )

◆ setBowReloadAnime__9daAlink_cFv()

void setBowReloadAnime__9daAlink_cFv ( )

◆ setBowSight__9daAlink_cFv()

void setBowSight__9daAlink_cFv ( )

◆ setBranchId__7dDemo_cFUss()

void setBranchId__7dDemo_cFUss ( )

◆ setBStatus__9daAlink_cFUc()

void setBStatus__9daAlink_cFUc ( )

◆ SetC__8cM3dGCylFRC4cXyz()

void SetC__8cM3dGCylFRC4cXyz ( )

◆ SetC__8cM3dGSphFRC4cXyz()

void SetC__8cM3dGSphFRC4cXyz ( )

◆ setCargoCarry__9daAlink_cFP10fopAc_ac_c()

void setCargoCarry__9daAlink_cFP10fopAc_ac_c ( )

◆ setCargoCarry__9daPy_py_cFP10fopAc_ac_c()

void setCargoCarry__9daPy_py_cFP10fopAc_ac_c ( )

◆ setCarryArmAngle__9daAlink_cFff()

void setCarryArmAngle__9daAlink_cFff ( )

◆ setClimbInit__9daAlink_cFv()

void setClimbInit__9daAlink_cFv ( )

◆ setClimbShapeOffset__9daAlink_cFv()

void setClimbShapeOffset__9daAlink_cFv ( )

◆ setClimbStartNotGround__9daAlink_cFv()

void setClimbStartNotGround__9daAlink_cFv ( )

◆ setClothesChange__9daAlink_cFi()

void setClothesChange__9daAlink_cFi ( )

◆ setClothesChange__9daPy_py_cFi()

void setClothesChange__9daPy_py_cFi ( )

◆ setCollision__9daAlink_cFv()

void setCollision__9daAlink_cFv ( )

◆ setCollisionPos__9daAlink_cFv()

void setCollisionPos__9daAlink_cFv ( )

◆ setComboReserb__9daAlink_cFv()

void setComboReserb__9daAlink_cFv ( )

◆ setCommonBoardAnime__9daAlink_cFi()

void setCommonBoardAnime__9daAlink_cFi ( )

◆ setControllActorData__8daCrod_cFv()

void setControllActorData__8daCrod_cFv ( )

◆ setCopyRodControllAnime__9daAlink_cFv()

void setCopyRodControllAnime__9daAlink_cFv ( )

◆ setCopyRodControllUpperSpeedRate__9daAlink_cFv()

void setCopyRodControllUpperSpeedRate__9daAlink_cFv ( )

◆ setCopyRodModel__9daAlink_cFv()

void setCopyRodModel__9daAlink_cFv ( )

◆ setCopyRodReadyAnime__9daAlink_cFv()

void setCopyRodReadyAnime__9daAlink_cFv ( )

◆ setCopyRodSight__9daAlink_cFv()

void setCopyRodSight__9daAlink_cFv ( )

◆ setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData()

void setCorrectData__13Z2WolfHowlMgrFScP14Z2WolfHowlData ( )

◆ setCrawlAutoMoveAimPos__9daAlink_cFv()

void setCrawlAutoMoveAimPos__9daAlink_cFv ( )

◆ setCrawlMoveAngle__9daAlink_cFv()

void setCrawlMoveAngle__9daAlink_cFv ( )

◆ setCrawlMoveDirectionArrow__9daAlink_cFv()

void setCrawlMoveDirectionArrow__9daAlink_cFv ( )

◆ setCrawlMoveHoll__9daAlink_cFv()

void setCrawlMoveHoll__9daAlink_cFv ( )

◆ setCutDash__9daAlink_cFii()

void setCutDash__9daAlink_cFii ( )

◆ setCutJumpSpeed__9daAlink_cFi()

void setCutJumpSpeed__9daAlink_cFi ( )

◆ setCutLargeJumpLandEffect__9daAlink_cFv()

void setCutLargeJumpLandEffect__9daAlink_cFv ( )

◆ setCutTurnEffect__9daAlink_cFv()

void setCutTurnEffect__9daAlink_cFv ( )

◆ setCutType__9daAlink_cFUc()

void setCutType__9daAlink_cFUc ( )

◆ setCutWaterDropEffect__9daAlink_cFv()

void setCutWaterDropEffect__9daAlink_cFv ( )

◆ setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff()

void setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff ( )

◆ setDamagePoint__9daAlink_cFiiii()

void setDamagePoint__9daAlink_cFiiii ( )

◆ setDamagePointNormal__9daAlink_cFi()

void setDamagePointNormal__9daAlink_cFi ( )

◆ setDashDamage__9daAlink_cFv()

void setDashDamage__9daAlink_cFv ( )

◆ setData__16daPy_actorKeep_cFP10fopAc_ac_c()

void setData__16daPy_actorKeep_cFP10fopAc_ac_c ( )

◆ setDeadRideSyncPos__9daAlink_cFv()

void setDeadRideSyncPos__9daAlink_cFv ( )

◆ setDeformData__8J3DModelFP13J3DDeformDataUl()

void setDeformData__8J3DModelFP13J3DDeformDataUl ( )

◆ setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs()

void setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs ( )

◆ setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs()

void setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs ( )

◆ setDemoData__9daAlink_cFv()

void setDemoData__9daAlink_cFv ( )

◆ setDemoLeftHandIndex__9daAlink_cFUs()

void setDemoLeftHandIndex__9daAlink_cFUs ( )

◆ setDemoMoveData__9daAlink_cFPUlPC4cXyz()

void setDemoMoveData__9daAlink_cFPUlPC4cXyz ( )

◆ setDemoRide__9daAlink_cFUs()

void setDemoRide__9daAlink_cFUs ( )

◆ setDemoRightHandIndex__9daAlink_cFUs()

void setDemoRightHandIndex__9daAlink_cFUs ( )

◆ setDkCaught__9daAlink_cFP10fopAc_ac_c()

void setDkCaught__9daAlink_cFP10fopAc_ac_c ( )

◆ setDkCaught__9daPy_py_cFP10fopAc_ac_c()

void setDkCaught__9daPy_py_cFP10fopAc_ac_c ( )

◆ setDoStatus__9daAlink_cFUc()

void setDoStatus__9daAlink_cFUc ( )

◆ setDoStatusContinuation__9daAlink_cFUc()

void setDoStatusContinuation__9daAlink_cFUc ( )

◆ setDoStatusEmphasys__9daAlink_cFUc()

void setDoStatusEmphasys__9daAlink_cFUc ( )

◆ setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif()

void setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif ( )

◆ setDoubleAnimeBlendRatio__9daAlink_cFf()

void setDoubleAnimeBlendRatio__9daAlink_cFf ( )

◆ setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif()

void setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif ( )

◆ setDragonHangPos__9daAlink_cFv()

void setDragonHangPos__9daAlink_cFv ( )

◆ setDrawHand__9daAlink_cFv()

void setDrawHand__9daAlink_cFv ( )

◆ setEffect__9daAlink_cFv()

void setEffect__9daAlink_cFv ( )

◆ setEffectCenter__7dPaPo_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC5csXyzPC4cXyzScff()

void setEffectCenter__7dPaPo_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC5csXyzPC4cXyzScff ( )

◆ setEffectFour__8dPaPoF_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC5csXyzPC4cXyzScff()

void setEffectFour__8dPaPoF_cFPC12dKy_tevstr_cPC4cXyzUlUlPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC4cXyzPC5csXyzPC4cXyzScff ( )

◆ setEffectFrontRollParam__9daAlink_cFv()

void setEffectFrontRollParam__9daAlink_cFv ( )

◆ setEffectLandParam__9daAlink_cFv()

void setEffectLandParam__9daAlink_cFv ( )

◆ setEffectRunParam__9daAlink_cFv()

void setEffectRunParam__9daAlink_cFv ( )

◆ setEffectSlipParam__9daAlink_cFv()

void setEffectSlipParam__9daAlink_cFv ( )

◆ setEffectSmallLandParam__9daAlink_cFv()

void setEffectSmallLandParam__9daAlink_cFv ( )

◆ setEffectSumouParam__9daAlink_cFv()

void setEffectSumouParam__9daAlink_cFv ( )

◆ setElecDamageEffect__9daAlink_cFv()

void setElecDamageEffect__9daAlink_cFv ( )

◆ setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz()

void setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz ( )

◆ setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz()

void setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz ( )

◆ setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz()

void setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz ( )

◆ setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c()

void setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c ( )

◆ setEquipBottleItemEmpty__17dSv_player_item_cFUc()

void setEquipBottleItemEmpty__17dSv_player_item_cFUc ( )

◆ setEquipBottleItemIn__17dSv_player_item_cFUcUc()

void setEquipBottleItemIn__17dSv_player_item_cFUcUc ( )

◆ setEyeMove__9daAlink_cFP4cXyzss()

void setEyeMove__9daAlink_cFP4cXyzss ( )

◆ setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM()

void setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM ( )

◆ setFaceBck__9daAlink_cFUsiUs()

void setFaceBck__9daAlink_cFUsiUs ( )

◆ setFaceBtk__9daAlink_cFUsiUs()

void setFaceBtk__9daAlink_cFUsiUs ( )

◆ setFaceBtp__9daAlink_cFUsiUs()

void setFaceBtp__9daAlink_cFUsiUs ( )

◆ setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM()

void setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM ( )

◆ setFallVoice__9daAlink_cFv()

void setFallVoice__9daAlink_cFv ( )

◆ setFastShotTimer__9daAlink_cFv()

void setFastShotTimer__9daAlink_cFv ( )

◆ setFirePointDamageEffect__9daAlink_cFv()

void setFirePointDamageEffect__9daAlink_cFv ( )

◆ setFishGetFace__9daAlink_cFv()

void setFishGetFace__9daAlink_cFv ( )

◆ setFishingWaitAction__9daAlink_cFv()

void setFishingWaitAction__9daAlink_cFv ( )

◆ setFloatingMessage__13dMeter2Info_cFUssb()

void setFloatingMessage__13dMeter2Info_cFUssb ( )

◆ setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi()

void setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi ( )

◆ setFootEffectProcType__9daAlink_cFi()

void setFootEffectProcType__9daAlink_cFi ( )

◆ setFootMark__9daAlink_cFP4cXyzUsi()

void setFootMark__9daAlink_cFP4cXyzUsi ( )

◆ setFootMatrix__9daAlink_cFv()

void setFootMatrix__9daAlink_cFv ( )

◆ setFootSpeed__9daAlink_cFv()

void setFootSpeed__9daAlink_cFv ( )

◆ setForceGrab__9daAlink_cFP10fopAc_ac_cii()

void setForceGrab__9daAlink_cFP10fopAc_ac_cii ( )

◆ setForceGrab__9daPy_py_cFP10fopAc_ac_cii()

bool setForceGrab__9daPy_py_cFP10fopAc_ac_cii ( )

◆ setForcePutPos__9daAlink_cFRC4cXyz()

void setForcePutPos__9daAlink_cFRC4cXyz ( )

◆ setForcePutPos__9daPy_py_cFRC4cXyz()

void setForcePutPos__9daPy_py_cFRC4cXyz ( )

◆ setFrameCtrl__16daPy_frameCtrl_cFUcssff()

void setFrameCtrl__16daPy_frameCtrl_cFUcssff ( )

◆ setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff()

void setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff ( )

◆ setFreezeEffect__9daAlink_cFv()

void setFreezeEffect__9daAlink_cFv ( )

◆ setFrontRollCrashShock__9daAlink_cFUc()

void setFrontRollCrashShock__9daAlink_cFUc ( )

◆ setFrontWallType__9daAlink_cFv()

void setFrontWallType__9daAlink_cFv ( )

◆ setGetItemFace__9daAlink_cFUs()

void setGetItemFace__9daAlink_cFUs ( )

◆ setGetSubBgm__9daAlink_cFi()

void setGetSubBgm__9daAlink_cFi ( )

◆ SetGndThinCellingOff__9dBgS_AcchFv()

void SetGndThinCellingOff__9dBgS_AcchFv ( )

◆ setGoal__16dEvent_manager_cFP4cXyz()

void setGoal__16dEvent_manager_cFP4cXyz ( )

◆ setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c()

void setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c ( )

◆ setGoronSideMove__9daAlink_cFP10fopAc_ac_c()

void setGoronSideMove__9daAlink_cFP10fopAc_ac_c ( )

◆ setGoronSideMove__9daPy_py_cFP10fopAc_ac_c()

void setGoronSideMove__9daPy_py_cFP10fopAc_ac_c ( )

◆ setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo()

void setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo ( )

◆ setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo()

void setGrabCollisionOffset__9daPy_py_cFffP13cBgS_PolyInfo ( )

◆ setGrabItemActor__9daAlink_cFP10fopAc_ac_c()

void setGrabItemActor__9daAlink_cFP10fopAc_ac_c ( )

◆ setGrabItemPos__9daAlink_cFv()

void setGrabItemPos__9daAlink_cFv ( )

◆ setGrabItemThrow__9daAlink_cFv()

void setGrabItemThrow__9daAlink_cFv ( )

◆ setGrabUpperAnime__9daAlink_cFf()

void setGrabUpperAnime__9daAlink_cFf ( )

◆ setGrabUpperSpeedRate__9daAlink_cFv()

void setGrabUpperSpeedRate__9daAlink_cFv ( )

◆ setGrassWhistleModel__9daAlink_cFi()

void setGrassWhistleModel__9daAlink_cFi ( )

◆ setGroundFishingRodActor__9daAlink_cFv()

void setGroundFishingRodActor__9daAlink_cFv ( )

◆ setGuardSe__9daAlink_cFP12dCcD_GObjInf()

void setGuardSe__9daAlink_cFP12dCcD_GObjInf ( )

◆ SetH__8cM3dGCylFf()

void SetH__8cM3dGCylFf ( )

◆ setHairAngle__9daAlink_cFP4cXyzff()

void setHairAngle__9daAlink_cFP4cXyzff ( )

◆ setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ setHangGroundY__9daAlink_cFv()

void setHangGroundY__9daAlink_cFv ( )

◆ setHangWaterY__9daAlink_cFv()

void setHangWaterY__9daAlink_cFv ( )

◆ setHatAngle__9daAlink_cFv()

void setHatAngle__9daAlink_cFv ( )

◆ setHeavyBoots__9daAlink_cFi()

void setHeavyBoots__9daAlink_cFi ( )

◆ setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs()

void setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs ( )

◆ setHighModelFaceBtk__9daAlink_cFUs()

void setHighModelFaceBtk__9daAlink_cFUs ( )

◆ setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl()

void setHitMark__13dPa_control_cFUsP10fopAc_ac_cPC4cXyzPC5csXyzPC4cXyzUl ( )

◆ setHookshotCarryOffset__9daAlink_cFUiPC4cXyz()

void setHookshotCarryOffset__9daAlink_cFUiPC4cXyz ( )

◆ setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz()

bool setHookshotCarryOffset__9daPy_py_cFUiPC4cXyz ( )

◆ setHookshotCatchNow__9daAlink_cFv()

void setHookshotCatchNow__9daAlink_cFv ( )

◆ setHookshotHangMoveBGCollect__9daAlink_cFv()

void setHookshotHangMoveBGCollect__9daAlink_cFv ( )

◆ setHookshotModel__9daAlink_cFv()

void setHookshotModel__9daAlink_cFv ( )

◆ setHookshotPos__9daAlink_cFv()

void setHookshotPos__9daAlink_cFv ( )

◆ setHookshotReadyAnime__9daAlink_cFv()

void setHookshotReadyAnime__9daAlink_cFv ( )

◆ setHookshotReadyMaterial__9daAlink_cFv()

void setHookshotReadyMaterial__9daAlink_cFv ( )

◆ setHookshotReturnEnd__9daAlink_cFv()

void setHookshotReturnEnd__9daAlink_cFv ( )

◆ setHookshotRoofWaitAnime__9daAlink_cFv()

void setHookshotRoofWaitAnime__9daAlink_cFv ( )

◆ setHookshotSight__9daAlink_cFv()

void setHookshotSight__9daAlink_cFv ( )

◆ setHookshotTopPosFly__9daAlink_cFv()

void setHookshotTopPosFly__9daAlink_cFv ( )

◆ setHookshotWallWaitAnime__9daAlink_cFv()

void setHookshotWallWaitAnime__9daAlink_cFv ( )

◆ setHorseCutTurnEffect__9daAlink_cFv()

void setHorseCutTurnEffect__9daAlink_cFv ( )

◆ setHorseGetOff__9daAlink_cFi()

void setHorseGetOff__9daAlink_cFi ( )

◆ setHorseStirrup__9daAlink_cFv()

void setHorseStirrup__9daAlink_cFv ( )

◆ setHorseSwordUp__9daAlink_cFi()

void setHorseSwordUp__9daAlink_cFi ( )

◆ setHorseSwordUpAnime__9daAlink_cFv()

void setHorseSwordUpAnime__9daAlink_cFv ( )

◆ setHorseTurnAnime__9daAlink_cFv()

void setHorseTurnAnime__9daAlink_cFv ( )

◆ setHorseTurnUpperAnime__9daAlink_cFi()

void setHorseTurnUpperAnime__9daAlink_cFi ( )

◆ setHorseWhistleModel__9daAlink_cFv()

void setHorseWhistleModel__9daAlink_cFv ( )

◆ setHorseZeldaDamage__9daAlink_cFv()

void setHorseZeldaDamage__9daAlink_cFv ( )

◆ setIceSlipSpeed__9daAlink_cFv()

void setIceSlipSpeed__9daAlink_cFv ( )

◆ setIdxMask__9daAlink_cFPUsPUs()

void setIdxMask__9daAlink_cFPUsPUs ( )

◆ SetIGrp__10cCcD_ObjCoFUl()

void SetIGrp__10cCcD_ObjCoFUl ( )

◆ SetIronBall__16dBgS_PolyPassChkFv()

void SetIronBall__16dBgS_PolyPassChkFv ( )

◆ setIronBallBaseAnime__9daAlink_cFv()

void setIronBallBaseAnime__9daAlink_cFv ( )

◆ setIronBallBgCheckPos__9daAlink_cFv()

void setIronBallBgCheckPos__9daAlink_cFv ( )

◆ setIronBallChainPos__9daAlink_cFv()

void setIronBallChainPos__9daAlink_cFv ( )

◆ setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz()

void setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz ( )

◆ setIronBallModel__9daAlink_cFv()

void setIronBallModel__9daAlink_cFv ( )

◆ setIronBallPos__9daAlink_cFv()

void setIronBallPos__9daAlink_cFv ( )

◆ setIronBallReadyAnime__9daAlink_cFv()

void setIronBallReadyAnime__9daAlink_cFv ( )

◆ setIronBallReturn__9daAlink_cFi()

void setIronBallReturn__9daAlink_cFi ( )

◆ setIronBallWaitUpperAnime__9daAlink_cFi()

void setIronBallWaitUpperAnime__9daAlink_cFi ( )

◆ setItem__17dSv_player_item_cFiUc()

void setItem__17dSv_player_item_cFiUc ( )

◆ setItemAction__9daAlink_cFv()

void setItemAction__9daAlink_cFv ( )

◆ setItemActionButtonStatus__9daAlink_cFUc()

void setItemActionButtonStatus__9daAlink_cFUc ( )

◆ setItemActor__9daAlink_cFv()

void setItemActor__9daAlink_cFv ( )

◆ setItemHeap__9daAlink_cFv()

void setItemHeap__9daAlink_cFv ( )

◆ setItemMatrix__9daAlink_cFi()

void setItemMatrix__9daAlink_cFi ( )

◆ setItemModel__9daAlink_cFv()

void setItemModel__9daAlink_cFv ( )

◆ setJumpMode__9daAlink_cFv()

void setJumpMode__9daAlink_cFv ( )

◆ setKandelaarModel__9daAlink_cFv()

void setKandelaarModel__9daAlink_cFv ( )

◆ setKandelaarMtx__9daAlink_cFPA4_fii()

void setKandelaarMtx__9daAlink_cFPA4_fii ( )

◆ setKandelaarMtx__9daPy_py_cFPA4_fii()

void setKandelaarMtx__9daPy_py_cFPA4_fii ( )

◆ setKanteraState__14Z2CreatureLinkFUc()

void setKanteraState__14Z2CreatureLinkFUc ( )

◆ setLadderInit__9daAlink_cFv()

void setLadderInit__9daAlink_cFv ( )

◆ setLadderPos__9daAlink_cFi()

void setLadderPos__9daAlink_cFi ( )

◆ setLadderPosInit__9daAlink_cFv()

void setLadderPosInit__9daAlink_cFv ( )

◆ setLandDamagePoint__9daAlink_cFi()

void setLandDamagePoint__9daAlink_cFi ( )

◆ setLandPassiveData__9daAlink_cFv()

void setLandPassiveData__9daAlink_cFv ( )

◆ setLastSceneDamage__9daAlink_cFiPUl()

void setLastSceneDamage__9daAlink_cFiPUl ( )

◆ setLastSceneMode__9daAlink_cFPUl()

void setLastSceneMode__9daAlink_cFPUl ( )

◆ setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi()

void setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi ( )

◆ setLight__9daAlink_cFv()

void setLight__9daAlink_cFv ( )

◆ setLightningSwordEffect__9daAlink_cFv()

void setLightningSwordEffect__9daAlink_cFv ( )

◆ setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c()

void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c ( )

◆ SetLink__16dBgS_PolyPassChkFv()

void SetLink__16dBgS_PolyPassChkFv ( )

◆ setLinkBootsType__14Z2CreatureLinkFl()

void setLinkBootsType__14Z2CreatureLinkFl ( )

◆ setLinkGroupInfo__14Z2CreatureLinkFUc()

void setLinkGroupInfo__14Z2CreatureLinkFUc ( )

◆ setLinkHp__14Z2CreatureLinkFll()

void setLinkHp__14Z2CreatureLinkFll ( )

◆ setLinkShieldType__14Z2CreatureLinkFll()

void setLinkShieldType__14Z2CreatureLinkFll ( )

◆ setLinkState__14Z2CreatureLinkFUc()

void setLinkState__14Z2CreatureLinkFUc ( )

◆ setLinkSwordType__14Z2CreatureLinkFll()

void setLinkSwordType__14Z2CreatureLinkFll ( )

◆ setLookPosFromOut__9daAlink_cFP4cXyz()

void setLookPosFromOut__9daAlink_cFP4cXyz ( )

◆ setMagicArmorBrk__9daAlink_cFi()

void setMagicArmorBrk__9daAlink_cFi ( )

◆ setMagneBootsEffect__9daAlink_cFv()

void setMagneBootsEffect__9daAlink_cFv ( )

◆ setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi()

void setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi ( )

◆ setMagnetized__14Z2CreatureLinkFb()

void setMagnetized__14Z2CreatureLinkFb ( )

◆ setMatrix__9daAlink_cFv()

void setMatrix__9daAlink_cFv ( )

◆ setMatrixOffset__9daAlink_cFPff()

void setMatrixOffset__9daAlink_cFPff ( )

◆ setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz()

void setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz ( )

◆ setMetamorphoseEffect__9daAlink_cFv()

void setMetamorphoseEffect__9daAlink_cFv ( )

◆ setMetamorphoseEffectStartLink__9daAlink_cFv()

void setMetamorphoseEffectStartLink__9daAlink_cFv ( )

◆ setMetamorphoseModel__9daAlink_cFi()

void setMetamorphoseModel__9daAlink_cFi ( )

◆ setMidnaMsg__9daAlink_cFv()

void setMidnaMsg__9daAlink_cFv ( )

◆ setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs()

void setMidnaMsgNum__9daAlink_cFP10fopAc_ac_cUs ( )

◆ setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs()

void setMidnaMsgNum__9daPy_py_cFP10fopAc_ac_cUs ( )

◆ setMidnaTalkStatus__9daAlink_cFUc()

void setMidnaTalkStatus__9daAlink_cFUc ( )

◆ setMonkeyMoveAnime__9daAlink_cFv()

void setMonkeyMoveAnime__9daAlink_cFv ( )

◆ setMoveBGClimbCorrect__9daAlink_cFv()

void setMoveBGClimbCorrect__9daAlink_cFv ( )

◆ setMoveBGLadderCorrect__9daAlink_cFv()

void setMoveBGLadderCorrect__9daAlink_cFv ( )

◆ setMoveSlantAngle__9daAlink_cFv()

void setMoveSlantAngle__9daAlink_cFv ( )

◆ setNeckAngle__9daAlink_cFv()

void setNeckAngle__9daAlink_cFv ( )

◆ setNoDrawSwordShield__9daAlink_cFiUs()

void setNoDrawSwordShield__9daAlink_cFiUs ( )

◆ setNormalSpeedF__9daAlink_cFff()

void setNormalSpeedF__9daAlink_cFff ( )

◆ SetObj__16dBgS_PolyPassChkFv()

void SetObj__16dBgS_PolyPassChkFv ( )

◆ setObjectArchive__16dEvent_manager_cFPc()

void setObjectArchive__16dEvent_manager_cFPc ( )

◆ setOctaIealHangPos__9daAlink_cFv()

void setOctaIealHangPos__9daAlink_cFv ( )

◆ setOctaIealWildHang__9daAlink_cFv()

void setOctaIealWildHang__9daAlink_cFv ( )

◆ setOctaIealWildHang__9daPy_py_cFv()

void setOctaIealWildHang__9daPy_py_cFv ( )

◆ setOldPosP__22dPa_hermiteEcallBack_cFPC4cXyzPC4cXyz()

void setOldPosP__22dPa_hermiteEcallBack_cFPC4cXyzPC4cXyz ( )

◆ setOldRootQuaternion__9daAlink_cFsss()

void setOldRootQuaternion__9daAlink_cFsss ( )

◆ setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl()

void setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl ( )

◆ setOutPower__9daAlink_cFfsi()

void setOutPower__9daAlink_cFfsi ( )

◆ setOutPower__9daPy_py_cFfsi()

void setOutPower__9daPy_py_cFfsi ( )

◆ setParamData__9daPy_py_cFiiii()

void setParamData__9daPy_py_cFiiii ( )

◆ setPlayerPosAndAngle__9daAlink_cFPA4_f()

void setPlayerPosAndAngle__9daAlink_cFPA4_f ( )

◆ setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz()

void setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz ( )

◆ setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi()

void setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi ( )

◆ setPlayerPosAndAngle__9daPy_py_cFPA4_f()

void setPlayerPosAndAngle__9daPy_py_cFPA4_f ( )

◆ setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz()

void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzPC5csXyz ( )

◆ setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi()

void setPlayerPosAndAngle__9daPy_py_cFPC4cXyzsi ( )

◆ setPlayerRide__10e_wb_classFv()

void setPlayerRide__10e_wb_classFv ( )

◆ setPlayerRideNow__10e_wb_classFv()

void setPlayerRideNow__10e_wb_classFv ( )

◆ setPoly__13dPa_control_cFUlUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz()

void setPoly__13dPa_control_cFUlUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz ( )

◆ setPoly__13dPa_control_cFUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz()

void setPoly__13dPa_control_cFUsR13cBgS_PolyInfoPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyziP18dPa_levelEcallBackScPC4cXyz ( )

◆ setPolygonSpeed__9daAlink_cFv()

void setPolygonSpeed__9daAlink_cFv ( )

◆ SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo()

void SetPolyInfo__13cBgS_PolyInfoFRC13cBgS_PolyInfo ( )

◆ SetPos__11cBgS_GndChkFPC4cXyz()

void SetPos__11cBgS_GndChkFPC4cXyz ( )

◆ SetPos__12dBgS_RoofChkFRC4cXyz()

void SetPos__12dBgS_RoofChkFRC4cXyz ( )

◆ setPriority__9J2DScreenFPCcUlP10JKRArchive()

void setPriority__9J2DScreenFPCcUlP10JKRArchive ( )

◆ setPtD__14dEvt_control_cFPv()

void setPtD__14dEvt_control_cFPv ( )

◆ setPtI_Id__14dEvt_control_cFUi()

void setPtI_Id__14dEvt_control_cFUi ( )

◆ setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli()

void setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli ( )

◆ SetR__8cM3dGCylFf()

void SetR__8cM3dGCylFf ( )

◆ SetR__8cM3dGSphFf()

void SetR__8cM3dGSphFf ( )

◆ setResumeAttack__14Z2CreatureLinkFb()

void setResumeAttack__14Z2CreatureLinkFb ( )

◆ setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c()

void setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c ( )

◆ setRideSubjectAngle__9daAlink_cFs()

void setRideSubjectAngle__9daAlink_cFs ( )

◆ setRiding__14Z2CreatureLinkFb()

void setRiding__14Z2CreatureLinkFb ( )

◆ setRollJump__9daAlink_cFffs()

void setRollJump__9daAlink_cFffs ( )

◆ setRollJump__9daPy_py_cFffs()

bool setRollJump__9daPy_py_cFffs ( )

◆ setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo()

void setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo ( )

◆ setRoofHangSwitch__9daAlink_cFv()

void setRoofHangSwitch__9daAlink_cFv ( )

◆ setRoom__13dSv_restart_cFRC4cXyzsSc()

void setRoom__13dSv_restart_cFRC4cXyzsSc ( )

◆ setRoomInfo__9daAlink_cFv()

void setRoomInfo__9daAlink_cFv ( )

◆ setRStatus__9daAlink_cFUc()

void setRStatus__9daAlink_cFUc ( )

◆ setRStatusEmphasys__9daAlink_cFUc()

void setRStatusEmphasys__9daAlink_cFUc ( )

◆ setRunRideMode__10e_wb_classFv()

void setRunRideMode__10e_wb_classFv ( )

◆ setRunSplash__9daAlink_cFv()

void setRunSplash__9daAlink_cFv ( )

◆ setSandDownBgCheckWallH__9daAlink_cFv()

void setSandDownBgCheckWallH__9daAlink_cFv ( )

◆ setSandShapeOffset__9daAlink_cFv()

void setSandShapeOffset__9daAlink_cFv ( )

◆ setScreamWaitAnime__9daAlink_cFv()

void setScreamWaitAnime__9daAlink_cFv ( )

◆ setSelectEquipItem__9daAlink_cFi()

void setSelectEquipItem__9daAlink_cFi ( )

◆ setShapeAngleOnGround__9daAlink_cFv()

void setShapeAngleOnGround__9daAlink_cFv ( )

◆ setShapeAngleToAtnActor__9daAlink_cFi()

void setShapeAngleToAtnActor__9daAlink_cFi ( )

◆ setShapeAngleToTalkActor__9daAlink_cFv()

void setShapeAngleToTalkActor__9daAlink_cFv ( )

◆ setShieldArcName__9daAlink_cFv()

void setShieldArcName__9daAlink_cFv ( )

◆ setShieldChange__9daAlink_cFv()

void setShieldChange__9daAlink_cFv ( )

◆ setShieldGuard__9daAlink_cFv()

void setShieldGuard__9daAlink_cFv ( )

◆ setShieldModel__9daAlink_cFv()

void setShieldModel__9daAlink_cFv ( )

◆ setSight__18daPy_sightPacket_cFv()

void setSight__18daPy_sightPacket_cFv ( )

◆ setSightImage__18daPy_sightPacket_cFP7ResTIMG()

void setSightImage__18daPy_sightPacket_cFP7ResTIMG ( )

◆ setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf()

void setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf ( )

◆ setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM()

void setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM ( )

◆ setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf()

void setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf ( )

◆ setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff()

void setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff ( )

◆ setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c()

void setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c ( )

◆ setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf()

void setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf ( )

◆ setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM()

void setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM ( )

◆ setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf()

void setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf ( )

◆ setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff()

void setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff ( )

◆ setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c()

void setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c ( )

◆ setSinkDepth__14Z2CreatureLinkFSc()

void setSinkDepth__14Z2CreatureLinkFSc ( )

◆ setSkipProc__14dEvt_control_cFPvPFPvi_ii()

void setSkipProc__14dEvt_control_cFPvPFPvi_ii ( )

◆ setSlingModel__9daAlink_cFv()

void setSlingModel__9daAlink_cFv ( )

◆ setSmallGuard__9daAlink_cFP12dCcD_GObjInf()

void setSmallGuard__9daAlink_cFP12dCcD_GObjInf ( )

◆ setSmellSave__9daAlink_cFv()

void setSmellSave__9daAlink_cFv ( )

◆ setSmellType__12dMsgObject_cFUc()

void setSmellType__12dMsgObject_cFUc ( )

◆ setSpecialDemoType__11daPy_demo_cFv()

void setSpecialDemoType__11daPy_demo_cFv ( )

◆ setSpecialGravity__9daAlink_cFffi()

void setSpecialGravity__9daAlink_cFffi ( )

◆ setSpeedAndAngleAtn__9daAlink_cFv()

void setSpeedAndAngleAtn__9daAlink_cFv ( )

◆ setSpeedAndAngleNormal__9daAlink_cFv()

void setSpeedAndAngleNormal__9daAlink_cFv ( )

◆ setSpeedAndAngleSwim__9daAlink_cFv()

void setSpeedAndAngleSwim__9daAlink_cFv ( )

◆ setSpeedAndAngleSwimWolf__9daAlink_cFv()

void setSpeedAndAngleSwimWolf__9daAlink_cFv ( )

◆ setSpeedAndAngleWolf__9daAlink_cFv()

void setSpeedAndAngleWolf__9daAlink_cFv ( )

◆ setSpeedAndAngleWolfAtn__9daAlink_cFv()

void setSpeedAndAngleWolfAtn__9daAlink_cFv ( )

◆ setSpinnerStatus__9daAlink_cFUcUc()

void setSpinnerStatus__9daAlink_cFUcUc ( )

◆ setSpinnerSyncPos__9daAlink_cFv()

void setSpinnerSyncPos__9daAlink_cFv ( )

◆ setStartDemo__18dEvent_exception_cFi()

void setStartDemo__18dEvent_exception_cFi ( )

◆ SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz()

void SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz ( )

◆ setStartProcInit__9daAlink_cFv()

void setStartProcInit__9daAlink_cFv ( )

◆ SetStatue__16dBgS_PolyPassChkFv()

void SetStatue__16dBgS_PolyPassChkFv ( )

◆ setStepLandVibration__9daAlink_cFv()

void setStepLandVibration__9daAlink_cFv ( )

◆ setStepsOffset__9daAlink_cFv()

void setStepsOffset__9daAlink_cFv ( )

◆ setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi()

void setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi ( )

◆ setStickData__9daAlink_cFv()

void setStickData__9daAlink_cFv ( )

◆ setSubjectMode__9daAlink_cFv()

void setSubjectMode__9daAlink_cFv ( )

◆ setSumouEffect__9daAlink_cFv()

void setSumouEffect__9daAlink_cFv ( )

◆ setSumouGraspCancelCount__9daAlink_cFi()

void setSumouGraspCancelCount__9daAlink_cFi ( )

◆ setSumouGraspCancelCount__9daPy_py_cFi()

void setSumouGraspCancelCount__9daPy_py_cFi ( )

◆ setSumouLoseHeadUp__9daAlink_cFv()

void setSumouLoseHeadUp__9daAlink_cFv ( )

◆ setSumouLoseHeadUp__9daPy_py_cFv()

void setSumouLoseHeadUp__9daPy_py_cFv ( )

◆ setSumouPunchStatus__9daAlink_cFv()

void setSumouPunchStatus__9daAlink_cFv ( )

◆ setSumouPushBackDirection__9daAlink_cFs()

void setSumouPushBackDirection__9daAlink_cFs ( )

◆ setSumouPushBackDirection__9daPy_py_cFs()

void setSumouPushBackDirection__9daPy_py_cFs ( )

◆ setSumouReady__9daAlink_cFP10fopAc_ac_c()

void setSumouReady__9daAlink_cFP10fopAc_ac_c ( )

◆ setSumouReady__9daPy_py_cFP10fopAc_ac_c()

void setSumouReady__9daPy_py_cFP10fopAc_ac_c ( )

◆ setSwimMoveAnime__9daAlink_cFv()

void setSwimMoveAnime__9daAlink_cFv ( )

◆ setSwimUpDownOffset__9daAlink_cFv()

void setSwimUpDownOffset__9daAlink_cFv ( )

◆ setSwordAtCollision__9daAlink_cFi()

void setSwordAtCollision__9daAlink_cFi ( )

◆ setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff()

void setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff ( )

◆ setSwordChargeEffect__9daAlink_cFv()

void setSwordChargeEffect__9daAlink_cFv ( )

◆ setSwordChargeVoiceSe__9daAlink_cFv()

void setSwordChargeVoiceSe__9daAlink_cFv ( )

◆ setSwordComboVoice__9daAlink_cFv()

void setSwordComboVoice__9daAlink_cFv ( )

◆ setSwordCutSplash__9daAlink_cFv()

void setSwordCutSplash__9daAlink_cFv ( )

◆ setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf()

void setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf ( )

◆ setSwordModel__9daAlink_cFv()

void setSwordModel__9daAlink_cFv ( )

◆ setSwordPos__9daAlink_cFv()

void setSwordPos__9daAlink_cFv ( )

◆ setSwordPushAnime__9daAlink_cFv()

void setSwordPushAnime__9daAlink_cFv ( )

◆ setSwordUpColorEffect__9daAlink_cFv()

void setSwordUpColorEffect__9daAlink_cFv ( )

◆ setSwordVoiceSe__9daAlink_cFUl()

void setSwordVoiceSe__9daAlink_cFUl ( )

◆ setSyncBoar__9daAlink_cFi()

void setSyncBoar__9daAlink_cFi ( )

◆ setSyncBoarPos__9daAlink_cFv()

void setSyncBoarPos__9daAlink_cFv ( )

◆ setSyncBoarRunPos__9daAlink_cFv()

void setSyncBoarRunPos__9daAlink_cFv ( )

◆ setSyncCanoePos__9daAlink_cFv()

void setSyncCanoePos__9daAlink_cFv ( )

◆ setSyncHorse__9daAlink_cFi()

void setSyncHorse__9daAlink_cFi ( )

◆ setSyncHorsePos__9daAlink_cFv()

void setSyncHorsePos__9daAlink_cFv ( )

◆ setSyncRide__9daAlink_cFi()

void setSyncRide__9daAlink_cFi ( )

◆ setSyncRidePos__9daAlink_cFv()

void setSyncRidePos__9daAlink_cFv ( )

◆ setTalkAnime__9daAlink_cFv()

void setTalkAnime__9daAlink_cFv ( )

◆ setTalkStartBack__9daAlink_cFP4cXyz()

void setTalkStartBack__9daAlink_cFP4cXyz ( )

◆ setTalkStatus__9daAlink_cFv()

void setTalkStatus__9daAlink_cFv ( )

◆ setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10()

void setTevColor__11J3DTevBlockFUlPC13J3DGXColorS10 ( )

◆ setThrowBoomerangAnime__9daAlink_cFv()

void setThrowBoomerangAnime__9daAlink_cFv ( )

◆ setThrowDamage__9daAlink_cFsffiii()

void setThrowDamage__9daAlink_cFsffiii ( )

◆ setThrowDamage__9daPy_py_cFsffiii()

bool setThrowDamage__9daPy_py_cFsffiii ( )

◆ settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c()

void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c ( )

◆ setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c()

void setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c ( )

◆ setTradeItemAnime__9daAlink_cFv()

void setTradeItemAnime__9daAlink_cFv ( )

◆ setTradeItemOutHand__9daAlink_cFv()

void setTradeItemOutHand__9daAlink_cFv ( )

◆ SetTrimTypeForce__9dCamera_cFl()

void SetTrimTypeForce__9dCamera_cFl ( )

◆ setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf()

void setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf ( )

◆ setUnderAnimeMorf__9daAlink_cFf()

void setUnderAnimeMorf__9daAlink_cFf ( )

◆ setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c()

void setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c ( )

◆ setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf()

void setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf ( )

◆ setUpperAnimeBase__9daAlink_cFUs()

void setUpperAnimeBase__9daAlink_cFUs ( )

◆ setUpperAnimeBaseMorf__9daAlink_cFUsf()

void setUpperAnimeBaseMorf__9daAlink_cFUsf ( )

◆ setUpperAnimeBaseSpeed__9daAlink_cFUsff()

void setUpperAnimeBaseSpeed__9daAlink_cFUsff ( )

◆ setUpperAnimeMorf__9daAlink_cFf()

void setUpperAnimeMorf__9daAlink_cFf ( )

◆ setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c()

void setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c ( )

◆ setUpperFront__9daAlink_cFv()

void setUpperFront__9daAlink_cFv ( )

◆ setUpperGuardAnime__9daAlink_cFf()

void setUpperGuardAnime__9daAlink_cFf ( )

◆ SetVsGrp__10cCcD_ObjCoFUl()

void SetVsGrp__10cCcD_ObjCoFUl ( )

◆ SetWall__12dBgS_AcchCirFff()

void SetWall__12dBgS_AcchCirFff ( )

◆ setWallGrabStatus__9daAlink_cFUcUc()

void setWallGrabStatus__9daAlink_cFUcUc ( )

◆ SetWallR__12dBgS_AcchCirFf()

void SetWallR__12dBgS_AcchCirFf ( )

◆ setWarpSRT__11dRes_info_cFP12J3DModelDataRC4cXyzff()

void setWarpSRT__11dRes_info_cFP12J3DModelDataRC4cXyzff ( )

◆ setWaterDropColor__9daAlink_cFPC13J3DGXColorS10()

void setWaterDropColor__9daAlink_cFPC13J3DGXColorS10 ( )

◆ setWaterDropEffect__9daAlink_cFv()

void setWaterDropEffect__9daAlink_cFv ( )

◆ setWaterfallEffect__9daAlink_cFPC4cXyzPUl()

void setWaterfallEffect__9daAlink_cFPC4cXyzPUl ( )

◆ setWaterfallEffect__9daAlink_cFv()

void setWaterfallEffect__9daAlink_cFv ( )

◆ setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf()

void setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf ( )

◆ setWaterRipple__13dPa_control_cFPUlR13cBgS_PolyInfoPC4cXyzfPC12dKy_tevstr_cPC4cXyzSc()

void setWaterRipple__13dPa_control_cFPUlR13cBgS_PolyInfoPC4cXyzfPC12dKy_tevstr_cPC4cXyzSc ( )

◆ setWaterY__9daAlink_cFv()

void setWaterY__9daAlink_cFv ( )

◆ setWindSpeed__9daAlink_cFv()

void setWindSpeed__9daAlink_cFv ( )

◆ setWolfAnmVoice__9daAlink_cFv()

void setWolfAnmVoice__9daAlink_cFv ( )

◆ setWolfAtCollision__9daAlink_cFv()

void setWolfAtCollision__9daAlink_cFv ( )

◆ setWolfAtnMoveDirection__9daAlink_cFv()

void setWolfAtnMoveDirection__9daAlink_cFv ( )

◆ setWolfBallModel__9daAlink_cFv()

void setWolfBallModel__9daAlink_cFv ( )

◆ setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk()

void setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk ( )

◆ setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c()

void setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c ( )

◆ setWolfChainPos__9daAlink_cFv()

void setWolfChainPos__9daAlink_cFv ( )

◆ setWolfCollisionPos__9daAlink_cFv()

void setWolfCollisionPos__9daAlink_cFv ( )

◆ setWolfDigEffect__9daAlink_cFv()

void setWolfDigEffect__9daAlink_cFv ( )

◆ setWolfDigStatus__9daAlink_cFUc()

void setWolfDigStatus__9daAlink_cFUc ( )

◆ setWolfEnemyHangBiteAngle__9daAlink_cFs()

void setWolfEnemyHangBiteAngle__9daAlink_cFs ( )

◆ setWolfEnemyHangBiteAngle__9daPy_py_cFs()

void setWolfEnemyHangBiteAngle__9daPy_py_cFs ( )

◆ setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c()

void setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c ( )

◆ setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf()

void setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf ( )

◆ setWolfEyeOpen__14Z2CreatureLinkFb()

void setWolfEyeOpen__14Z2CreatureLinkFb ( )

◆ setWolfFootMatrix__9daAlink_cFv()

void setWolfFootMatrix__9daAlink_cFv ( )

◆ setWolfFootOn__9daAlink_cFi()

void setWolfFootOn__9daAlink_cFi ( )

◆ setWolfHangGroundY__9daAlink_cFv()

void setWolfHangGroundY__9daAlink_cFv ( )

◆ setWolfHeadDamage__9daAlink_cFv()

void setWolfHeadDamage__9daAlink_cFv ( )

◆ setWolfHowling__15daObj_Sekizoa_cFv()

void setWolfHowling__15daObj_Sekizoa_cFv ( )

◆ setWolfHowlNotHappen__9daAlink_cFi()

void setWolfHowlNotHappen__9daAlink_cFi ( )

◆ setWolfItemMatrix__9daAlink_cFv()

void setWolfItemMatrix__9daAlink_cFv ( )

◆ setWolfJumpAttackEffect__9daAlink_cFv()

void setWolfJumpAttackEffect__9daAlink_cFv ( )

◆ setWolfLieMoveVoice__9daAlink_cFi()

void setWolfLieMoveVoice__9daAlink_cFi ( )

◆ setWolfLockAttackEffect__9daAlink_cFv()

void setWolfLockAttackEffect__9daAlink_cFv ( )

◆ setWolfLockDomeModel__9daAlink_cFv()

void setWolfLockDomeModel__9daAlink_cFv ( )

◆ setWolfRollAttackEffect__9daAlink_cFv()

void setWolfRollAttackEffect__9daAlink_cFv ( )

◆ setWolfRopeOffsetY__9daAlink_cFi()

void setWolfRopeOffsetY__9daAlink_cFi ( )

◆ setWolfRopePosY__9daAlink_cFv()

void setWolfRopePosY__9daAlink_cFv ( )

◆ setWolfScreamWaitAnime__9daAlink_cFv()

void setWolfScreamWaitAnime__9daAlink_cFv ( )

◆ setWolfSenceStatus__9daAlink_cFUc()

void setWolfSenceStatus__9daAlink_cFUc ( )

◆ setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter()

void setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter ( )

◆ setWolfTailAngle__9daAlink_cFv()

void setWolfTailAngle__9daAlink_cFv ( )

◆ setWolfWaitSlip__9daAlink_cFv()

void setWolfWaitSlip__9daAlink_cFv ( )

◆ setWoodShieldBurnEffect__9daAlink_cFv()

void setWoodShieldBurnEffect__9daAlink_cFv ( )

◆ setWoodShieldBurnOutEffect__9daAlink_cFv()

void setWoodShieldBurnOutEffect__9daAlink_cFv ( )

◆ shadowDraw__9daAlink_cFv()

void shadowDraw__9daAlink_cFv ( )

◆ show__12daItemBase_cFv()

void show__12daItemBase_cFv ( )

◆ simpleAnmPlay__9daAlink_cFP10J3DAnmBase()

void simpleAnmPlay__9daAlink_cFP10J3DAnmBase ( )

◆ skipCorrectDemo__13Z2WolfHowlMgrFv()

void skipCorrectDemo__13Z2WolfHowlMgrFv ( )

◆ skipPortalObjWarp__9daAlink_cFv()

void skipPortalObjWarp__9daAlink_cFv ( )

◆ skipPortalObjWarp__9daPy_py_cFv()

void skipPortalObjWarp__9daPy_py_cFv ( )

◆ spActionButton__9daAlink_cFv()

void spActionButton__9daAlink_cFv ( )

◆ spActionTrigger__9daAlink_cFv()

void spActionTrigger__9daAlink_cFv ( )

◆ Start__9dCamera_cFv()

void Start__9dCamera_cFv ( )

◆ StartCAt__8dCcD_CylFR4cXyz()

void StartCAt__8dCcD_CylFR4cXyz ( )

◆ StartCAt__8dCcD_SphFR4cXyz()

void StartCAt__8dCcD_SphFR4cXyz ( )

◆ startCheckOld__16dEvent_manager_cFPCc()

void startCheckOld__16dEvent_manager_cFPCc ( )

◆ startCollisionSE__10Z2CreatureFUlUl()

void startCollisionSE__10Z2CreatureFUlUl ( )

◆ StartEventCamera__9dCamera_cFiie()

void StartEventCamera__9dCamera_cFiie ( )

◆ startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef()

void startHitItemSE__14Z2CreatureLinkFUlUlP14Z2SoundObjBasef ( )

◆ startLinkSound__14Z2CreatureLinkF10JAISoundIDUlSc()

void startLinkSound__14Z2CreatureLinkF10JAISoundIDUlSc ( )

◆ startLinkSoundLevel__14Z2CreatureLinkF10JAISoundIDUlSc()

void startLinkSoundLevel__14Z2CreatureLinkF10JAISoundIDUlSc ( )

◆ startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc()

void startLinkSwordSound__14Z2CreatureLinkF10JAISoundIDUlSc ( )

◆ startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc()

void startLinkVoice__14Z2CreatureLinkF10JAISoundIDSc ( )

◆ startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc()

void startLinkVoiceLevel__14Z2CreatureLinkF10JAISoundIDSc ( )

◆ startPeepChange__9daAlink_cFv()

void startPeepChange__9daAlink_cFv ( )

◆ StartQuake__12dVibration_cFii4cXyz()

void StartQuake__12dVibration_cFii4cXyz ( )

◆ startRestartRoom__9daAlink_cFUliii()

void startRestartRoom__9daAlink_cFUliii ( )

◆ StartShock__12dVibration_cFii4cXyz()

void StartShock__12dVibration_cFii4cXyz ( )

◆ startWolfHowlSound__13Z2WolfHowlMgrFffbf()

void startWolfHowlSound__13Z2WolfHowlMgrFffbf ( )

◆ statusWindowDraw__9daAlink_cFv()

void statusWindowDraw__9daAlink_cFv ( )

◆ statusWindowExecute__9daAlink_cFPC4cXyzs()

void statusWindowExecute__9daAlink_cFPC4cXyzs ( )

◆ stickArrowIncrement__9daAlink_cFi()

void stickArrowIncrement__9daAlink_cFi ( )

◆ Stop__9dCamera_cFv()

void Stop__9dCamera_cFv ( )

◆ stopDrawParticle__9daAlink_cFUl()

void stopDrawParticle__9daAlink_cFUl ( )

◆ stopHalfMoveAnime__9daAlink_cFf()

void stopHalfMoveAnime__9daAlink_cFf ( )

◆ StopQuake__12dVibration_cFi()

void StopQuake__12dVibration_cFi ( )

◆ subBgmStart__8Z2SeqMgrFUl()

void subBgmStart__8Z2SeqMgrFUl ( )

◆ subBgmStop__8Z2SeqMgrFv()

void subBgmStop__8Z2SeqMgrFv ( )

◆ subjectCancelTrigger__9daAlink_cFv()

void subjectCancelTrigger__9daAlink_cFv ( )

◆ sumouPunchTrigger__9daAlink_cFv()

void sumouPunchTrigger__9daAlink_cFv ( )

◆ swimBgCheck__9daAlink_cFf()

void swimBgCheck__9daAlink_cFf ( )

◆ swimDeleteItem__9daAlink_cFv()

void swimDeleteItem__9daAlink_cFv ( )

◆ swimOutAfter__9daAlink_cFi()

void swimOutAfter__9daAlink_cFi ( )

◆ swordEquip__9daAlink_cFi()

void swordEquip__9daAlink_cFi ( )

◆ swordSwingTrigger__9daAlink_cFv()

void swordSwingTrigger__9daAlink_cFv ( )

◆ swordUnequip__9daAlink_cFv()

void swordUnequip__9daAlink_cFv ( )

◆ taktModeMute__8Z2SeqMgrFv()

void taktModeMute__8Z2SeqMgrFv ( )

◆ taktModeMuteOff__8Z2SeqMgrFv()

void taktModeMuteOff__8Z2SeqMgrFv ( )

◆ tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf()

void tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf ( )

◆ throwBoomerang__9daAlink_cFv()

void throwBoomerang__9daAlink_cFv ( )

◆ throwCopyRod__9daAlink_cFv()

void throwCopyRod__9daAlink_cFv ( )

◆ traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs()

void traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs ( )

◆ transAnimeProc__9daAlink_cFP4cXyzff()

void transAnimeProc__9daAlink_cFP4cXyzff ( )

◆ transM__14mDoMtx_stack_cFfff()

void transM__14mDoMtx_stack_cFfff ( )

◆ transM__14mDoMtx_stack_cFRC4cXyz()

void transM__14mDoMtx_stack_cFRC4cXyz ( )

◆ transS__14mDoMtx_stack_cFRC4cXyz()

void transS__14mDoMtx_stack_cFRC4cXyz ( )

◆ update__20daAlink_lockCursor_cFv()

void update__20daAlink_lockCursor_cFv ( )

◆ updateAnime__10Z2CreatureFff()

void updateAnime__10Z2CreatureFff ( )

◆ updateFrame__16daPy_frameCtrl_cFv()

void updateFrame__16daPy_frameCtrl_cFv ( )

◆ voiceStart__9daAlink_cFUl()

void voiceStart__9daAlink_cFUl ( )

◆ voiceStart__9daPy_py_cFUl()

void voiceStart__9daPy_py_cFUl ( )

◆ voiceStartLevel__9daAlink_cFUl()

void voiceStartLevel__9daAlink_cFUl ( )

◆ wallGrabButton__9daAlink_cFv()

void wallGrabButton__9daAlink_cFv ( )

◆ wallGrabTrigger__9daAlink_cFv()

void wallGrabTrigger__9daAlink_cFv ( )

◆ warpInProc__13dMeter2Info_cFv()

void warpInProc__13dMeter2Info_cFv ( )

◆ warpModelTexScroll__9daAlink_cFv()

void warpModelTexScroll__9daAlink_cFv ( )

◆ warpOutProc__13dMeter2Info_cFv()

void warpOutProc__13dMeter2Info_cFv ( )

◆ waterCheck__11fopAcM_wt_cFPC4cXyz()

void waterCheck__11fopAcM_wt_cFPC4cXyz ( )

◆ wolfBgCheck__9daAlink_cFv()

void wolfBgCheck__9daAlink_cFv ( )

◆ wolfClawTrigger__9daAlink_cFv()

void wolfClawTrigger__9daAlink_cFv ( )

◆ wolfFootBgCheck__9daAlink_cFv()

void wolfFootBgCheck__9daAlink_cFv ( )

◆ wolfModelCallBack__9daAlink_cFi()

void wolfModelCallBack__9daAlink_cFi ( )

◆ wolfRopeSwingInc__9daAlink_cFf()

void wolfRopeSwingInc__9daAlink_cFf ( )

◆ wolfSenseTrigger__9daAlink_cFv()

void wolfSenseTrigger__9daAlink_cFv ( )

◆ wolfSideBgCheck__9daAlink_cFs()

void wolfSideBgCheck__9daAlink_cFs ( )

◆ Z2GetLink()

Z2CreatureLink* Z2GetLink ( )
inline

◆ ZXYrotM__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotM__14mDoMtx_stack_cFRC5csXyz ( )

◆ ZXYrotS__14mDoMtx_stack_cFRC5csXyz()

void ZXYrotS__14mDoMtx_stack_cFRC5csXyz ( )

Variable Documentation

◆ __float_max

SECTION_SDATA u32 __float_max = 0x7F7FFFFF
extern

◆ __ptmf_null

u8 const __ptmf_null[12+4]
extern

◆ __vt__10cCcD_GStts

void* __vt__10cCcD_GStts[3]
extern

◆ __vt__10dCcD_GStts

void* __vt__10dCcD_GStts[3]
extern

◆ __vt__10J3DMtxCalc

void* __vt__10J3DMtxCalc[11+1]
extern

◆ __vt__12cCcD_CpsAttr

void* __vt__12cCcD_CpsAttr[25]
extern

◆ __vt__12cCcD_CylAttr

void* __vt__12cCcD_CylAttr[25]
extern

◆ __vt__12cCcD_SphAttr

void* __vt__12cCcD_SphAttr[25]
extern

◆ __vt__12daAlinkHIO_c

SECTION_DATA void* __vt__12daAlinkHIO_c[3+36]
extern

◆ __vt__12dBgS_ObjAcch

SECTION_DATA void* __vt__12dBgS_ObjAcch[9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_801446DC,
(void*)NULL,
(void*)NULL,
(void*)func_801446D4,
}
#define NULL
Definition: types.h:32

◆ __vt__12dDlst_base_c

void* __vt__12dDlst_base_c[3]
extern

◆ __vt__12J3DFrameCtrl

void* __vt__12J3DFrameCtrl[3]
extern

◆ __vt__13dBgS_LinkAcch

SECTION_DATA void* __vt__13dBgS_LinkAcch[9+9]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_801446EC,
(void*)NULL,
(void*)NULL,
(void*)func_801446E4,
}

◆ __vt__14cCcD_ShapeAttr

void* __vt__14cCcD_ShapeAttr[22]
extern

◆ __vt__14daAlink_blur_c

SECTION_DATA void* __vt__14daAlink_blur_c[5]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__14dBgS_ObjGndChk

void* __vt__14dBgS_ObjGndChk[12+1]
extern

◆ __vt__14J3DMaterialAnm

SECTION_DATA void * __vt__14J3DMaterialAnm
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__15daAlink_sight_c

SECTION_DATA void* __vt__15daAlink_sight_c[4]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__15dBgS_LinkGndChk

SECTION_DATA void* __vt__15dBgS_LinkGndChk[12]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_801446F4,
(void*)NULL,
(void*)NULL,
(void*)func_80144704,
(void*)NULL,
(void*)NULL,
(void*)func_801446FC,
}

◆ __vt__16daAlink_matAnm_c

SECTION_DATA void* __vt__16daAlink_matAnm_c[4+3]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__16daPy_frameCtrl_c

SECTION_DATA void* __vt__16daPy_frameCtrl_c[3+21]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__16dBgS_LinkRoofChk

SECTION_DATA void* __vt__16dBgS_LinkRoofChk[12]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)func_8014470C,
(void*)NULL,
(void*)NULL,
(void*)func_8014471C,
(void*)NULL,
(void*)NULL,
(void*)func_80144714,
}

◆ __vt__18daPy_sightPacket_c

SECTION_DATA void * __vt__18daPy_sightPacket_c
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__18dPa_levelEcallBack

void* __vt__18dPa_levelEcallBack[9]
extern

◆ __vt__18JPAEmitterCallBack

void* __vt__18JPAEmitterCallBack[7]
extern

◆ __vt__19J3DMtxCalcNoAnmBase

void* __vt__19J3DMtxCalcNoAnmBase[11]
extern

◆ __vt__19JPAParticleCallBack

void* __vt__19JPAParticleCallBack[5]
extern

◆ __vt__20daAlink_lockCursor_c

SECTION_DATA void* __vt__20daAlink_lockCursor_c[4]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__22dPa_hermiteEcallBack_c

void* __vt__22dPa_hermiteEcallBack_c[9]
extern

◆ __vt__25mDoExt_MtxCalcAnmBlendTbl

void* __vt__25mDoExt_MtxCalcAnmBlendTbl[11]
extern

◆ __vt__28mDoExt_MtxCalcAnmBlendTblOld

void* __vt__28mDoExt_MtxCalcAnmBlendTblOld[11]
extern

◆ __vt__29dAlink_bottleWaterPcallBack_c

SECTION_DATA void* __vt__29dAlink_bottleWaterPcallBack_c[5]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__8cM3dGAab

void* __vt__8cM3dGAab[3]
extern

◆ __vt__8cM3dGCyl

void* __vt__8cM3dGCyl[3]
extern

◆ __vt__8cM3dGPla

void* __vt__8cM3dGPla[3]
extern

◆ __vt__8cM3dGSph

void* __vt__8cM3dGSph[3]
extern

◆ __vt__8dCcD_Cps

void* __vt__8dCcD_Cps[36]
extern

◆ __vt__8dCcD_Cyl

void* __vt__8dCcD_Cyl[36]
extern

◆ __vt__8dCcD_Sph

void* __vt__8dCcD_Sph[36]
extern

◆ __vt__8dEyeHL_c

SECTION_DATA void* __vt__8dEyeHL_c[3+15]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ __vt__9cCcD_Stts

void* __vt__9cCcD_Stts[8]
extern

◆ __vt__9daAlink_c

SECTION_DATA void* __vt__9daAlink_c[171]
extern

◆ __vt__9daPy_py_c

SECTION_DATA void* __vt__9daPy_py_c[171]
extern

◆ __vt__9dCcD_Stts

void* __vt__9dCcD_Stts[11]
extern

◆ __vt__9J3DPacket

void* __vt__9J3DPacket[5]
extern

◆ __vt__Q29daAlink_c14hsChainShape_c

SECTION_DATA void* __vt__Q29daAlink_c14hsChainShape_c[5+4]
extern
Initial value:
= {
(void*)NULL ,
(void*)NULL,
}

◆ anmIdx

SECTION_RODATA u8 const anmIdx[10+2]
static
Initial value:
= {
0x00,
0xBA,
0x00,
0xB8,
0x00,
0xBB,
0x00,
0xBC,
0x00,
0xB9,
0x00,
0x00,
}

◆ arm1Vec

SECTION_RODATA u8 const arm1Vec[12]
static
Initial value:
= {
0x41, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ arm2Vec

SECTION_RODATA u8 const arm2Vec[12]
static
Initial value:
= {
0x41, 0xD4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ armJointTable

SECTION_SDATA2 u8 armJointTable[4]
static
Initial value:
= {
0x00,
0x07,
0x00,
0x0C,
}

◆ atnFinishType

SECTION_RODATA u8 const atnFinishType[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x01,
}

◆ atnNormalType1

SECTION_RODATA u8 const atnNormalType1[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
}

◆ atnNormalType2

SECTION_RODATA u8 const atnNormalType2[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
}

◆ atnNormalType3

SECTION_RODATA u8 const atnNormalType3[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ BaseX__4cXyz

u8 BaseX__4cXyz[12]

◆ BaseY__4cXyz

u8 BaseY__4cXyz[12]

◆ BaseZ__4cXyz

u8 BaseZ__4cXyz[12]

◆ bFootJoint

SECTION_SDATA2 u8 bFootJoint[4]
static
Initial value:
= {
0x00,
0x1C,
0x00,
0x21,
}

◆ bgmLabel

SECTION_RODATA u8 const bgmLabel[32]
static
Initial value:
= {
0x01, 0x00, 0x00, 0x1C, 0x01, 0x00, 0x00, 0x0A, 0x01, 0x00, 0x00, 0x0B, 0x01, 0x00, 0x00, 0x14,
0x01, 0x00, 0x00, 0x81, 0x01, 0x00, 0x00, 0x82, 0x01, 0x00, 0x00, 0x83, 0x01, 0x00, 0x00, 0xA0,
}

◆ bgWaitFlg

u8 bgWaitFlg[4]
static

◆ boardLocalEyeFromRoot

SECTION_RODATA u8 const boardLocalEyeFromRoot[12]
static
Initial value:
= {
0x41, 0x18, 0x00, 0x00, 0x42, 0x3C, 0x00, 0x00, 0x41, 0xC4, 0x00, 0x00,
}

◆ boarLocalLeft

SECTION_RODATA u8 const boarLocalLeft[12]
static
Initial value:
= {
0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x90, 0x00, 0x00,
}

◆ boarLocalRight

SECTION_RODATA u8 const boarLocalRight[12]
static
Initial value:
= {
0xC3, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x90, 0x00, 0x00,
}

◆ boarRideOffset

SECTION_RODATA u8 const boarRideOffset[12]
static
Initial value:
= {
0xBF, 0x5E, 0xB8, 0x52, 0x40, 0x55, 0x1E, 0xB8, 0xC1, 0xBE, 0x28, 0xF6,
}

◆ bodyBrkName

SECTION_DATA void* bodyBrkName[3]
static
Initial value:
= {
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x494),
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x4AB),
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x4C2),
}

◆ bottleTop

SECTION_RODATA u8 const bottleTop[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0xC8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ bottleTopPos

SECTION_RODATA u8 const bottleTopPos[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ cannonPortal

SECTION_DATA u8 cannonPortal[22+2]
static
Initial value:
= {
0x53,
0x4B,
0x59,
0x5F,
0x43,
0x41,
0x4E,
0x4E,
0x4F,
0x4E,
0x5F,
0x57,
0x41,
0x52,
0x50,
0x5F,
0x53,
0x54,
0x41,
0x52,
0x54,
0x00,
0x00,
0x00,
}

◆ canoeLocalEyeFromRoot

SECTION_RODATA u8 const canoeLocalEyeFromRoot[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x5C, 0x00, 0x00, 0x41, 0xC8, 0x00, 0x00,
}

◆ chuchuLocalOffset

SECTION_RODATA u8 const chuchuLocalOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ chuchuScale

SECTION_RODATA u8 const chuchuScale[12]
static
Initial value:
= {
0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD,
}

◆ cNullVec__6Z2Calc

SECTION_DATA u8 cNullVec__6Z2Calc[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ copyRodTop

SECTION_RODATA u8 const copyRodTop[12]
static
Initial value:
= {
0x41, 0xDC, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0xC1, 0x48, 0x00, 0x00,
}

◆ crawlOffset

SECTION_RODATA u8 const crawlOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x20, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00,
}

◆ crouchOffset

SECTION_RODATA u8 const crouchOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xBE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ cutParamTable_19765

SECTION_RODATA u8 const cutParamTable_19765[48]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x20, 0x00, 0x91, 0x01, 0x0C, 0x00, 0x0E, 0x22, 0x00, 0x00, 0x00, 0x00, 0x21,
0x00, 0x92, 0x01, 0x0D, 0x00, 0x13, 0x23, 0x00, 0x00, 0x00, 0x00, 0x22, 0x00, 0x93, 0x01, 0x0E,
0x00, 0x13, 0x2A, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x94, 0x01, 0x0F, 0x00, 0x00, 0x2A, 0x00,
}

◆ cutParamTable_7312

SECTION_RODATA u8 const cutParamTable_7312[80]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x6F, 0x01, 0x01, 0x00, 0x00, 0x40, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x6F, 0x04, 0x01, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x6F, 0x03, 0x01, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x6F, 0x21, 0x0E, 0x00, 0x00, 0x40, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x70, 0x02, 0x0E, 0x00, 0x00, 0x40, 0xC0, 0x00, 0x00,
}

◆ cutParamTable_7455

SECTION_RODATA u8 const cutParamTable_7455[96]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x6F, 0x06, 0x01, 0x64, 0x64, 0x40, 0xA0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x6F, 0x07, 0x01, 0x64, 0x64, 0x41, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x00, 0x6F, 0x20, 0x0E, 0x64, 0x64, 0x41, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x6A, 0x00, 0x00, 0x00, 0x6F, 0x1A, 0x01, 0x05, 0x0C, 0x41, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x6F, 0x1F, 0x01, 0x07, 0x0E, 0x41, 0x20, 0x00, 0x00,
0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00, 0x6F, 0x15, 0x01, 0x64, 0x64, 0x41, 0x20, 0x00, 0x00,
}

◆ cutSplashName

SECTION_SDATA2 u8 cutSplashName[8]
static
Initial value:
= {
0x01, 0xB8, 0x01, 0xB9, 0x01, 0xBA, 0x01, 0xBB,
}

◆ d_a_d_a_alink__stringBase0

char const* const d_a_d_a_alink__stringBase0
extern

◆ data_803A3360

void* data_803A3360[11]
extern

◆ data_80450B38

u8 data_80450B38
extern

◆ data_804532DC

◆ dataTabl

SECTION_RODATA u8 const dataTabl[32]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x40, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x2E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x43, 0x2F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x2D, 0x00, 0x00, 0x00,
}

◆ defaultPortal

SECTION_DATA u8 defaultPortal[13+3]
static
Initial value:
= {
0x50,
0x4F,
0x54,
0x41,
0x4C,
0x5F,
0x57,
0x41,
0x52,
0x50,
0x49,
0x4E,
0x00,
0x00,
0x00,
0x00,
}

◆ dummy

u8 dummy[20]
static

◆ effDataTable

SECTION_SDATA2 u8 effDataTable[8]
static
Initial value:
= {
0x02, 0xA5, 0x02, 0xA6, 0x02, 0xA7, 0x02, 0xA8,
}

◆ effID

SECTION_SDATA2 u8 effID[6+2]
static
Initial value:
= {
0x02,
0x44,
0x02,
0x45,
0x02,
0x46,
0x00,
0x00,
}

◆ effJoint

SECTION_RODATA u8 const effJoint[16]
static
Initial value:
= {
0x00, 0x07, 0x00, 0x0C, 0x00, 0x10, 0x00, 0x22, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03,
}

◆ effName0

SECTION_SDATA2 u8 effName0[6+2]
static
Initial value:
= {
0x86,
0x7D,
0x86,
0x7E,
0x86,
0x7F,
0x00,
0x00,
}

◆ effName1

SECTION_SDATA2 u8 effName1[6+2]
static
Initial value:
= {
0x89,
0x81,
0x89,
0x82,
0x89,
0x83,
0x00,
0x00,
}

◆ effName_39419

SECTION_RODATA u8 const effName_39419[12]
static
Initial value:
= {
0x09, 0xF5, 0x09, 0xF6, 0x09, 0xF7, 0x09, 0xF8, 0x09, 0xF9, 0x09, 0xFA,
}

◆ effName_40765

SECTION_SDATA2 u8 effName_40765[6+2]
static
Initial value:
= {
0x04,
0x07,
0x04,
0x08,
0x04,
0x09,
0x00,
0x00,
}

◆ effName_41208

SECTION_RODATA u8 const effName_41208[12]
static
Initial value:
= {
0x09, 0xD0, 0x09, 0xD1, 0x09, 0xD2, 0x09, 0xD3, 0x09, 0xD4, 0x09, 0xD5,
}

◆ effName_41286

SECTION_SDATA2 u8 effName_41286[8]
static
Initial value:
= {
0x88, 0xE1, 0x88, 0xE2, 0x88, 0xE3, 0x88, 0xE4,
}

◆ effName_41312

SECTION_SDATA2 u8 effName_41312[6+2]
static
Initial value:
= {
0x0A,
0x58,
0x0A,
0x59,
0x0B,
0x9D,
0x00,
0x00,
}

◆ effName_42224

SECTION_SDATA2 u8 effName_42224[4]
static
Initial value:
= {
0x88,
0x18,
0x88,
0x19,
}

◆ effName_42309

SECTION_SDATA2 u8 effName_42309[4]
static
Initial value:
= {
0x08,
0x14,
0x08,
0x15,
}

◆ effName_42340

SECTION_SDATA2 u8 effName_42340[4]
static
Initial value:
= {
0x08,
0x16,
0x08,
0x17,
}

◆ effNameLarge

SECTION_RODATA u8 const effNameLarge[12]
static
Initial value:
= {
0x0B, 0xA5, 0x0B, 0xA6, 0x0B, 0xA7, 0x0B, 0xA8, 0x0B, 0xA9, 0x0B, 0xAA,
}

◆ effNameLight

SECTION_SDATA2 u8 effNameLight[8]
static
Initial value:
= {
0x0A, 0x28, 0x0A, 0x29, 0x0A, 0x2A, 0x0A, 0x2B,
}

◆ effNameNormal

SECTION_SDATA2 u8 effNameNormal[4]
static
Initial value:
= {
0x01,
0x59,
0x01,
0x5A,
}

◆ effNameWater

SECTION_SDATA2 u8 effNameWater[4]
static
Initial value:
= {
0x0C,
0x52,
0x0C,
0x53,
}

◆ effOffset

SECTION_RODATA u8 const effOffset[96]
static
Initial value:
= {
0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x70, 0x00, 0x00,
0x40, 0x40, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00,
0x41, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0xC0, 0xE0, 0x00, 0x00,
0x41, 0x70, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0xC1, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC1, 0xC8, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x41, 0x70, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00,
0x41, 0xA0, 0x00, 0x00, 0x41, 0x20, 0x00, 0x00, 0xC1, 0xC8, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00,
}

◆ effScale

SECTION_RODATA u8 const effScale[12]
static
Initial value:
= {
0x3F, 0x80, 0x00, 0x00, 0x3F, 0xE6, 0x66, 0x66, 0x3F, 0x80, 0x00, 0x00,
}

◆ fairyScale

SECTION_RODATA u8 const fairyScale[12]
static
Initial value:
= {
0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00,
}

◆ fFootJoint

SECTION_SDATA2 u8 fFootJoint[4]
static
Initial value:
= {
0x00,
0x10,
0x00,
0x15,
}

◆ finishType

SECTION_RODATA u8 const finishType[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x01,
}

◆ footJointTable

SECTION_SDATA2 u8 footJointTable[4]
static
Initial value:
= {
0x00,
0x12,
0x00,
0x17,
}

◆ footVec

SECTION_RODATA u8 const footVec[12]
static
Initial value:
= {
0x41, 0x62, 0xE1, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ frontOffset

SECTION_RODATA u8 const frontOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
}

◆ g_dComIfG_gameInfo

u8 g_dComIfG_gameInfo[122384]
extern

◆ g_env_light

u8 g_env_light[4880]
extern

◆ g_fopAc_Method

void* g_fopAc_Method[8]
extern

◆ g_fpcLf_Method

void* g_fpcLf_Method[5+1]
extern

◆ g_profile_ALINK

SECTION_DATA void* g_profile_ALINK[12+9]
extern
Initial value:
= {
(void*)0xFFFFFFFD,
(void*)0x0005FFFD,
(void*)0x00FD0000,
(void*)&g_fpcLf_Method,
(void*)0x0000385C,
(void*)NULL,
(void*)NULL,
(void*)&g_fopAc_Method,
(void*)0x005B0000,
(void*)0x00060400,
(void*)0x01000000,
}

◆ g_whiteColor

SECTION_SDATA u32 g_whiteColor = 0xFFFFFFFF
extern

◆ ganonNameID

SECTION_SDATA2 u8 ganonNameID[4]
static
Initial value:
= {
0x8C,
0x2A,
0x8C,
0x2B,
}

◆ getSeType

SECTION_RODATA u8 const getSeType[255+1]
static

◆ grabCarryOffset0

u8 grabCarryOffset0[12]
static

◆ grabCarryOffset1

u8 grabCarryOffset1[12]
static

◆ grabCarryOffset2

u8 grabCarryOffset2[12]
static

◆ grabCarryOffset3

u8 grabCarryOffset3[12]
static

◆ grassWhistleArcName

SECTION_SDATA void* grassWhistleArcName[2]
static
Initial value:
= {
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0xAD),
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0xB4),
}

◆ grassWhistleIdx

SECTION_SDATA2 u8 grassWhistleIdx[4]
static
Initial value:
= {
0x00,
0x03,
0x00,
0x03,
}

◆ handCenterOffsetVec

SECTION_RODATA u8 const handCenterOffsetVec[12]
static
Initial value:
= {
0x40, 0x00, 0x00, 0x00, 0xC1, 0xC8, 0x00, 0x00, 0x41, 0x48, 0x00, 0x00,
}

◆ headBrkName

SECTION_DATA void* headBrkName[3]
static
Initial value:
= {
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x4D9),
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x4F0),
(void*)(((char*)&d_a_d_a_alink__stringBase0) + 0x507),
}

◆ heartPieceMessage

SECTION_RODATA u8 const heartPieceMessage[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x9C, 0x00, 0x00,
0x00, 0x9D, 0x00, 0x00, 0x00, 0x9E, 0x00, 0x00, 0x00, 0x9F,
}

◆ hitFinishType

SECTION_RODATA u8 const hitFinishType[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00,
}

◆ hitType

SECTION_RODATA u8 const hitType[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
}

◆ hookRoot

SECTION_RODATA f32 const hookRoot[3]
static
Initial value:
= {
0.0f,
0.0f,
23.5f,
}

◆ horseLocalBack

SECTION_RODATA u8 const horseLocalBack[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x48, 0x00, 0x00,
}

◆ horseLocalEyeFromRoot

SECTION_RODATA u8 const horseLocalEyeFromRoot[12]
static
Initial value:
= {
0x3F, 0xE0, 0x00, 0x00, 0x42, 0x5C, 0x00, 0x00, 0x41, 0xCC, 0x00, 0x00,
}

◆ horseLocalLeft

SECTION_RODATA u8 const horseLocalLeft[12]
static
Initial value:
= {
0x41, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ horseLocalRight

SECTION_RODATA u8 const horseLocalRight[12]
static
Initial value:
= {
0xC1, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ hsVec

SECTION_RODATA u8 const hsVec[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00,
}

◆ ironBallPosVec

SECTION_RODATA u8 const ironBallPosVec[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0x28, 0x00, 0x00,
}

◆ it

u8 it[4]
static

◆ itemTalkType

SECTION_SDATA2 u8 itemTalkType[4]
static
Initial value:
= {
0x00,
0x06,
0x00,
0x07,
}

◆ jointID

SECTION_SDATA2 u8 jointID[8]
static
Initial value:
= {
0x00, 0x14, 0x00, 0x13, 0x00, 0x18, 0x00, 0x19,
}

◆ kandelaarAnm

SECTION_SDATA2 u8 kandelaarAnm[8]
static
Initial value:
= {
0x02, 0x6A, 0x02, 0x68, 0x02, 0x66, 0x02, 0x64,
}

◆ kandelaarOffset

SECTION_RODATA u8 const kandelaarOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ kBridgePortal

SECTION_DATA u8 kBridgePortal[20]
static
Initial value:
= {
0x50, 0x4F, 0x52, 0x54, 0x41, 0x4C, 0x5F, 0x57, 0x41, 0x52,
0x50, 0x5F, 0x4B, 0x42, 0x52, 0x49, 0x44, 0x47, 0x45, 0x00,
}

◆ l_arcName

SECTION_SDATA2 char l_arcName[8] = "Alink"
static

◆ l_atCpsSrc

SECTION_DATA u8 l_atCpsSrc[76]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xA0, 0x00, 0x00,
}

◆ l_atCylSrc

SECTION_DATA u8 l_atCylSrc[68]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x43, 0x34, 0x00, 0x00, 0x43, 0x02, 0x00, 0x00,
}

◆ l_autoDownHeight

SECTION_SDATA f32 l_autoDownHeight = -30.010000228881836f
static

◆ l_autoUpHeight

SECTION_SDATA f32 l_autoUpHeight = 30.010000228881836f
static

◆ l_bArcName

SECTION_SDATA2 char l_bArcName[8] = "Bmdl"
static

◆ l_boarBaseAnime

u8 l_boarBaseAnime[12]
static

◆ l_canoeBaseAnime

u8 l_canoeBaseAnime[12]
static

◆ l_crawlBackOffset

SECTION_RODATA u8 const l_crawlBackOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0xC1, 0xF0, 0x00, 0x00,
}

◆ l_crawlBackUpOffset

SECTION_RODATA u8 const l_crawlBackUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0xC1, 0xF0, 0x00, 0x00,
}

◆ l_crawlFrontOffset

SECTION_RODATA u8 const l_crawlFrontOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00,
}

◆ l_crawlFrontUpOffset

SECTION_RODATA u8 const l_crawlFrontUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00,
}

◆ l_crawlLSideFrontOffset

SECTION_RODATA u8 const l_crawlLSideFrontOffset[12]
static
Initial value:
= {
0x42, 0x5C, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00,
}

◆ l_crawlLSideOffset

SECTION_RODATA u8 const l_crawlLSideOffset[12]
static
Initial value:
= {
0x42, 0x5C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_crawlMinSideOffset

SECTION_RODATA u8 const l_crawlMinSideOffset[12]
static
Initial value:
= {
0x42, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_crawlRSideFrontOffset

SECTION_RODATA u8 const l_crawlRSideFrontOffset[12]
static
Initial value:
= {
0xC2, 0x5C, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00,
}

◆ l_crawlRSideOffset

SECTION_RODATA u8 const l_crawlRSideOffset[12]
static
Initial value:
= {
0xC2, 0x5C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_crawlSideOffset

SECTION_RODATA u8 const l_crawlSideOffset[12]
static
Initial value:
= {
0x42, 0x5C, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_crawlStandUpOffset

SECTION_RODATA u8 const l_crawlStandUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0xC1, 0xF0, 0x00, 0x00,
}

◆ l_crawlStartFrontOffset

SECTION_RODATA float const l_crawlStartFrontOffset[3] = {0.0f, 30.0f, 112.0f}
static

◆ l_crawlTopOffset

SECTION_RODATA u8 const l_crawlTopOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_crawlTopUpOffset

SECTION_RODATA u8 const l_crawlTopUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_cWShdArcName

SECTION_SDATA2 char l_cWShdArcName[8] = "CWShd"
static

◆ l_cylSrc

SECTION_DATA u8 l_cylSrc[68]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1A, 0xD8, 0xFF, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x73,
0x04, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x42, 0x0C, 0x00, 0x00, 0x43, 0x34, 0x00, 0x00,
}

◆ l_daAlink_Method

SECTION_DATA void* l_daAlink_Method[8]
static
Initial value:
= {
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
}

◆ l_defaultGetEventName

SECTION_RODATA char const l_defaultGetEventName[16] = "DEFAULT_GETITEM"
static

◆ l_halfAtnWaitBaseAnime

f32 l_halfAtnWaitBaseAnime[3]
static

◆ l_hookSnowSandHitScale

u8 l_hookSnowSandHitScale[12]
static

◆ l_horseBaseAnime

u8 l_horseBaseAnime[12]
static

◆ l_hyShdArcName

SECTION_SDATA2 char l_hyShdArcName[8] = "HyShd"
static

◆ l_insectNameList

SECTION_RODATA s16 const l_insectNameList[12]
static
Initial value:
= {
0x0140, 0x0141, 0x0142, 0x0149, 0x0143, 0x0144, 0x0145, 0x0146, 0x014B, 0x014A, 0x0147, 0x0148,
}

◆ l_ironBallBaseAnime

f32 l_ironBallBaseAnime[3]
static

◆ l_ironBallCenterVec

SECTION_RODATA u8 const l_ironBallCenterVec[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x28, 0x00, 0x00,
}

◆ l_ironBallChainVec

SECTION_RODATA u8 const l_ironBallChainVec[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x20, 0x00, 0x00,
}

◆ l_jntColData

SECTION_DATA void* l_jntColData[54]
static
Initial value:
= {
(void*)0x01000001, (void*)0x41900000, (void*)&l_jntColPos0, (void*)0x00000004,
(void*)0x41800000, (void*)&l_jntColPos1, (void*)0x01000007, (void*)0x40E00000,
(void*)&l_jntColPos2, (void*)0x0100000C, (void*)0x40E00000, (void*)&l_jntColPos2,
(void*)0x01000008, (void*)0x40C00000, (void*)&l_jntColPos4, (void*)0x0100000D,
(void*)0x40C00000, (void*)&l_jntColPos4, (void*)0x00000009, (void*)0x40C00000,
(void*)&l_jntColPos6, (void*)0x0000000E, (void*)0x40C00000, (void*)&l_jntColPos6,
(void*)0x01000010, (void*)0x41900000, (void*)&l_jntColPos8, (void*)0x01000012,
(void*)0x41000000, (void*)&l_jntColPos9, (void*)0x01000017, (void*)0x41000000,
(void*)&l_jntColPos10, (void*)0x01000013, (void*)0x40E00000, (void*)&l_jntColPos11,
(void*)0x01000018, (void*)0x40E00000, (void*)&l_jntColPos12, (void*)0x01000014,
(void*)0x40C00000, (void*)&l_jntColPos13, (void*)0x01000019, (void*)0x40C00000,
(void*)&l_jntColPos14, (void*)0x0203000F, (void*)0x42200000, (void*)&l_jntColPos15,
(void*)0x02030005, (void*)0x42200000, (void*)&l_jntColPos16, (void*)0x0003000F,
(void*)0x42340000, (void*)&l_jntColPos17,
}

◆ l_jntColPos0

SECTION_DATA u8 l_jntColPos0[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos1

SECTION_DATA u8 l_jntColPos1[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos10

SECTION_DATA u8 l_jntColPos10[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos11

SECTION_DATA u8 l_jntColPos11[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x40, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos12

SECTION_DATA u8 l_jntColPos12[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x40, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos13

SECTION_DATA u8 l_jntColPos13[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xB0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos14

SECTION_DATA u8 l_jntColPos14[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xB0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos15

SECTION_DATA u8 l_jntColPos15[24]
static
Initial value:
= {
0xC1, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x88, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00,
}

◆ l_jntColPos16

SECTION_DATA u8 l_jntColPos16[24]
static
Initial value:
= {
0x41, 0x50, 0x00, 0x00, 0x41, 0x50, 0x00, 0x00, 0xC1, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos17

SECTION_DATA u8 l_jntColPos17[12]
static
Initial value:
= {
0xC1, 0x70, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, 0xC1, 0xF0, 0x00, 0x00,
}

◆ l_jntColPos2

SECTION_DATA u8 l_jntColPos2[24]
static
Initial value:
= {
0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos4

SECTION_DATA u8 l_jntColPos4[24]
static
Initial value:
= {
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos6

SECTION_DATA u8 l_jntColPos6[12]
static
Initial value:
= {
0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos8

SECTION_DATA u8 l_jntColPos8[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_jntColPos9

SECTION_DATA u8 l_jntColPos9[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_kArcName

SECTION_SDATA2 char l_kArcName[8] = "Kmdl"
static

◆ l_ladderAnmBaseTransY

SECTION_SDATA f32 l_ladderAnmBaseTransY = 102.00054168701172f
static

◆ l_localBoarRidePos

u8 l_localBoarRidePos[12]
static

◆ l_localHorseRidePos

u8 l_localHorseRidePos[12]
static

◆ l_lWaitBaseAnime

u8 l_lWaitBaseAnime[12]
static

◆ l_mArcName

SECTION_SDATA2 char l_mArcName[8] = "Mmdl"
static

◆ l_peepEventName

SECTION_DATA u8 l_peepEventName[10+2]
static
Initial value:
= {
0x50,
0x45,
0x45,
0x50,
0x5F,
0x48,
0x4F,
0x4C,
0x45,
0x00,
0x00,
0x00,
}

◆ l_rWaitBaseAnime

f32 l_rWaitBaseAnime[3]
static

◆ l_sphSrc

SECTION_DATA u8 l_sphSrc[64]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1A,
0xD8, 0xFB, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x73, 0x01, 0x03, 0x01, 0x00,
0x00, 0x00, 0x00, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x20, 0x00, 0x00,
}

◆ l_sumouBaseAnimeSp

u8 l_sumouBaseAnimeSp[12]
static

◆ l_swordTopLocalM

SECTION_RODATA u8 const l_swordTopLocalM[12]
static
Initial value:
= {
0x42, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_swordTopLocalN

SECTION_RODATA u8 const l_swordTopLocalN[12]
static
Initial value:
= {
0x42, 0xC8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_sWShdArcName

SECTION_SDATA2 char l_sWShdArcName[8] = "SWShd"
static

◆ l_waitBaseAnime

f32 l_waitBaseAnime[3]
static

◆ l_wArcName

SECTION_SDATA2 char l_wArcName[8] = "Wmdl"
static

◆ l_wolfBaseAnime

f32 l_wolfBaseAnime[3]
static

◆ l_wolfBiteHitMarkScale

u8 l_wolfBiteHitMarkScale[12+4]
static

◆ l_wolfFootOnFrame

SECTION_RODATA u8 const l_wolfFootOnFrame[96]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0x80, 0x00, 0x00, 0x41, 0x98, 0x00, 0x00, 0x40, 0xC0, 0x00, 0x00,
0x41, 0x20, 0x00, 0x00, 0x41, 0x40, 0x00, 0x00, 0x40, 0xE0, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x41, 0xA0, 0x00, 0x00, 0x41, 0xD8, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
0x41, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xC0, 0x00, 0x00, 0x41, 0x30, 0x00, 0x00,
0x41, 0xC0, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x41, 0x40, 0x00, 0x00, 0x41, 0xD0, 0x00, 0x00,
0x42, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x30, 0x00, 0x00, 0x42, 0x68, 0x00, 0x00,
}

◆ l_wolfJntColData

SECTION_DATA void* l_wolfJntColData[54]
static
Initial value:
= {
(void*)0x01000001, (void*)0x41E00000, (void*)&l_wolfJntColPos0,
(void*)0x00000004, (void*)0x41C80000, (void*)&l_wolfJntColPos1,
(void*)0x01000010, (void*)0x41200000, (void*)&l_wolfJntColPos2,
(void*)0x01000015, (void*)0x41200000, (void*)&l_wolfJntColPos2,
(void*)0x01000011, (void*)0x40C00000, (void*)&l_wolfJntColPos4,
(void*)0x01000016, (void*)0x40C00000, (void*)&l_wolfJntColPos4,
(void*)0x01000012, (void*)0x40800000, (void*)&l_wolfJntColPos6,
(void*)0x01000017, (void*)0x40800000, (void*)&l_wolfJntColPos6,
(void*)0x01000013, (void*)0x40800000, (void*)&l_wolfJntColPos8,
(void*)0x01000018, (void*)0x40800000, (void*)&l_wolfJntColPos8,
(void*)0x0100001C, (void*)0x41300000, (void*)&l_wolfJntColPos10,
(void*)0x01000021, (void*)0x41300000, (void*)&l_wolfJntColPos10,
(void*)0x0100001D, (void*)0x40E00000, (void*)&l_wolfJntColPos12,
(void*)0x01000022, (void*)0x40E00000, (void*)&l_wolfJntColPos12,
(void*)0x0100001E, (void*)0x40A00000, (void*)&l_wolfJntColPos14,
(void*)0x01000023, (void*)0x40A00000, (void*)&l_wolfJntColPos14,
(void*)0x0100001F, (void*)0x40C00000, (void*)&l_wolfJntColPos16,
(void*)0x01000024, (void*)0x40A00000, (void*)&l_wolfJntColPos16,
}

◆ l_wolfJntColPos0

SECTION_DATA u8 l_wolfJntColPos0[24]
static
Initial value:
= {
0xC1, 0xC8, 0x00, 0x00, 0x41, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos1

SECTION_DATA u8 l_wolfJntColPos1[12]
static
Initial value:
= {
0x40, 0xA0, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos10

SECTION_DATA u8 l_wolfJntColPos10[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x04, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos12

SECTION_DATA u8 l_wolfJntColPos12[24]
static
Initial value:
= {
0xC0, 0xA0, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos14

SECTION_DATA u8 l_wolfJntColPos14[24]
static
Initial value:
= {
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos16

SECTION_DATA u8 l_wolfJntColPos16[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x50, 0x00, 0x00, 0xC0, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos2

SECTION_DATA u8 l_wolfJntColPos2[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x42, 0x0C, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos4

SECTION_DATA u8 l_wolfJntColPos4[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos6

SECTION_DATA u8 l_wolfJntColPos6[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfJntColPos8

SECTION_DATA u8 l_wolfJntColPos8[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x41, 0x40, 0x00, 0x00, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfLieBackUpOffset

SECTION_RODATA u8 const l_wolfLieBackUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x96, 0x00, 0x00, 0xC2, 0x8C, 0x00, 0x00,
}

◆ l_wolfLieFrontUpOffset

SECTION_RODATA u8 const l_wolfLieFrontUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x96, 0x00, 0x00, 0x42, 0xC8, 0x00, 0x00,
}

◆ l_wolfLieSideOffset

SECTION_RODATA u8 const l_wolfLieSideOffset[12]
static
Initial value:
= {
0x42, 0x5C, 0x00, 0x00, 0x42, 0x96, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfLieStandUpOffset

SECTION_RODATA u8 const l_wolfLieStandUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0xA0, 0x00, 0x00, 0xC2, 0x8C, 0x00, 0x00,
}

◆ l_wolfLieTopUpOffset

SECTION_RODATA u8 const l_wolfLieTopUpOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x96, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ l_wolfRopeBaseAnime

f32 l_wolfRopeBaseAnime[3]
static

◆ l_wolfWorldChangeEventName

SECTION_RODATA char const l_wolfWorldChangeEventName[24] = "WOLF_WORLD_CHANGE_IN"
static

◆ l_worldChangeEventName

SECTION_RODATA char const l_worldChangeEventName[16] = "WORLD_CHANGE_IN"
static

◆ l_zArcName

SECTION_SDATA2 char l_zArcName[8] = "Zmdl"
static

◆ label

SECTION_RODATA u8 const label[48]
static
Initial value:
= {
0x00, 0x01, 0x00, 0x30, 0x00, 0x01, 0x00, 0x2E, 0x00, 0x01, 0x00, 0x31, 0x00, 0x01, 0x00, 0x2F,
0x00, 0x01, 0x00, 0x3D, 0x00, 0x01, 0x00, 0x33, 0x00, 0x01, 0x00, 0xB1, 0x00, 0x01, 0x00, 0xB5,
0x00, 0x01, 0x00, 0xB6, 0x00, 0x01, 0x00, 0xB7, 0x00, 0x01, 0x00, 0xB9, 0x00, 0x01, 0x00, 0x3F,
}

◆ leftOffset

SECTION_RODATA u8 const leftOffset[12]
static
Initial value:
= {
0x42, 0x96, 0x00, 0x00, 0x42, 0xCC, 0x00, 0x00, 0x40, 0xC7, 0x2B, 0x02,
}

◆ leftRotLarge

SECTION_DATA u8 leftRotLarge[36]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftRotLight

SECTION_DATA u8 leftRotLight[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftRotNormal

SECTION_DATA u8 leftRotNormal[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftRotWater

SECTION_DATA u8 leftRotWater[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftTransLarge

SECTION_RODATA u8 const leftTransLarge[72]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x42, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x34, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftTransLight

SECTION_RODATA u8 const leftTransLight[48]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x0C, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftTransNormal

SECTION_RODATA u8 const leftTransNormal[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leftTransWater

SECTION_RODATA u8 const leftTransWater[24]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leg1Vec

SECTION_RODATA u8 const leg1Vec[12]
static
Initial value:
= {
0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ leg2Vec

SECTION_RODATA u8 const leg2Vec[12]
static
Initial value:
= {
0x42, 0x1D, 0x74, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lightALocalTrans

SECTION_RODATA u8 const lightALocalTrans[12]
static
Initial value:
= {
0x42, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lightAParticleScale

SECTION_RODATA u8 const lightAParticleScale[12]
static
Initial value:
= {
0x3F, 0x80, 0x00, 0x00, 0x3F, 0x95, 0xE3, 0x54, 0x3F, 0x80, 0x00, 0x00,
}

◆ lit_10039

SECTION_SDATA2 f32 lit_10039 = 80.0f
static

◆ lit_10040

SECTION_SDATA2 f32 lit_10040 = 60.0f
static

◆ lit_10041

SECTION_SDATA2 f32 lit_10041 = 1000.0f
static

◆ lit_10042

SECTION_SDATA2 f32 lit_10042 = 35.0f
static

◆ lit_10193

SECTION_SDATA2 f32 lit_10193 = 18.0f
static

◆ lit_10194

SECTION_SDATA2 f32 lit_10194 = 29.0f
static

◆ lit_10286

SECTION_SDATA2 f32 lit_10286 = 19.0f
static

◆ lit_10532

SECTION_SDATA2 f32 lit_10532 = -50.0f
static

◆ lit_11122

SECTION_SDATA2 f32 lit_11122 = 4096.0f
static

◆ lit_11442

SECTION_SDATA2 f32 lit_11442 = 40.0f
static

◆ lit_11470

SECTION_SDATA2 f32 lit_11470 = 2.5f
static

◆ lit_11471

SECTION_SDATA2 f32 lit_11471 = 1.25f
static

◆ lit_11673

SECTION_SDATA2 f32 lit_11673 = 150.0f
static

◆ lit_12328

SECTION_SDATA2 f32 lit_12328 = 0.0010000000474974513f
static

◆ lit_12475

SECTION_SDATA2 f32 lit_12475 = 2600.0f
static

◆ lit_13119

SECTION_SDATA2 f32 lit_13119 = 3.0f / 20.0f
static

◆ lit_13382

SECTION_SDATA2 f32 lit_13382 = 21.0f
static

◆ lit_13699

SECTION_SDATA2 f32 lit_13699 = 0.9998999834060669f
static

◆ lit_13700

SECTION_SDATA2 f32 lit_13700 = 1.0f / 5.0f
static

◆ lit_13701

SECTION_SDATA2 f32 lit_13701 = 2.0f / 5.0f
static

◆ lit_13702

SECTION_SDATA2 f32 lit_13702 = 1.0f / 40.0f
static

◆ lit_13794

SECTION_SDATA2 f32 lit_13794 = 16.0f
static

◆ lit_14064

SECTION_SDATA2 f32 lit_14064 = 4.0f / 5.0f
static

◆ lit_14255

u8 lit_14255[12]
static

◆ lit_14259

u8 lit_14259[12]
static

◆ lit_14263

u8 lit_14263[12]
static

◆ lit_14267

u8 lit_14267[12]
static

◆ lit_14614

SECTION_SDATA2 f32 lit_14614 = -30.0f
static

◆ lit_14615

SECTION_SDATA2 f32 lit_14615 = -5.0f
static

◆ lit_14616

SECTION_SDATA2 f32 lit_14616 = -3.0f
static

◆ lit_14617

SECTION_SDATA2 f32 lit_14617 = -4.5f
static

◆ lit_14618

SECTION_SDATA2 f32 lit_14618 = -33.0f
static

◆ lit_14619

SECTION_SDATA2 f32 lit_14619 = 78.0f
static

◆ lit_14620

SECTION_SDATA2 f32 lit_14620 = 42.0f
static

◆ lit_14621

SECTION_SDATA2 f32 lit_14621 = 32.0f
static

◆ lit_14622

SECTION_SDATA2 f32 lit_14622 = 5461.0f
static

◆ lit_14623

SECTION_SDATA2 f32 lit_14623 = -8.0f
static

◆ lit_14624

SECTION_SDATA2 f32 lit_14624 = -15.0f
static

◆ lit_14625

SECTION_SDATA2 f32 lit_14625 = -18.0f
static

◆ lit_14626

SECTION_SDATA2 f32 lit_14626 = -13.789082527160645f
static

◆ lit_14627

SECTION_SDATA2 f32 lit_14627 = -13.825372695922852f
static

◆ lit_14760

SECTION_SDATA2 f32 lit_14760 = 1.0f / 50.0f
static

◆ lit_14781

SECTION_SDATA2 f32 lit_14781 = -1500.0f
static

◆ lit_14782

SECTION_SDATA2 f32 lit_14782 = 2000.0f
static

◆ lit_14783

SECTION_SDATA2 f32 lit_14783 = 3500.0f
static

◆ lit_14784

SECTION_SDATA2 f32 lit_14784 = 2500.0f
static

◆ lit_14785

SECTION_SDATA2 f32 lit_14785 = 4000.0f
static

◆ lit_14786

SECTION_SDATA2 f32 lit_14786 = -5000.0f
static

◆ lit_14787

SECTION_SDATA2 f32 lit_14787 = 5000.0f
static

◆ lit_14954

SECTION_SDATA2 f32 lit_14954 = 15.0f
static

◆ lit_14955

SECTION_SDATA2 f32 lit_14955 = 90.0f
static

◆ lit_15106

SECTION_SDATA2 f32 lit_15106 = 93.0f / 100.0f
static

◆ lit_15188

SECTION_SDATA2 f32 lit_15188 = 46.051204681396484f
static

◆ lit_15341

SECTION_SDATA2 f32 lit_15341 = 23.0f
static

◆ lit_15460

SECTION_SDATA2 f32 lit_15460 = 0.004999999888241291f
static

◆ lit_15808

SECTION_SDATA2 f32 lit_15808 = 14400.0f
static

◆ lit_16036

SECTION_SDATA2 f32 lit_16036 = 75.0f
static

◆ lit_16037

SECTION_SDATA2 f32 lit_16037 = 129.99000549316406f
static

◆ lit_16038

SECTION_SDATA2 f32 lit_16038 = 34.0f
static

◆ lit_16066

SECTION_SDATA2 f32 lit_16066 = 1000000.0f
static

◆ lit_16067

SECTION_SDATA2 f32 lit_16067 = 90000.0f
static

◆ lit_16210

SECTION_SDATA2 f32 lit_16210 = 17.0f
static

◆ lit_16566

SECTION_SDATA2 f32 lit_16566 = 700.0f
static

◆ lit_16567

SECTION_SDATA2 f32 lit_16567 = 600.0f
static

◆ lit_16568

SECTION_SDATA2 f32 lit_16568 = -100.0f
static

◆ lit_16569

SECTION_SDATA2 f32 lit_16569 = 250.0f
static

◆ lit_16570

SECTION_SDATA2 f32 lit_16570 = 3.0f / 10.0f
static

◆ lit_16641

SECTION_SDATA2 f32 lit_16641 = 0.75f
static

◆ lit_16790

SECTION_SDATA2 f32 lit_16790 = 81.0f
static

◆ lit_17382

SECTION_SDATA2 f32 lit_17382 = 11.0f
static

◆ lit_17592

SECTION_SDATA2 f32 lit_17592 = 127.0f
static

◆ lit_17593

SECTION_SDATA2 f32 lit_17593 = 65.0f
static

◆ lit_18068

SECTION_SDATA2 f32 lit_18068 = -11.0f
static

◆ lit_18176

SECTION_SDATA2 f32 lit_18176 = 230.0f
static

◆ lit_18706

SECTION_SDATA2 f32 lit_18706 = 0.0020000000949949026f
static

◆ lit_18830

SECTION_SDATA2 f32 lit_18830 = 10.0f / 3.0f
static

◆ lit_18847

SECTION_SDATA2 f32 lit_18847 = 9.0f / 10.0f
static

◆ lit_18929

SECTION_SDATA2 f32 lit_18929 = 182.04444885253906f
static

◆ lit_18938

SECTION_RODATA u8 const lit_18938[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_18997

SECTION_SDATA2 f32 lit_18997 = 125.0f
static

◆ lit_19240

SECTION_SDATA2 f32 lit_19240 = 6.0f / 5.0f
static

◆ lit_19379

SECTION_SDATA2 f32 lit_19379 = 0.25f
static

◆ lit_19380

SECTION_SDATA2 f32 lit_19380 = 46.0f
static

◆ lit_19381

SECTION_SDATA2 f32 lit_19381 = 53.0f
static

◆ lit_19382

SECTION_SDATA2 f32 lit_19382 = 41.0f
static

◆ lit_19428

SECTION_SDATA2 f32 lit_19428 = 102.0f
static

◆ lit_19580

SECTION_SDATA2 f32 lit_19580 = 360000.0f
static

◆ lit_20303

SECTION_SDATA2 f32 lit_20303 = 68.0f
static

◆ lit_20400

SECTION_SDATA2 f32 lit_20400 = 256.0f
static

◆ lit_20401

SECTION_SDATA2 f32 lit_20401 = 9.999999747378752e-05f
static

◆ lit_20402

SECTION_SDATA2 f32 lit_20402 = 6.2831854820251465f
static

◆ lit_20495

SECTION_SDATA2 f32 lit_20495 = 3000.0f
static

◆ lit_20496

SECTION_SDATA2 f32 lit_20496 = 1500.0f
static

◆ lit_20790

SECTION_SDATA2 f32 lit_20790 = 6.103515625e-05f
static

◆ lit_20823

SECTION_SDATA2 f32 lit_20823 = -35.0f
static

◆ lit_20824

SECTION_SDATA2 f32 lit_20824 = 175.0f
static

◆ lit_20991

SECTION_SDATA2 f32 lit_20991 = 55.0f
static

◆ lit_20992

SECTION_SDATA2 f32 lit_20992 = -55.0f
static

◆ lit_21021

SECTION_SDATA2 f32 lit_21021 = -4.0f
static

◆ lit_21624

SECTION_SDATA2 f32 lit_21624 = 32768.0f
static

◆ lit_21680

SECTION_SDATA2 f32 lit_21680 = 1024.0f
static

◆ lit_21736

SECTION_SDATA2 f32 lit_21736 = 45.0f
static

◆ lit_22146

SECTION_SDATA2 f32 lit_22146 = 0.18479956686496735f
static

◆ lit_22608

SECTION_SDATA2 f32 lit_22608 = 9025.0f
static

◆ lit_22609

SECTION_SDATA2 f32 lit_22609 = 4900.0f
static

◆ lit_23155

SECTION_SDATA2 f32 lit_23155 = 15.5f
static

◆ lit_23416

SECTION_SDATA2 f32 lit_23416 = 4.5f
static

◆ lit_23542

SECTION_SDATA2 f32 lit_23542 = 0.9986000061035156f
static

◆ lit_23595

SECTION_SDATA2 f32 lit_23595 = 120.0f
static

◆ lit_24322

SECTION_SDATA2 f32 lit_24322 = 33.0f
static

◆ lit_24323

SECTION_SDATA2 f32 lit_24323 = 31.0f
static

◆ lit_24400

SECTION_SDATA2 f32 lit_24400 = 424.8800048828125f
static

◆ lit_24401

SECTION_SDATA2 f32 lit_24401 = 347.0299987792969f
static

◆ lit_24589

SECTION_SDATA2 f32 lit_24589 = 61.0f
static

◆ lit_24590

SECTION_SDATA2 f32 lit_24590 = 59.0f
static

◆ lit_24591

SECTION_SDATA2 f32 lit_24591 = 51.0f
static

◆ lit_24592

SECTION_SDATA2 f32 lit_24592 = 148.0f
static

◆ lit_24593

SECTION_SDATA2 f32 lit_24593 = 136.0f
static

◆ lit_24594

SECTION_SDATA2 f32 lit_24594 = 117.0f
static

◆ lit_24595

SECTION_SDATA2 f32 lit_24595 = 105.0f
static

◆ lit_24600

SECTION_SDATA2 f32 lit_24600 = 2.0f / 75.0f
static

◆ lit_24618

SECTION_SDATA2 f32 lit_24618 = 37.5f
static

◆ lit_24680

SECTION_SDATA2 f32 lit_24680 = 5.5f
static

◆ lit_24852

SECTION_SDATA2 f32 lit_24852 = 187.5f
static

◆ lit_25059

SECTION_SDATA2 f32 lit_25059 = -20.0f
static

◆ lit_25113

SECTION_SDATA2 f32 lit_25113 = 110.0f
static

◆ lit_25684

SECTION_SDATA2 f32 lit_25684 = 190.0f
static

◆ lit_25873

SECTION_SDATA2 f32 lit_25873 = 0.00016276042151730508f
static

◆ lit_25874

SECTION_SDATA2 f32 lit_25874 = -0.00016276042151730508f
static

◆ lit_25916

SECTION_SDATA2 f32 lit_25916 = 214.0f
static

◆ lit_26233

SECTION_SDATA2 f32 lit_26233 = 1.0f / 12.0f
static

◆ lit_26275

SECTION_SDATA2 f32 lit_26275 = -8.899365425109863f
static

◆ lit_26276

SECTION_SDATA2 f32 lit_26276 = 18.5f
static

◆ lit_26297

SECTION_SDATA2 f32 lit_26297 = 17.798730850219727f
static

◆ lit_26816

SECTION_SDATA2 f32 lit_26816 = 22500.0f
static

◆ lit_26817

SECTION_SDATA2 f32 lit_26817 = 16384.0f
static

◆ lit_26818

SECTION_SDATA2 f32 lit_26818 = 6144.0f
static

◆ lit_26819

SECTION_SDATA2 f32 lit_26819 = 8192.0f
static

◆ lit_27005

SECTION_SDATA2 f32 lit_27005 = -65.0f
static

◆ lit_27418

SECTION_SDATA2 f32 lit_27418 = 13653.0f
static

◆ lit_27476

SECTION_SDATA2 f32 lit_27476 = 2330.0f
static

◆ lit_27477

SECTION_SDATA2 f32 lit_27477 = 17.0f / 20.0f
static

◆ lit_28016

SECTION_SDATA2 f32 lit_28016 = -45.0f
static

◆ lit_28017

SECTION_SDATA2 f32 lit_28017 = 145.0f
static

◆ lit_28045

SECTION_SDATA2 f32 lit_28045 = -34.0f
static

◆ lit_28285

SECTION_SDATA2 f32 lit_28285 = 910.0f
static

◆ lit_28286

SECTION_SDATA2 f32 lit_28286 = 7.0f / 20.0f
static

◆ lit_28287

SECTION_SDATA2 f32 lit_28287 = 1.5707963705062866f
static

◆ lit_28405

SECTION_SDATA2 f32 lit_28405 = 1.0f / 48.0f
static

◆ lit_29722

u8 lit_29722[12]
static

◆ lit_30372

SECTION_SDATA2 f32 lit_30372 = 400.0f
static

◆ lit_30895

SECTION_SDATA2 f32 lit_30895 = 6.5f
static

◆ lit_31530

SECTION_SDATA2 f32 lit_31530 = 384.0f
static

◆ lit_32072

SECTION_SDATA2 f64 lit_32072 = 4503599627370496.0
static

◆ lit_32830

SECTION_SDATA2 f32 lit_32830 = 608.0f
static

◆ lit_32831

SECTION_SDATA2 f32 lit_32831 = 448.0f
static

◆ lit_32832

SECTION_SDATA2 f32 lit_32832 = -1.0f / 100.0f
static

◆ lit_32833

SECTION_SDATA2 f32 lit_32833 = 16777215.0f
static

◆ lit_33587

SECTION_SDATA2 f32 lit_33587 = 64.0f
static

◆ lit_33690

SECTION_RODATA u8 const lit_33690[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_34189

SECTION_SDATA2 f32 lit_34189 = -16384.0f
static

◆ lit_34190

SECTION_SDATA2 f32 lit_34190 = 14336.0f
static

◆ lit_34772

SECTION_SDATA2 f32 lit_34772 = -6.0f
static

◆ lit_34773

SECTION_SDATA2 f32 lit_34773 = -18.0f / 5.0f
static

◆ lit_34774

SECTION_SDATA2 f32 lit_34774 = -35.29999923706055f
static

◆ lit_34775

SECTION_SDATA2 f32 lit_34775 = -9.5f
static

◆ lit_34776

SECTION_SDATA2 f32 lit_34776 = -16.0f
static

◆ lit_34777

SECTION_SDATA2 f32 lit_34777 = 65536.0f
static

◆ lit_34778

SECTION_SDATA2 f32 lit_34778 = 5.0f / 3.0f
static

◆ lit_34779

SECTION_SDATA2 f32 lit_34779 = -1.0f / 5.0f
static

◆ lit_34957

SECTION_SDATA2 f32 lit_34957 = 22.0f
static

◆ lit_34968

SECTION_RODATA u8 const lit_34968[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_35610

SECTION_SDATA2 f32 lit_35610 = 0.3500000238418579f
static

◆ lit_37152

SECTION_SDATA2 f32 lit_37152 = 3.5f
static

◆ lit_37322

SECTION_SDATA2 f32 lit_37322 = 111.0f
static

◆ lit_37323

SECTION_SDATA2 f32 lit_37323 = 88.0f
static

◆ lit_37527

SECTION_SDATA2 f32 lit_37527 = 1.0f / 9.0f
static

◆ lit_37528

SECTION_SDATA2 f32 lit_37528 = 1.0f / 7.0f
static

◆ lit_3757

SECTION_RODATA u8 const lit_3757[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_37749

SECTION_SDATA2 f32 lit_37749 = 35.0f / 9.0f
static

◆ lit_38059

SECTION_SDATA2 f32 lit_38059 = 19.0f / 50.0f
static

◆ lit_38175

SECTION_SDATA2 f32 lit_38175 = 101.0f
static

◆ lit_38176

SECTION_SDATA2 f32 lit_38176 = 122.0f
static

◆ lit_38177

SECTION_SDATA2 f32 lit_38177 = 114.0f
static

◆ lit_38624

SECTION_SDATA2 f32 lit_38624 = -90.0f
static

◆ lit_39330

SECTION_SDATA2 f32 lit_39330 = 3.0f / 50.0f
static

◆ lit_39610

SECTION_DATA void* lit_39610[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_39611

SECTION_DATA void* lit_39611[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_39612

SECTION_DATA void* lit_39612[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_39613

SECTION_DATA void* lit_39613[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_39614

SECTION_DATA void* lit_39614[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_39615

SECTION_DATA void* lit_39615[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_40561

SECTION_SDATA2 f32 lit_40561 = 0.0625f
static

◆ lit_40562

SECTION_SDATA2 f32 lit_40562 = 205.0f
static

◆ lit_40716

SECTION_SDATA2 f32 lit_40716 = 84.0f
static

◆ lit_41180

SECTION_SDATA2 f32 lit_41180 = 0.005493247881531715f
static

◆ lit_41718

SECTION_SDATA2 f32 lit_41718 = 13.0f / 20.0f
static

◆ lit_42493

SECTION_SDATA2 f32 lit_42493 = -60.0f
static

◆ lit_42622

SECTION_SDATA2 f32 lit_42622 = -29.0f
static

◆ lit_42685

SECTION_SDATA2 f32 lit_42685 = 1.0f / 6.0f
static

◆ lit_42686

SECTION_SDATA2 f32 lit_42686 = 0.00390625f
static

◆ lit_42687

SECTION_SDATA2 f32 lit_42687 = 2.6179938316345215f
static

◆ lit_42688

SECTION_SDATA2 f32 lit_42688 = 0.5235987901687622f
static

◆ lit_42933

SECTION_SDATA2 f32 lit_42933 = 115.0f
static

◆ lit_42934

SECTION_SDATA2 f32 lit_42934 = -130.0f
static

◆ lit_43529

SECTION_SDATA2 f32 lit_43529 = 180.0f
static

◆ lit_43530

SECTION_SDATA2 f32 lit_43530 = -120.0f
static

◆ lit_43531

SECTION_SDATA2 f32 lit_43531 = -200.0f
static

◆ lit_44003

SECTION_SDATA2 f32 lit_44003 = -0.3826834261417389f
static

◆ lit_44004

SECTION_SDATA2 f32 lit_44004 = -0.1736481785774231f
static

◆ lit_4409

u8 lit_4409[12]
static

◆ lit_4410

u8 lit_4410[12]
static

◆ lit_4411

u8 lit_4411[12]
static

◆ lit_4412

u8 lit_4412[12]
static

◆ lit_4413

u8 lit_4413[12]
static

◆ lit_4414

u8 lit_4414[12]
static

◆ lit_4415

u8 lit_4415[12]
static

◆ lit_4416

u8 lit_4416[12]
static

◆ lit_4417

u8 lit_4417[12]
static

◆ lit_4418

u8 lit_4418[12]
static

◆ lit_4419

u8 lit_4419[12]
static

◆ lit_4420

u8 lit_4420[12]
static

◆ lit_4421

u8 lit_4421[12]
static

◆ lit_4422

SECTION_DATA void* lit_4422[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4423

SECTION_DATA void* lit_4423[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4424

SECTION_DATA void* lit_4424[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4425

SECTION_DATA void* lit_4425[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4426

SECTION_DATA void* lit_4426[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4427

SECTION_DATA void* lit_4427[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4428

SECTION_DATA void* lit_4428[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4429

SECTION_DATA void* lit_4429[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4430

SECTION_DATA void* lit_4430[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4431

SECTION_DATA void* lit_4431[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4432

SECTION_DATA void* lit_4432[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4433

SECTION_DATA void* lit_4433[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4434

SECTION_DATA void* lit_4434[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4435

SECTION_DATA void* lit_4435[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4436

SECTION_DATA void* lit_4436[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4437

SECTION_DATA void* lit_4437[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4438

SECTION_DATA void* lit_4438[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4439

SECTION_DATA void* lit_4439[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4440

SECTION_DATA void* lit_4440[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4441

SECTION_DATA void* lit_4441[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4442

SECTION_DATA void* lit_4442[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4443

SECTION_DATA void* lit_4443[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4444

SECTION_DATA void* lit_4444[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4445

SECTION_DATA void* lit_4445[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4446

SECTION_DATA void* lit_4446[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4447

SECTION_DATA void* lit_4447[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4448

SECTION_DATA void* lit_4448[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4449

SECTION_DATA void* lit_4449[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4450

SECTION_DATA void* lit_4450[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4451

SECTION_DATA void* lit_4451[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4452

SECTION_DATA void* lit_4452[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4453

SECTION_DATA void* lit_4453[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4454

SECTION_DATA void* lit_4454[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4455

SECTION_DATA void* lit_4455[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4456

SECTION_DATA void* lit_4456[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4457

SECTION_DATA void* lit_4457[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4458

SECTION_DATA void* lit_4458[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4459

SECTION_DATA void* lit_4459[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4460

SECTION_DATA void* lit_4460[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4461

SECTION_DATA void* lit_4461[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4462

SECTION_DATA void* lit_4462[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4463

SECTION_DATA void* lit_4463[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4464

SECTION_DATA void* lit_4464[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4465

SECTION_DATA void* lit_4465[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4466

SECTION_DATA void* lit_4466[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4467

SECTION_DATA void* lit_4467[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4468

SECTION_DATA void* lit_4468[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4469

SECTION_DATA void* lit_4469[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4470

SECTION_DATA void* lit_4470[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4471

SECTION_DATA void* lit_4471[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4472

SECTION_DATA void* lit_4472[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4473

SECTION_DATA void* lit_4473[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4474

SECTION_DATA void* lit_4474[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4475

SECTION_DATA void* lit_4475[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4476

SECTION_DATA void* lit_4476[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4477

SECTION_DATA void* lit_4477[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4478

SECTION_DATA void* lit_4478[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4479

SECTION_DATA void* lit_4479[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4480

SECTION_DATA void* lit_4480[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4481

SECTION_DATA void* lit_4481[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4482

SECTION_DATA void* lit_4482[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4483

SECTION_DATA void* lit_4483[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4484

SECTION_DATA void* lit_4484[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4485

SECTION_DATA void* lit_4485[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4486

SECTION_DATA void* lit_4486[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4487

SECTION_DATA void* lit_4487[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4488

SECTION_DATA void* lit_4488[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4489

SECTION_DATA void* lit_4489[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4490

SECTION_DATA void* lit_4490[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4491

SECTION_DATA void* lit_4491[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4492

SECTION_DATA void* lit_4492[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4493

SECTION_DATA void* lit_4493[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4494

SECTION_DATA void* lit_4494[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4495

SECTION_DATA void* lit_4495[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4496

SECTION_DATA void* lit_4496[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4497

SECTION_DATA void* lit_4497[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4498

SECTION_DATA void* lit_4498[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4499

SECTION_DATA void* lit_4499[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4500

SECTION_DATA void* lit_4500[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4501

SECTION_DATA void* lit_4501[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4502

SECTION_DATA void* lit_4502[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4503

SECTION_DATA void* lit_4503[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4504

SECTION_DATA void* lit_4504[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4505

SECTION_DATA void* lit_4505[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4506

SECTION_DATA void* lit_4506[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4507

SECTION_DATA void* lit_4507[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4508

SECTION_DATA void* lit_4508[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4509

SECTION_DATA void* lit_4509[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4510

SECTION_DATA void* lit_4510[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4511

SECTION_DATA void* lit_4511[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4512

SECTION_DATA void* lit_4512[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4513

SECTION_DATA void* lit_4513[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4514

SECTION_DATA void* lit_4514[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4515

SECTION_DATA void* lit_4515[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4516

SECTION_DATA void* lit_4516[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4517

SECTION_DATA void* lit_4517[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4518

SECTION_DATA void* lit_4518[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4519

SECTION_DATA void* lit_4519[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4520

SECTION_DATA void* lit_4520[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4521

SECTION_DATA void* lit_4521[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4522

SECTION_DATA void* lit_4522[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4523

SECTION_DATA void* lit_4523[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4524

SECTION_DATA void* lit_4524[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4525

SECTION_DATA void* lit_4525[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4526

SECTION_DATA void* lit_4526[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4527

SECTION_DATA void* lit_4527[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4528

SECTION_DATA void* lit_4528[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4529

SECTION_DATA void* lit_4529[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4530

SECTION_DATA void* lit_4530[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4531

SECTION_DATA void* lit_4531[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4532

SECTION_DATA void* lit_4532[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4533

SECTION_DATA void* lit_4533[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4534

SECTION_DATA void* lit_4534[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4535

SECTION_DATA void* lit_4535[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4536

SECTION_DATA void* lit_4536[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4537

SECTION_DATA void* lit_4537[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4538

SECTION_DATA void* lit_4538[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4539

SECTION_DATA void* lit_4539[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4540

SECTION_DATA void* lit_4540[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_45401

SECTION_SDATA2 f32 lit_45401 = 165.0f
static

◆ lit_4541

SECTION_DATA void* lit_4541[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4542

SECTION_DATA void* lit_4542[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4543

SECTION_DATA void* lit_4543[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4544

SECTION_DATA void* lit_4544[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4545

SECTION_DATA void* lit_4545[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4546

SECTION_DATA void* lit_4546[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4547

SECTION_DATA void* lit_4547[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4548

SECTION_DATA void* lit_4548[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4549

SECTION_DATA void* lit_4549[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4550

SECTION_DATA void* lit_4550[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_45501

SECTION_SDATA2 f32 lit_45501 = -1000.0f
static

◆ lit_4551

SECTION_DATA void* lit_4551[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4552

SECTION_DATA void* lit_4552[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4553

SECTION_DATA void* lit_4553[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4554

SECTION_DATA void* lit_4554[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4555

SECTION_DATA void* lit_4555[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4556

SECTION_DATA void* lit_4556[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4557

SECTION_DATA void* lit_4557[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4558

SECTION_DATA void* lit_4558[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4559

SECTION_DATA void* lit_4559[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4560

SECTION_DATA void* lit_4560[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4561

SECTION_DATA void* lit_4561[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4562

SECTION_DATA void* lit_4562[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4563

SECTION_DATA void* lit_4563[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4564

SECTION_DATA void* lit_4564[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4565

SECTION_DATA void* lit_4565[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4566

SECTION_DATA void* lit_4566[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4567

SECTION_DATA void* lit_4567[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4568

SECTION_DATA void* lit_4568[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4569

SECTION_DATA void* lit_4569[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4570

SECTION_DATA void* lit_4570[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4571

SECTION_DATA void* lit_4571[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4572

SECTION_DATA void* lit_4572[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4573

SECTION_DATA void* lit_4573[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4574

SECTION_DATA void* lit_4574[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4575

SECTION_DATA void* lit_4575[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_45756

SECTION_SDATA2 f32 lit_45756 = -1.5f
static

◆ lit_4576

SECTION_DATA void* lit_4576[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4577

SECTION_DATA void* lit_4577[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4578

SECTION_DATA void* lit_4578[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4579

SECTION_DATA void* lit_4579[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4580

SECTION_DATA void* lit_4580[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4581

SECTION_DATA void* lit_4581[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4582

SECTION_DATA void* lit_4582[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4583

SECTION_DATA void* lit_4583[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4584

SECTION_DATA void* lit_4584[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4585

SECTION_DATA void* lit_4585[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4586

SECTION_DATA void* lit_4586[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4587

SECTION_DATA void* lit_4587[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4588

SECTION_DATA void* lit_4588[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4589

SECTION_DATA void* lit_4589[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4590

SECTION_DATA void* lit_4590[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4591

SECTION_DATA void* lit_4591[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4592

SECTION_DATA void* lit_4592[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4593

SECTION_DATA void* lit_4593[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4594

SECTION_DATA void* lit_4594[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4595

SECTION_DATA void* lit_4595[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4596

SECTION_DATA void* lit_4596[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4597

SECTION_DATA void* lit_4597[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4598

SECTION_DATA void* lit_4598[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4599

SECTION_DATA void* lit_4599[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4600

SECTION_DATA void* lit_4600[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4601

SECTION_DATA void* lit_4601[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4602

SECTION_DATA void* lit_4602[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4603

SECTION_DATA void* lit_4603[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4604

SECTION_DATA void* lit_4604[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4605

SECTION_DATA void* lit_4605[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4606

SECTION_DATA void* lit_4606[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4607

SECTION_DATA void* lit_4607[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4608

SECTION_DATA void* lit_4608[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_46081

SECTION_SDATA2 f32 lit_46081 = 16.5f
static

◆ lit_4609

SECTION_DATA void* lit_4609[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4610

SECTION_DATA void* lit_4610[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4611

SECTION_DATA void* lit_4611[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4612

SECTION_DATA void* lit_4612[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4613

SECTION_DATA void* lit_4613[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4614

SECTION_DATA void* lit_4614[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4615

SECTION_DATA void* lit_4615[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4616

SECTION_DATA void* lit_4616[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4617

SECTION_DATA void* lit_4617[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4618

SECTION_DATA void* lit_4618[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4619

SECTION_DATA void* lit_4619[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4620

SECTION_DATA void* lit_4620[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4621

SECTION_DATA void* lit_4621[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4622

SECTION_DATA void* lit_4622[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4623

SECTION_DATA void* lit_4623[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4624

SECTION_DATA void* lit_4624[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4625

SECTION_DATA void* lit_4625[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4626

SECTION_DATA void* lit_4626[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4627

SECTION_DATA void* lit_4627[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4628

SECTION_DATA void* lit_4628[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4629

SECTION_DATA void* lit_4629[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4630

SECTION_DATA void* lit_4630[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4631

SECTION_DATA void* lit_4631[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4632

SECTION_DATA void* lit_4632[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4633

SECTION_DATA void* lit_4633[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4634

SECTION_DATA void* lit_4634[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4635

SECTION_DATA void* lit_4635[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4636

SECTION_DATA void* lit_4636[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4637

SECTION_DATA void* lit_4637[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4638

SECTION_DATA void* lit_4638[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4639

SECTION_DATA void* lit_4639[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4640

SECTION_DATA void* lit_4640[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4641

SECTION_DATA void* lit_4641[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4642

SECTION_DATA void* lit_4642[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4643

SECTION_DATA void* lit_4643[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4644

SECTION_DATA void* lit_4644[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4645

SECTION_DATA void* lit_4645[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4646

SECTION_DATA void* lit_4646[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_46462

SECTION_SDATA2 f32 lit_46462 = 56.0f
static

◆ lit_4647

SECTION_DATA void* lit_4647[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4648

SECTION_DATA void* lit_4648[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4649

SECTION_DATA void* lit_4649[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4650

SECTION_DATA void* lit_4650[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4651

SECTION_DATA void* lit_4651[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4652

SECTION_DATA void* lit_4652[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4653

SECTION_DATA void* lit_4653[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4654

SECTION_DATA void* lit_4654[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4655

SECTION_DATA void* lit_4655[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4656

SECTION_DATA void* lit_4656[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4657

SECTION_DATA void* lit_4657[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4658

SECTION_DATA void* lit_4658[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4659

SECTION_DATA void* lit_4659[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4660

SECTION_DATA void* lit_4660[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4661

SECTION_DATA void* lit_4661[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4662

SECTION_DATA void* lit_4662[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4663

SECTION_DATA void* lit_4663[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4664

SECTION_DATA void* lit_4664[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4665

SECTION_DATA void* lit_4665[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4666

SECTION_DATA void* lit_4666[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4667

SECTION_DATA void* lit_4667[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4668

SECTION_DATA void* lit_4668[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4669

SECTION_DATA void* lit_4669[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4670

SECTION_DATA void* lit_4670[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4671

SECTION_DATA void* lit_4671[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4672

SECTION_DATA void* lit_4672[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4673

SECTION_DATA void* lit_4673[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4674

SECTION_DATA void* lit_4674[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4675

SECTION_DATA void* lit_4675[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4676

SECTION_DATA void* lit_4676[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4677

SECTION_DATA void* lit_4677[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4678

SECTION_DATA void* lit_4678[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4679

SECTION_DATA void* lit_4679[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4680

SECTION_DATA void* lit_4680[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4681

SECTION_DATA void* lit_4681[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4682

SECTION_DATA void* lit_4682[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4683

SECTION_DATA void* lit_4683[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4684

SECTION_DATA void* lit_4684[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4685

SECTION_DATA void* lit_4685[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4686

SECTION_DATA void* lit_4686[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4687

SECTION_DATA void* lit_4687[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4688

SECTION_DATA void* lit_4688[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4689

SECTION_DATA void* lit_4689[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4690

SECTION_DATA void* lit_4690[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4691

SECTION_DATA void* lit_4691[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4692

SECTION_DATA void* lit_4692[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4693

SECTION_DATA void* lit_4693[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4694

SECTION_DATA void* lit_4694[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4695

SECTION_DATA void* lit_4695[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4696

SECTION_DATA void* lit_4696[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4697

SECTION_DATA void* lit_4697[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4698

SECTION_DATA void* lit_4698[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4699

SECTION_DATA void* lit_4699[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4700

SECTION_DATA void* lit_4700[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4701

SECTION_DATA void* lit_4701[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4702

SECTION_DATA void* lit_4702[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4703

SECTION_DATA void* lit_4703[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4704

SECTION_DATA void* lit_4704[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4705

SECTION_DATA void* lit_4705[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_47052

SECTION_SDATA2 f32 lit_47052 = 9000000.0f
static

◆ lit_4706

SECTION_DATA void* lit_4706[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4707

SECTION_DATA void* lit_4707[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4708

SECTION_DATA void* lit_4708[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4709

SECTION_DATA void* lit_4709[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4710

SECTION_DATA void* lit_4710[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4711

SECTION_DATA void* lit_4711[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4712

SECTION_DATA void* lit_4712[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4713

SECTION_DATA void* lit_4713[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4714

SECTION_DATA void* lit_4714[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4715

SECTION_DATA void* lit_4715[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4716

SECTION_DATA void* lit_4716[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4717

SECTION_DATA void* lit_4717[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4718

SECTION_DATA void* lit_4718[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4719

SECTION_DATA void* lit_4719[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4720

SECTION_DATA void* lit_4720[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4721

SECTION_DATA void* lit_4721[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4722

SECTION_DATA void* lit_4722[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4723

SECTION_DATA void* lit_4723[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4724

SECTION_DATA void* lit_4724[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4725

SECTION_DATA void* lit_4725[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4726

SECTION_DATA void* lit_4726[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4727

SECTION_DATA void* lit_4727[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4728

SECTION_DATA void* lit_4728[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4729

SECTION_DATA void* lit_4729[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4730

SECTION_DATA void* lit_4730[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4731

SECTION_DATA void* lit_4731[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4732

SECTION_DATA void* lit_4732[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4733

SECTION_DATA void* lit_4733[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4734

SECTION_DATA void* lit_4734[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4735

SECTION_DATA void* lit_4735[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4736

SECTION_DATA void* lit_4736[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4737

SECTION_DATA void* lit_4737[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4738

SECTION_DATA void* lit_4738[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4739

SECTION_DATA void* lit_4739[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4740

SECTION_DATA void* lit_4740[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4741

SECTION_DATA void* lit_4741[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_47417

SECTION_SDATA2 f32 lit_47417 = -6144.0f
static

◆ lit_4742

SECTION_DATA void* lit_4742[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4743

SECTION_DATA void* lit_4743[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4744

SECTION_DATA void* lit_4744[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4745

SECTION_DATA void* lit_4745[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4746

SECTION_DATA void* lit_4746[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4747

SECTION_DATA void* lit_4747[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4748

SECTION_DATA void* lit_4748[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4749

SECTION_DATA void* lit_4749[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4750

SECTION_DATA void* lit_4750[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4751

SECTION_DATA void* lit_4751[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4752

SECTION_DATA void* lit_4752[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4753

SECTION_DATA void* lit_4753[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4754

SECTION_DATA void* lit_4754[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4755

SECTION_DATA void* lit_4755[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4756

SECTION_DATA void* lit_4756[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4757

SECTION_DATA void* lit_4757[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4758

SECTION_DATA void* lit_4758[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4759

SECTION_DATA void* lit_4759[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_47597

SECTION_SDATA2 f32 lit_47597 = 13.5f
static

◆ lit_47598

SECTION_SDATA2 f32 lit_47598 = 0.2327105700969696f
static

◆ lit_4760

SECTION_DATA void* lit_4760[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4761

SECTION_DATA void* lit_4761[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4762

SECTION_DATA void* lit_4762[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4763

SECTION_DATA void* lit_4763[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4764

SECTION_DATA void* lit_4764[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4765

SECTION_DATA void* lit_4765[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4766

SECTION_DATA void* lit_4766[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4767

SECTION_DATA void* lit_4767[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4768

SECTION_DATA void* lit_4768[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4769

SECTION_DATA void* lit_4769[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4770

SECTION_DATA void* lit_4770[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4771

SECTION_DATA void* lit_4771[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4772

SECTION_DATA void* lit_4772[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_47725

SECTION_SDATA2 f32 lit_47725 = 3072.0f
static

◆ lit_47726

SECTION_SDATA2 f32 lit_47726 = 1536.0f
static

◆ lit_4773

SECTION_DATA void* lit_4773[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4774

SECTION_DATA void* lit_4774[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4775

SECTION_DATA void* lit_4775[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4776

SECTION_DATA void* lit_4776[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4777

SECTION_DATA void* lit_4777[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4778

SECTION_DATA void* lit_4778[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4779

SECTION_DATA void* lit_4779[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4780

SECTION_DATA void* lit_4780[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4781

SECTION_DATA void* lit_4781[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4782

SECTION_DATA void* lit_4782[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4783

SECTION_DATA void* lit_4783[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4784

SECTION_DATA void* lit_4784[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4785

SECTION_DATA void* lit_4785[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4786

SECTION_DATA void* lit_4786[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4787

SECTION_DATA void* lit_4787[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4788

SECTION_DATA void* lit_4788[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4789

SECTION_DATA void* lit_4789[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4790

SECTION_DATA void* lit_4790[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4791

SECTION_DATA void* lit_4791[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4792

SECTION_DATA void* lit_4792[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4793

SECTION_DATA void* lit_4793[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4794

SECTION_DATA void* lit_4794[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4795

SECTION_DATA void* lit_4795[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4796

SECTION_DATA void* lit_4796[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4797

SECTION_DATA void* lit_4797[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4798

SECTION_DATA void* lit_4798[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4799

SECTION_DATA void* lit_4799[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4800

SECTION_DATA void* lit_4800[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4801

SECTION_DATA void* lit_4801[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4802

SECTION_DATA void* lit_4802[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4803

SECTION_DATA void* lit_4803[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4804

SECTION_DATA void* lit_4804[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4805

SECTION_DATA void* lit_4805[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4806

SECTION_DATA void* lit_4806[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4807

SECTION_DATA void* lit_4807[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_48076

SECTION_SDATA2 f32 lit_48076 = 85.0f
static

◆ lit_48077

SECTION_SDATA2 f32 lit_48077 = 12.5f
static

◆ lit_48078

SECTION_SDATA2 f32 lit_48078 = 14.5f
static

◆ lit_4808

SECTION_DATA void* lit_4808[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4809

SECTION_DATA void* lit_4809[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4810

SECTION_DATA void* lit_4810[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4811

SECTION_DATA void* lit_4811[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4812

SECTION_DATA void* lit_4812[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4813

SECTION_DATA void* lit_4813[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4814

SECTION_DATA void* lit_4814[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4815

SECTION_DATA void* lit_4815[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4816

SECTION_DATA void* lit_4816[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4817

SECTION_DATA void* lit_4817[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4818

SECTION_DATA void* lit_4818[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4819

SECTION_DATA void* lit_4819[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4820

SECTION_DATA void* lit_4820[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4821

SECTION_DATA void* lit_4821[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4822

SECTION_DATA void* lit_4822[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4823

SECTION_DATA void* lit_4823[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4824

SECTION_DATA void* lit_4824[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4825

SECTION_DATA void* lit_4825[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4826

SECTION_DATA void* lit_4826[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4827

SECTION_DATA void* lit_4827[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4828

SECTION_DATA void* lit_4828[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4829

SECTION_DATA void* lit_4829[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4830

SECTION_DATA void* lit_4830[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_4831

SECTION_DATA void* lit_4831[3]
static
Initial value:
= {
(void*)NULL,
(void*)0xFFFFFFFF,
}

◆ lit_48504

SECTION_SDATA2 f32 lit_48504 = 86.0f
static

◆ lit_48505

SECTION_SDATA2 f32 lit_48505 = 71.0f
static

◆ lit_48506

SECTION_SDATA2 f32 lit_48506 = 63.0f
static

◆ lit_49124

SECTION_SDATA2 f32 lit_49124 = 40000.0f
static

◆ lit_49395

SECTION_SDATA2 f32 lit_49395 = 0.33864477276802063f
static

◆ lit_49396

SECTION_SDATA2 f32 lit_49396 = -29.525135040283203f
static

◆ lit_49938

SECTION_SDATA2 f32 lit_49938 = 0.20943951606750488f
static

◆ lit_49992

SECTION_SDATA2 f32 lit_49992 = 20.5f
static

◆ lit_50951

SECTION_SDATA2 f32 lit_50951 = 135.0f
static

◆ lit_50952

u8 lit_50952[12]
static

◆ lit_51575

SECTION_SDATA2 f32 lit_51575 = 155.0f
static

◆ lit_52234

SECTION_SDATA2 f32 lit_52234 = 7.5f
static

◆ lit_52470

SECTION_SDATA2 f32 lit_52470 = 17.5f
static

◆ lit_52534

SECTION_SDATA2 f32 lit_52534 = -9.0f
static

◆ lit_52535

SECTION_SDATA2 f32 lit_52535 = -17.0f
static

◆ lit_52536

SECTION_SDATA2 f32 lit_52536 = -7.0f
static

◆ lit_52882

SECTION_SDATA2 f32 lit_52882 = 94.0f
static

◆ lit_52883

SECTION_SDATA2 f32 lit_52883 = 97.0f
static

◆ lit_52884

SECTION_SDATA2 f32 lit_52884 = 19.0f / 20.0f
static

◆ lit_53012

SECTION_SDATA2 f32 lit_53012 = 66.0f
static

◆ lit_55047

SECTION_SDATA2 f32 lit_55047 = 77.0f
static

◆ lit_55048

SECTION_SDATA2 f32 lit_55048 = 4060.0f
static

◆ lit_55145

SECTION_SDATA2 f32 lit_55145 = 1.0f / 30.0f
static

◆ lit_55146

SECTION_SDATA2 f32 lit_55146 = 6000.0f
static

◆ lit_55147

SECTION_SDATA2 f32 lit_55147 = 8000.0f
static

◆ lit_55148

SECTION_SDATA2 f32 lit_55148 = 7000.0f
static

◆ lit_55149

SECTION_SDATA2 f32 lit_55149 = -9000.0f
static

◆ lit_55150

SECTION_SDATA2 f32 lit_55150 = -15000.0f
static

◆ lit_55151

SECTION_SDATA2 f32 lit_55151 = -7000.0f
static

◆ lit_55845

SECTION_SDATA2 f32 lit_55845 = 0.0001220703125f
static

◆ lit_55846

SECTION_SDATA2 f32 lit_55846 = 0.000244140625f
static

◆ lit_55847

SECTION_SDATA2 f32 lit_55847 = 3.0f / 100.0f
static

◆ lit_55848

SECTION_SDATA2 f32 lit_55848 = 2.0f / 25.0f
static

◆ lit_56018

SECTION_SDATA2 f32 lit_56018 = -3.8999998569488525f
static

◆ lit_58630

SECTION_SDATA2 f32 lit_58630 = 7500.0f
static

◆ lit_58631

SECTION_SDATA2 f32 lit_58631 = 275.0f
static

◆ lit_5908

SECTION_RODATA u8 const lit_5908[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_5943

SECTION_SDATA2 f32 lit_5943 = 0.5f
static

◆ lit_5944

SECTION_SDATA2 f32 lit_5944 = 25.0f
static

◆ lit_5945

SECTION_SDATA2 f32 lit_5945 = -25.0f
static

◆ lit_59593

SECTION_SDATA2 f32 lit_59593 = 0.0054931640625f
static

◆ lit_59594

SECTION_SDATA2 f32 lit_59594 = 29.899999618530273f
static

◆ lit_59595

SECTION_SDATA2 f32 lit_59595 = 0.016887418925762177f
static

◆ lit_6021

SECTION_SDATA2 f32 lit_6021 = 1.0f / 20.0f
static

◆ lit_6022

SECTION_SDATA2 f32 lit_6022 = 512.0f
static

◆ lit_6023

SECTION_SDATA2 f32 lit_6023 = 3.0f / 5.0f
static

◆ lit_6025

SECTION_SDATA2 f64 lit_6025 = 4503601774854144.0
static

◆ lit_6040

SECTION_SDATA2 f32 lit_6040 = 1.0f
static

◆ lit_6041

SECTION_SDATA2 f32 lit_6041 = -1.0f
static

◆ lit_60413

SECTION_SDATA2 f32 lit_60413 = -70.0f
static

◆ lit_61025

SECTION_SDATA2 f32 lit_61025 = -18.5f
static

◆ lit_61026

SECTION_SDATA2 f32 lit_61026 = 7.0f / 50.0f
static

◆ lit_61027

SECTION_SDATA2 f32 lit_61027 = 61.0f / 5.0f
static

◆ lit_61028

SECTION_SDATA2 f32 lit_61028 = 21.0f / 5.0f
static

◆ lit_61029

SECTION_SDATA2 f32 lit_61029 = -22.0f / 5.0f
static

◆ lit_61030

SECTION_SDATA2 f32 lit_61030 = -7.5f
static

◆ lit_61031

SECTION_SDATA2 f32 lit_61031 = -5.5f
static

◆ lit_61032

SECTION_SDATA2 f32 lit_61032 = -13.0f / 10.0f
static

◆ lit_61033

SECTION_SDATA2 f32 lit_61033 = -1.0f / 10.0f
static

◆ lit_61034

SECTION_SDATA2 f32 lit_61034 = -7.0f / 10.0f
static

◆ lit_61047

SECTION_RODATA u8 const lit_61047[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_6108

SECTION_SDATA2 u8 lit_6108[4]
static
Initial value:
= {
0x00,
0x00,
0x00,
0x00,
}

◆ lit_6109

SECTION_SDATA2 f32 lit_6109 = 3.0f
static

◆ lit_61141

SECTION_SDATA2 f32 lit_61141 = -21.0f
static

◆ lit_61142

SECTION_SDATA2 f32 lit_61142 = -13.0f
static

◆ lit_6183

SECTION_SDATA2 f32 lit_6183 = 10000000.0f
static

◆ lit_6237

SECTION_SDATA2 f32 lit_6237 = 250000.0f
static

◆ lit_6238

SECTION_SDATA2 f32 lit_6238 = 300.0f
static

◆ lit_63332

SECTION_SDATA2 f32 lit_63332 = -99.0f / 100.0f
static

◆ lit_63333

SECTION_SDATA2 f32 lit_63333 = 0.8659999966621399f
static

◆ lit_63334

SECTION_SDATA2 f32 lit_63334 = -0.8659999966621399f
static

◆ lit_63482

SECTION_SDATA2 f32 lit_63482 = 0.012000000104308128f
static

◆ lit_6398

SECTION_SDATA2 f32 lit_6398 = 160000.0f
static

◆ lit_6399

SECTION_SDATA2 f32 lit_6399 = 202500.0f
static

◆ lit_6400

SECTION_SDATA2 f32 lit_6400 = 350.0f
static

◆ lit_64357

SECTION_SDATA2 f32 lit_64357 = 36.5f
static

◆ lit_64592

SECTION_SDATA2 f32 lit_64592 = 11.654999732971191f
static

◆ lit_64593

SECTION_SDATA2 f32 lit_64593 = 140.0f
static

◆ lit_64594

SECTION_SDATA2 f32 lit_64594 = -260.0f
static

◆ lit_64595

SECTION_SDATA2 f32 lit_64595 = -140.0f
static

◆ lit_64596

SECTION_SDATA2 f32 lit_64596 = 49.99000549316406f
static

◆ lit_64730

SECTION_SDATA2 f32 lit_64730 = 3.0f / 7.0f
static

◆ lit_64731

SECTION_SDATA2 f32 lit_64731 = 128.0f
static

◆ lit_67554

SECTION_SDATA2 f32 lit_67554 = 1100.0f
static

◆ lit_68266

SECTION_SDATA2 f32 lit_68266 = -4.0f / 5.0f
static

◆ lit_6845

SECTION_SDATA2 f32 lit_6845[1+1]
static
Initial value:
= {
30.0f,
0.0f,
}

◆ lit_6846

SECTION_SDATA2 f64 lit_6846 = 0.5
static

◆ lit_6847

SECTION_SDATA2 f64 lit_6847 = 3.0
static

◆ lit_6848

SECTION_SDATA2 u8 lit_6848[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_6895

SECTION_SDATA2 f32 lit_6895 = 50.0f
static

◆ lit_68956

SECTION_SDATA2 f32 lit_68956 = 9.5f
static

◆ lit_6896

SECTION_SDATA2 f32 lit_6896 = 130.0f
static

◆ lit_69600

SECTION_RODATA u8 const lit_69600[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_69683

SECTION_RODATA u8 const lit_69683[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_70084

SECTION_SDATA2 f32 lit_70084 = 2.25f
static

◆ lit_70267

SECTION_SDATA2 f32 lit_70267 = 9.999999974752427e-07f
static

◆ lit_7174

SECTION_SDATA2 f32 lit_7174 = 640000.0f
static

◆ lit_71887

SECTION_RODATA u8 const lit_71887[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_71910

SECTION_SDATA2 u32 lit_71910 = 0x000000FF
static

◆ lit_71911

SECTION_RODATA u8 const lit_71911[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_71997

SECTION_SDATA2 f32 lit_71997 = 7.0f / 25.0f
static

◆ lit_71998

SECTION_SDATA2 f32 lit_71998 = 174.0f
static

◆ lit_71999

SECTION_SDATA2 f32 lit_71999 = 141.0f
static

◆ lit_72043

◆ lit_7305

SECTION_SDATA2 f32 lit_7305 = 27.0f / 20.0f
static

◆ lit_73057

SECTION_SDATA2 f32 lit_73057 = -4096.0f
static

◆ lit_7306

SECTION_SDATA2 f32 lit_7306 = 70.0f
static

◆ lit_7307

SECTION_SDATA2 f32 lit_7307 = 2.0f
static

◆ lit_7308

SECTION_SDATA2 f32 lit_7308 = 500.0f
static

◆ lit_73781

SECTION_SDATA2 f32 lit_73781 = 2.0f / 3.0f
static

◆ lit_73790

SECTION_SDATA2 f32 lit_73790 = 92.0f
static

◆ lit_74138

SECTION_SDATA2 f32 lit_74138 = -80.0f
static

◆ lit_74273

SECTION_RODATA u8 const lit_74273[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_74385

SECTION_SDATA2 f32 lit_74385 = 1.0f / 26.0f
static

◆ lit_74386

SECTION_SDATA2 f32 lit_74386 = -64.0f
static

◆ lit_74387

SECTION_SDATA2 f64 lit_74387 = 15.0
static

◆ lit_74388

SECTION_SDATA2 f64 lit_74388 = 49.0
static

◆ lit_74389

SECTION_SDATA2 f64 lit_74389 = 1.0
static

◆ lit_74390

SECTION_SDATA2 f64 lit_74390 = 1.0 / 14.0
static

◆ lit_74391

SECTION_SDATA2 f64 lit_74391 = -64.0
static

◆ lit_74392

SECTION_SDATA2 f64 lit_74392 = -15.0
static

◆ lit_74393

SECTION_SDATA2 f64 lit_74393 = 1.0 / 9.0
static

◆ lit_74394

SECTION_SDATA2 f32 lit_74394 = 49.0f
static

◆ lit_74395

SECTION_SDATA2 f32 lit_74395 = 1.0f / 36.0f
static

◆ lit_7448

SECTION_SDATA2 f32 lit_7448 = 12.0f
static

◆ lit_7449

SECTION_SDATA2 f32 lit_7449 = 24.0f
static

◆ lit_7450

SECTION_SDATA2 f32 lit_7450 = 4.0f
static

◆ lit_7451

SECTION_SDATA2 f32 lit_7451 = 26.0f
static

◆ lit_74748

SECTION_RODATA u8 const lit_74748[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ lit_75939

SECTION_SDATA2 f32 lit_75939 = 50000.0f
static

◆ lit_7624

SECTION_SDATA2 f32 lit_7624 = 1.5f
static

◆ lit_7625

SECTION_SDATA2 f32 lit_7625 = 10.0f
static

◆ lit_7710

SECTION_SDATA2 f32 lit_7710 = 9.0f
static

◆ lit_77808

SECTION_SDATA2 f32 lit_77808 = 1.2427899837493896f
static

◆ lit_77809

SECTION_SDATA2 f32 lit_77809 = 102.00054168701172f
static

◆ lit_77810

SECTION_SDATA2 f32 lit_77810 = -4.248938083648682f
static

◆ lit_77811

SECTION_SDATA2 f32 lit_77811 = 89.0f
static

◆ lit_77812

SECTION_SDATA2 f32 lit_77812 = -5.267045021057129f
static

◆ lit_77813

SECTION_SDATA2 f32 lit_77813 = 4.313951015472412f
static

◆ lit_77814

SECTION_SDATA2 f32 lit_77814 = 93.9443588256836f
static

◆ lit_77815

SECTION_SDATA2 f32 lit_77815 = -5.207283020019531f
static

◆ lit_77816

SECTION_SDATA2 f32 lit_77816 = -4.30098819732666f
static

◆ lit_77817

SECTION_SDATA2 f32 lit_77817 = 93.95594787597656f
static

◆ lit_77818

SECTION_SDATA2 f32 lit_77818 = -5.218503952026367f
static

◆ lit_77819

SECTION_SDATA2 f32 lit_77819 = 225.6999969482422f
static

◆ lit_77820

SECTION_SDATA2 f32 lit_77820 = 1.809999942779541f
static

◆ lit_77821

SECTION_SDATA2 f32 lit_77821 = 186.1699981689453f
static

◆ lit_77822

SECTION_SDATA2 f32 lit_77822 = -20.290000915527344f
static

◆ lit_77823

SECTION_SDATA2 f32 lit_77823 = -68.208984375f
static

◆ lit_77824

SECTION_SDATA2 f32 lit_77824 = 41.60992431640625f
static

◆ lit_77825

SECTION_SDATA2 f32 lit_77825 = 0.8837890028953552f
static

◆ lit_77826

SECTION_SDATA2 f32 lit_77826 = -72.0f
static

◆ lit_77827

SECTION_SDATA2 f32 lit_77827 = 88.63934326171875f
static

◆ lit_77828

SECTION_SDATA2 f32 lit_77828 = -28.49793243408203f
static

◆ lit_77829

SECTION_SDATA2 f32 lit_77829 = 0.11516399681568146f
static

◆ lit_77830

SECTION_SDATA2 f32 lit_77830 = 68.33629608154297f
static

◆ lit_77831

SECTION_SDATA2 f32 lit_77831[1+1]
static
Initial value:
= {
-7.667817115783691f,
0.0f,
}

◆ lit_7807

SECTION_SDATA2 f32 lit_7807 = 27.0f
static

◆ lit_7808

SECTION_SDATA2 f32 lit_7808 = 5.0f
static

◆ lit_7945

SECTION_SDATA2 f32 lit_7945 = 44.0f
static

◆ lit_7977

SECTION_SDATA2 f32 lit_7977 = 6.0f
static

◆ lit_8130

SECTION_SDATA2 f32 lit_8130 = 14.0f
static

◆ lit_8131

SECTION_SDATA2 f32 lit_8131 = -0.5f
static

◆ lit_8247

SECTION_SDATA2 f32 lit_8247 = 100.0f
static

◆ lit_8248

SECTION_SDATA2 f32 lit_8248 = 95.0f
static

◆ lit_8249

SECTION_SDATA2 f32 lit_8249 = 800.0f
static

◆ lit_8322

SECTION_SDATA2 f32 lit_8322 = 10000.0f
static

◆ lit_8369

SECTION_SDATA2 f32 lit_8369 = 37.0f
static

◆ lit_8370

SECTION_SDATA2 f32 lit_8370 = 54.0f
static

◆ lit_8472

SECTION_SDATA2 f32 lit_8472 = 200.0f
static

◆ lit_8473

SECTION_SDATA2 f32 lit_8473 = -2.0f
static

◆ lit_8501

SECTION_SDATA2 f32 lit_8501 = 99.0f / 100.0f
static

◆ lit_8502

SECTION_SDATA2 f32 lit_8502 = 7.0f
static

◆ lit_8676

SECTION_SDATA2 f32 lit_8676 = 20.0f
static

◆ lit_8779

SECTION_SDATA2 f32 lit_8779 = 39.0f
static

◆ lit_8780

SECTION_SDATA2 f32 lit_8780 = 36.0f
static

◆ lit_8781

SECTION_SDATA2 f32 lit_8781 = 13.0f
static

◆ lit_8782

SECTION_SDATA2 f32 lit_8782 = 1.0f / 100.0f
static

◆ lit_8783

SECTION_SDATA2 f32 lit_8783 = 8.0f
static

◆ lit_8784

SECTION_SDATA2 f32 lit_8784 = 28.0f
static

◆ lit_8785

SECTION_SDATA2 f32 lit_8785 = 38.0f
static

◆ lit_8786

SECTION_SDATA2 f32 lit_8786 = 48.0f
static

◆ lit_9053

SECTION_SDATA2 f32 lit_9053 = -10.0f
static

◆ lit_9054

SECTION_SDATA2 f32 lit_9054 = 1.0f / 10.0f
static

◆ lit_9138

SECTION_SDATA2 f32 lit_9138 = -1000000000.0f
static

◆ lit_9652

SECTION_SDATA2 f32 lit_9652 = 7.0f / 10.0f
static

◆ lit_9828

SECTION_SDATA2 f32 lit_9828 = 3.1415927410125732f
static

◆ localBoomCatchPos

SECTION_RODATA u8 const localBoomCatchPos[12]
static
Initial value:
= {
0x41, 0x95, 0x99, 0x9A, 0x43, 0x12, 0x4C, 0xCD, 0x42, 0x8A, 0x66, 0x66,
}

◆ localCenter

SECTION_RODATA u8 const localCenter[12]
static
Initial value:
= {
0xC1, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x90, 0x00, 0x00,
}

◆ localEye

SECTION_RODATA u8 const localEye[12]
static
Initial value:
= {
0x41, 0x40, 0x00, 0x00, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localEyeFromRoot

SECTION_RODATA u8 const localEyeFromRoot[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x42, 0x5F, 0x00, 0x00, 0x41, 0x70, 0x00, 0x00,
}

◆ localFootOffset

SECTION_RODATA u8 const localFootOffset[12]
static
Initial value:
= {
0x40, 0xC0, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localHandPos

SECTION_RODATA u8 const localHandPos[24]
static
Initial value:
= {
0x41, 0xB0, 0xC5, 0x60, 0x40, 0xAF, 0xC1, 0x20, 0x00, 0x00, 0x00, 0x00,
0xC1, 0xAF, 0x33, 0x80, 0x40, 0xB0, 0xCF, 0xDF, 0x00, 0x00, 0x00, 0x00,
}

◆ localHead

SECTION_RODATA u8 const localHead[12]
static
Initial value:
= {
0x41, 0x70, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localHeadCenter

SECTION_RODATA u8 const localHeadCenter[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localHeadTop

SECTION_RODATA u8 const localHeadTop[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localHorseRun_18095

SECTION_RODATA u8 const localHorseRun_18095[12]
static
Initial value:
= {
0x41, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC2, 0x34, 0x00, 0x00,
}

◆ localHorseRun_18103

SECTION_RODATA u8 const localHorseRun_18103[12]
static
Initial value:
= {
0x41, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00,
}

◆ localLeftFootOffset

SECTION_RODATA u8 const localLeftFootOffset[12]
static
Initial value:
= {
0xC0, 0x40, 0x00, 0x00, 0x41, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localLeftToeOffset

SECTION_RODATA u8 const localLeftToeOffset[12]
static
Initial value:
= {
0x41, 0x20, 0x00, 0x00, 0x40, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localOffset_18237

SECTION_RODATA u8 const localOffset_18237[12]
static
Initial value:
= {
0xC1, 0xF0, 0x00, 0x00, 0xC1, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localOffset_40952

SECTION_RODATA u8 const localOffset_40952[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00,
}

◆ localPaddleTop

SECTION_RODATA u8 const localPaddleTop[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x1E, 0x00, 0x00,
}

◆ localPos

SECTION_RODATA u8 const localPos[12]
static
Initial value:
= {
0x40, 0x5C, 0xCC, 0xCD, 0x42, 0x35, 0x47, 0xAE, 0xC0, 0xE0, 0x00, 0x00,
}

◆ localRightFootOffset

SECTION_RODATA u8 const localRightFootOffset[12]
static
Initial value:
= {
0xC0, 0x40, 0x00, 0x00, 0xC1, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localRightToeOffset

SECTION_RODATA u8 const localRightToeOffset[12]
static
Initial value:
= {
0x41, 0x20, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ localScale0

SECTION_RODATA u8 const localScale0[12]
static
Initial value:
= {
0x3F, 0x33, 0x33, 0x33, 0x3F, 0x59, 0x99, 0x9A, 0x3F, 0xC0, 0x00, 0x00,
}

◆ localScale1

SECTION_RODATA u8 const localScale1[12]
static
Initial value:
= {
0x3F, 0x80, 0x00, 0x00, 0x3F, 0x59, 0x99, 0x9A, 0x3F, 0xC0, 0x00, 0x00,
}

◆ localSidePos

SECTION_RODATA u8 const localSidePos[12]
static
Initial value:
= {
0x40, 0x13, 0x33, 0x33, 0xC1, 0x78, 0x00, 0x00, 0x41, 0x79, 0x99, 0x9A,
}

◆ loseScale

SECTION_RODATA u8 const loseScale[12]
static
Initial value:
= {
0x3F, 0x8C, 0xCC, 0xCD, 0x3F, 0x8C, 0xCC, 0xCD, 0x3F, 0x8C, 0xCC, 0xCD,
}

◆ m__17daAlinkHIO_bow_c0

u8 const m__17daAlinkHIO_bow_c0[112]

◆ m__17daAlinkHIO_cut_c0

u8 const m__17daAlinkHIO_cut_c0[156]

◆ m__18daAlinkHIO_bomb_c0

u8 const m__18daAlinkHIO_bomb_c0[76]

◆ m__18daAlinkHIO_boom_c0

u8 const m__18daAlinkHIO_boom_c0[76]

◆ m__18daAlinkHIO_grab_c0

u8 const m__18daAlinkHIO_grab_c0[228]

◆ m__18daAlinkHIO_item_c0

u8 const m__18daAlinkHIO_item_c0[60]

◆ m__18daAlinkHIO_move_c0

u8 const m__18daAlinkHIO_move_c0[88]

◆ m__18daAlinkHIO_swim_c0

u8 const m__18daAlinkHIO_swim_c0[252]

◆ m__18daAlinkHIO_wolf_c0

u8 const m__18daAlinkHIO_wolf_c0[24]

◆ m__19daAlinkHIO_basic_c0

u8 const m__19daAlinkHIO_basic_c0[88]

◆ m__19daAlinkHIO_board_c0

u8 const m__19daAlinkHIO_board_c0[156]

◆ m__19daAlinkHIO_canoe_c0

u8 const m__19daAlinkHIO_canoe_c0[72]

◆ m__19daAlinkHIO_guard_c0

u8 const m__19daAlinkHIO_guard_c0[128]

◆ m__19daAlinkHIO_horse_c0

u8 const m__19daAlinkHIO_horse_c0[108]

◆ m__19daAlinkHIO_slide_c0

u8 const m__19daAlinkHIO_slide_c0[120]

◆ m__19daAlinkHIO_wlLie_c0

u8 const m__19daAlinkHIO_wlLie_c0[76]

◆ m__20daAlinkHIO_bottle_c0

u8 const m__20daAlinkHIO_bottle_c0[180]

◆ m__20daAlinkHIO_crouch_c0

u8 const m__20daAlinkHIO_crouch_c0[76]

◆ m__20daAlinkHIO_cutDaL_c0

u8 const m__20daAlinkHIO_cutDaL_c0[28]

◆ m__20daAlinkHIO_cutDaR_c0

u8 const m__20daAlinkHIO_cutDaR_c0[28]

◆ m__20daAlinkHIO_cutFnL_c0

u8 const m__20daAlinkHIO_cutFnL_c0[44]

◆ m__20daAlinkHIO_cutFnR_c0

u8 const m__20daAlinkHIO_cutFnR_c0[44]

◆ m__20daAlinkHIO_cutFnS_c0

u8 const m__20daAlinkHIO_cutFnS_c0[44]

◆ m__20daAlinkHIO_cutFnV_c0

u8 const m__20daAlinkHIO_cutFnV_c0[44]

◆ m__20daAlinkHIO_cutNmL_c0

u8 const m__20daAlinkHIO_cutNmL_c0[32]

◆ m__20daAlinkHIO_cutNmR_c0

u8 const m__20daAlinkHIO_cutNmR_c0[32]

◆ m__20daAlinkHIO_cutNmV_c0

u8 const m__20daAlinkHIO_cutNmV_c0[32]

◆ m__20daAlinkHIO_damage_c0

u8 const m__20daAlinkHIO_damage_c0[88]

◆ m__20daAlinkHIO_ladder_c0

u8 const m__20daAlinkHIO_ladder_c0[112]

◆ m__20daAlinkHIO_pickUp_c0

u8 const m__20daAlinkHIO_pickUp_c0[48]

◆ m__20daAlinkHIO_wlBall_c0

u8 const m__20daAlinkHIO_wlBall_c0[56]

◆ m__20daAlinkHIO_wlGrab_c0

u8 const m__20daAlinkHIO_wlGrab_c0[100]

◆ m__20daAlinkHIO_wlHowl_c0

u8 const m__20daAlinkHIO_wlHowl_c0[96]

◆ m__20daAlinkHIO_wlMove_c0

u8 const m__20daAlinkHIO_wlMove_c0[256]

◆ m__20daAlinkHIO_wlPush_c0

u8 const m__20daAlinkHIO_wlPush_c0[20]

◆ m__20daAlinkHIO_wlRope_c0

u8 const m__20daAlinkHIO_wlRope_c0[56]

◆ m__20daAlinkHIO_wlSwim_c0

u8 const m__20daAlinkHIO_wlSwim_c0[168]

◆ m__21daAlinkHIO_atnMove_c0

u8 const m__21daAlinkHIO_atnMove_c0[84]

◆ m__21daAlinkHIO_copyRod_c0

u8 const m__21daAlinkHIO_copyRod_c0[56]

◆ m__21daAlinkHIO_cutDown_c0

u8 const m__21daAlinkHIO_cutDown_c0[116]

◆ m__21daAlinkHIO_cutFnJU_c0

u8 const m__21daAlinkHIO_cutFnJU_c0[84]

◆ m__21daAlinkHIO_cutFnSl_c0

u8 const m__21daAlinkHIO_cutFnSl_c0[44]

◆ m__21daAlinkHIO_cutFnSm_c0

u8 const m__21daAlinkHIO_cutFnSm_c0[44]

◆ m__21daAlinkHIO_cutHead_c0

u8 const m__21daAlinkHIO_cutHead_c0[96]

◆ m__21daAlinkHIO_cutJump_c0

u8 const m__21daAlinkHIO_cutJump_c0[68]

◆ m__21daAlinkHIO_cutNmSL_c0

u8 const m__21daAlinkHIO_cutNmSL_c0[32]

◆ m__21daAlinkHIO_cutNmSR_c0

u8 const m__21daAlinkHIO_cutNmSR_c0[32]

◆ m__21daAlinkHIO_cutTurn_c0

u8 const m__21daAlinkHIO_cutTurn_c0[152]

◆ m__21daAlinkHIO_damFall_c0

u8 const m__21daAlinkHIO_damFall_c0[72]

◆ m__21daAlinkHIO_damHuge_c0

u8 const m__21daAlinkHIO_damHuge_c0[188]

◆ m__21daAlinkHIO_damSwim_c0

u8 const m__21daAlinkHIO_damSwim_c0[140]

◆ m__21daAlinkHIO_fmChain_c0

u8 const m__21daAlinkHIO_fmChain_c0[40]

◆ m__21daAlinkHIO_gAtKick_c0

u8 const m__21daAlinkHIO_gAtKick_c0[36]

◆ m__21daAlinkHIO_gAtPush_c0

u8 const m__21daAlinkHIO_gAtPush_c0[36]

◆ m__21daAlinkHIO_hoCutLA_c0

u8 const m__21daAlinkHIO_hoCutLA_c0[32]

◆ m__21daAlinkHIO_hoCutLB_c0

u8 const m__21daAlinkHIO_hoCutLB_c0[32]

◆ m__21daAlinkHIO_hoCutRA_c0

u8 const m__21daAlinkHIO_hoCutRA_c0[32]

◆ m__21daAlinkHIO_hoCutRB_c0

u8 const m__21daAlinkHIO_hoCutRB_c0[32]

◆ m__21daAlinkHIO_huLight_c0

u8 const m__21daAlinkHIO_huLight_c0[28]

◆ m__21daAlinkHIO_spinner_c0

u8 const m__21daAlinkHIO_spinner_c0[64]

◆ m__21daAlinkHIO_wlChain_c0

u8 const m__21daAlinkHIO_wlChain_c0[92]

◆ m__21daAlinkHIO_wlLight_c0

u8 const m__21daAlinkHIO_wlLight_c0[28]

◆ m__21daAlinkHIO_wlPoint_c0

u8 const m__21daAlinkHIO_wlPoint_c0[124]

◆ m__21daAlinkHIO_wlSlide_c0

u8 const m__21daAlinkHIO_wlSlide_c0[124]

◆ m__21daAlinkHIO_zwLight_c0

u8 const m__21daAlinkHIO_zwLight_c0[28]

◆ m__22daAlinkHIO_autoJump_c0

u8 const m__22daAlinkHIO_autoJump_c0[180]

◆ m__22daAlinkHIO_backJump_c0

u8 const m__22daAlinkHIO_backJump_c0[56]

◆ m__22daAlinkHIO_damHorse_c0

u8 const m__22daAlinkHIO_damHorse_c0[44]

◆ m__22daAlinkHIO_damLarge_c0

u8 const m__22daAlinkHIO_damLarge_c0[188]

◆ m__22daAlinkHIO_hookshot_c0

u8 const m__22daAlinkHIO_hookshot_c0[112]

◆ m__22daAlinkHIO_ironBall_c0

u8 const m__22daAlinkHIO_ironBall_c0[140]

◆ m__22daAlinkHIO_pushpull_c0

u8 const m__22daAlinkHIO_pushpull_c0[60]

◆ m__22daAlinkHIO_roofHang_c0

u8 const m__22daAlinkHIO_roofHang_c0[76]

◆ m__22daAlinkHIO_sideStep_c0

u8 const m__22daAlinkHIO_sideStep_c0[104]

◆ m__22daAlinkHIO_turnMove_c0

u8 const m__22daAlinkHIO_turnMove_c0[44]

◆ m__22daAlinkHIO_wallFall_c0

u8 const m__22daAlinkHIO_wallFall_c0[40]

◆ m__22daAlinkHIO_wallHang_c0

u8 const m__22daAlinkHIO_wallHang_c0[28]

◆ m__22daAlinkHIO_wallMove_c0

u8 const m__22daAlinkHIO_wallMove_c0[20]

◆ m__22daAlinkHIO_wlAtBite_c0

u8 const m__22daAlinkHIO_wlAtBite_c0[92]

◆ m__22daAlinkHIO_wlAtDown_c0

u8 const m__22daAlinkHIO_wlAtDown_c0[156]

◆ m__22daAlinkHIO_wlAtLand_c0

u8 const m__22daAlinkHIO_wlAtLand_c0[64]

◆ m__22daAlinkHIO_wlAtLock_c0

u8 const m__22daAlinkHIO_wlAtLock_c0[84]

◆ m__22daAlinkHIO_wlAtRoll_c0

u8 const m__22daAlinkHIO_wlAtRoll_c0[32]

◆ m__22daAlinkHIO_wlAttack_c0

u8 const m__22daAlinkHIO_wlAttack_c0[56]

◆ m__22daAlinkHIO_wlAtWaLr_c0

u8 const m__22daAlinkHIO_wlAtWaLr_c0[60]

◆ m__22daAlinkHIO_wlAtWaSc_c0

u8 const m__22daAlinkHIO_wlAtWaSc_c0[60]

◆ m__22daAlinkHIO_wlAtWaTl_c0

u8 const m__22daAlinkHIO_wlAtWaTl_c0[60]

◆ m__22daAlinkHIO_wlDamage_c0

u8 const m__22daAlinkHIO_wlDamage_c0[44]

◆ m__23daAlinkHIO_damCaught_c0

u8 const m__23daAlinkHIO_damCaught_c0[36]

◆ m__23daAlinkHIO_damNormal_c0

u8 const m__23daAlinkHIO_damNormal_c0[100]

◆ m__23daAlinkHIO_frontRoll_c0

u8 const m__23daAlinkHIO_frontRoll_c0[112]

◆ m__23daAlinkHIO_kandelaar_c0

u8 const m__23daAlinkHIO_kandelaar_c0[80]

◆ m__23daAlinkHIO_smallJump_c0

u8 const m__23daAlinkHIO_smallJump_c0[72]

◆ m__23daAlinkHIO_wallCatch_c0

u8 const m__23daAlinkHIO_wallCatch_c0[84]

◆ m__23daAlinkHIO_wlAtCjump_c0

u8 const m__23daAlinkHIO_wlAtCjump_c0[100]

◆ m__23daAlinkHIO_wlAtNjump_c0

u8 const m__23daAlinkHIO_wlAtNjump_c0[60]

◆ m__23daAlinkHIO_wlAtnMove_c0

u8 const m__23daAlinkHIO_wlAtnMove_c0[56]

◆ m__23daAlinkHIO_wlDamFall_c0

u8 const m__23daAlinkHIO_wlDamFall_c0[64]

◆ m__23daAlinkHIO_wlDamHuge_c0

u8 const m__23daAlinkHIO_wlDamHuge_c0[108]

◆ m__23daAlinkHIO_wlMoveNoP_c0

u8 const m__23daAlinkHIO_wlMoveNoP_c0[72]

◆ m__24daAlinkHIO_magneBoots_c0

u8 const m__24daAlinkHIO_magneBoots_c0[76]

◆ m__24daAlinkHIO_wlAutoJump_c0

u8 const m__24daAlinkHIO_wlAutoJump_c0[124]

◆ m__24daAlinkHIO_wlBackJump_c0

u8 const m__24daAlinkHIO_wlBackJump_c0[56]

◆ m__24daAlinkHIO_wlDamLarge_c0

u8 const m__24daAlinkHIO_wlDamLarge_c0[108]

◆ m__24daAlinkHIO_wlSideStep_c0

u8 const m__24daAlinkHIO_wlSideStep_c0[104]

◆ m__24daAlinkHIO_wlWallHang_c0

u8 const m__24daAlinkHIO_wlWallHang_c0[156]

◆ m__25daAlinkHIO_cutDaCharge_c0

u8 const m__25daAlinkHIO_cutDaCharge_c0[28]

◆ m__25daAlinkHIO_hoCutCharge_c0

u8 const m__25daAlinkHIO_hoCutCharge_c0[84]

◆ m__25daAlinkHIO_wlDamCaught_c0

u8 const m__25daAlinkHIO_wlDamCaught_c0[16]

◆ m__25daAlinkHIO_wlDamNormal_c0

u8 const m__25daAlinkHIO_wlDamNormal_c0[96]

◆ m__26daAlinkHIO_cutLargeJump_c0

u8 const m__26daAlinkHIO_cutLargeJump_c0[116]

◆ m__26daAlinkHIO_noActAtnMove_c0

u8 const m__26daAlinkHIO_noActAtnMove_c0[84]

◆ m_anmDataTable__9daAlink_c

u8 const m_anmDataTable__9daAlink_c[4968]

◆ m_branchId__7dDemo_c

u16 m_branchId__7dDemo_c[1+3]

◆ m_cpadInfo__8mDoCPd_c

u8 m_cpadInfo__8mDoCPd_c[256]

◆ m_demoInitTable__9daAlink_c

u8 m_demoInitTable__9daAlink_c[1140]

◆ m_emitterFourData__8dPaPoF_c

u8 m_emitterFourData__8dPaPoF_c[60+28]

◆ m_faceTexDataTable__9daAlink_c

u8 const m_faceTexDataTable__9daAlink_c[652]

◆ m_fEffParamProc__9daAlink_c

u8 m_fEffParamProc__9daAlink_c[72]

◆ m_handLeftInSidePos__9daAlink_c

u8 const m_handLeftInSidePos__9daAlink_c[12]

◆ m_handLeftOutSidePos__9daAlink_c

u8 const m_handLeftOutSidePos__9daAlink_c[12]

◆ m_handRightInSidePos__9daAlink_c

u8 const m_handRightInSidePos__9daAlink_c[12]

◆ m_handRightOutSidePos__9daAlink_c

u8 const m_handRightOutSidePos__9daAlink_c[12]

◆ m_mainBckFishing__9daAlink_c

u8 const m_mainBckFishing__9daAlink_c[112]

◆ m_mainBckShield__9daAlink_c

u8 const m_mainBckShield__9daAlink_c[80]

◆ m_mainBckSword__9daAlink_c

u8 const m_mainBckSword__9daAlink_c[20]

◆ m_midnaActor__9daPy_py_c

u8 m_midnaActor__9daPy_py_c[4]

◆ m_object__7dDemo_c

u8 m_object__7dDemo_c[4]

◆ m_procInitTable__9daAlink_c

u8 m_procInitTable__9daAlink_c[5632]

◆ m_top__12daTagHstop_c

u8 m_top__12daTagHstop_c[4+4]

◆ m_typeFourData__8dPaPoF_c

u8 m_typeFourData__8dPaPoF_c[60]

◆ m_wlAnmDataTable__9daAlink_c

void* const m_wlAnmDataTable__9daAlink_c[294]

◆ mAudioMgrPtr__10Z2AudioMgr

u8 mAudioMgrPtr__10Z2AudioMgr[4+4]

◆ mCurrentMtx__6J3DSys

u8 mCurrentMtx__6J3DSys[48]

◆ mDemoArcName__20dStage_roomControl_c

u8 mDemoArcName__20dStage_roomControl_c[10+2]

◆ mGndCheck__11fopAcM_gc_c

u8 mGndCheck__11fopAcM_gc_c[84]

◆ mGroundY__11fopAcM_gc_c

f32 mGroundY__11fopAcM_gc_c

◆ mLineCheck__11fopAcM_lc_c

u8 mLineCheck__11fopAcM_lc_c[112]

◆ mLinkPtr__14Z2CreatureLink

u8 mLinkPtr__14Z2CreatureLink[4+4]

◆ mParticleTracePCB__13dPa_control_c

u8 mParticleTracePCB__13dPa_control_c[4+4]

◆ mSimpleTexObj__21dDlst_shadowControl_c

u8 mSimpleTexObj__21dDlst_shadowControl_c[32]

◆ mWaterBubblePcallBack__13dPa_control_c

u8 mWaterBubblePcallBack__13dPa_control_c[4]

◆ mWaterCheck__11fopAcM_wt_c

u8 mWaterCheck__11fopAcM_wt_c[84+4]

◆ mWaterY__11fopAcM_wt_c

f32 mWaterY__11fopAcM_wt_c[1+1]

◆ name0

SECTION_SDATA2 u8 name0[6+2]
static
Initial value:
= {
0x02,
0xA3,
0x83,
0xA2,
0x88,
0x4F,
0x00,
0x00,
}

◆ name1

SECTION_SDATA2 u8 name1[6+2]
static
Initial value:
= {
0x02,
0xA3,
0x83,
0xA3,
0x88,
0x50,
0x00,
0x00,
}

◆ nColor0

SECTION_SDATA u8 nColor0[4]
static
Initial value:
= {
0xFF,
0xFF,
0xFF,
0x14,
}

◆ normalNameID

SECTION_SDATA2 u8 normalNameID[4]
static
Initial value:
= {
0x83,
0x90,
0x83,
0x91,
}

◆ normalOffset

SECTION_RODATA u8 const normalOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x43, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ normalType0

SECTION_RODATA u8 const normalType0[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00,
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ normalType1_50860

SECTION_RODATA u8 const normalType1_50860[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03,
}

◆ normalType1_6982

SECTION_RODATA u8 const normalType1_6982[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01,
}

◆ normalType2

SECTION_RODATA u8 const normalType2[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02,
}

◆ normalType3

SECTION_RODATA u8 const normalType3[20]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01,
}

◆ notColor0

SECTION_SDATA2 u8 notColor0[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
}

◆ now__14mDoMtx_stack_c

u8 now__14mDoMtx_stack_c[48]

◆ oBridgePortal

SECTION_DATA u8 oBridgePortal[20]
static
Initial value:
= {
0x50, 0x4F, 0x52, 0x54, 0x41, 0x4C, 0x5F, 0x57, 0x41, 0x52,
0x50, 0x5F, 0x4F, 0x42, 0x52, 0x49, 0x44, 0x47, 0x45, 0x00,
}

◆ offsetAngle

SECTION_SDATA2 u8 offsetAngle[8]
static
Initial value:
= {
0x00, 0x00, 0x80, 0x00, 0x40, 0x00, 0xC0, 0x00,
}

◆ offsetPos

SECTION_RODATA u8 const offsetPos[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00,
}

◆ pad_8039263C

SECTION_DEAD char const* const pad_8039263C = "\0\0\0"
static

◆ pushedSlip

SECTION_RODATA u8 const pushedSlip[12]
static
Initial value:
= {
0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD,
}

◆ releaeScale

SECTION_RODATA u8 const releaeScale[12]
static
Initial value:
= {
0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD,
}

◆ rightOffset

SECTION_RODATA u8 const rightOffset[12]
static
Initial value:
= {
0xC2, 0x96, 0x00, 0x00, 0x42, 0xCC, 0x00, 0x00, 0x40, 0xC7, 0x12, 0x6F,
}

◆ rodTopOffset

SECTION_DATA u8 rodTopOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ rupeeCount

SECTION_RODATA u8 const rupeeCount[16]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0xC8,
}

◆ saveBitLabels__16dSv_event_flag_c

u8 saveBitLabels__16dSv_event_flag_c[1644+4]

◆ shikoScale

SECTION_RODATA u8 const shikoScale[12]
static
Initial value:
= {
0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33,
}

◆ sincosTable___5JMath

u8 sincosTable___5JMath[65536]

◆ slingLocalPos

SECTION_RODATA u8 const slingLocalPos[12]
static
Initial value:
= {
0x41, 0x20, 0x00, 0x00, 0x41, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ smokeID

SECTION_SDATA2 u8 smokeID[8]
static
Initial value:
= {
0x83, 0xA0, 0x83, 0xA1, 0x83, 0xA4, 0x83, 0xA5,
}

◆ smokeParticleScale_39643

SECTION_RODATA u8 const smokeParticleScale_39643[12]
static
Initial value:
= {
0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33,
}

◆ smokeParticleScale_39891

SECTION_RODATA u8 const smokeParticleScale_39891[12]
static
Initial value:
= {
0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD, 0x3F, 0x4C, 0xCC, 0xCD,
}

◆ snowID

SECTION_SDATA2 u8 snowID[8]
static
Initial value:
= {
0x88, 0x4D, 0x88, 0x4E, 0x88, 0x51, 0x88, 0x52,
}

◆ sOldVcdVatCmd__8J3DShape

u8 sOldVcdVatCmd__8J3DShape[4]

◆ stringBase_80392094

SECTION_DEAD char const* const stringBase_80392094 = "Rotary"
static

◆ stringBase_8039209B

SECTION_DEAD char const* const stringBase_8039209B = "Rampart2"
static

◆ stringBase_803920A4

SECTION_DEAD char const* const stringBase_803920A4 = "Allay"
static

◆ stringBase_803920AA

SECTION_DEAD char const* const stringBase_803920AA = "AllayR"
static

◆ stringBase_803920B1

SECTION_DEAD char const* const stringBase_803920B1 = "AllayR2"
static

◆ stringBase_803920B9

SECTION_DEAD char const* const stringBase_803920B9 = "AllayS"
static

◆ stringBase_803920C0

SECTION_DEAD char const* const stringBase_803920C0 = "StreetP"
static

◆ stringBase_803920C8

SECTION_DEAD char const* const stringBase_803920C8 = "Street"
static

◆ stringBase_803920CF

SECTION_DEAD char const* const stringBase_803920CF = "D_MN04B"
static

◆ stringBase_803920D7

SECTION_DEAD char const* const stringBase_803920D7 = "Type"
static

◆ stringBase_803920DC

SECTION_DEAD char const* const stringBase_803920DC = "D_MN07B"
static

◆ stringBase_803920E4

SECTION_DEAD char const* const stringBase_803920E4 = "D_MN05A"
static

◆ stringBase_803920EC

SECTION_DEAD char const* const stringBase_803920EC = "D_MN06A"
static

◆ stringBase_803920F4

SECTION_DEAD char const* const stringBase_803920F4 = "F_SP117"
static

◆ stringBase_803920FC

SECTION_DEAD char const* const stringBase_803920FC = "D_MN54"
static

◆ stringBase_80392103

SECTION_DEAD char const* const stringBase_80392103 = "F_SP103"
static

◆ stringBase_8039210B

SECTION_DEAD char const* const stringBase_8039210B = "F_SP00"
static

◆ stringBase_80392112

SECTION_DEAD char const* const stringBase_80392112 = "F_SP127"
static

◆ stringBase_8039211A

SECTION_DEAD char const* const stringBase_8039211A = "D_MN07A"
static

◆ stringBase_80392122

SECTION_DEAD char const* const stringBase_80392122 = "D_MN01A"
static

◆ stringBase_8039212A

SECTION_DEAD char const* const stringBase_8039212A = "D_MN10"
static

◆ stringBase_80392131

SECTION_DEAD char const* const stringBase_80392131 = "D_MN10A"
static

◆ stringBase_80392139

SECTION_DEAD char const* const stringBase_80392139 = "F_SP108"
static

◆ stringBase_80392141

SECTION_DEAD char const* const stringBase_80392141 = "J_Tobi"
static

◆ stringBase_80392148

SECTION_DEAD char const* const stringBase_80392148 = "J_Umak"
static

◆ stringBase_8039214F

SECTION_DEAD char const* const stringBase_8039214F = "D_MN01"
static

◆ stringBase_80392156

SECTION_DEAD char const* const stringBase_80392156 = "D_MN06"
static

◆ stringBase_8039215D

SECTION_DEAD char const* const stringBase_8039215D = "D_MN05"
static

◆ stringBase_80392164

SECTION_DEAD char const* const stringBase_80392164 = "R22-opening"
static

◆ stringBase_80392170

SECTION_DEAD char const* const stringBase_80392170 = "pos"
static

◆ stringBase_80392174

SECTION_DEAD char const* const stringBase_80392174 = "angle"
static

◆ stringBase_8039217A

SECTION_DEAD char const* const stringBase_8039217A = "prm0"
static

◆ stringBase_8039217F

SECTION_DEAD char const* const stringBase_8039217F = "prm1"
static

◆ stringBase_80392184

SECTION_DEAD char const* const stringBase_80392184 = "stick"
static

◆ stringBase_8039218A

SECTION_DEAD char const* const stringBase_8039218A = "D_MN09B"
static

◆ stringBase_80392192

SECTION_DEAD char const* const stringBase_80392192 = "D_MN05B"
static

◆ stringBase_8039219A

SECTION_DEAD char const* const stringBase_8039219A = "F_SP115"
static

◆ stringBase_803921A2

SECTION_DEAD char const* const stringBase_803921A2 = "D_MN11"
static

◆ stringBase_803921A9

SECTION_DEAD char const* const stringBase_803921A9 = "D_MN07"
static

◆ stringBase_803921B0

SECTION_DEAD char const* const stringBase_803921B0 = "F_SP102"
static

◆ stringBase_803921B8

SECTION_DEAD char const* const stringBase_803921B8 = "D_MN08D"
static

◆ stringBase_803921C0

SECTION_DEAD char const* const stringBase_803921C0 = "D_MN09A"
static

◆ stringBase_803921C8

SECTION_DEAD char const* const stringBase_803921C8 = "D_MN08C"
static

◆ stringBase_803921D0

SECTION_DEAD char const* const stringBase_803921D0 = "R_SP161"
static

◆ stringBase_803921D8

SECTION_DEAD char const* const stringBase_803921D8 = "Obj_kbrg"
static

◆ stringBase_803921E1

SECTION_DEAD char const* const stringBase_803921E1 = "Obj_obrg"
static

◆ stringBase_803921EA

SECTION_DEAD char const* const stringBase_803921EA = "M_VolcBom"
static

◆ stringBase_803921F4

SECTION_DEAD char const* const stringBase_803921F4 = "SCanCrs"
static

◆ stringBase_803921FC

SECTION_DEAD char const* const stringBase_803921FC = "F_SP125"
static

◆ stringBase_80392204

SECTION_DEAD char const* const stringBase_80392204 = "D_MN08"
static

◆ stringBase_8039220B

SECTION_DEAD char const* const stringBase_8039220B = "F_SP116"
static

◆ stringBase_80392213

SECTION_DEAD char const* const stringBase_80392213 = "zelda_v_cursor_new_yellow.blo"
static

◆ stringBase_80392231

SECTION_DEAD char const* const stringBase_80392231 = "zelda_v_cursor_new_yellow.bpk"
static

◆ stringBase_8039224F

SECTION_DEAD char const* const stringBase_8039224F = "zelda_v_cursor_new_yellow.bck"
static

◆ stringBase_8039226D

SECTION_DEAD char const* const stringBase_8039226D = "zelda_v_cursor_new_yellow_02.brk"
static

◆ stringBase_8039228E

SECTION_DEAD char const* const stringBase_8039228E = "zelda_v_cursor_new_yellow.brk"
static

◆ stringBase_803922AC

SECTION_DEAD char const* const stringBase_803922AC = "wl_eye_Hilight"
static

◆ stringBase_803922BB

SECTION_DEAD char const* const stringBase_803922BB = "midona_eye_Hlight"
static

◆ stringBase_803922CD

SECTION_DEAD char const* const stringBase_803922CD = "alSumou"
static

◆ stringBase_803922D5

SECTION_DEAD char const* const stringBase_803922D5 = "bl.bmd"
static

◆ stringBase_803922DC

SECTION_DEAD char const* const stringBase_803922DC = "bl_head.bmd"
static

◆ stringBase_803922E8

SECTION_DEAD char const* const stringBase_803922E8 = "bl_hands.bmd"
static

◆ stringBase_803922F5

SECTION_DEAD char const* const stringBase_803922F5 = "zl.bmd"
static

◆ stringBase_803922FC

SECTION_DEAD char const* const stringBase_803922FC = "zl_head.bmd"
static

◆ stringBase_80392308

SECTION_DEAD char const* const stringBase_80392308 = "al_hands.bmd"
static

◆ stringBase_80392315

SECTION_DEAD char const* const stringBase_80392315 = "ml.bmd"
static

◆ stringBase_8039231C

SECTION_DEAD char const* const stringBase_8039231C = "ml_head.bmd"
static

◆ stringBase_80392328

SECTION_DEAD char const* const stringBase_80392328 = "al.bmd"
static

◆ stringBase_8039232F

SECTION_DEAD char const* const stringBase_8039232F = "al_head.bmd"
static

◆ stringBase_8039233B

SECTION_DEAD char const* const stringBase_8039233B = "al_face.bmd"
static

◆ stringBase_80392347

SECTION_DEAD char const* const stringBase_80392347 = "zl_face.bmd"
static

◆ stringBase_80392353

SECTION_DEAD char const* const stringBase_80392353 = "al_bootsH.bmd"
static

◆ stringBase_80392361

SECTION_DEAD char const* const stringBase_80392361 = "al_kantera.bmd"
static

◆ stringBase_80392370

SECTION_DEAD char const* const stringBase_80392370 = "ef_ktGlow.bmd"
static

◆ stringBase_8039237E

SECTION_DEAD char const* const stringBase_8039237E = "ef_ktGlow.btk"
static

◆ stringBase_8039238C

SECTION_DEAD char const* const stringBase_8039238C = "al_SWB.bmd"
static

◆ stringBase_80392397

SECTION_DEAD char const* const stringBase_80392397 = "highlight02"
static

◆ stringBase_803923A3

SECTION_DEAD char const* const stringBase_803923A3 = "F_SP200"
static

◆ stringBase_803923AB

SECTION_DEAD char const* const stringBase_803923AB = "R_SP30"
static

◆ stringBase_803923B2

SECTION_DEAD char const* const stringBase_803923B2 = "SMELL_1st"
static

◆ stringBase_803923BC

SECTION_DEAD char const* const stringBase_803923BC = "SMELL_Child"
static

◆ stringBase_803923C8

SECTION_DEAD char const* const stringBase_803923C8 = "Always"
static

◆ stringBase_803923CF

SECTION_DEAD char const* const stringBase_803923CF = "demo00_Link_cut00_HL_tmp.bmd"
static

◆ stringBase_803923EC

SECTION_DEAD char const* const stringBase_803923EC = "demo00_Link_cut00_HL_tmp.bck"
static

◆ stringBase_80392409

SECTION_DEAD char const* const stringBase_80392409 = "demo00_Link_cut00_HR_tmp.bmd"
static

◆ stringBase_80392426

SECTION_DEAD char const* const stringBase_80392426 = "demo00_Link_cut00_HR_tmp.bck"
static

◆ stringBase_80392443

SECTION_DEAD char const* const stringBase_80392443 = "demo00_Link_cut00_FC_blend.bmd"
static

◆ stringBase_80392462

SECTION_DEAD char const* const stringBase_80392462 = "demo00_Link_cut00_FC_tongue.bmd"
static

◆ stringBase_80392482

SECTION_DEAD char const* const stringBase_80392482 = "demo00_Link_cut00_FC_tmp.bck"
static

◆ stringBase_8039249F

SECTION_DEAD char const* const stringBase_8039249F = "demo00_Link_cut00_HD_tmp.bck"
static

◆ stringBase_803924BC

SECTION_DEAD char const* const stringBase_803924BC = "demo00_Link_cut00_FC_tmp.bls"
static

◆ stringBase_803924D9

SECTION_DEAD char const* const stringBase_803924D9 = "F_SP118"
static

◆ stringBase_803924E1

SECTION_DEAD char const* const stringBase_803924E1 = "D_MN08B"
static

◆ stringBase_803924E9

SECTION_DEAD char const* const stringBase_803924E9 = "F_SP109"
static

◆ stringBase_803924F1

SECTION_DEAD char const* const stringBase_803924F1 = "F_SP123"
static

◆ stringBase_803924F9

SECTION_DEAD char const* const stringBase_803924F9 = "SCENE_EXIT"
static

◆ stringBase_80392504

SECTION_DEAD char const* const stringBase_80392504 = "R_SP127"
static

◆ stringBase_8039250C

SECTION_DEAD char const* const stringBase_8039250C = "R_SP01"
static

◆ stringBase_80392513

SECTION_DEAD char const* const stringBase_80392513 = "D_MN08A"
static

◆ stringBase_8039251B

SECTION_DEAD char const* const stringBase_8039251B = "ANGER"
static

◆ stringBase_80392521

SECTION_DEAD char const* const stringBase_80392521 = "ANGER2"
static

◆ stringBase_80392528

SECTION_DEAD char const* const stringBase_80392528 = "ml_body_power_down.brk"
static

◆ stringBase_8039253F

SECTION_DEAD char const* const stringBase_8039253F = "ml_body_power_up_a.brk"
static

◆ stringBase_80392556

SECTION_DEAD char const* const stringBase_80392556 = "ml_body_power_up_b.brk"
static

◆ stringBase_8039256D

SECTION_DEAD char const* const stringBase_8039256D = "ml_head_power_down.brk"
static

◆ stringBase_80392584

SECTION_DEAD char const* const stringBase_80392584 = "ml_head_power_up_a.brk"
static

◆ stringBase_8039259B

SECTION_DEAD char const* const stringBase_8039259B = "ml_head_power_up_b.brk"
static

◆ stringBase_803925B2

SECTION_DEAD char const* const stringBase_803925B2 = "F_SP113"
static

◆ stringBase_803925BA

SECTION_DEAD char const* const stringBase_803925BA = "F_SP114"
static

◆ stringBase_803925C2

SECTION_DEAD char const* const stringBase_803925C2 = "D_MN04"
static

◆ stringBase_803925C9

SECTION_DEAD char const* const stringBase_803925C9 = "R_SP128"
static

◆ stringBase_803925D1

SECTION_DEAD char const* const stringBase_803925D1 = "Alink"
static

◆ stringBase_803925D7

SECTION_DEAD char const* const stringBase_803925D7 = "kiko_yami"
static

◆ stringBase_803925E1

SECTION_DEAD char const* const stringBase_803925E1 = "fire_insect"
static

◆ stringBase_803925ED

SECTION_DEAD char const* const stringBase_803925ED = "MapToolCamera19"
static

◆ stringBase_803925FD

SECTION_DEAD char const* const stringBase_803925FD = "yami_mog"
static

◆ stringBase_80392606

SECTION_DEAD char const* const stringBase_80392606 = "R_SP109"
static

◆ stringBase_8039260E

SECTION_DEAD char const* const stringBase_8039260E = "MapToolCamera1"
static

◆ stringBase_8039261D

SECTION_DEAD char const* const stringBase_8039261D = "MapToolCamera2"
static

◆ stringBase_8039262C

SECTION_DEAD char const* const stringBase_8039262C = "MapToolCamera23"
static

◆ struct_80450D64

u8 struct_80450D64
extern

◆ struct_80450FB8

u8 struct_80450FB8
extern

◆ struct_80450FBC

u8 struct_80450FBC
extern

◆ struct_80450FC4

u8 struct_80450FC4[4]
static

◆ struct_80450FC8

u8 struct_80450FC8[4]
static

◆ struct_80450FD0

u8 struct_80450FD0[8]
static

◆ struct_8045101C

u8 struct_8045101C
extern

◆ struct_80452F38

SECTION_SDATA2 u8 struct_80452F38[4]
static
Initial value:
= {
0x01,
0x04,
0x00,
0x00,
}

◆ swimOffset

SECTION_RODATA u8 const swimOffset[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x41, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ swordCutSplashScale

SECTION_RODATA u8 const swordCutSplashScale[12]
static
Initial value:
= {
0x3F, 0x19, 0x99, 0x9A, 0x3F, 0x19, 0x99, 0x9A, 0x3F, 0x19, 0x99, 0x9A,
}

◆ swordMoveLocal0

SECTION_RODATA u8 const swordMoveLocal0[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xBF, 0x80, 0x00, 0x00,
}

◆ swordMoveLocal1

SECTION_RODATA u8 const swordMoveLocal1[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00,
}

◆ swordUpColor

SECTION_RODATA u8 const swordUpColor[16]
static
Initial value:
= {
0x00, 0x0D, 0x00, 0x0A, 0x00, 0x02, 0x00, 0xFF, 0x00, 0x1C, 0x00, 0x10, 0x00, 0x04, 0x00, 0xFF,
}

◆ tempBitLabels__20dSv_event_tmp_flag_c

u8 const tempBitLabels__20dSv_event_tmp_flag_c[370+2]

◆ texObj

u8 texObj[32]
static

◆ underOffsetY

SECTION_RODATA u8 const underOffsetY[12]
static
Initial value:
= {
0x41, 0x70, 0x00, 0x00, 0x42, 0xB4, 0x00, 0x00, 0x43, 0x16, 0x00, 0x00,
}

◆ volcBomPortal

SECTION_DATA u8 volcBomPortal[20]
static
Initial value:
= {
0x50, 0x4F, 0x52, 0x54, 0x41, 0x4C, 0x5F, 0x57, 0x41, 0x52,
0x50, 0x5F, 0x42, 0x49, 0x47, 0x56, 0x4F, 0x4C, 0x43, 0x00,
}

◆ waterCenterScale

SECTION_RODATA u8 const waterCenterScale[12]
static
Initial value:
= {
0x3F, 0x99, 0x99, 0x9A, 0x3F, 0x99, 0x99, 0x9A, 0x3F, 0x99, 0x99, 0x9A,
}

◆ waterColor

SECTION_SDATA2 u8 waterColor[8]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ waterEffScale

SECTION_RODATA u8 const waterEffScale[12]
static
Initial value:
= {
0x3F, 0xC0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
}

◆ waterScale_39762

SECTION_RODATA u8 const waterScale_39762[12]
static
Initial value:
= {
0x3F, 0x14, 0x7A, 0xE1, 0x3F, 0x14, 0x7A, 0xE1, 0x3F, 0x14, 0x7A, 0xE1,
}

◆ waterScale_39892

SECTION_RODATA u8 const waterScale_39892[12]
static
Initial value:
= {
0x3F, 0xA0, 0x00, 0x00, 0x3F, 0xA0, 0x00, 0x00, 0x3F, 0xA0, 0x00, 0x00,
}

◆ waterSmokeScale

SECTION_RODATA u8 const waterSmokeScale[12]
static
Initial value:
= {
0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33,
}

◆ wlLocalEye

SECTION_RODATA u8 const wlLocalEye[12]
static
Initial value:
= {
0x41, 0xF0, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ wlLocalEyeFromRoot

SECTION_RODATA u8 const wlLocalEyeFromRoot[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x42, 0xAB, 0x00, 0x00,
}

◆ wlLocalHeadCenter

SECTION_RODATA u8 const wlLocalHeadCenter[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC0, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ wlLocalHeadTop

SECTION_RODATA u8 const wlLocalHeadTop[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0xC1, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

◆ wolfChainBaseOffset

SECTION_RODATA u8 const wolfChainBaseOffset[12]
static
Initial value:
= {
0x41, 0xB0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x40, 0x00, 0x00,
}

◆ wolfChainVec

SECTION_RODATA u8 const wolfChainVec[12]
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC1, 0x10, 0x00, 0x00,
}

◆ wolfEffScale

SECTION_RODATA u8 const wolfEffScale[12]
static
Initial value:
= {
0x3F, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x3F, 0xC0, 0x00, 0x00,
}

◆ wolfSmokeScale

SECTION_RODATA u8 const wolfSmokeScale[12]
static
Initial value:
= {
0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33,
}

◆ wolfWaterCenterScale

SECTION_RODATA u8 const wolfWaterCenterScale[12]
static
Initial value:
= {
0x3F, 0x99, 0x99, 0x9A, 0x3F, 0x99, 0x99, 0x9A, 0x3F, 0x99, 0x99, 0x9A,
}

◆ Zero__4cXyz

f32 Zero__4cXyz[3]

◆ Zero__5csXyz

u8 Zero__5csXyz[4]